class DocumentController(): """ Connects UI buttons to their corresponding actions in the model. """ ### INIT METHODS ### def __init__(self): """docstring for __init__""" # initialize variables self._document = Document() self._document.setController(self) self._activePart = None self._filename = None self._fileOpenPath = None # will be set in _readSettings self._hasNoAssociatedFile = True self._pathViewInstance = None self._sliceViewInstance = None self._undoStack = None self.win = None self.fileopendialog = None self.filesavedialog = None self.settings = QSettings() self._readSettings() # call other init methods self._initWindow() if app().isInMaya(): self._initMaya() app().documentControllers.add(self) def _initWindow(self): """docstring for initWindow""" self.win = DocumentWindow(docCtrlr=self) self.win.setWindowIcon(QIcon('ui/mainwindow/images/cadnano2-app-icon.png')) app().documentWindowWasCreatedSignal.emit(self._document, self.win) self._connectWindowSignalsToSelf() self.win.show() def _initMaya(self): """ Initialize Maya-related state. Delete Maya nodes if there is an old document left over from the same session. Set up the Maya window. """ # There will only be one document if (app().activeDocument and app().activeDocument.win and not app().activeDocument.win.close()): return del app().activeDocument app().activeDocument = self import maya.OpenMayaUI as OpenMayaUI import sip ptr = OpenMayaUI.MQtUtil.mainWindow() mayaWin = sip.wrapinstance(long(ptr), QMainWindow) self.windock = QDockWidget("cadnano") self.windock.setFeatures(QDockWidget.DockWidgetMovable | QDockWidget.DockWidgetFloatable) self.windock.setAllowedAreas(Qt.LeftDockWidgetArea | Qt.RightDockWidgetArea) self.windock.setWidget(self.win) mayaWin.addDockWidget(Qt.DockWidgetArea(Qt.LeftDockWidgetArea), self.windock) self.windock.setVisible(True) def _connectWindowSignalsToSelf(self): """This method serves to group all the signal & slot connections made by DocumentController""" self.win.actionNew.triggered.connect(self.actionNewSlot) self.win.actionOpen.triggered.connect(self.actionOpenSlot) self.win.actionClose.triggered.connect(self.actionCloseSlot) self.win.actionSave.triggered.connect(self.actionSaveSlot) self.win.actionSave_As.triggered.connect(self.actionSaveAsSlot) self.win.actionSVG.triggered.connect(self.actionSVGSlot) self.win.actionAutoStaple.triggered.connect(self.actionAutostapleSlot) self.win.actionExportStaples.triggered.connect(self.actionExportStaplesSlot) self.win.actionPreferences.triggered.connect(self.actionPrefsSlot) self.win.actionModify.triggered.connect(self.actionModifySlot) self.win.actionNewHoneycombPart.triggered.connect(\ self.actionAddHoneycombPartSlot) self.win.actionNewSquarePart.triggered.connect(\ self.actionAddSquarePartSlot) self.win.closeEvent = self.windowCloseEventHandler self.win.actionAbout.triggered.connect(self.actionAboutSlot) self.win.actionCadnanoWebsite.triggered.connect(self.actionCadnanoWebsiteSlot) self.win.actionFeedback.triggered.connect(self.actionFeedbackSlot) self.win.actionFilterHandle.triggered.connect(self.actionFilterHandleSlot) self.win.actionFilterEndpoint.triggered.connect(self.actionFilterEndpointSlot) self.win.actionFilterStrand.triggered.connect(self.actionFilterStrandSlot) self.win.actionFilterXover.triggered.connect(self.actionFilterXoverSlot) self.win.actionFilterScaf.triggered.connect(self.actionFilterScafSlot) self.win.actionFilterStap.triggered.connect(self.actionFilterStapSlot) self.win.actionRenumber.triggered.connect(self.actionRenumberSlot) ### SLOTS ### def undoStackCleanChangedSlot(self): """The title changes to include [*] on modification.""" self.win.setWindowModified(not self.undoStack().isClean()) self.win.setWindowTitle(self.documentTitle()) def actionAboutSlot(self): """Displays the about cadnano dialog.""" from ui.dialogs.ui_about import Ui_About dialog = QDialog() dialogAbout = Ui_About() # reusing this dialog, should rename dialog.setStyleSheet("QDialog { background-image: url(ui/dialogs/images/cadnano2-about.png); background-repeat: none; }") dialogAbout.setupUi(dialog) dialog.exec_() filterList = ["strand", "endpoint", "xover", "virtualHelix"] def actionFilterHandleSlot(self): """Disables all other selection filters when active.""" fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover fH.setChecked(True) if fE.isChecked(): fE.setChecked(False) if fS.isChecked(): fS.setChecked(False) if fX.isChecked(): fX.setChecked(False) self._document.documentSelectionFilterChangedSignal.emit(["virtualHelix"]) def actionFilterEndpointSlot(self): """ Disables handle filters when activated. Remains checked if no other item-type filter is active. """ fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover if fH.isChecked(): fH.setChecked(False) if not fS.isChecked() and not fX.isChecked(): fE.setChecked(True) self._strandFilterUpdate() # end def def actionFilterStrandSlot(self): """ Disables handle filters when activated. Remains checked if no other item-type filter is active. """ fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover if fH.isChecked(): fH.setChecked(False) if not fE.isChecked() and not fX.isChecked(): fS.setChecked(True) self._strandFilterUpdate() # end def def actionFilterXoverSlot(self): """ Disables handle filters when activated. Remains checked if no other item-type filter is active. """ fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover if fH.isChecked(): fH.setChecked(False) if not fE.isChecked() and not fS.isChecked(): fX.setChecked(True) self._strandFilterUpdate() # end def def actionFilterScafSlot(self): """Remains checked if no other strand-type filter is active.""" fSc = self.win.actionFilterScaf fSt = self.win.actionFilterStap if not fSc.isChecked() and not fSt.isChecked(): fSc.setChecked(True) self._strandFilterUpdate() def actionFilterStapSlot(self): """Remains checked if no other strand-type filter is active.""" fSc = self.win.actionFilterScaf fSt = self.win.actionFilterStap if not fSc.isChecked() and not fSt.isChecked(): fSt.setChecked(True) self._strandFilterUpdate() # end def def _strandFilterUpdate(self): win = self.win filterList = [] if win.actionFilterEndpoint.isChecked(): filterList.append("endpoint") if win.actionFilterStrand.isChecked(): filterList.append("strand") if win.actionFilterXover.isChecked(): filterList.append("xover") if win.actionFilterScaf.isChecked(): filterList.append("scaffold") if win.actionFilterStap.isChecked(): filterList.append("staple") self._document.documentSelectionFilterChangedSignal.emit(filterList) # end def def actionNewSlot(self): """ 1. If document is has no parts, do nothing. 2. If document is dirty, call maybeSave and continue if it succeeds. 3. Create a new document and swap it into the existing ctrlr/window. """ # clear/reset the view! if len(self._document.parts()) == 0: return # no parts if self.maybeSave() == False: return # user canceled in maybe save else: # user did not cancel if self.filesavedialog != None: self.filesavedialog.finished.connect(self.newClickedCallback) else: # user did not save self.newClickedCallback() # finalize new def actionOpenSlot(self): """ 1. If document is untouched, proceed to open dialog. 2. If document is dirty, call maybesave and continue if it succeeds. Downstream, the file is selected in openAfterMaybeSave, and the selected file is actually opened in openAfterMaybeSaveCallback. """ if self.maybeSave() == False: return # user canceled in maybe save else: # user did not cancel if hasattr(self, "filesavedialog"): # user did save if self.filesavedialog != None: self.filesavedialog.finished.connect(self.openAfterMaybeSave) else: self.openAfterMaybeSave() # windows else: # user did not save self.openAfterMaybeSave() # finalize new def actionCloseSlot(self): """This will trigger a Window closeEvent.""" #print "closing" if util.isWindows(): #print "close win" self.win.close() if not app().isInMaya(): #print "exit app" import sys sys.exit(1) def actionSaveSlot(self): """SaveAs if necessary, otherwise overwrite existing file.""" if self._hasNoAssociatedFile: self.saveFileDialog() return self.writeDocumentToFile() def actionSaveAsSlot(self): """Open a save file dialog so user can choose a name.""" self.saveFileDialog() def actionSVGSlot(self): """docstring for actionSVGSlot""" fname = os.path.basename(str(self.filename())) if fname == None: directory = "." else: directory = QFileInfo(fname).path() fdialog = QFileDialog( self.win, "%s - Save As" % QApplication.applicationName(), directory, "%s (*.svg)" % QApplication.applicationName()) fdialog.setAcceptMode(QFileDialog.AcceptSave) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.svgsavedialog = fdialog self.svgsavedialog.filesSelected.connect(self.saveSVGDialogCallback) fdialog.open() class DummyChild(QGraphicsItem): def boundingRect(self): return QRect(200, 200) # self.parentObject().boundingRect() def paint(self, painter, option, widget=None): pass def saveSVGDialogCallback(self, selected): if isinstance(selected, QStringList) or isinstance(selected, list): fname = selected[0] else: fname = selected if fname.isEmpty() or os.path.isdir(fname): return False fname = str(fname) if not fname.lower().endswith(".svg"): fname += ".svg" if self.svgsavedialog != None: self.svgsavedialog.filesSelected.disconnect(self.saveSVGDialogCallback) del self.svgsavedialog # prevents hang self.svgsavedialog = None generator = QSvgGenerator() generator.setFileName(fname) generator.setSize(QSize(200, 200)) generator.setViewBox(QRect(0, 0, 2000, 2000)) painter = QPainter() # Render through scene # painter.begin(generator) # self.win.pathscene.render(painter) # painter.end() # Render item-by-item painter = QPainter() styleOption = QStyleOptionGraphicsItem() q = [self.win.pathroot] painter.begin(generator) while q: graphicsItem = q.pop() transform = graphicsItem.itemTransform(self.win.sliceroot)[0] painter.setTransform(transform) if graphicsItem.isVisible(): graphicsItem.paint(painter, styleOption, None) q.extend(graphicsItem.childItems()) painter.end() def actionExportStaplesSlot(self): """ Triggered by clicking Export Staples button. Opens a file dialog to determine where the staples should be saved. The callback is exportStaplesCallback which collects the staple sequences and exports the file. """ # Validate that no staple oligos are loops. part = self.activePart() stapLoopOlgs = part.getStapleLoopOligos() if stapLoopOlgs: from ui.dialogs.ui_warning import Ui_Warning dialog = QDialog() dialogWarning = Ui_Warning() # reusing this dialog, should rename dialog.setStyleSheet("QDialog { background-image: url(ui/dialogs/images/cadnano2-about.png); background-repeat: none; }") dialogWarning.setupUi(dialog) locs = ", ".join([o.locString() for o in stapLoopOlgs]) msg = "Part contains staple loop(s) at %s.