def __init__(self, sock, protocols, extensions, environ):
        ThreadedHandler.__init__(self, sock, protocols, extensions)

        self.environ = environ

        self._messages = Queue()
        self._lock = Lock()
        self._th = gevent.spawn(self._receive)
Exemple #2
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    def __init__(self, sock, protocols, extensions, environ):
        ThreadedHandler.__init__(self, sock, protocols, extensions)

        self.environ = environ

        self._messages = Queue()
        self._lock = Lock()
        self._th = gevent.spawn(self._receive)
 def __init__(self, sock, protocols, extensions):
     print "Handler init"
     WebSocketHandler.__init__(self, sock, protocols, extensions)
     print dir(sock)
     print sock.getpeername()
Exemple #4
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 def __init__(self, sock, protocols, extensions):
   #print "Player joined."
   WebSocketHandler.__init__(self, sock, protocols, extensions)
   world.add_player(self)
Exemple #5
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 def __init__(self, sock, protocols, extensions):
     #print "Player joined."
     WebSocketHandler.__init__(self, sock, protocols, extensions)
     world.add_player(self)