Esempio n. 1
1
    def addLCDNumbers(self):
        fortLCD = QLCDNumber(1, self)
        fortLCD.setFrameShape(QFrame.NoFrame)
        fortLCD.move(125, 50)
        fortLCD.resize(40, 40)
        fortLCD.display(self.square.ter.buildings.fort_lvl)
        incomeLCD = QLCDNumber(2, self)
        incomeLCD.setFrameShape(QFrame.NoFrame)
        incomeLCD.move(117, 10)
        incomeLCD.resize(40, 40)
        incomeLCD.display(self.square.ter.get_income())
        marketLCD = QLCDNumber(1, self)
        marketLCD.setFrameShape(QFrame.NoFrame)
        marketLCD.move(125, 90)
        marketLCD.resize(40, 40)
        marketLCD.display(self.square.ter.buildings.market_lvl)

        self.square.incomeChanged.connect(incomeLCD.display)
        self.square.fortUpgr.connect(fortLCD.display)
        self.square.marketUpgr.connect(marketLCD.display)
Esempio n. 2
0
class CountDownWidget(QWidget):
    '''
    classdocs
    '''
    def __init__(self, parent=None):
        '''
        Constructor
        '''
        QWidget.__init__(self, parent=parent)
        self.interval = 10
        self.setup_ui()
    '''
    実際の初期化関数
    '''
    def setup_ui(self):
        self.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
        self.timer = QTimer(parent=self)
        self.timer.setInterval(self.interval)
        self.timer.timeout.connect(self.do_countdown)
        self.lcd_number = QLCDNumber(parent=self)
        self.lcd_number.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
        self.lcd_number.setFrameStyle(QFrame.NoFrame)
        self.lcd_number.setSegmentStyle(QLCDNumber.Flat)
        self.lcd_number.setDigitCount(6)

        layout = QVBoxLayout()
        layout.addWidget(self.lcd_number)
        self.setLayout(layout)

        self.reset_count()

    def update_display(self):
        self.lcd_number.display("%6.2f" % (self.count / 100))
        self.lcd_number.update()
    def do_countdown(self):
        self.count -= 1
        self.update_display()
        if self.count <= 0:
            self.stopcountdown()
    def start_countdown(self):
        if self.count > 0:
            self.timer.start()
    def stop_countdown(self):
        self.timer.stop()
    def reset_count(self):
        self.count = 18000
        self.update_display()
class timeWidget(QWidget):

    time = pyqtSignal()
    def __init__(self,winParent):    
        super(timeWidget, self).__init__()
        self.winParent=winParent
        self.seconds = 0
        
        hLayout = QHBoxLayout()
        
        timeLabel = QLabel("Time")
        self.lcd = QLCDNumber(self)
        self.lcd.setMaximumSize(100,50)
        hLayout.addWidget(timeLabel,0)
        hLayout.addWidget(self.lcd, 1)

        hSpacer = QSpacerItem(300, 30, QSizePolicy.Ignored, QSizePolicy.Ignored)
        hLayout.addItem(hSpacer)

        self.setLayout(hLayout)

        timer = QTimer(self)
        timer.start(1000)
        timer.timeout.connect(self.printTime)


        # get the palette
        palette = self.lcd.palette()

        # foreground color
        palette.setColor(palette.WindowText, QColor(85, 85, 255))
        # background color
        palette.setColor(palette.Background, QColor(0, 170, 255))
        # "light" border
        palette.setColor(palette.Light, QColor(255, 0, 0))
        # "dark" border
        palette.setColor(palette.Dark, QColor(0, 255, 0))

        # set the palette
        self.lcd.setPalette(palette)

    def printTime(self):
        self.seconds += 1
        self.lcd.display(self.seconds)
class SpeedWidget(QtWidgets.QWidget):
    def __init__(self):
        super(SpeedWidget, self).__init__()
        self.initUI()

    def initUI(self):
        self.lcd = QLCDNumber(self)
        vbox = QVBoxLayout()
        vbox.addWidget(self.lcd)
        self.setLayout(vbox)
        self.setGeometry(300, 300, 250, 150)
        self.setWindowTitle('WordspPerMinute')
        self.value = 0
        self.show()

