def render(self): if not _Frame.render(self): return self.title_bar.render() self.bottom_border.render() self.title_border.render() self.top_side.render() self.top_left.render() self.top_right.render() self.bottom_side.render() self.bottom_left.render() self.bottom_right.render() self.left_side.render() self.left_top.render() self.left_bottom.render() self.right_side.render() self.right_top.render() self.right_bottom.render() self.title.render() self.minimize.render() self.restore.render() self.maximize.render() self.close.render() self.buttonbg.render() self.icon.render() self.parent.render() self.choose_maximized() state.conn.flush()
def render(self): if not _Frame.render(self): return self.top_side.render() self.top_left.render() self.top_right.render() self.bottom_side.render() self.bottom_left.render() self.bottom_right.render() self.left_side.render() self.left_top.render() self.left_bottom.render() self.right_side.render() self.right_top.render() self.right_bottom.render() self.parent.render() state.conn.flush()
def render(self): if not _Frame.render(self): return self.parent.render() state.conn.flush()