Exemple #1
0
    def setCameraCenterViewDistance(self, center, view='front', distance=10):

        human = self.selectedHuman
        tl = animation3d.Timeline(0.20)
        cam = self.modelCamera
        if view == 'front':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0], center[1], distance,
                center[0], center[1], 0,
                0, 1, 0]))
        elif view == 'top':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0], center[1] + distance, center[2],
                center[0], center[1], center[2],
                0, 0, -1]))
        elif view == 'left':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0] - distance, center[1], center[2],
                center[0], center[1], center[2],
                0, 1, 0]))
        elif view == 'right':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0] + distance, center[1], center[2],
                center[0], center[1], center[2],
                0, 1, 0]))
        tl.append(animation3d.PathAction(human, [human.getPosition(), [0.0, 0.0, 0.0]]))
        tl.append(animation3d.RotateAction(human, human.getRotation(), [0.0, 0.0, 0.0]))
        tl.append(animation3d.UpdateAction(self))
        tl.start()
Exemple #2
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    def setCameraCenterViewDistance(self, center, view='front', distance=10):

        human = self.selectedHuman
        tl = animation3d.Timeline(0.20)
        cam = self.modelCamera
        if view == 'front':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0], center[1], distance,
                center[0], center[1], 0,
                0, 1, 0]))
        elif view == 'top':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0], center[1] + distance, center[2],
                center[0], center[1], center[2],
                0, 0, -1]))
        elif view == 'left':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0] - distance, center[1], center[2],
                center[0], center[1], center[2],
                0, 1, 0]))
        elif view == 'right':
            tl.append(animation3d.CameraAction(self.modelCamera, None,
                [center[0] + distance, center[1], center[2],
                center[0], center[1], center[2],
                0, 1, 0]))
        tl.append(animation3d.PathAction(human, [human.getPosition(), [0.0, 0.0, 0.0]]))
        tl.append(animation3d.RotateAction(human, human.getRotation(), [0.0, 0.0, 0.0]))
        tl.append(animation3d.UpdateAction(self))
        tl.start()
Exemple #3
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    def setGlobalCamera(self):

        human = self.selectedHuman

        tl = animation3d.Timeline(0.20)
        cam = self.modelCamera
        tl.append(animation3d.CameraAction(self.modelCamera, None, [0,0,60, 0,0,0, 0,1,0]))
        tl.append(animation3d.PathAction(human, [human.getPosition(), [0.0, 0.0, 0.0]]))
        tl.append(animation3d.RotateAction(human, human.getRotation(), [0.0, 0.0, 0.0]))
        tl.append(animation3d.UpdateAction(self))
        tl.start()
Exemple #4
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    def mouseTranslate(self, event):

        speed = self.cameraSpeed()

        human = self.selectedHuman
        trans = human.getPosition()
        trans = self.modelCamera.convertToScreen(trans[0], trans[1], trans[2])
        trans[0] += event.dx * speed
        trans[1] += event.dy * speed
        trans = self.modelCamera.convertToWorld3D(trans[0], trans[1], trans[2])
        human.setPosition(trans)
Exemple #5
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    def setGlobalCamera(self):

        human = self.selectedHuman

        tl = animation3d.Timeline(0.20)
        cam = self.modelCamera
        tl.append(animation3d.CameraAction(self.modelCamera, None, [0,0,60, 0,0,0, 0,1,0]))
        tl.append(animation3d.PathAction(human, [human.getPosition(), [0.0, 0.0, 0.0]]))
        tl.append(animation3d.RotateAction(human, human.getRotation(), [0.0, 0.0, 0.0]))
        tl.append(animation3d.UpdateAction(self))
        tl.start()
Exemple #6
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    def mouseTranslate(self, event):

        speed = self.cameraSpeed()

        human = self.selectedHuman
        trans = human.getPosition()
        trans = self.modelCamera.convertToScreen(trans[0], trans[1], trans[2])
        trans[0] += event.dx * speed
        trans[1] += event.dy * speed
        trans = self.modelCamera.convertToWorld3D(trans[0], trans[1], trans[2])
        human.setPosition(trans)
Exemple #7
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 def panCamera(self, axis, amount):
     human = self.selectedHuman
     trans = human.getPosition()
     trans[axis] += amount
     human.setPosition(trans)
     self.redraw()
Exemple #8
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 def panCamera(self, axis, amount):
     human = self.selectedHuman
     trans = human.getPosition()
     trans[axis] += amount
     human.setPosition(trans)
     self.redraw()