Exemplo n.º 1
0
 def __init__(self,x,y,surf,color,group,maxX,maxY,start_vec,tail,game):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(str('pnvscaled.png'))
     self.rect = self.image.get_rect()
     self.makeANew = False
     self.rect.x = x
     self.reset = x,y
     self.rect.y = y
     self.screen = surf
     self.maxX = maxX
     self.maxY = maxY
     self.group = group
     self.add(group)
     self.lives = 5
     self.tailGroup = tail
     self.tailColorCounter = 0
     self.tailColors = [(0,0,255),(0,114,54),(255,255,0),(237,28,36),(199,178,153),(158,0,93)]
     self.tail = Tails(self.tailGroup,self.tailColors[self.tailColorCounter])
     self.addTail = True
     self.alive = True
     self.shrink = False
     self.shrinkw = self.rect.w
     self.shrinkh = self.rect.h
     self.shrinkx = self.rect.x
     self.shrinky = self.rect.y
     self.shrinkTime = True
     self.backup = self.image
     self.start_vec = start_vec
     self.vx,self.vy = start_vec
     self.vxi,self.vyi = start_vec
     self.ax = 0
     self.ay = 0
     self.game = game
     self.imageBackup = self.image
Exemplo n.º 2
0
 def __init__(self,x,y,group,surf,w,h,mass,image=str('black_hole.png')):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(image)
     self.image = self.scale(w,h)
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.group = group
     self.add(self.group)
     self.mass = mass
     self.surface = surf
Exemplo n.º 3
0
 def __init__(self,x,y,friends,place,image=str('taskbar.png')):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(image)
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.add(friends)
     self.group = friends
     self.screen = place
     self.nextPosition = 0
     self.images = [(str('saturny.png')),(str('ring_planet.png')),
                    (str('earth.png'))]
Exemplo n.º 4
0
 def __init__(self,x,y,group,mass=0):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics('venus.png')
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.group = group
     self.mass = mass
     self.add(group)
     self.nextPosition = 0
     self.positions = [(638,135),(687,355),(680,400)]
     self.images = [(str('saturny.png')),(str('ring_planet.png')),
                    (str('earth.png'))]
Exemplo n.º 5
0
 def __init__(self,x,y,group,surf,size,kind):
     Sprite.__init__(self)
     image_choices = [(str("alien0.png")),(str("alien1.png")),
                      (str("alien2.png")),(str("alien3.png")),
                      (str('asteroid.png'))]
     if self.image == None:
         self.image = system.load_graphics(image_choices[kind])
     self.kind = kind
     self.image = self.scale(size)
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.group = group
     self.add(self.group)
     self.surface = surf
Exemplo n.º 6
0
 def __init__(self,x,y,w,h,start_mass,group,temp,obstacles_grp,bar,player,kind,goal,image):
     Sprite.__init__(self)
     if self.image == None:
         self.image = system.load_graphics(image)
     self.image = pygame.transform.smoothscale(self.image,(w,h))
     self.rect = self.image.get_rect()
     self.rect.x = x
     self.rect.y = y
     self.mass = start_mass
     self.reGroup = False
     self.group = group
     self.grabbed = True
     self.mouse_offset = ((26,26))
     self.temp = temp
     self.add(temp)
     self.bar = bar
     self.ob_grp = obstacles_grp
     self.og_place = ((x,y))
     self.player = player
     self.kind = kind
     self.goal = goal
Exemplo n.º 7
0
 def light(self):
     locked = False
     self.image = system.load_graphics(self.img_txt[0])
Exemplo n.º 8
0
 def dark(self):
     locked = True
     self.image = system.load_graphics(self.img_txt[1])
Exemplo n.º 9
0
 def back_to_three(self,re_group):
     self.next_life = 5
     self.image = system.load_graphics(self.life_image[self.next_life])
Exemplo n.º 10
0
 def reset(self):
     self.next_life = 5
     self.image = system.load_graphics(self.life_image[self.next_life])
Exemplo n.º 11
0
 def update(self):
     self.next_life -= 1
     self.image = system.load_graphics(self.life_image[self.next_life])
Exemplo n.º 12
0
 def change_image(self,new_image=str('earth.png')):
     self.image = system.load_graphics(new_image)
Exemplo n.º 13
0
 def next_level(self,level):
     x,y = self.positions[level-2]
     self.image = system.load_graphics(self.images[level-2])
     self.rect.x = x
     self.rect.y = y
     self.nextPosition += 1