class Splay_Tree_Test_Tree_Structure_After_Delete_With_Inorder_Traversal( unittest.TestCase): ''' The purpose of this test is to make sure that the splay op does not ruin the tree. So after each insert we check the tree structure. ''' def setUp(self): self._splaytree = SplayTree() self._splaytree.insert(key=5, obj=5) self._splaytree.insert(key=8, obj=8) self._splaytree.insert(key=7, obj=7) self._splaytree.insert(key=9, obj=9) self._splaytree.insert(key=10, obj=10) self._splaytree.insert(key=2, obj=2) self._splaytree.insert(key=1, obj=1) self._splaytree.insert(key=3, obj=3) self._splaytree.insert(key=4, obj=4) self._splaytree.insert(key=6, obj=6) def test_tree_structure_after_each_delete_with_inorder_traversal(self): expected_inorder_list = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] inorder_from_tree = [] for i in range(1, 11): # 1 to 10 self._splaytree.remove(i) for key, element in self._splaytree.traversal(want_in_order=True): inorder_from_tree.append(element) self.assertEqual(inorder_from_tree, expected_inorder_list[i:10], 'Tree ruined during insert splays') inorder_from_tree = [] def tearDown(self): self._splaytree = None
class SplayedHashBucket(collections.MutableMapping): ''' A hash bucket is used to hold objects that hash to the same value in a hash table. This is hash bucket using a splay tree. This masquerades as a python dict in code where it is used. Since splat tree is used lookups on avg take Olog(n) Note: HASHBUCKET ITERATION YIELDS KEYS. not the key value pairs in the bucket. ''' def __init__(self): self._st = SplayTree() def __len__(self): return self._st.node_count def get(self, key, default = None): ''' Get object associated with a key and on key miss return specified default. This is there in Python dict and this class masquerades as dict, we implement it. ''' try: value = self[key] return value except KeyError: return default def __getitem__(self, key): value = self._st.find(key) if value == None: raise KeyError('Key Error: %s ' % repr(key)) return value def __delitem__(self, key): if key in self._st: self._st.remove(key) else: raise KeyError('Key Error: %s ' % repr(key)) def __setitem__(self, key, obj): if key in self._st: self._st.replace(key, obj) else: self._st.insert(key, obj) def __iter__(self): for key, value in self._st.inorder_traversal_with_stack(): yield key
class Splay_Tree_Test_Empty_Tree(unittest.TestCase): def setUp(self): self._splaytree = SplayTree() def test_node_count_of_empty_tree(self): self.assertEqual(self._splaytree.node_count, 0, 'Empty tree node count must be 0') def test_find_key_empty_tree(self): self.assertEqual(self._splaytree.find(20), None, 'Empty tree find operation must return None') def test_delete_element_empty_tree(self): self._splaytree.remove(20) def tearDown(self): self._splaytree = None
class Splay_Tree_Test_Tree_With_1_Element(unittest.TestCase): def setUp(self): self._splaytree = SplayTree() self._splaytree.insert(key=10, obj=10) def test_node_count_of_tree_with_1_node(self): self.assertEqual(self._splaytree.node_count, 1, 'Tree node count must be 1') def test_find_key_of_tree_with_1_node(self): self.assertEqual(self._splaytree.find(10), 10, 'Find operation failed on tree with 1 node') def test_delete_element_of_tree_with_1_node(self): self._splaytree.remove(10) self.assertEqual(self._splaytree.node_count, 0, 'Empty tree node count must be 0') self.assertEqual(self._splaytree.find(20), None, 'Empty tree find operation must return None') def tearDown(self): self._splaytree = None
class Splay_Tree_Test_Tree_Delete_Element_With_10_Elements(unittest.TestCase): def setUp(self): self._splaytree = SplayTree() self._splaytree.insert(key=5, obj=5) self._splaytree.insert(key=8, obj=8) self._splaytree.insert(key=7, obj=7) self._splaytree.insert(key=9, obj=9) self._splaytree.insert(key=10, obj=10) self._splaytree.insert(key=2, obj=2) self._splaytree.insert(key=1, obj=1) self._splaytree.insert(key=3, obj=3) self._splaytree.insert(key=4, obj=4) self._splaytree.insert(key=6, obj=6) self._splay_tree_node_count = 10 def test_delete_element_of_tree_non_existing_element(self): self._splaytree.remove(11) self.assertEqual(self._splaytree.node_count, self._splay_tree_node_count, 'Tree node count must be 10') def test_delete_element_of_tree_with_10_node(self): elements_to_delete = [10, 1, 7, 3, 5, 8, 2, 6, 9] for element in elements_to_delete: self._splaytree.remove(element) self.assertEqual(self._splaytree.find(element), None, 'Element found in BST after deleting it!') self._splay_tree_node_count = self._splay_tree_node_count - 1 self.assertEqual(self._splaytree.node_count, self._splay_tree_node_count, 'Tree node count must tally after deletion') def tearDown(self): self._splaytree = None
traversed.append((key, value)) print('Tree inorder traversal (key, value) pairs:') print(traversed) if __name__ == '__main__': bst = SplayTree() print('Node count is %s' % str(bst.node_count)) print('Adding key value pairs (1, 1), (2, 2), .... (6, 6)') kvpairs = [(5, 5), (2, 2), (7, 7), (1, 1), (3, 3), (9, 9), (8, 8), (4, 4), (6, 6)] for kvpair in kvpairs: bst.insert(key=kvpair[0], obj=kvpair[1]) print_tree_inorder(bst) print_tree_preorder(bst) print_tree_postorder(bst) #remove element_to_remove = 9 print('removing element %s' % str(element_to_remove)) bst.remove(key=element_to_remove) print_tree_inorder_using_stack(bst) #replace obj for a key key_to_replace = 1 new_object_for_Key = 111 bst.replace(key=key_to_replace, obj=new_object_for_Key) print_tree_inorder_using_stack(bst)