\n\nUse the break tool to introduce 5' & 3' ends before exporting. Loops have been colored red; use undo to revert." % locs dialogWarning.title.setText("Staple validation failed") dialogWarning.message.setText(msg) for o in stapLoopOlgs: o.applyColor(styles.stapColors[0].name()) dialog.exec_() return # Proceed with staple export. fname = self.filename() if fname == None: directory = "." else: directory = QFileInfo(fname).path() if util.isWindows(): # required for native looking file window fname = QFileDialog.getSaveFileName( self.win, "%s - Export As" % QApplication.applicationName(), directory, "(*.csv)") self.saveStaplesDialog = None self.exportStaplesCallback(fname) else: # access through non-blocking callback fdialog = QFileDialog( self.win, "%s - Export As" % QApplication.applicationName(), directory, "(*.csv)") fdialog.setAcceptMode(QFileDialog.AcceptSave) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.saveStaplesDialog = fdialog self.saveStaplesDialog.filesSelected.connect(self.exportStaplesCallback) fdialog.open() # end def def actionPrefsSlot(self): app().prefsClicked() def actionAutostapleSlot(self): part = self.activePart() if part: self.win.pathGraphicsView.setViewportUpdateOn(False) part.autoStaple() self.win.pathGraphicsView.setViewportUpdateOn(True) def actionModifySlot(self): """ Notifies that part root items that parts should respond to modifier selection signals. """ # uncomment for debugging # isChecked = self.win.actionModify.isChecked() # self.win.pathroot.setModifyState(isChecked) # self.win.sliceroot.setModifyState(isChecked) if app().isInMaya(): isChecked = self.win.actionModify.isChecked() self.win.pathroot.setModifyState(isChecked) self.win.sliceroot.setModifyState(isChecked) self.win.solidroot.setModifyState(isChecked) def actionAddHoneycombPartSlot(self): """docstring for actionAddHoneycombPartSlot""" part = self._document.addHoneycombPart() self.setActivePart(part) def actionAddSquarePartSlot(self): """docstring for actionAddSquarePartSlot""" part = self._document.addSquarePart() self.setActivePart(part) def actionRenumberSlot(self): coordList = self.win.pathroot.getSelectedPartOrderedVHList() part = self.activePart() part.renumber(coordList) # end def ### ACCESSORS ### def document(self): return self._document def window(self): return self.win def setDocument(self, doc): """ Sets the controller's document, and informs the document that this is its controller. """ self._document = doc doc.setController(self) def activePart(self): if self._activePart == None: self._activePart = self._document.selectedPart() return self._activePart def setActivePart(self, part): self._activePart = part def undoStack(self): return self._document.undoStack() ### PRIVATE SUPPORT METHODS ### def newDocument(self, doc=None, fname=None): """Creates a new Document, reusing the DocumentController.""" self._document.resetViews() self._document.removeAllParts() # clear out old parts self._document.undoStack().clear() # reset undostack self._filename = fname if fname else "untitled.json" self._hasNoAssociatedFile = fname == None self._activePart = None self.win.setWindowTitle(self.documentTitle() + '[*]') def saveFileDialog(self): fname = self.filename() if fname == None: directory = "." else: directory = QFileInfo(fname).path() if util.isWindows(): # required for native looking file window fname = QFileDialog.getSaveFileName( self.win, "%s - Save As" % QApplication.applicationName(), directory, "%s (*.json)" % QApplication.applicationName()) self.writeDocumentToFile(fname) else: # access through non-blocking callback fdialog = QFileDialog( self.win, "%s - Save As" % QApplication.applicationName(), directory, "%s (*.json)" % QApplication.applicationName()) fdialog.setAcceptMode(QFileDialog.AcceptSave) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.filesavedialog = fdialog self.filesavedialog.filesSelected.connect( self.saveFileDialogCallback) fdialog.open() # end def def _readSettings(self): """ Reads settings. Currenly this just loads the path of the last opened file, which is stored as self._fileOpenPath """ self.settings.beginGroup("FileSystem") self._fileOpenPath = self.settings.value("openpath", QDir().homePath()).toString() self.settings.endGroup() def _writeFileOpenPath(self, path): """ Makes sure to save/remember the *directory* path of the last opened file to settings. """ self._fileOpenPath = path self.settings.beginGroup("FileSystem") self.settings.setValue("openpath", path) self.settings.endGroup() ### SLOT CALLBACKS ### def actionNewSlotCallback(self): """ Gets called on completion of filesavedialog after newClicked's maybeSave. Removes the dialog if necessary, but it was probably already removed by saveFileDialogCallback. """ if self.filesavedialog != None: self.filesavedialog.finished.disconnect(self.actionNewSlotCallback) del self.filesavedialog # prevents hang (?) self.filesavedialog = None self.newDocument() def exportStaplesCallback(self, selected): """Export all staple sequences to selected CSV file.""" if isinstance(selected, QStringList) or isinstance(selected, list): fname = selected[0] else: fname = selected if fname.isEmpty() or os.path.isdir(fname): return False fname = str(fname) if not fname.lower().endswith(".csv"): fname += ".csv" if self.saveStaplesDialog != None: self.saveStaplesDialog.filesSelected.disconnect(self.exportStaplesCallback) # manual garbage collection to prevent hang (in osx) del self.saveStaplesDialog self.saveStaplesDialog = None # write the file output = self.activePart().getStapleSequences() with open(fname, 'w') as f: f.write(output) # end def def newClickedCallback(self): """ Gets called on completion of filesavedialog after newClicked's maybeSave. Removes the dialog if necessary, but it was probably already removed by saveFileDialogCallback. """ if self.filesavedialog != None: self.filesavedialog.finished.disconnect(self.newClickedCallback) del self.filesavedialog # prevents hang (?) self.filesavedialog = None self.newDocument() def openAfterMaybeSaveCallback(self, selected): """ Receives file selection info from the dialog created by openAfterMaybeSave, following user input. Extracts the file name and passes