def test_inverse(self): s = cube2x2.initial_state for a in cube2x2.Action: s = cube2x2.transform(s, a) r = cube2x2.render(s) s = cube2x2.transform(s, cube2x2.inverse_action(a)) r2 = cube2x2.render(s) self.assertEqual(s, cube2x2.initial_state)
def test_sequence(self): acts = [cube2x2.Action.R, cube2x2.Action.t, cube2x2.Action.R, cube2x2.Action.D, cube2x2.Action.F, cube2x2.Action.d, cube2x2.Action.T, cube2x2.Action.R, cube2x2.Action.D, cube2x2.Action.F] s = cube2x2.initial_state for a in acts: s = cube2x2.transform(s, a) r = cube2x2.render(s) for a in reversed(acts): s = cube2x2.transform(s, cube2x2.inverse_action(a)) r = cube2x2.render(s) self.assertEqual(s, cube2x2.initial_state)
def test_left_rev(self): s = cube2x2.initial_state s = cube2x2.transform(s, cube2x2.Action.l) r = cube2x2.render(s) self.assertEqual(r.back, ["O", "W"] * 2) self.assertEqual(r.bottom, ["O", "Y"] * 2) self.assertEqual(r.front, ["Y", "R"] * 2) self.assertEqual(r.left, ["G"] * 4) self.assertEqual(r.right, ["B"] * 4) self.assertEqual(r.top, ["R", "W"] * 2)
def test_init_render(self): state = cube2x2.initial_state render = cube2x2.render(state) self.assertIsInstance(render, cube2x2.RenderedState) self.assertEqual(render.top, ["W"] * 4) self.assertEqual(render.back, ["O"] * 4) self.assertEqual(render.bottom, ["Y"] * 4) self.assertEqual(render.front, ["R"] * 4) self.assertEqual(render.left, ["G"] * 4) self.assertEqual(render.right, ["B"] * 4)
def test_left_rev(self): s = cube2x2.initial_state s = cube2x2.transform(s, cube2x2.Action.l) r = cube2x2.render(s) self.assertEqual(r.back, ['O', 'W'] * 2) self.assertEqual(r.bottom, ['O', 'Y'] * 2) self.assertEqual(r.front, ['Y', 'R'] * 2) self.assertEqual(r.left, ['G'] * 4) self.assertEqual(r.right, ['B'] * 4) self.assertEqual(r.top, ['R', 'W'] * 2)
def test_init_render(self): state = cube2x2.initial_state render = cube2x2.render(state) self.assertIsInstance(render, cube2x2.RenderedState) self.assertEqual(render.top, ['W'] * 4) self.assertEqual(render.back, ['O'] * 4) self.assertEqual(render.bottom, ['Y'] * 4) self.assertEqual(render.front, ['R'] * 4) self.assertEqual(render.left, ['G'] * 4) self.assertEqual(render.right, ['B'] * 4)