Exemple #1
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# blob-catch.py
# A very simple demo of a Brython browser-based game
# By David Kosbie

import math, browser, time, javascript, json

from browser import ajax

# Use jsmath.random (since "import random" is not working very well)
jsmath = javascript.JSObject(browser.window["Math"])
random = jsmath.random


def onMessageSend(req):
    print("got here")
    print(req.text)


def onMessageRecieve(req):
    print("got here")
    print(req.text)


def onTimer(ticks):
    if data.currNumber == 0:
        data.markActive = True
    else:
        data.markActive = False
    draw()

Exemple #2
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def perf_counter():
    return javascript.JSObject(window.performance.now)()/1000.
Exemple #3
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def process_time():
    return javascript.JSObject(window.performance.now)()/1000.
Exemple #4
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def monotonic():
    return javascript.JSObject(window.performance.now)()/1000.