it to the decode method, which returns a new document doc, which is then set as the open document by newDocument. Calls finalizeImport and disconnects dialog signaling. """ if isinstance(selected, QStringList) or isinstance(selected, list): fname = selected[0] else: fname = selected if not fname or os.path.isdir(fname): return False fname = str(fname) self._writeFileOpenPath(os.path.dirname(fname)) self.newDocument(fname=fname) with open(fname) as fd: decode(self._document, fd.read()) if hasattr(self, "filesavedialog"): # user did save if self.fileopendialog != None: self.fileopendialog.filesSelected.disconnect(\ self.openAfterMaybeSaveCallback) # manual garbage collection to prevent hang (in osx) del self.fileopendialog self.fileopendialog = None def saveFileDialogCallback(self, selected): """If the user chose to save, write to that file.""" if isinstance(selected, QStringList) or isinstance(selected, list): fname = selected[0] else: fname = selected if fname.isEmpty() or os.path.isdir(fname): return False fname = str(fname) if not fname.lower().endswith(".json"): fname += ".json" if self.filesavedialog != None: self.filesavedialog.filesSelected.disconnect( self.saveFileDialogCallback) del self.filesavedialog # prevents hang self.filesavedialog = None self.writeDocumentToFile(fname) self._writeFileOpenPath(os.path.dirname(fname)) ### EVENT HANDLERS ### def windowCloseEventHandler(self, event): """Intercept close events when user attempts to close the window.""" if self.maybeSave(): event.accept() if app().isInMaya(): self.windock.setVisible(False) del self.windock self.windock = None app().documentControllers.remove(self) else: event.ignore() self.actionCloseSlot() ### FILE INPUT ## def documentTitle(self): fname = os.path.basename(str(self.filename())) if not self.undoStack().isClean(): fname += '[*]' return fname def filename(self): return self._filename def setFilename(self, proposedFName): if self._filename == proposedFName: return True self._filename = proposedFName self._hasNoAssociatedFile = False self.win.setWindowTitle(self.documentTitle()) return True def openAfterMaybeSave(self): """ This is the method that initiates file opening. It is called by actionOpenSlot to spawn a QFileDialog and connect it to a callback method. """ path = self._fileOpenPath if util.isWindows(): # required for native looking file window#"/", fname = QFileDialog.getOpenFileName( None, "Open Document", path, "cadnano1 / cadnano2 Files (*.nno *.json *.cadnano)") self.filesavedialog = None self.openAfterMaybeSaveCallback(fname) else: # access through non-blocking callback fdialog = QFileDialog( self.win, "Open Document", path, "cadnano1 / cadnano2 Files (*.nno *.json *.cadnano)") fdialog.setAcceptMode(QFileDialog.AcceptOpen) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.fileopendialog = fdialog self.fileopendialog.filesSelected.connect(self.openAfterMaybeSaveCallback) fdialog.open() # end def ### FILE OUTPUT ### def maybeSave(self): """Save on quit, check if document changes have occured.""" if app().dontAskAndJustDiscardUnsavedChanges: return True if not self.undoStack().isClean(): # document dirty? savebox = QMessageBox(QMessageBox.Warning, "Application", "The document has been modified.\nDo you want to save your changes?", QMessageBox.Save | QMessageBox.Discard | QMessageBox.Cancel, self.win, Qt.Dialog | Qt.MSWindowsFixedSizeDialogHint | Qt.Sheet) savebox.setWindowModality(Qt.WindowModal) save = savebox.button(QMessageBox.Save) discard = savebox.button(QMessageBox.Discard) cancel = savebox.button(QMessageBox.Cancel) save.setShortcut("Ctrl+S") discard.setShortcut(QKeySequence("D,Ctrl+D")) cancel.setShortcut(QKeySequence("C,Ctrl+C,.,Ctrl+.")) ret = savebox.exec_() del savebox # manual garbage collection to prevent hang (in osx) if ret == QMessageBox.Save: return self.actionSaveAsSlot() elif ret == QMessageBox.Cancel: return False return True def writeDocumentToFile(self, filename=None): if filename == None: assert(not self._hasNoAssociatedFile) filename = self.filename() try: with open(filename, 'w') as f: helixOrderList = self.win.pathroot.getSelectedPartOrderedVHList() encode(self._document, helixOrderList, f) except IOError: flags = Qt.Dialog | Qt.MSWindowsFixedSizeDialogHint | Qt.Sheet errorbox = QMessageBox(QMessageBox.Critical, "cadnano", "Could not write to '%s'." % filename, QMessageBox.Ok, self.win, flags) errorbox.setWindowModality(Qt.WindowModal) errorbox.open() return False self.undoStack().setClean() self.setFilename(filename) return True def actionCadnanoWebsiteSlot(self): import webbrowser webbrowser.open("http://cadnano.org/") def actionFeedbackSlot(self): import webbrowser webbrowser.open("http://cadnano.org/feedback")
class DocumentController(): """ Connects UI buttons to their corresponding actions in the model. """ ### INIT METHODS ### def __init__(self): """docstring for __init__""" # initialize variables self._document = Document() self._document.setController(self) self._activePart = None self._filename = None self._fileOpenPath = None # will be set in _readSettings self._hasNoAssociatedFile = True self._pathViewInstance = None self._sliceViewInstance = None self._undoStack = None self.win = None self.fileopendialog = None self.filesavedialog = None self.settings = QSettings() self._readSettings() # call other init methods self._initWindow() if app().isInMaya(): self._initMaya() app().documentControllers.add(self) def _initWindow(self): """docstring for initWindow""" self.win = DocumentWindow(docCtrlr=self) self.win.setWindowIcon( QIcon('ui/mainwindow/images/cadnano2-app-icon.png')) app().documentWindowWasCreatedSignal.emit(self._document, self.win) self._connectWindowSignalsToSelf() self.win.show() def _initMaya(self): """ Initialize Maya-related state. Delete Maya nodes if there is an old document left over from the same session. Set up the Maya window. """ # There will only be one document if (app().activeDocument and app().activeDocument.win and not app().activeDocument.win.close()): return del app().activeDocument app().activeDocument = self import maya.OpenMayaUI as OpenMayaUI import sip ptr = OpenMayaUI.MQtUtil.mainWindow() mayaWin = sip.wrapinstance(int(ptr), QMainWindow) self.windock = QDockWidget("cadnano") self.windock.setFeatures(QDockWidget.DockWidgetMovable | QDockWidget.DockWidgetFloatable) self.windock.setAllowedAreas(Qt.LeftDockWidgetArea | Qt.RightDockWidgetArea) self.windock.setWidget(self.win) mayaWin.addDockWidget(Qt.DockWidgetArea(Qt.LeftDockWidgetArea), self.windock) self.windock.setVisible(True) def destroyDC(self): self.disconnectSignalsToSelf() if self.win is not None: self.win.destroyWin() self.win = None # end def def disconnectSignalsToSelf(self): win = self.win if win is not None: win.actionNew.triggered.disconnect(self.actionNewSlot) win.actionOpen.triggered.disconnect(self.actionOpenSlot) win.actionClose.triggered.disconnect(self.actionCloseSlot) win.actionSave.triggered.disconnect(self.actionSaveSlot) win.actionSave_As.triggered.disconnect(self.actionSaveAsSlot) win.actionSVG.triggered.disconnect(self.actionSVGSlot) win.actionAutoStaple.triggered.disconnect( self.actionAutostapleSlot) win.actionExportStaples.triggered.disconnect( self.actionExportStaplesSlot) win.actionPreferences.triggered.disconnect(self.actionPrefsSlot) win.actionModify.triggered.disconnect(self.actionModifySlot) win.actionNewHoneycombPart.triggered.disconnect( self.actionAddHoneycombPartSlot) win.actionNewSquarePart.triggered.disconnect( self.actionAddSquarePartSlot) win.closeEvent = self.windowCloseEventHandler win.actionAbout.triggered.disconnect(self.actionAboutSlot) win.actionCadnanoWebsite.triggered.disconnect( self.actionCadnanoWebsiteSlot) win.actionFeedback.triggered.disconnect(self.actionFeedbackSlot) win.actionFilterHandle.triggered.disconnect( self.actionFilterHandleSlot) win.actionFilterEndpoint.triggered.disconnect( self.actionFilterEndpointSlot) win.actionFilterStrand.triggered.disconnect( self.actionFilterStrandSlot) win.actionFilterXover.triggered.disconnect( self.actionFilterXoverSlot) win.actionFilterScaf.triggered.disconnect( self.actionFilterScafSlot) win.actionFilterStap.triggered.disconnect( self.actionFilterStapSlot) win.actionRenumber.triggered.disconnect(self.actionRenumberSlot) # end def def _connectWindowSignalsToSelf(self): """This method serves to group all the signal & slot connections made by DocumentController""" self.win.actionNew.triggered.connect(self.actionNewSlot) self.win.actionOpen.triggered.connect(self.actionOpenSlot) self.win.actionClose.triggered.connect(self.actionCloseSlot) self.win.actionSave.triggered.connect(self.actionSaveSlot) self.win.actionSave_As.triggered.connect(self.actionSaveAsSlot) self.win.actionSVG.triggered.connect(self.actionSVGSlot) self.win.actionAutoStaple.triggered.connect(self.actionAutostapleSlot) self.win.actionExportStaples.triggered.connect( self.actionExportStaplesSlot) self.win.actionPreferences.triggered.connect(self.actionPrefsSlot) self.win.actionModify.triggered.connect(self.actionModifySlot) self.win.actionNewHoneycombPart.triggered.connect( self.actionAddHoneycombPartSlot) self.win.actionNewSquarePart.triggered.connect( self.actionAddSquarePartSlot) self.win.closeEvent = self.windowCloseEventHandler self.win.actionAbout.triggered.connect(self.actionAboutSlot) self.win.actionCadnanoWebsite.triggered.connect( self.actionCadnanoWebsiteSlot) self.win.actionFeedback.triggered.connect(self.actionFeedbackSlot) self.win.actionFilterHandle.triggered.connect( self.actionFilterHandleSlot) self.win.actionFilterEndpoint.triggered.connect( self.actionFilterEndpointSlot) self.win.actionFilterStrand.triggered.connect( self.actionFilterStrandSlot) self.win.actionFilterXover.triggered.connect( self.actionFilterXoverSlot) self.win.actionFilterScaf.triggered.connect(self.actionFilterScafSlot) self.win.actionFilterStap.triggered.connect(self.actionFilterStapSlot) self.win.actionRenumber.triggered.connect(self.actionRenumberSlot) ### SLOTS ### def undoStackCleanChangedSlot(self): """The title changes to include [*] on modification.""" self.win.setWindowModified(not self.undoStack().isClean()) self.win.setWindowTitle(self.documentTitle()) def actionAboutSlot(self): """Displays the about cadnano dialog.""" from ui.dialogs.ui_about import Ui_About dialog = QDialog() dialogAbout = Ui_About() # reusing this dialog, should rename dialog.setStyleSheet( "QDialog { background-image: url(ui/dialogs/images/cadnano2-about.png); background-repeat: none; }" ) dialogAbout.setupUi(dialog) dialog.exec_() filterList = ["strand", "endpoint", "xover", "virtualHelix"] def actionFilterHandleSlot(self): """Disables all other selection filters when active.""" fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover fH.setChecked(True) if fE.isChecked(): fE.setChecked(False) if fS.isChecked(): fS.setChecked(False) if fX.isChecked(): fX.setChecked(False) self._document.documentSelectionFilterChangedSignal.emit( ["virtualHelix"]) def actionFilterEndpointSlot(self): """ Disables handle filters when activated. Remains checked if no other item-type filter is active. """ fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover if fH.isChecked(): fH.setChecked(False) if not fS.isChecked() and not fX.isChecked(): fE.setChecked(True) self._strandFilterUpdate() # end