def onPlayerRosterChanged(self, functional, actorInfo, playerInfo):
     chat = self.chat
     if chat:
         chat.as_addMessageS(messages.getPlayerAssignFlagChanged(actorInfo, playerInfo))
 def onPlayerRosterChanged(self, entity, actorInfo, playerInfo):
     chat = self.chat
     if chat:
         chat.as_addMessageS(
             messages.getPlayerAssignFlagChanged(actorInfo, playerInfo))