def __init__(self): self.lcd = Screen( 4) # Same amount as in printline_decoder.py for debugging with it sw, sh = self.lcd.dimensions() screensize = (int(self.square * sw + 0.5), int(self.square * sh + 0.5)) self.screen = pygame.display.set_mode(screensize) self.lcddraw = Pgdraw(self.square, self.screen) self.source = pygame.image.load(sys.argv[1]) self.drawmode = self.DRAW_CIRCLE self.drawsize = 20 self.lastmouse = None self.lcd.import_pic(self.source, self.square) self.repaint()