def def actionFilterStrandSlot(self): """ Disables handle filters when activated. Remains checked if no other item-type filter is active. """ fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover if fH.isChecked(): fH.setChecked(False) if not fE.isChecked() and not fX.isChecked(): fS.setChecked(True) self._strandFilterUpdate() # end def def actionFilterXoverSlot(self): """ Disables handle filters when activated. Remains checked if no other item-type filter is active. """ fH = self.win.actionFilterHandle fE = self.win.actionFilterEndpoint fS = self.win.actionFilterStrand fX = self.win.actionFilterXover if fH.isChecked(): fH.setChecked(False) if not fE.isChecked() and not fS.isChecked(): fX.setChecked(True) self._strandFilterUpdate() # end def def actionFilterScafSlot(self): """Remains checked if no other strand-type filter is active.""" fSc = self.win.actionFilterScaf fSt = self.win.actionFilterStap if not fSc.isChecked() and not fSt.isChecked(): fSc.setChecked(True) self._strandFilterUpdate() def actionFilterStapSlot(self): """Remains checked if no other strand-type filter is active.""" fSc = self.win.actionFilterScaf fSt = self.win.actionFilterStap if not fSc.isChecked() and not fSt.isChecked(): fSt.setChecked(True) self._strandFilterUpdate() # end def def _strandFilterUpdate(self): win = self.win filterList = [] if win.actionFilterEndpoint.isChecked(): filterList.append("endpoint") if win.actionFilterStrand.isChecked(): filterList.append("strand") if win.actionFilterXover.isChecked(): filterList.append("xover") if win.actionFilterScaf.isChecked(): filterList.append("scaffold") if win.actionFilterStap.isChecked(): filterList.append("staple") self._document.documentSelectionFilterChangedSignal.emit(filterList) # end def def actionNewSlot(self): """ 1. If document is has no parts, do nothing. 2. If document is dirty, call maybeSave and continue if it succeeds. 3. Create a new document and swap it into the existing ctrlr/window. """ # clear/reset the view! if len(self._document.parts()) == 0: return # no parts if self.maybeSave() == False: return # user canceled in maybe save else: # user did not cancel if self.filesavedialog != None: self.filesavedialog.finished.connect(self.newClickedCallback) else: # user did not save self.newClickedCallback() # finalize new def actionOpenSlot(self): """ 1. If document is untouched, proceed to open dialog. 2. If document is dirty, call maybesave and continue if it succeeds. Downstream, the file is selected in openAfterMaybeSave, and the selected file is actually opened in openAfterMaybeSaveCallback. """ if self.maybeSave() == False: return # user canceled in maybe save else: # user did not cancel if hasattr(self, "filesavedialog"): # user did save if self.filesavedialog != None: self.filesavedialog.finished.connect( self.openAfterMaybeSave) else: self.openAfterMaybeSave() # windows else: # user did not save self.openAfterMaybeSave() # finalize new def actionCloseSlot(self): """This will trigger a Window closeEvent.""" #print "closing" if util.isWindows(): #print "close win" if self.win is not None: self.win.close() if not app().isInMaya(): #print "exit app" import sys sys.exit(1) def actionSaveSlot(self): """SaveAs if necessary, otherwise overwrite existing file.""" if self._hasNoAssociatedFile: self.saveFileDialog() return self.writeDocumentToFile() def actionSaveAsSlot(self): """Open a save file dialog so user can choose a name.""" self.saveFileDialog() def actionSVGSlot(self): """docstring for actionSVGSlot""" fname = os.path.basename(str(self.filename())) if fname == None: directory = "." else: directory = QFileInfo(fname).path() fdialog = QFileDialog(self.win, "%s - Save As" % QApplication.applicationName(), directory, "%s (*.svg)" % QApplication.applicationName()) fdialog.setAcceptMode(QFileDialog.AcceptSave) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.svgsavedialog = fdialog self.svgsavedialog.filesSelected.connect(self.saveSVGDialogCallback) fdialog.open() class DummyChild(QGraphicsItem): def boundingRect(self): return QRect(200, 200) # self.parentObject().boundingRect() def paint(self, painter, option, widget=None): pass def saveSVGDialogCallback(self, selected): if isinstance(selected, (list, tuple)): fname = selected[0] else: fname = selected if not fname or fname is None or os.path.isdir(fname): return False fname = str(fname) if not fname.lower().endswith(".svg"): fname += ".svg" if self.svgsavedialog != None: self.svgsavedialog.filesSelected.disconnect( self.saveSVGDialogCallback) del self.svgsavedialog # prevents hang self.svgsavedialog = None generator = QSvgGenerator() generator.setFileName(fname) generator.setSize(QSize(200, 200)) generator.setViewBox(QRect(0, 0, 2000, 2000)) painter = QPainter() # Render through scene # painter.begin(generator) # self.win.pathscene.render(painter) # painter.end() # Render item-by-item painter = QPainter() styleOption = QStyleOptionGraphicsItem() q = [self.win.pathroot] painter.begin(generator) while q: graphicsItem = q.pop() transform = graphicsItem.itemTransform(self.win.sliceroot)[0] painter.setTransform(transform) if graphicsItem.isVisible(): graphicsItem.paint(painter, styleOption, None) q.extend(graphicsItem.childItems()) painter.end() def actionExportStaplesSlot(self): """ Triggered by clicking Export Staples button. Opens a file dialog to determine where the staples should be saved. The callback is exportStaplesCallback which collects the staple sequences and exports the file. """ # Validate that no staple oligos are loops. part = self.activePart() stapLoopOlgs = part.getStapleLoopOligos() if stapLoopOlgs: from ui.dialogs.ui_warning import Ui_Warning dialog = QDialog() dialogWarning = Ui_Warning() # reusing this dialog, should rename dialog.setStyleSheet( "QDialog { background-image: url(ui/dialogs/images/cadnano2-about.png); background-repeat: none; }" ) dialogWarning.setupUi(dialog) locs = ", ".join([o.locString() for o in stapLoopOlgs]) msg = "Part contains staple loop(s) at %s.