def test_remove_weapon_incorrect_index(self):
     raises = False
     try:
         character = Character(character_name_1, uses_magic,
                               v_status_character)
         character.add_weapon(weapon_5)
         character.remove_weapon(1)
     except:
         raises = True
     self.assertTrue(raises)
 def test_remove_weapon_correct(self):
     raises = False
     try:
         character = Character(character_name_1, doesnt_use_magic,
                               v_status_character)
         character.add_weapon(weapon_5)
         character.remove_weapon(0)
     except:
         raises = True
     self.assertFalse(raises)