def test_end_round_went_out(self): test_deck_path = os.path.join("..", "decks", "testdeckold.json") p = Player("dude", test_deck_path, 5) size_of_deck = len(p.deck.deck) p.action_draw_card() p.action_play_card(p.hand.deck[0]) denomination_of_play_pile_card = p.play_pile.deck[0].denomination p.action_end_round(1, is_out=True) self.assertEqual(p.score["round1"], denomination_of_play_pile_card) self.assertEqual(len(p.hand.deck), 0) self.assertEqual(len(p.play_pile.deck), 0) self.assertEqual(len(p.deck.deck), size_of_deck)
def test_end_round_not_out(self): test_deck_path = os.path.join("..", "decks", "testdeckold.json") p = Player("dude", test_deck_path, 5) size_of_deck = len(p.deck.deck) p.action_draw_card() p.action_draw_card() p.action_play_card(p.hand.deck[0]) card_in_hand = p.hand.deck[0] p.action_end_round(1) self.assertEqual(p.score["round1"], 0) self.assertEqual(p.discard_pile.get_top_card_and_remove_card(), card_in_hand) self.assertEqual(len(p.hand.deck), 0) self.assertEqual(len(p.play_pile.deck), 0) self.assertEqual(len(p.deck.deck), size_of_deck - 1)