def __init__ (self): self.player = VS.getPlayer() self.stage = 1 self.timer = VS.GetGameTime() self.msgColor = ("#FF9999","#FF99FF") self.system = VS.getSystemName() self.shipyard = unit.getUnitByName('Shipyard')
def __init__(self): self.stage = 1 self.player = VS.getPlayer() self.timer = VS.GetGameTime() self.system = VS.getSystemName() self.object = unit.getUnitByName('Jump_To_Nethuuleil') self.groups = 2 #vsrandom.randrange(4,8) self.capital = [] self.fighter = [] self.msgColor = ("#FFFF99", "#FF99FF")
def __init__ (self): self.stage = 1 self.player = VS.getPlayer() self.timer = VS.GetGameTime() self.system = VS.getSystemName() self.object = unit.getUnitByName('Jump_To_Nethuuleil') self.groups = 2 #vsrandom.randrange(4,8) self.capital = [] self.fighter = [] self.msgColor = ("#FFFF99","#FF99FF")
def __init__ (self): self.player = VS.getPlayer() self.stage = 1 self.timer = VS.GetGameTime() self.talktime = VS.GetGameTime() self.anitime = VS.GetGameTime() self.merColor = "#99FFFF" self.socColor = "#FF9999" # This will get an agricultural station from the system, and assign it to 'station' # this station is the only one that has only one docking port, thus fits perfectly # into this quest theme self.station = unit.getUnitByName('Agricultural_Station')
def __init__(self): self.sysfile = VS.getSystemFile() self.shipyard = unit.getUnitByName('factory')
def __init__ (self): self.sysfile = VS.getSystemFile() self.shipyard=unit.getUnitByName('factory')