worst_game = games[best_indices[-1]] return best_game, worst_game BOARD_SIZE = 10 MAX_MOVES = 100 ALPHA = 0.5 # mutation rate POOL_NAME = "green" FPS = 25 network = Network() pool = Pool(BOARD_SIZE, MAX_MOVES, network) pool.load(POOL_NAME) if(pool.get_size() == 0): pool.seed(100) pool.race(top=10, games_per_snake=5) for epoch in range(5): Log("--- Epoch #{} ---".format(epoch)) pool.populate(pool_size=100, alpha = ALPHA) snakes, scores = pool.race(top=10, games_per_snake=5) for i,score in enumerate(scores): snake = snakes[i] Log("Rank #{} - [{}] Gen: {} - Fitness = {}".format(i, snake.get_id(), snake.get_generation(), score)) Log("")