Esempio n. 1
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 def __init__(self, manager):
     Item.__init__(self, manager)
     self.name = 'Bomb'
     self.adj = 'blasts'
     self.empty = 'The %s has already been detonated!'
     self.value = -100
     self.amt = 1
Esempio n. 2
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 def __init__(self, manager):
     Item.__init__(self, manager)
     self.name = 'Ammo'
     self.stat = 'ammo'
     self.adj = 'reloads'
     self.value = 1
     self.amt = 10
Esempio n. 3
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 def __init__(self, manager):
     Item.__init__(self, manager)
     self.name = 'Food'
     self.fmtline = '@TARGET eats the @NAME '
     self.stat = 'health'
     self.empty = "The %s has already been eaten!"
     self.value = 1
     self.amt = 1
Esempio n. 4
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 def __init__(self, manager):
     Item.__init__(self, manager)
     self.name = 'Gun'
     self.stat = 'health'
     self.value = -10
     self.amt = 1
     self.range = 100
     self.fmtline = "@TARGET @ADJ @VALUE points"
     self.adj = ('gets blasted for', 'sucks it down for', 'eats hot lead and looses', 'gets shot up for', 'gets nailed for', 'isn\'t fast enough and gets hit for' ,
         'feels the kiss of hot lead and looses')
Esempio n. 5
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 def __init__(self, manager):
     Item.__init__(self, manager)
     self.name = 'Belladonna'
     self.adj = 'poisons'
     self.value = -1
     self.amt = 1
Esempio n. 6
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 def __init__(self, manager):
     Item.__init__(self, manager)
     self.name = 'Health Potion'
     self.adj = 'heals'
     self.value = 10
     self.amt = 1