def __init__(self):
     PyGameBase.__init__(self, 400, 600, 40)
     self.rectR = 0
     self.rectG = 0
     self.rectB = 0
     self.x = 100
     self.y = 100
     self.controller = Controller()
     self.width = 10
 def __init__(self, width, height, url, frameRate, arena, handle, track,
              trails):
     self.surface = pygame.display.set_mode((width, height))
     self.width = width
     self.height = height
     self.frameRate = frameRate
     self.arena = arena
     self.track = track
     self.trail = trails
     self.controller = Controller()
     self.speedDemand = 0
     self.steerDemand = 0
     self.r = 250
     self.g = 250
     self.b = 250
     self.myRobot = robotArena.Robot(url, handle)
     self.X = self.myRobot.getState().X
     self.Y = self.myRobot.getState().Y
     self.prevX = self.X
     self.prevY = self.Y
     self.prevsX = [self.X * 10 + 100]
     self.prevsY = [200 - self.Y * 10]