def Finished(): visThread.stopScan() # stop looking for the ball mHandler.killWalk() # stop walking mot.stance() # sit down mot.setHead(0, 0) # set head straight time.sleep(1) # wait until seated etc mot.killKnees() # stiffness off to prevent heating if not gsc.getSecondaryState(): # if not penalty shootout gsc.close() audProxy.setOutputVolume(85) # volume on
def Finished(): visThread.stopScan() # stop looking for the ball ledProxy.off('AllLeds') # turn off ledProxy mot.killWalk() # stop walking mot.stance() # sit down mot.setHead(0,0) # set head straight time.sleep(1) # wait until seated etc mot.killKnees() # stiffness off to prevent heating if not sc.getSecondaryState(): sc.close() audProxy.setOutputVolume(85) # volume on