Esempio n. 1
0
 def quit(self):
     # evilynux - self.audio.close() crashes when we attempt to restart
     if not self.restartRequested:
         self.audio.close()
     Player.savePlayers()
     for taskData in list(self.task.tasks):
         self.task.removeTask(taskData['task'])
     self.running = False
Esempio n. 2
0
 def quit(self):
     # evilynux - self.audio.close() crashes when we attempt to restart
     if not self.restartRequested:
         self.audio.close()
     Player.savePlayers()
     for taskData in list(self.task.tasks):
         self.task.removeTask(taskData['task'])
     self.running = False
Esempio n. 3
0
 def quit(self):
     """ Quit the game (audio and video) """
     # self.audio.close() crashes when we attempt to restart
     if not self.restartRequested:
         self.audio.close()
     Player.savePlayers()
     for taskData in list(self.task.tasks):
         self.task.removeTask(taskData['task'])
     self.running = False