def __init__(self, wid):
     """Constructor for OpenGLRenderingArea"""
     xlib = cdll.LoadLibrary('libX11.so')
     xlib.XOpenDisplay.argtypes = [c_char_p]
     xlib.XOpenDisplay.restype = POINTER(struct__XDisplay)
     self.xdisplay = xlib.XOpenDisplay((ctypes.c_char * 1)(*[0]))
     display = Display()
     attrs = [
         GLX.GLX_RGBA, True,
         GLX.GLX_RED_SIZE, 1,
         GLX.GLX_GREEN_SIZE, 1,
         GLX.GLX_BLUE_SIZE, 1,
         GLX.GLX_DOUBLEBUFFER, 0,
         0, 0
     ]
     width = 200
     height = 200
     cattrs = (c_int * len(attrs))(*attrs)
     xvinfo = GLX.glXChooseVisual(self.xdisplay, display.get_default_screen(), cattrs)
     configs = GLX.glXChooseFBConfig(self.xdisplay, 0, None, byref(c_int()))
     self.context = GLX.glXCreateContext(self.xdisplay, xvinfo, None, True)
     self.x_window_id = GdkX11.X11Window.get_xid(wid)
     if not GLX.glXMakeCurrent(self.xdisplay, self.x_window_id, self.context):
         print("failed")
     GL.glViewport(0, 0, width, height)  # todo
     self.app = None
     GL.glClearColor(0.24, 0.24, 0.24, 0.0)
     self.profiler_window = None
        def tkCreateContext(self):
            self.__window = XOpenDisplay(self.winfo_screen().encode('utf-8'))
            # Check glx version:
            major = c_int(0)
            minor = c_int(0)
            GLX.glXQueryVersion(self.__window, major, minor)
            print("GLX version: %d.%d" % (major.value, minor.value))
            if major.value == 1 and minor.value < 3:  # e.g. 1.2 and down
                visual = GLX.glXChooseVisual(self.__window, 0,
                                             (GL.GLint * len(att))(*att))
                if not visual:
                    _log.error("glXChooseVisual call failed")
                self.__context = GLX.glXCreateContext(self.__window, visual,
                                                      None, GL.GL_TRUE)
                GLX.glXMakeCurrent(self.__window, self._wid, self.__context)
                return  # OUT HERE FOR 1.2 and less
            else:
                # 1.3 or higher
                # which screen - should it be winfo_screen instead ??
                XDefaultScreen = _x11lib.XDefaultScreen
                XDefaultScreen.argtypes = [POINTER(Display)]
                XDefaultScreen.restype = c_int
                screen = XDefaultScreen(self.__window)
                print("Screen is ", screen)
                # Look at framebuffer configs
                ncfg = GL.GLint(0)
                cfgs = GLX.glXChooseFBConfig(self.__window, screen,
                                             (GL.GLint * len(fbatt))(*fbatt),
                                             ncfg)
                print("Number of FBconfigs", ncfg.value)
                #
                # Try to match to the current window
                # ... might also be possible to set this for the frame
                # ... but for now we just take what Tk gave us
                ideal = int(self.winfo_visualid(), 16)  # convert from hex
                best = -1
                for i in range(ncfg.value):
                    vis = GLX.glXGetVisualFromFBConfig(self.__window, cfgs[i])
                    if ideal == vis.contents.visualid:
                        best = i
                        print("Got a matching visual: index %d %d xid %s" %
                              (best, vis.contents.visualid, hex(ideal)))
                if best < 0:
                    print("oh dear - visual does not match")
                    # Take the first in the list (should be another I guess)
                    best = 0
                # Here we insist on RGBA - but didn't check earlier
                self.__context = GLX.glXCreateNewContext(
                    self.__window,
                    cfgs[best],
                    GLX.GLX_RGBA_TYPE,
                    None,  # share list
                    GL.GL_TRUE)  # direct
                print("Is Direct?: ",
                      GLX.glXIsDirect(self.__window, self.__context))
                # Not creating another window ... some tutorials do
                #                print("wid: ",self._wid)
                #                self._wid = GLX.glXCreateWindow( self.__window, cfgs[best], self._wid, None)
                #                print("wid: ",self._wid)
                GLX.glXMakeContextCurrent(self.__window, self._wid, self._wid,
                                          self.__context)
                print("Done making a first context")
                extensions = GLX.glXQueryExtensionsString(
                    self.__window, screen)
                # Here we quit - getting a modern context needs further work below
                return
                if "GLX_ARB_create_context" in extensions:
                    # We can try to upgrade it ??
                    print("Trying to upgrade context")
                    s = "glXCreateContextAttribsARB"
                    p = GLX.glXGetProcAddress(c_char_p(s))

                    print(p)
                    if not p:
                        p = GLX.glXGetProcAddressARB(
                            (GL.GLubyte * len(s)).from_buffer_copy(s))
                    print(p)
                    if p:
                        print(" p is true")
                    p.restype = GLX.GLXContext
                    p.argtypes = [
                        POINTER(Display), GLX.GLXFBConfig, GLX.GLXContext,
                        c_bool,
                        POINTER(c_int)
                    ]
                    arb_attrs = fbatt[:-1] + []

