Esempio n. 1
0
transceiver.sauver_arme(arme)
arme["nom"] = "2eme"
transceiver.sauver_arme(arme)

transceiver.sauver_armure(armure)
transceiver.sauver_competance(competance)
transceiver.sauver_sort(sort)
transceiver.sauver_objet(objet)

partie = Partie("aLELJD")
combat1 = Combat()
combat1.addPlayer(perso)
combat1.addPlayer(perso1)
combat1.addMonster(perso1)
combat1.addMonster(perso2)
combat1.rename("plouf")
partie.addCombat(combat1)

combat1 = ""
combat2 = Combat([], [])
combat2.addPlayer(perso)
combat2.addMonster(perso1)
combat2.addMonster(perso2)
combat2.rename("plouf2")
combat2.commencer()
partie.addCombat(combat2)

collec = Collection("Algarn")
collec.reload_perso()
collec.reload_armure()
partie.sauvegarder()
Esempio n. 2
0
 def create_combat(self, nom):
     cbt = Combat()
     cbt.rename(nom)
     self.listCbts.append(cbt)