Exemple #1
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class Splay_Tree_Test_Tree_Structure_After_Delete_With_Inorder_Traversal(
        unittest.TestCase):
    '''
    The purpose of this test is to make sure that the splay op does not ruin the tree. So after each insert we check the
    tree structure.
    '''
    def setUp(self):
        self._splaytree = SplayTree()
        self._splaytree.insert(key=5, obj=5)
        self._splaytree.insert(key=8, obj=8)
        self._splaytree.insert(key=7, obj=7)
        self._splaytree.insert(key=9, obj=9)
        self._splaytree.insert(key=10, obj=10)
        self._splaytree.insert(key=2, obj=2)
        self._splaytree.insert(key=1, obj=1)
        self._splaytree.insert(key=3, obj=3)
        self._splaytree.insert(key=4, obj=4)
        self._splaytree.insert(key=6, obj=6)

    def test_tree_structure_after_each_delete_with_inorder_traversal(self):
        expected_inorder_list = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
        inorder_from_tree = []
        for i in range(1, 11):  # 1 to 10
            self._splaytree.remove(i)
            for key, element in self._splaytree.traversal(want_in_order=True):
                inorder_from_tree.append(element)
            self.assertEqual(inorder_from_tree, expected_inorder_list[i:10],
                             'Tree ruined during insert splays')
            inorder_from_tree = []

    def tearDown(self):
        self._splaytree = None
class SplayedHashBucket(collections.MutableMapping):
    '''
    A hash bucket is used to hold objects that hash to the same value in a hash table. 
    This is hash bucket using a splay tree. This masquerades as a python dict in code 
    where it is used. Since splat tree is used lookups on avg take Olog(n)
    
    Note: HASHBUCKET ITERATION YIELDS KEYS. not the key value pairs in the bucket. 
    '''
    def __init__(self):
        self._st = SplayTree()
    
    def __len__(self):
        return self._st.node_count
    
    def get(self, key, default = None):
        '''
        Get object associated with a key and on key miss return specified default. This is 
        there in Python dict and this class masquerades as dict, we implement it.
        '''
        try:
            value = self[key]
            return value
        except KeyError:
            return default            
    
    def __getitem__(self, key):
        value = self._st.find(key)
        if value == None:
            raise KeyError('Key Error: %s ' % repr(key))
        return value
        
    def __delitem__(self, key):
        if key in self._st:
            self._st.remove(key)
        else:
            raise KeyError('Key Error: %s ' % repr(key))
        
    def __setitem__(self, key, obj):
        if key in self._st:
            self._st.replace(key, obj)
        else:
            self._st.insert(key, obj)
            
    def __iter__(self):
        for key, value in self._st.inorder_traversal_with_stack():
            yield key
Exemple #3
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class Splay_Tree_Test_Empty_Tree(unittest.TestCase):
    def setUp(self):
        self._splaytree = SplayTree()

    def test_node_count_of_empty_tree(self):
        self.assertEqual(self._splaytree.node_count, 0,
                         'Empty tree node count must be 0')

    def test_find_key_empty_tree(self):
        self.assertEqual(self._splaytree.find(20), None,
                         'Empty tree find operation must return None')

    def test_delete_element_empty_tree(self):
        self._splaytree.remove(20)

    def tearDown(self):
        self._splaytree = None
Exemple #4
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class Splay_Tree_Test_Tree_With_1_Element(unittest.TestCase):
    def setUp(self):
        self._splaytree = SplayTree()
        self._splaytree.insert(key=10, obj=10)

    def test_node_count_of_tree_with_1_node(self):
        self.assertEqual(self._splaytree.node_count, 1,
                         'Tree node count must be 1')

    def test_find_key_of_tree_with_1_node(self):
        self.assertEqual(self._splaytree.find(10), 10,
                         'Find operation failed on tree with 1 node')

    def test_delete_element_of_tree_with_1_node(self):
        self._splaytree.remove(10)
        self.assertEqual(self._splaytree.node_count, 0,
                         'Empty tree node count must be 0')
        self.assertEqual(self._splaytree.find(20), None,
                         'Empty tree find operation must return None')

    def tearDown(self):
        self._splaytree = None
Exemple #5
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class Splay_Tree_Test_Tree_Delete_Element_With_10_Elements(unittest.TestCase):
    def setUp(self):
        self._splaytree = SplayTree()
        self._splaytree.insert(key=5, obj=5)
        self._splaytree.insert(key=8, obj=8)
        self._splaytree.insert(key=7, obj=7)
        self._splaytree.insert(key=9, obj=9)
        self._splaytree.insert(key=10, obj=10)
        self._splaytree.insert(key=2, obj=2)
        self._splaytree.insert(key=1, obj=1)
        self._splaytree.insert(key=3, obj=3)
        self._splaytree.insert(key=4, obj=4)
        self._splaytree.insert(key=6, obj=6)

        self._splay_tree_node_count = 10

    def test_delete_element_of_tree_non_existing_element(self):
        self._splaytree.remove(11)
        self.assertEqual(self._splaytree.node_count,
                         self._splay_tree_node_count,
                         'Tree node count must be 10')

    def test_delete_element_of_tree_with_10_node(self):
        elements_to_delete = [10, 1, 7, 3, 5, 8, 2, 6, 9]
        for element in elements_to_delete:

            self._splaytree.remove(element)
            self.assertEqual(self._splaytree.find(element), None,
                             'Element found in BST after deleting it!')
            self._splay_tree_node_count = self._splay_tree_node_count - 1
            self.assertEqual(self._splaytree.node_count,
                             self._splay_tree_node_count,
                             'Tree node count must tally after deletion')

    def tearDown(self):
        self._splaytree = None
Exemple #6
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        traversed.append((key, value))
    print('Tree inorder traversal (key, value) pairs:')
    print(traversed)


if __name__ == '__main__':
    bst = SplayTree()
    print('Node count is %s' % str(bst.node_count))
    print('Adding key value pairs (1, 1), (2, 2), .... (6, 6)')
    kvpairs = [(5, 5), (2, 2), (7, 7), (1, 1), (3, 3), (9, 9), (8, 8), (4, 4),
               (6, 6)]

    for kvpair in kvpairs:
        bst.insert(key=kvpair[0], obj=kvpair[1])

    print_tree_inorder(bst)
    print_tree_preorder(bst)
    print_tree_postorder(bst)

    #remove
    element_to_remove = 9
    print('removing element %s' % str(element_to_remove))
    bst.remove(key=element_to_remove)
    print_tree_inorder_using_stack(bst)

    #replace obj for a key
    key_to_replace = 1
    new_object_for_Key = 111

    bst.replace(key=key_to_replace, obj=new_object_for_Key)
    print_tree_inorder_using_stack(bst)