from pyglet.media import Player from pyglet.sprite import Sprite from pyglet.text import Label from pyglet.window import Window, key window = Window() MAX_BALL_SPEED = 500 INITIAL_BALL_SPEED = 400 ball_image = resource.image('images/ball.png') ball = Sprite(ball_image) ball.x = window.width / 2 - ball.width/2 ball.y = window.height / 2 - ball.width/2 ball.speed_x = INITIAL_BALL_SPEED ball.speed_y = INITIAL_BALL_SPEED PADDLE_MARGIN = 10 paddle_image = resource.image('images/paddle.png') paddle1 = Sprite(paddle_image) paddle1.x = PADDLE_MARGIN paddle1.y = window.height / 2 - paddle1.height / 2 paddle1.speed = 400 paddle2 = Sprite(paddle_image) paddle2.x = window.width - paddle2.width - PADDLE_MARGIN paddle2.y = window.height / 2 - paddle2.height / 2 paddle2.speed = 400 score_1 = 0