def __CanUseHorseSkill(self): slotIndex = player.GetSkillSlotIndex(player.SKILL_INDEX_RIDING) if not slotIndex: return False grade = player.GetSkillGrade(slotIndex) level = player.GetSkillLevel(slotIndex) if level < 0: level *= -1 if grade >= 1 and level >= 1: return True return False
def __GetPartySkillLevel(self): slotIndex = player.GetSkillSlotIndex(player.SKILL_INDEX_TONGSOL) skillGrade = player.GetSkillGrade(slotIndex) skillLevel = player.GetSkillLevel(slotIndex) return skillLevel + skillGrade*20