\n\nUse the break tool to introduce 5' & 3' ends before exporting. Loops have been colored red; use undo to revert." % locs dialogWarning.title.setText("Staple validation failed") dialogWarning.message.setText(msg) for o in stapLoopOlgs: o.applyColor(styles.stapColors[0].name()) dialog.exec_() return # Proceed with staple export. fname = self.filename() if fname == None: directory = "." else: directory = QFileInfo(fname).path() if util.isWindows(): # required for native looking file window fname = QFileDialog.getSaveFileName( self.win, "%s - Export As" % QApplication.applicationName(), directory, "(*.csv)") self.saveStaplesDialog = None self.exportStaplesCallback(fname) else: # access through non-blocking callback fdialog = QFileDialog( self.win, "%s - Export As" % QApplication.applicationName(), directory, "(*.csv)") fdialog.setAcceptMode(QFileDialog.AcceptSave) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.saveStaplesDialog = fdialog self.saveStaplesDialog.filesSelected.connect( self.exportStaplesCallback) fdialog.open() # end def def actionPrefsSlot(self): app().prefsClicked() def actionAutostapleSlot(self): part = self.activePart() if part: self.win.pathGraphicsView.setViewportUpdateOn(False) part.autoStaple() self.win.pathGraphicsView.setViewportUpdateOn(True) def actionModifySlot(self): """ Notifies that part root items that parts should respond to modifier selection signals. """ # uncomment for debugging # isChecked = self.win.actionModify.isChecked() # self.win.pathroot.setModifyState(isChecked) # self.win.sliceroot.setModifyState(isChecked) if app().isInMaya(): isChecked = self.win.actionModify.isChecked() self.win.pathroot.setModifyState(isChecked) self.win.sliceroot.setModifyState(isChecked) self.win.solidroot.setModifyState(isChecked) def actionAddHoneycombPartSlot(self): """docstring for actionAddHoneycombPartSlot""" part = self._document.addHoneycombPart() self.setActivePart(part) def actionAddSquarePartSlot(self): """docstring for actionAddSquarePartSlot""" part = self._document.addSquarePart() self.setActivePart(part) def actionRenumberSlot(self): coordList = self.win.pathroot.getSelectedPartOrderedVHList() part = self.activePart() part.renumber(coordList) # end def ### ACCESSORS ### def document(self): return self._document def window(self): return self.win def setDocument(self, doc): """ Sets the controller's document, and informs the document that this is its controller. """ self._document = doc doc.setController(self) def activePart(self): if self._activePart == None: self._activePart = self._document.selectedPart() return self._activePart def setActivePart(self, part): self._activePart = part def undoStack(self): return self._document.undoStack() ### PRIVATE SUPPORT METHODS ### def newDocument(self, doc=None, fname=None): """Creates a new Document, reusing the DocumentController.""" self._document.resetViews() self._document.removeAllParts() # clear out old parts self._document.undoStack().clear() # reset undostack self._filename = fname if fname else "untitled.json" self._hasNoAssociatedFile = fname == None self._activePart = None self.win.setWindowTitle(self.documentTitle() + '[*]') def saveFileDialog(self): fname = self.filename() if fname == None: directory = "." else: directory = QFileInfo(fname).path() if util.isWindows(): # required for native looking file window fname = QFileDialog.getSaveFileName( self.win, "%s - Save As" % QApplication.applicationName(), directory, "%s (*.json)" % QApplication.applicationName()) self.writeDocumentToFile(fname) else: # access through non-blocking callback fdialog = QFileDialog( self.win, "%s - Save As" % QApplication.applicationName(), directory, "%s (*.json)" % QApplication.applicationName()) fdialog.setAcceptMode(QFileDialog.AcceptSave) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.filesavedialog = fdialog self.filesavedialog.filesSelected.connect( self.saveFileDialogCallback) fdialog.open() # end def def _readSettings(self): self.settings.beginGroup("FileSystem") self._fileOpenPath = self.settings.value("openpath", QDir().homePath()) self.settings.endGroup() def _writeFileOpenPath(self, path): """docstring for _writePath""" self._fileOpenPath = path self.settings.beginGroup("FileSystem") self.settings.setValue("openpath", path) self.settings.endGroup() ### SLOT CALLBACKS ### def actionNewSlotCallback(self): """ Gets called on completion of filesavedialog after newClicked's maybeSave. Removes the dialog if necessary, but it was probably already removed by saveFileDialogCallback. """ if self.filesavedialog != None: self.filesavedialog.finished.disconnect(self.actionNewSlotCallback) del self.filesavedialog # prevents hang (?) self.filesavedialog = None self.newDocument() def exportStaplesCallback(self, selected): """Export all staple sequences to selected CSV file. Args: selected (Tuple, List or str): if a List or Tuple, the filename should be the first element """ if isinstance(selected, (list, tuple)): fname = selected[0] else: fname = selected # Return if fname is '', None, or a directory path if not fname or fname is None or os.path.isdir(fname): return False if not fname.lower().endswith(".txt"): fname += ".txt" if self.saveStaplesDialog is not None: self.saveStaplesDialog.filesSelected.disconnect( self.exportStaplesCallback) # manual