Exemple #1
0
 def getConvertToScreenMatrix(self, obj=None):
     viewport = matrix.viewport(0, 0, G.windowWidth, G.windowHeight)
     projection, modelview = self.getMatrices(0)
     m = viewport * projection * modelview
     if obj:
         m = m * self.getModelMatrix(obj)
     return self.getFlipMatrix() * m
Exemple #2
0
 def getConvertToScreenMatrix(self, obj=None):
     viewport = matrix.viewport(0, 0, G.windowWidth, G.windowHeight)
     projection, modelview = self.getMatrices(0)
     m = viewport * projection * modelview
     if obj:
         m = m * self.getModelMatrix(obj)
     return self.getFlipMatrix() * m