Exemple #1
0
 def on_click(self, model, button, modifiers):
     player = State.model().player
     index = self.selection_y
     functions.set_state(model, 'game')
     State.model().execute_action(action.ActionInstance(
         action = player.actions[index],
         source = model.player,
     ))
Exemple #2
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 def on_click(self, model, button, modifiers):
     if button == mouse.LEFT:
         player = State.model().player
         index = self.rows - self.selection_y - 1
         model.execute_action(action.ActionInstance(
             action = player.actions[index],
             source = model.player,
         ))
     elif button == mouse.RIGHT:
         functions.set_state(model, 'actions')
Exemple #3
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 def on_click(self, model, button, modifiers):
     if button == mouse.LEFT:
         functions.toggle_equip(model, self.items[0][self.selection_y].item)
         model.display_info(None)
     elif button == mouse.RIGHT:
         functions.set_state(model, 'inventory')