def __CanUseHorseSkill(self):

		slotIndex = player.GetSkillSlotIndex(player.SKILL_INDEX_RIDING)

		if not slotIndex:
			return False

		grade = player.GetSkillGrade(slotIndex)
		level = player.GetSkillLevel(slotIndex)
		if level < 0:
			level *= -1
		if grade >= 1 and level >= 1:
			return True

		return False
Exemple #2
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	def __GetPartySkillLevel(self):
		slotIndex = player.GetSkillSlotIndex(player.SKILL_INDEX_TONGSOL)
		skillGrade = player.GetSkillGrade(slotIndex)
		skillLevel = player.GetSkillLevel(slotIndex)
		return skillLevel + skillGrade*20