    # set lcd display value
    def setValues(self, wpm):
        complete = int(wpm)
        self.lcd.display(complete)
Esempio n. 5
0
class LCDNumbersWidget(QWidget):
    def __init__(self):
        super().__init__()
        self.resize(600, 500)
        self.setWindowTitle("Digital Numbers Slice")

        self.lcd = QLCDNumber()
        slider = QSlider(Qt.Horizontal)
        slider.setMaximum(500)
        slider.setMinimum(-500)
        slider.valueChanged.connect(self.updateLCD)

        layout = QVBoxLayout()
        layout.addWidget(self.lcd)
        layout.addWidget(slider)

        self.setLayout(layout)

    def updateLCD(self, event):
        print(event)
        self.lcd.display(event)
Esempio n. 6
0
class ClassMain(QMainWindow):
    def __init__(self):
        super().__init__()
        self.initUI()

    def initUI(self):
        self.dong_ho = QLCDNumber(self)
        self.dong_ho.setNumDigits(8)
        self.dong_ho.setGeometry(10, 10, 280, 80)

        dem_gio = QTimer(self)
        dem_gio.timeout.connect(self.hien_gio)
        dem_gio.start(1000)

        self.setWindowTitle('Vsmart CARPARKING SYSTEM V.1.01')
        self.setWindowIcon(QIcon('clock.png'))
        self.resize(300, 100)  #setFixedSize(300,100)
        self.show()

    def hien_gio(self):
        self.dong_ho.display(strftime("%H" + ":" + "%M" + ":" + "%S"))
Esempio n. 7
0
class Channel(QWidget):
    def __init__(self, parent, name, x, y, value):
        super(Channel, self).__init__(parent)

        self.label = QLabel(name, self)
        self.label.resize(CHANNEL_WIDTH, 20)
        self.label.move(x, y)
        self.label.show()

        self.gauge = QLCDNumber(self)
        self.gauge.display(value)
        self.gauge.move(x, y + 10)
        self.gauge.resize(CHANNEL_WIDTH, CHANNEL_HEIGHT)
        self.gauge.setFrameShape(QFrame.NoFrame)
        self.gauge.setSegmentStyle(QLCDNumber.Flat)

    @pyqtSlot(float)
    def channel_update(self, value):
        self.gauge.display(value)
        self.value = value
        self.update()
Esempio n. 8
0
class Example(QWidget):
    def __init__(self):
        super().__init__()
        self.initUI()

    def initUI(self):

        grid = QGridLayout()
        self.setLayout(grid)
        self.setGeometry(300, 300, 400, 300)
        self.setWindowTitle('Calculator')

        self.lcd = QLCDNumber()
        grid.addWidget(self.lcd, 0, 0, 3, 0)
        grid.setSpacing(10)
        names = [
            'Cls', 'Bck', '', 'Close', '7', '8', '9', '/', '4', '5', '6', '*',
            '1', '2', '3', '-', '0', '.', '=', '+'
        ]
        positions = [(i, j) for i in range(4, 9) for j in range(4, 8)]

        for position, name in zip(positions, names):

            if name == '':
                continue
            button = QPushButton(name)
            grid.addWidget(button, *position)
            button.clicked.connect(self.Cli)

        self.move(300, 150)

        self.show()

    def Cli(self):
        sender = self.sender().text()
        ls = ['/', '.', '-', '=', '+']
        if sender in ls:
            self.lcd.display('A')
        else:
            self.lcd.display(sender)
Esempio n. 9
0
class MainWindow(Ui_MainWindow, QMainWindow):
    """
    主界面二次设计
    """
    def __init__(self):
        super(MainWindow, self).__init__()

        # 获取桌面尺寸
        desktop = QApplication.desktop()
        desk_width = desktop.screenGeometry().width()
        desk_height = desktop.screenGeometry().height()

        # 摄像头图像设置
        self.frame = DIYLabel(self)
        self.frame.setGeometry(0, 0, desk_width, desk_height)

        self.setupUi(self)

