Exemple #1
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def draw_rect(x, y, w, h, stroke_width, fill, name):
    elem = Rectangle(x=str(x), y=str(y), width=str(w), height=str(h))
    elem.style = {
        'stroke': '#000000',
        'stroke-width': str(stroke_width),
        'fill': fill
    }
    elem.set('inkscape:label', name)
    return elem
Exemple #2
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 def generateRectangle(self, x, y, w, h, strokeWidth, stroke, fill, name):
     rect = Rectangle(x=str(x), y=str(y), width=str(w), height=str(h))
     rect.style = {
         'stroke': stroke,
         'stroke-width': strokeWidth,
         'fill': fill
     }
     rect.label = name
     return rect
Exemple #3
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    def test_regular_rectangle_with_stroke(self):

        x, y = 10, 20
        w, h = 7, 20
        stroke_half_width = 1

        rect = Rectangle(width=str(w), height=str(h), x=str(x), y=str(y))

        rect.style = Style("stroke-width:{};stroke:red".format(stroke_half_width * 2))

        self.assert_bounding_box_is_equal(rect,
                                          (x - stroke_half_width, x + w + stroke_half_width),
                                          (y - stroke_half_width, y + h + stroke_half_width))
Exemple #4
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    def draw_rectangle(self, x, y, width, height):
        """Draw a rectangle bar with optional shadow"""
        if self.blur:
            shadow = Rectangle(x=str(x + 1),
                               y=str(y + 1),
                               width=str(width),
                               height=str(height))
            shadow.style = self.blur
            yield shadow

        rect = Rectangle(x=str(x),
                         y=str(y),
                         width=str(width),
                         height=str(height))
        rect.set("style", "fill:" + self.get_color())
        yield rect
Exemple #5
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    def test_regular_rectangle_with_stroke_scaled(self):

        x, y = 10, 20
        w, h = 7, 20
        stroke_half_width = 1

        scale_x = 2
        scale_y = 3

        rect = Rectangle(width=str(w), height=str(h), x=str(x), y=str(y))

        rect.style = Style("stroke-width:{};stroke:red".format(stroke_half_width * 2))
        rect.transform = Transform(scale=(scale_x, scale_y))

        self.assert_bounding_box_is_equal(rect,
                                          (scale_x * (x - stroke_half_width),
                                           scale_x * (x + w + stroke_half_width)),
                                          (scale_y * (y - stroke_half_width),
                                           scale_y * (y + h + stroke_half_width)))
Exemple #6
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    def render_stbar(self, keys, values):
        """Draw stacked bar chart"""

        # Iterate over all values to draw the different slices
        color = 0

        # create value sum in order to divide the bars
        try:
            valuesum = sum(values)
        except ValueError:
            valuesum = 0.0

        # Init offset
        offset = 0
        width = self.options.bar_width
        height = self.options.bar_height
        x = self.width / 2
        y = self.height / 2

        if self.blur:
            if self.options.rotate:
                width, height = height, width
                shy = y
            else:
                shy = str(y - self.options.bar_height)

            # Create rectangle element
            shadow = Rectangle(
                x=str(x),
                y=str(shy),
                width=str(width),
                height=str(height),
            )

            # Set shadow blur (connect to filter object in xml path)
            shadow.style = self.blur
            yield shadow

        # Draw Single bars
        for cnt, value in enumerate(values):

            # Calculate the individual heights normalized on 100units
            normedvalue = (self.options.bar_height / valuesum) * float(value)

            # Create rectangle element
            rect = Rectangle()

            # Set chart position to center of document.
            if not self.options.rotate:
                rect.set('x', str(self.width / 2))
                rect.set('y', str(self.height / 2 - offset - normedvalue))
                rect.set("width", str(self.options.bar_width))
                rect.set("height", str(normedvalue))
            else:
                rect.set('x', str(self.width / 2 + offset))
                rect.set('y', str(self.height / 2))
                rect.set("height", str(self.options.bar_width))
                rect.set("width", str(normedvalue))

            rect.set("style", "fill:" + self.get_color())

            # If text is given, draw short paths and add the text
            # TODO: apply overlap workaround for visible gaps in between
            if keys:
                if not self.options.rotate:
                    x1 = (self.width + self.options.bar_width) / 2
                    y1 = y - offset - (normedvalue / 2)
                    x2 = self.options.bar_width / 2 + self.options.text_offset
                    y2 = 0
                    txt = self.width / 2 + self.options.bar_width + self.options.text_offset + 1
                    tyt = y - offset + self.fontoff - (normedvalue / 2)
                else:
                    x1 = x + offset + normedvalue / 2
                    y1 = y + self.options.bar_width / 2
                    x2 = 0
                    y2 = self.options.bar_width / 2 + (self.options.font_size \
                            * cnt) + self.options.text_offset
                    txt = x + offset + normedvalue / 2 - self.fontoff
                    tyt = (y) + self.options.bar_width + (self.options.font_size \
                            * (cnt + 1)) + self.options.text_offset

                elem = inkex.PathElement()
                elem.path = [Move(x1, y1), line(x2, y2)]
                elem.style = {
                    'fill': 'none',
                    'stroke': self.options.font_color,
                    'stroke-width': self.options.stroke_width,
                    'stroke-linecap': 'butt',
                }
                yield elem
                yield self.draw_text(keys[cnt], x=str(txt), y=str(tyt))

            # Increase Offset and Color
            offset = offset + normedvalue
            color = (color + 1) % 8

            # Draw rectangle
            yield rect

        yield self.draw_header(self.width / 2 + offset + normedvalue)