def __init__(self, sock, protocols, extensions, environ): ThreadedHandler.__init__(self, sock, protocols, extensions) self.environ = environ self._messages = Queue() self._lock = Lock() self._th = gevent.spawn(self._receive)
def __init__(self, sock, protocols, extensions): print "Handler init" WebSocketHandler.__init__(self, sock, protocols, extensions) print dir(sock) print sock.getpeername()
def __init__(self, sock, protocols, extensions): #print "Player joined." WebSocketHandler.__init__(self, sock, protocols, extensions) world.add_player(self)