garbage collection to prevent hang (in osx) del self.saveStaplesDialog self.saveStaplesDialog = None # write the file ap = self.activePart() if ap is not None: output = ap.getStapleSequences() with open(fname, 'w') as f: f.write(output) # end def def newClickedCallback(self): """ Gets called on completion of filesavedialog after newClicked's maybeSave. Removes the dialog if necessary, but it was probably already removed by saveFileDialogCallback. """ if self.filesavedialog != None: self.filesavedialog.finished.disconnect(self.newClickedCallback) del self.filesavedialog # prevents hang (?) self.filesavedialog = None self.newDocument() def openAfterMaybeSaveCallback(self, selected): """ Receives file selection info from the dialog created by openAfterMaybeSave, following user input. Extracts the file name and passes it to the decode method, which returns a new document doc, which is then set as the open document by newDocument. Calls finalizeImport and disconnects dialog signaling. """ if isinstance(selected, (list, tuple)): fname = selected[0] else: fname = selected if fname is None or fname == '' or os.path.isdir(fname): return False if not os.path.exists(fname): return False self._writeFileOpenPath(os.path.dirname(fname)) self.newDocument(fname=fname) with io.open(fname, 'r', encoding='utf-8') as fd: decode(self._document, fd.read()) if hasattr(self, "filesavedialog"): # user did save if self.fileopendialog is not None: self.fileopendialog.filesSelected.disconnect( self.openAfterMaybeSaveCallback) # manual garbage collection to prevent hang (in osx) del self.fileopendialog self.fileopendialog = None def saveFileDialogCallback(self, selected): """If the user chose to save, write to that file.""" if isinstance(selected, (list, tuple)): fname = selected[0] else: fname = selected if fname is None or os.path.isdir(fname): return False if not fname.lower().endswith(".json"): fname += ".json" if self.filesavedialog is not None: self.filesavedialog.filesSelected.disconnect( self.saveFileDialogCallback) del self.filesavedialog # prevents hang self.filesavedialog = None self.writeDocumentToFile(fname) self._writeFileOpenPath(os.path.dirname(fname)) ### EVENT HANDLERS ### def windowCloseEventHandler(self, event): """Intercept close events when user attempts to close the window.""" if self.maybeSave(): event.accept() if app().isInMaya(): self.windock.setVisible(False) del self.windock self.windock = None the_app = app() self.destroyDC() if the_app.documentControllers: the_app.destroyApp() else: event.ignore() self.actionCloseSlot() ### FILE INPUT ## def documentTitle(self): fname = os.path.basename(str(self.filename())) if not self.undoStack().isClean(): fname += '[*]' return fname def filename(self): return self._filename def setFilename(self, proposedFName): if self._filename == proposedFName: return True self._filename = proposedFName self._hasNoAssociatedFile = False self.win.setWindowTitle(self.documentTitle()) return True def openAfterMaybeSave(self): """ This is the method that initiates file opening. It is called by actionOpenSlot to spawn a QFileDialog and connect it to a callback method. """ path = self._fileOpenPath if util.isWindows(): # required for native looking file window#"/", fname = QFileDialog.getOpenFileName( None, "Open Document", path, "cadnano1 / cadnano2 Files (*.nno *.json *.cadnano)") self.filesavedialog = None self.openAfterMaybeSaveCallback(fname) else: # access through non-blocking callback fdialog = QFileDialog( self.win, "Open Document", path, "cadnano1 / cadnano2 Files (*.nno *.json *.cadnano)") fdialog.setAcceptMode(QFileDialog.AcceptOpen) fdialog.setWindowFlags(Qt.Sheet) fdialog.setWindowModality(Qt.WindowModal) self.fileopendialog = fdialog self.fileopendialog.filesSelected.connect( self.openAfterMaybeSaveCallback) fdialog.open() # end def ### FILE OUTPUT ### def maybeSave(self): """Save on quit, check if document changes have occured.""" if app().dontAskAndJustDiscardUnsavedChanges: return True if not self.undoStack().isClean(): # document dirty? savebox = QMessageBox( QMessageBox.Warning, "Application", "The document has been modified.\nDo you want to save your changes?", QMessageBox.Save | QMessageBox.Discard | QMessageBox.Cancel, self.win, Qt.Dialog | Qt.MSWindowsFixedSizeDialogHint | Qt.Sheet) savebox.setWindowModality(Qt.WindowModal) save = savebox.button(QMessageBox.Save) discard = savebox.button(QMessageBox.Discard) cancel = savebox.button(QMessageBox.Cancel) save.setShortcut("Ctrl+S") discard.setShortcut(QKeySequence("D,Ctrl+D")) cancel.setShortcut(QKeySequence("C,Ctrl+C,.,Ctrl+.")) ret = savebox.exec_() del savebox # manual garbage collection to prevent hang (in osx) if ret == QMessageBox.Save: return self.actionSaveAsSlot() elif ret == QMessageBox.Cancel: return False return True def writeDocumentToFile(self, filename=None): if filename == None: assert (not self._hasNoAssociatedFile) filename = self.filename() try: if util.isWindows(): filename = filename[0] with open(filename, 'w') as f: helixOrderList = self.win.pathroot.getSelectedPartOrderedVHList( ) encode(self._document, helixOrderList, f) except IOError: flags = Qt.Dialog | Qt.MSWindowsFixedSizeDialogHint | Qt.Sheet errorbox = QMessageBox(QMessageBox.Critical, "cadnano", "Could not write to '%s'." % filename, QMessageBox.Ok, self.win, flags) errorbox.setWindowModality(Qt.WindowModal) errorbox.open() return False self.undoStack().setClean() self.setFilename(filename) return True def actionCadnanoWebsiteSlot(self): import webbrowser webbrowser.open("http://cadnano.org/") def actionFeedbackSlot(self): import webbrowser webbrowser.open("http://cadnano.org/feedback")