Exemple #1
0
 def __init__(self,x,y,surf,color,group,maxX,maxY,start_vec,tail,game):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(str('pnvscaled.png'))
     self.rect = self.image.get_rect()
     self.makeANew = False
     self.rect.x = x
     self.reset = x,y
     self.rect.y = y
     self.screen = surf
     self.maxX = maxX
     self.maxY = maxY
     self.group = group
     self.add(group)
     self.lives = 5
     self.tailGroup = tail
     self.tailColorCounter = 0
     self.tailColors = [(0,0,255),(0,114,54),(255,255,0),(237,28,36),(199,178,153),(158,0,93)]
     self.tail = Tails(self.tailGroup,self.tailColors[self.tailColorCounter])
     self.addTail = True
     self.alive = True
     self.shrink = False
     self.shrinkw = self.rect.w
     self.shrinkh = self.rect.h
     self.shrinkx = self.rect.x
     self.shrinky = self.rect.y
     self.shrinkTime = True
     self.backup = self.image
     self.start_vec = start_vec
     self.vx,self.vy = start_vec
     self.vxi,self.vyi = start_vec
     self.ax = 0
     self.ay = 0
     self.game = game
     self.imageBackup = self.image
Exemple #2
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 def __init__(self,x,y,group,surf,w,h,mass,image=str('black_hole.png')):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(image)
     self.image = self.scale(w,h)
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.group = group
     self.add(self.group)
     self.mass = mass
     self.surface = surf
Exemple #3
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 def __init__(self,x,y,friends,place,image=str('taskbar.png')):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(image)
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.add(friends)
     self.group = friends
     self.screen = place
     self.nextPosition = 0
     self.images = [(str('saturny.png')),(str('ring_planet.png')),
                    (str('earth.png'))]
Exemple #4
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 def __init__(self,x,y,group,mass=0):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics('venus.png')
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.group = group
     self.mass = mass
     self.add(group)
     self.nextPosition = 0
     self.positions = [(638,135),(687,355),(680,400)]
     self.images = [(str('saturny.png')),(str('ring_planet.png')),
                    (str('earth.png'))]
Exemple #5
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 def __init__(self,x,y,group,surf,size,kind):
     Sprite.__init__(self)
     image_choices = [(str("alien0.png")),(str("alien1.png")),
                      (str("alien2.png")),(str("alien3.png")),
                      (str('asteroid.png'))]
     if self.image == None:
         self.image = system.load_graphics(image_choices[kind])
     self.kind = kind
     self.image = self.scale(size)
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.group = group
     self.add(self.group)
     self.surface = surf
Exemple #6
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 def __init__(self,x,y,w,h,start_mass,group,temp,obstacles_grp,bar,player,kind,goal,image):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(image)
     self.image = pygame.transform.smoothscale(self.image,(w,h))
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.mass = start_mass
     self.reGroup = False
     self.group = group
     self.grabbed = True
     self.mouse_offset = ((26,26))
     self.temp = temp
     self.add(temp)
     self.bar = bar
     self.ob_grp = obstacles_grp
     self.og_place = ((x,y))
     self.player = player
     self.kind = kind
     self.goal = goal
Exemple #7
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 def light(self):
     locked = False
     self.image = system.load_graphics(self.img_txt[0])
Exemple #8
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 def dark(self):
     locked = True
     self.image = system.load_graphics(self.img_txt[1])
Exemple #9
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 def back_to_three(self,re_group):
     self.next_life = 5
     self.image = system.load_graphics(self.life_image[self.next_life])
Exemple #10
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 def reset(self):
     self.next_life = 5
     self.image = system.load_graphics(self.life_image[self.next_life])
Exemple #11
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 def update(self):
     self.next_life -= 1
     self.image = system.load_graphics(self.life_image[self.next_life])
Exemple #12
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 def change_image(self,new_image=str('earth.png')):
     self.image = system.load_graphics(new_image)
Exemple #13
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 def next_level(self,level):
     x,y = self.positions[level-2]
     self.image = system.load_graphics(self.images[level-2])
     self.rect.x = x
     self.rect.y = y
     self.nextPosition += 1