Exemple #1
0
 def draw_coluor_bars(self, cx, cy, rotate, name, parent, bbox):
     group = parent.add(inkex.Group(id=name))
     group.transform = inkex.Transform(translate=(cx, cy)) * inkex.Transform(rotate=rotate)
     loc = 0
     if bbox:
         loc = min(self.mark_size / 3, max(bbox.width, bbox.height) / 45)
     for bar in [{'c': '*', 'stroke': '#000', 'x': 0, 'y': -(loc + 1)},
                 {'c': 'r', 'stroke': '#0FF', 'x': 0, 'y': 0},
                 {'c': 'g', 'stroke': '#F0F', 'x': (loc * 11) + 1, 'y': -(loc + 1)},
                 {'c': 'b', 'stroke': '#FF0', 'x': (loc * 11) + 1, 'y': 0}
                 ]:
         i = 0
         while i <= 1:
             color = inkex.Color('white')
             if bar['c'] == 'r' or bar['c'] == '*':
                 color.red = 255 * i
             if bar['c'] == 'g' or bar['c'] == '*':
                 color.green = 255 * i
             if bar['c'] == 'b' or bar['c'] == '*':
                 color.blue = 255 * i
             r_att = {'fill': str(color),
                      'stroke': bar['stroke'],
                      'stroke-width': loc/8,
                      'x': str((loc * i * 10) + bar['x']), 'y': str(bar['y']),
                      'width': loc, 'height': loc}
             rect = Rectangle()
             for att, value in r_att.items():
                 rect.set(att, value)
             group.add(rect)
             i += 0.1
Exemple #2
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def draw_rect(x, y, w, h, stroke_width, fill, name):
    elem = Rectangle(x=str(x), y=str(y), width=str(w), height=str(h))
    elem.style = {
        'stroke': '#000000',
        'stroke-width': str(stroke_width),
        'fill': fill
    }
    elem.set('inkscape:label', name)
    return elem
Exemple #3
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    def draw_rectangle(self, x, y, width, height):
        """Draw a rectangle bar with optional shadow"""
        if self.blur:
            shadow = Rectangle(x=str(x + 1),
                               y=str(y + 1),
                               width=str(width),
                               height=str(height))
            shadow.style = self.blur
            yield shadow

        rect = Rectangle(x=str(x),
                         y=str(y),
                         width=str(width),
                         height=str(height))
        rect.set("style", "fill:" + self.get_color())
        yield rect
Exemple #4
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    def generate(self):
        """Generate the actual svg from the coding"""
        string = self.encode(self.text)

        if string == 'ERROR':
            return

        name = self.get_id('barcode')

        # use an svg group element to contain the barcode
        barcode = Group()
        barcode.set('id', name)
        barcode.set('style', 'fill: black;')

        barcode.transform.add_translate(self.pos_x, self.pos_y)
        if self.scale:
            barcode.transform.add_scale(self.scale)

        bar_id = 1
        bar_offset = 0
        tops = set()

        for datum in self.graphical_array(string):
            # Datum 0 tells us what style of bar is to come next
            style = self.get_style(int(datum[0]))
            # Datum 1 tells us what width in units,
            # style tells us how wide a unit is
            width = int(datum[1]) * int(style['width'])

            if style['write']:
                tops.add(style['top'])
                rect = Rectangle()
                rect.set('x', str(bar_offset))
                rect.set('y', str(style['top']))
                if self.pos_text == TEXT_POS_TOP:
                    rect.set('y', str(style['top'] + self.font_size))
                rect.set('id', "{}_bar{:d}".format(name, bar_id))
                rect.set('width', str(width))
                rect.set('height', str(style['height']))
                barcode.append(rect)
            bar_offset += width
            bar_id += 1

        for extra in self._extra:
            if extra is not None:
                barcode.append(extra)

        bar_width = bar_offset
        # Add text at the bottom of the barcode
        text = TextElement()
        text.set('x', str(int(bar_width / 2)))
        text.set('y', str(min(tops) + self.font_size - 1))
        if self.pos_text == TEXT_POS_BOTTOM:
            text.set('y', str(self.height + max(tops) + self.font_size))
        text.set('style', TEXT_TEMPLATE % self.font_size)
        text.set('xml:space', 'preserve')
        text.set('id', '{}_text'.format(name))
        text.text = str(self.text)
        barcode.append(text)
        return barcode
Exemple #5
0
    def render_stbar(self, keys, values):
        """Draw stacked bar chart"""

        # Iterate over all values to draw the different slices
        color = 0

        # create value sum in order to divide the bars
        try:
            valuesum = sum(values)
        except ValueError:
            valuesum = 0.0

        # Init offset
        offset = 0
        width = self.options.bar_width
        height = self.options.bar_height
        x = self.width / 2
        y = self.height / 2

        if self.blur:
            if self.options.rotate:
                width, height = height, width
                shy = y
            else:
                shy = str(y - self.options.bar_height)

            # Create rectangle element
            shadow = Rectangle(
                x=str(x),
                y=str(shy),
                width=str(width),
                height=str(height),
            )

            # Set shadow blur (connect to filter object in xml path)
            shadow.style = self.blur
            yield shadow

        # Draw Single bars
        for cnt, value in enumerate(values):

            # Calculate the individual heights normalized on 100units
            normedvalue = (self.options.bar_height / valuesum) * float(value)

            # Create rectangle element
            rect = Rectangle()

            # Set chart position to center of document.
            if not self.options.rotate:
                rect.set('x', str(self.width / 2))
                rect.set('y', str(self.height / 2 - offset - normedvalue))
                rect.set("width", str(self.options.bar_width))
                rect.set("height", str(normedvalue))
            else:
                rect.set('x', str(self.width / 2 + offset))
                rect.set('y', str(self.height / 2))
                rect.set("height", str(self.options.bar_width))
                rect.set("width", str(normedvalue))

            rect.set("style", "fill:" + self.get_color())

            # If text is given, draw short paths and add the text
            # TODO: apply overlap workaround for visible gaps in between
            if keys:
                if not self.options.rotate:
                    x1 = (self.width + self.options.bar_width) / 2
                    y1 = y - offset - (normedvalue / 2)
                    x2 = self.options.bar_width / 2 + self.options.text_offset
                    y2 = 0
                    txt = self.width / 2 + self.options.bar_width + self.options.text_offset + 1
                    tyt = y - offset + self.fontoff - (normedvalue / 2)
                else:
                    x1 = x + offset + normedvalue / 2
                    y1 = y + self.options.bar_width / 2
                    x2 = 0
                    y2 = self.options.bar_width / 2 + (self.options.font_size \
                            * cnt) + self.options.text_offset
                    txt = x + offset + normedvalue / 2 - self.fontoff
                    tyt = (y) + self.options.bar_width + (self.options.font_size \
                            * (cnt + 1)) + self.options.text_offset

                elem = inkex.PathElement()
                elem.path = [Move(x1, y1), line(x2, y2)]
                elem.style = {
                    'fill': 'none',
                    'stroke': self.options.font_color,
                    'stroke-width': self.options.stroke_width,
                    'stroke-linecap': 'butt',
                }
                yield elem
                yield self.draw_text(keys[cnt], x=str(txt), y=str(tyt))

            # Increase Offset and Color
            offset = offset + normedvalue
            color = (color + 1) % 8

            # Draw rectangle
            yield rect

        yield self.draw_header(self.width / 2 + offset + normedvalue)