def enemy(self, dt): """creates enemies """ enemy = Sprite(images['windows'], batch=self.enemy_batch) enemy.y = random.uniform(0, self.width) enemy.x = self.width enemy.startX = enemy.x enemy.startY = enemy.y self.win_enemy.append(enemy)
def enemy(self, dt): """creates enemies """ enemy = Sprite(images['windows'], batch=self.enemy_batch) enemy.y = random.uniform(0, self.width) enemy.x = self.width enemy.startX = enemy.x enemy.startY = enemy.y self.win_enemy.append(enemy)