Exemple #1
0
    def render(self):
        if not _Frame.render(self):
            return

        self.title_bar.render()
        self.bottom_border.render()
        self.title_border.render()
        self.top_side.render()
        self.top_left.render()
        self.top_right.render()
        self.bottom_side.render()
        self.bottom_left.render()
        self.bottom_right.render()
        self.left_side.render()
        self.left_top.render()
        self.left_bottom.render()
        self.right_side.render()
        self.right_top.render()
        self.right_bottom.render()
        self.title.render()
        self.minimize.render()
        self.restore.render()
        self.maximize.render()
        self.close.render()
        self.buttonbg.render()
        self.icon.render()
        self.parent.render()

        self.choose_maximized()

        state.conn.flush()
Exemple #2
0
    def render(self):
        if not _Frame.render(self):
            return

        self.top_side.render()
        self.top_left.render()
        self.top_right.render()
        self.bottom_side.render()
        self.bottom_left.render()
        self.bottom_right.render()
        self.left_side.render()
        self.left_top.render()
        self.left_bottom.render()
        self.right_side.render()
        self.right_top.render()
        self.right_bottom.render()
        self.parent.render()
        state.conn.flush()
Exemple #3
0
    def render(self):
        if not _Frame.render(self):
            return

        self.parent.render()
        state.conn.flush()