def test_remove_weapon_incorrect_index(self): raises = False try: character = Character(character_name_1, uses_magic, v_status_character) character.add_weapon(weapon_5) character.remove_weapon(1) except: raises = True self.assertTrue(raises)
def test_remove_weapon_correct(self): raises = False try: character = Character(character_name_1, doesnt_use_magic, v_status_character) character.add_weapon(weapon_5) character.remove_weapon(0) except: raises = True self.assertFalse(raises)