Esempio n. 1
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 def __init__(self, bomb, map):
     Tile.__init__(self, None, solid=False)
     x, y = bomb.getPos()
     self.affected = calculateAffected(bomb, map)
     self.time = 0
Esempio n. 2
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 def __init__(self, x, y, player):
     Tile.__init__(self, None)
     self.x, self.y = x, y
     self.radius = player.bombRadius
     self.time = 0
     self.player = player
Esempio n. 3
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 def __init__(self, bomb, map):
     Tile.__init__(self, None, solid = False)
     x, y = bomb.getPos()
     self.affected = calculateAffected(bomb, map)
     self.time = 0
Esempio n. 4
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 def __init__(self, x, y, player):
     Tile.__init__(self, None)
     self.x, self.y = x, y
     self.radius = player.bombRadius
     self.time = 0
     self.player = player