                    #    GLX.GLX_CONTEXT_MAJOR_VERSION_ARB , 3
                    #    GLX.GLX_CONTEXT_MINOR_VERSION_ARB , 1,
                    #    0 ]
                    #
                    #    GLX.GLX_CONTEXT_FLAGS_ARB
                    #    GLX.GLX_CONTEXT_PROFILE_MASK_ARB
                    #]
                    #                    import pdb
                    #                    pdb.set_trace()
                    self.__context = p(self.__window, cfgs[best], None,
                                       GL.GL_TRUE,
                                       (GL.GLint * len(arb_attrs))(*arb_attrs))
Esempio n. 3
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    def __init__(self, inifile):
    
        self.xwindow_id = None

        #self.set_has_alpha(True)
        #'set_has_stencil_buffer',
        glutInit()
        glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH )


        self.add_attribute(GLX.GLX_RGBA, True)
        self.add_attribute(GLX.GLX_RED_SIZE, 1)
        self.add_attribute(GLX.GLX_GREEN_SIZE, 1)
        self.add_attribute(GLX.GLX_BLUE_SIZE, 1)
        self.add_attribute(GLX.GLX_DOUBLEBUFFER, 1)

        xvinfo = GLX.glXChooseVisual(self.xdisplay, self.display.get_default_screen(), self.get_attributes())
        configs = GLX.glXChooseFBConfig(self.xdisplay, 0, None, byref(c_int()))
        self.context = GLX.glXCreateContext(self.xdisplay, xvinfo, None, True)


#class Gremlin(gtk.gtkgl.widget.DrawingArea, glnav.GlNavBase,
#              rs274.glcanon.GlCanonDraw):
#    rotation_vectors = [(1.,0.,0.), (0., 0., 1.)]

#    def __init__(self, inifile):
#
#        display_mode = ( gtk.gdkgl.MODE_RGB | gtk.gdkgl.MODE_DEPTH |
#                         gtk.gdkgl.MODE_DOUBLE )
#        glconfig = gtk.gdkgl.Config(mode=display_mode)

#        gtk.gtkgl.widget.DrawingArea.__init__(self, glconfig)
        glnav.GlNavBase.__init__(self)
        def C(s):
            a = self.colors[s + "_alpha"]
            s = self.colors[s]
            return [int(x * 255) for x in s + (a,)]
        self.inifile = inifile
        self.logger = linuxcnc.positionlogger(linuxcnc.stat(),
            C('backplotjog'),
            C('backplottraverse'),
            C('backplotfeed'),
            C('backplotarc'),
            C('backplottoolchange'),
            C('backplotprobing'),
            self.get_geometry()
        )
        _thread.start_new_thread(self.logger.start, (.01,))

        rs274.glcanon.GlCanonDraw.__init__(self, linuxcnc.stat(), self.logger)

        self.current_view = 'z'

        self.select_primed = None

        self.connect_after('realize', self.realize)
        self.connect('configure_event', self.reshape)
        self.connect('map_event', self.map)
        self.connect('draw', self.expose) # expose_event was deprecated
        self.connect('motion-notify-event', self.motion)
        self.connect('button-press-event', self.pressed)
        self.connect('button-release-event', self.select_fire)
        self.connect('scroll-event', self.scroll)

        self.add_events(Gdk.EventMask.POINTER_MOTION_MASK)
        self.add_events(Gdk.EventMask.POINTER_MOTION_HINT_MASK)
        #self.add_events(gdk.BUTTON_MOTION_MASK)
        #self.add_events(gdk.EventMask.BUTTON_PRESS_MASK)
        #self.add_events(gdk.BUTTON_RELEASE_MASK)
        self.add_events(Gdk.EventMask.BUTTON_MOTION_MASK)
        self.add_events(Gdk.EventMask.BUTTON_PRESS_MASK)
        self.add_events(Gdk.EventMask.BUTTON_RELEASE_MASK)
        self.add_events(Gdk.EventMask.SCROLL_MASK)
 

        self.fingerprint = ()

        self.lat = 0
        self.minlat = -90
        self.maxlat = 90

        self.highlight_line = None
        self.program_alpha = False
        self.use_joints_mode = False
        self.use_commanded = True
        self.show_limits = True
        self.show_extents_option = True
        self.show_live_plot = True
        self.show_velocity = True
        self.metric_units = True
        self.show_program = True
        self.show_rapids = True
        self.use_relative = True
        self.show_tool = True
        self.show_dtg = True
        self.grid_size = 0.0
        temp = inifile.find("DISPLAY", "LATHE")
        self.lathe_option = bool(temp == "1" or temp == "True" or temp == "true" )
        self.foam_option = bool(inifile.find("DISPLAY", "FOAM"))
        self.show_offsets = False
        self.use_default_controls = True
        self.mouse_btn_mode = 0

        self.a_axis_wrapped = inifile.find("AXIS_A", "WRAPPED_ROTARY")
        self.b_axis_wrapped = inifile.find("AXIS_B", "WRAPPED_ROTARY")
        self.c_axis_wrapped = inifile.find("AXIS_C", "WRAPPED_ROTARY")

        live_axis_count = 0
        for i,j in enumerate("XYZABCUVW"):
            if self.stat.axis_mask & (1<<i) == 0: continue
            live_axis_count += 1
        self.num_joints = int(inifile.find("KINS", "JOINTS") or live_axis_count)
        glDrawBuffer(GL_BACK)
        glDisable(GL_CULL_FACE)
        glLineStipple(2, 0x5555)
        glDisable(GL_LIGHTING)
        glClearColor(0,0,0,0)
        glPixelStorei(GL_UNPACK_ALIGNMENT, 1)