def quit(self): # evilynux - self.audio.close() crashes when we attempt to restart if not self.restartRequested: self.audio.close() Player.savePlayers() for taskData in list(self.task.tasks): self.task.removeTask(taskData['task']) self.running = False
def quit(self): """ Quit the game (audio and video) """ # self.audio.close() crashes when we attempt to restart if not self.restartRequested: self.audio.close() Player.savePlayers() for taskData in list(self.task.tasks): self.task.removeTask(taskData['task']) self.running = False