def onPlayerRosterChanged(self, functional, actorInfo, playerInfo): chat = self.chat if chat: chat.as_addMessageS(messages.getPlayerAssignFlagChanged(actorInfo, playerInfo))
def onPlayerRosterChanged(self, entity, actorInfo, playerInfo): chat = self.chat if chat: chat.as_addMessageS( messages.getPlayerAssignFlagChanged(actorInfo, playerInfo))