class Hello_Server: def __init__(self, address, sock, data): self.q = TCP_Queue(self.msghandler) self.q.set_timeout(TP_CONNECT_TIMEOUT) self.address = address self.q.append_input(data) self.q.initialize(sock) def msghandler(self, q, benhello, ctx): community.got_rpc_msg(benhello, self.address) self.q.write(bencode(community.gen_rpc_hello())) self.q.close_after_send() return True
def __init__(self, address, benhello): self.address = address self.q = TCP_Queue(self.msghandler) if not self.q.connect(address, TP_CONNECT_TIMEOUT): return prefix = TP_HELLO + '\n' self.q.write(prefix, writelength=False) self.q.write(benhello) self.q.set_timeout(TP_CONNECT_TIMEOUT)
def __init__(self, user=None, sock=None, address=None, data=None): self.q = TCP_Queue(self.fetchhandler, closehandler=self.queue_closed) self.user = user self.openingconnection = (user != None) self.reqs = {} if self.openingconnection: # It's an outgoing queue self.add_connection(user) else: # It's an incoming queue self.q.set_timeout(TP_FETCH_TIMEOUT) self.q.remote = address self.q.append_input(data) self.q.initialize(sock)
class Hello_Client: def __init__(self, address, benhello): self.address = address self.q = TCP_Queue(self.msghandler) if not self.q.connect(address, TP_CONNECT_TIMEOUT): return prefix = TP_HELLO + '\n' self.q.write(prefix, writelength=False) self.q.write(benhello) self.q.set_timeout(TP_CONNECT_TIMEOUT) def msghandler(self, q, data, ctx): community.got_rpc_msg(data, self.address) return False
def __init__(self, address, sock, data): self.q = TCP_Queue(self.msghandler) self.q.set_timeout(TP_CONNECT_TIMEOUT) self.address = address self.q.append_input(data) self.q.initialize(sock)
class Fetch_Queue: def __init__(self, user=None, sock=None, address=None, data=None): self.q = TCP_Queue(self.fetchhandler, closehandler=self.queue_closed) self.user = user self.openingconnection = (user != None) self.reqs = {} if self.openingconnection: # It's an outgoing queue self.add_connection(user) else: # It's an incoming queue self.q.set_timeout(TP_FETCH_TIMEOUT) self.q.remote = address self.q.append_input(data) self.q.initialize(sock) def add(self, req): # fetch master: start connection process, if necessary if self.q.status == TCPQ_NO_CONNECTION and not self.connect(): return False if req.rid >= 0: self.reqs[req.rid] = req self.q.write(req.payload) return True def add_connection(self, user): queuelist = fetchqueues.setdefault(user, []) queuelist.append(self) return queuelist def cleanup(self, msg): if self.user == None: return queuelist = fetchqueues.get(self.user) try: queuelist.remove(self) except ValueError: pass debug('fetcher: connection to %s closed: %s\n' % (self.user.tag(), msg)) def close(self, msg): self.q.close(msg=msg) def connect(self): ip = self.user.get('ip') port = self.user.get('port') if not community.get_network_state(community.IP_NETWORK): # Act as if we were missing the IP network warning('fetcher: IP network disabled\n') ip = None if ip == None or port == None: warning('fetcher: No ip/port to open %s\n' % (self.user.tag())) return False debug('fetcher: open from %s: %s:%s\n' % (self.user.tag(), ip, port)) if self.openingconnection == False or self.q.connect((ip, port), TP_CONNECT_TIMEOUT) == False: return False # The first write is seen by opposite side's RPC hander, not TCP_Queue prefix = '%s\n' %(TP_FETCH_RECORDS) self.q.write(prefix, writelength=False) self.q.write(fetcher.encode(firstmsg, -1, '')) # Close queue that is idle for a period of time. This is also the # maximum processing time for pending requests. Requests taking # longer than this must use other state tracking mechanisms. self.q.set_timeout(TP_FETCH_TIMEOUT) return True def fetchhandler(self, q, msg, parameter): d = fetcher.decode(msg) if d == None: warning('fetch master: spurious msg\n') return False if self.user == None: uid = d.get('uid') if uid == None or type(uid) != str: warning('fetch slave: no uid in fetch connection\n') return False self.user = community.safe_get_user(uid, q.remote[0]) if self.user == None: warning('fetch slave: Invalid uid from master: %s\n' % (uid)) return False queuelist = self.add_connection(self.user) if len(queuelist) > MAX_QUEUES_PER_USER: warning('Not allowing too many connections from the same user: %s\n' % (self.user.tag())) return False debug('fetcher: connection from %s\n' % (self.user.tag())) return True if len(d['rt']) == 0: self.reqs.pop(d['rid'], None) # Remove pending req (master side) fetcher.handle_msg(self.user, d) return True def queue_closed(self, q, parameter, msg): """ Master side: this is called from TCP_Queue close() """ if self.user == None: self.cleanup('No user context -> nothing to retry') return pendingreqs = [] for req in self.reqs.values(): if req.userreplies.has_key(self.user) == False: pendingreqs.append(req) if len(pendingreqs) == 0: self.cleanup('Nothing to retry') return # First, remove this queue by calling cleanup() self.cleanup('Migrate requests') # Check requests that can still be resent. Put resendable requests # into other queues. Note, this queue is already removed by cleanup(). q = select_queue(self.user) for req in pendingreqs: if not req.retry() or not q.add(req): req.call(self.user, None) def send_reply(self, payload): # fetch slave: reply, but connect first, if necessary if self.q.status == TCPQ_NO_CONNECTION and not self.connect(): return False self.q.write(payload) return True