def delete(self): DistCogdoGame.delete(self) DistributedLevel.delete(self)
def announceGenerate(self): DistributedLevel.announceGenerate(self) DistCogdoGame.announceGenerate(self)
def disable(self): DistCogdoGame.disable(self) DistributedLevel.disable(self)
def __init__(self, cr): DistributedLevel.__init__(self, cr) DistCogdoGame.__init__(self, cr)
def generate(self): DistributedLevel.generate(self) DistCogdoGame.generate(self)
def delete(self): DistCogdoGame.delete(self) DistributedLevel.delete(self)
def disable(self): DistCogdoGame.disable(self) DistributedLevel.disable(self)
def announceGenerate(self): DistributedLevel.announceGenerate(self) DistCogdoGame.announceGenerate(self)
def generate(self): DistributedLevel.generate(self) DistCogdoGame.generate(self)
def __init__(self, cr): DistributedLevel.__init__(self, cr) DistCogdoGame.__init__(self, cr)