import pygame from platform import Platform from g_modles.grating import Grating, GratingAdapter from g_modles.pixels import Pixel, PixelHandler from gui import GUI_Controller from init import * import numpy as np init_all() platform = Platform() gratting = Grating(np.deg2rad(180), 1, 7, 11, 1.33, 'test grating') num = 48 pixels = [] for i in range(num): p = Pixel(0.2, 'pixel' + str(i)) pixels.append(p) platform.add_device(p, (10 + i * 0.6, -6), PixelHandler) platform.add_device(gratting, (0, 0), GratingAdapter) controller = GUI_Controller(platform) controller.mainloop(1920, 1080)