def filled_beacon_state(genesis_slot, genesis_start_shard, shard_count, latest_block_roots_length, latest_index_roots_length, latest_randao_mixes_length, latest_penalized_exit_length): return BeaconState.create_filled_state( genesis_start_shard=genesis_start_shard, genesis_slot=genesis_slot, shard_count=shard_count, latest_block_roots_length=latest_block_roots_length, latest_index_roots_length=latest_index_roots_length, latest_randao_mixes_length=latest_randao_mixes_length, latest_penalized_exit_length=latest_penalized_exit_length, )
def filled_beacon_state(genesis_epoch, genesis_slot, genesis_start_shard, shard_count, slots_per_historical_root, latest_active_index_roots_length, latest_randao_mixes_length, latest_slashed_exit_length): return BeaconState.create_filled_state( genesis_epoch=genesis_epoch, genesis_start_shard=genesis_start_shard, genesis_slot=genesis_slot, shard_count=shard_count, slots_per_historical_root=slots_per_historical_root, latest_active_index_roots_length=latest_active_index_roots_length, latest_randao_mixes_length=latest_randao_mixes_length, latest_slashed_exit_length=latest_slashed_exit_length, )