def quit(): """Quits the underlying SDL2 video subysystem. If no other subsystems are active, this will also call pygame2.sdl.quit(). """ sdl.quit_subsystem(sdl.SDL_INIT_VIDEO) if sdl.was_init(0) != 0: sdl.quit()
def tearDown(self): sdl.quit_subsystem(sdl.SDL_INIT_TIMER) sdl.quit()
def tearDown(self): sdl.quit() sdlimage.quit()
def tearDown(self): sdl.quit_subsystem(sdl.SDL_INIT_JOYSTICK) sdl.quit()
def sdl_fini(): sdlimage.quit() sdlttf.quit() sdl.quit()
def tearDown(self): sdl.quit()
def tearDown(self): sdl.quit_subsystem(sdl.SDL_INIT_EVERYTHING) sdl.quit()
def tearDown(self): sdl.quit_subsystem(sdl.SDL_INIT_VIDEO) sdl.quit()
def tearDown(self): sdl.quit() sdlttf.quit()