def __init__(self):
     self.lcd = Screen(
         4)  # Same amount as in printline_decoder.py for debugging with it
     sw, sh = self.lcd.dimensions()
     screensize = (int(self.square * sw + 0.5), int(self.square * sh + 0.5))
     self.screen = pygame.display.set_mode(screensize)
     self.lcddraw = Pgdraw(self.square, self.screen)
     self.source = pygame.image.load(sys.argv[1])
     self.drawmode = self.DRAW_CIRCLE
     self.drawsize = 20
     self.lastmouse = None
     self.lcd.import_pic(self.source, self.square)
     self.repaint()