Exemple #1
0
 def __init__(self, rows, columns, brickslimit):
     self.rows = rows
     self.columns = columns
     self._brickslimit = brickslimit
     Walls.__init__(self, 2, 4)
     Bricks.__init__(self, 2, 4)
     self.enemies = []
Exemple #2
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 def __init__(self, rows, columns, brickslimit, length, width):
     self.rows = rows
     self.columns = columns
     # Bricks limit indicates max amount of bricks placed in the board
     self._brickslimit = brickslimit
     Walls.__init__(self, length, width)
     Bricks.__init__(self, length, width)
     self.enemies = []
Exemple #3
0
 def __init__(self, rows, columns, max_bricks):
     Walls.__init__(self, rows, columns)
     self.max_bricks = max_bricks
     self.count1 = 0
     self.Enemy = []
     self.Enemy1 = []