transceiver.sauver_personnage(perso) transceiver.sauver_personnage(perso1) transceiver.sauver_personnage(perso2) transceiver.sauver_arme(arme) arme["nom"] = "2eme" transceiver.sauver_arme(arme) transceiver.sauver_armure(armure) transceiver.sauver_competance(competance) transceiver.sauver_sort(sort) transceiver.sauver_objet(objet) partie = Partie("aLELJD") combat1 = Combat() combat1.addPlayer(perso) combat1.addPlayer(perso1) combat1.addMonster(perso1) combat1.addMonster(perso2) combat1.rename("plouf") partie.addCombat(combat1) combat1 = "" combat2 = Combat([], []) combat2.addPlayer(perso) combat2.addMonster(perso1) combat2.addMonster(perso2) combat2.rename("plouf2") combat2.commencer() partie.addCombat(combat2)