        # 按钮定位
        self.buttons = [
            self.att_rec, self.face_login, self.face_rec, self.face_reg
        ]
        map(
            lambda x: x.move(
                desk_width * 0.80, desk_height * 0.33 + self.buttons.index(x) *
                (x.height() + 8)), self.buttons)
        map(lambda x: x.raise_(), self.buttons)

        # 设置时钟
        self.clock = QLCDNumber(self)
        self.clock.setDigitCount(10)
        self.clock.setMode(QLCDNumber.Dec)
        self.clock.setSegmentStyle(QLCDNumber.Flat)
        self.clock.display(time.strftime("%X", time.localtime()))
        self.clock.setStyleSheet("QLCDNumber{color:rgba(255,0,0,100);}")
        self.clock.resize(280, 120)
        self.clock.move(50, desk_height - 30 - self.clock.height())

        self.setWindowFlags(Qt.FramelessWindowHint)  # 隐藏窗口
        self.showFullScreen()  # 窗体全屏
class DigitalClock(QMainWindow):

    def __init__(self):
        QMainWindow.__init__(self)
        self.initUI()

    def initUI(self):
        self.timer = QtCore.QTimer(self)
        self.timer.timeout.connect(self.Time)
        self.timer.start(10)

        self.clock_screen = QLCDNumber(self)
        self.clock_screen.resize(250,100)

        # Added self.lcd.move and moved the clock 30px down to make space for buttons
        self.clock_screen.move(0,30)
        self.clock_screen.display(strftime("%H" + ":" + "%M"))


        self.r1 = QRadioButton("Hide seconds", self)
        self.r1.move(10, 0)
        self.r2 = QRadioButton("Show seconds", self)
        self.r2.move(110, 0)

        self.r1.toggled.connect(self.woSecs)
        self.r2.toggled.connect(self.wSecs)

        # ---------Window settings --------------------------------

        # Expanded window height by 30px

        self.setGeometry(300, 300, 250, 130)
        self.setWindowTitle("Digital Clock")
        self.setWindowIcon(QtGui.QIcon(""))
        self.show()

    # -------- Slots ------------------------------------------

    def Time(self):
        global var
        if var == True:
            self.clock_screen.display(strftime("%H" + ":" + "%M"))
        elif var == False:
            self.clock_screen.display(strftime("%H" + ":" + "%M" + ":" + "%S"))

    def wSecs(self):
        global var
        var = False

        self.resize(375, 130)
        self.clock_screen.resize(375, 100)
        self.clock_screen.setDigitCount(8)

    def woSecs(self):
        global var
        var = True

        self.resize(250, 130)
        self.clock_screen.resize(250, 100)
        self.clock_screen.setDigitCount(5)
Esempio n. 11
0
    def __init__(self):
        super(MyWindow, self).__init__()
        self.initGUI("PyQt5 学习 LCDNumber")

        mainLayout = QGridLayout()
        self.setLayout(mainLayout)

        # 要展示的数据
        price = 13.568
        amount = 213
        id = "18726345"

        lbl_price = QLabel("价格:")
        lbl_amount = QLabel("数量:")
        lbl_id = QLabel("商品编号:")

        lcd_price = QLCDNumber()
        lcd_price.setDecMode()
        lcd_price.setSmallDecimalPoint(True)
        lcd_price.display(price)
        mainLayout.addWidget(lbl_price, 0, 0)
        mainLayout.addWidget(lcd_price, 0, 1, 1, 3)

        lcd_amount = QLCDNumber()
        lcd_amount.display(amount)
        mainLayout.addWidget(lbl_amount, 1, 0)
        mainLayout.addWidget(lcd_amount, 1, 1, 1, 3)

        lcd_id = QLCDNumber()
        lcd_id.setDecMode()
        # NOTE: 设置能显示的数字的最大个数,如果不设置大一点,有可能显示不完整
        lcd_id.setDigitCount(10)
        lcd_id.display(id)
        mainLayout.addWidget(lbl_id, 2, 0)
        mainLayout.addWidget(lcd_id, 2, 1, 1, 3)
Esempio n. 12
0
class Counter(QWidget):
    def __init__(self, number_of_cards):
        super().__init__()
        self.cards_left = number_of_cards
        self.initUI()

    def initUI(self):
        self.lcd = QLCDNumber(self)
        grid = QGridLayout()
        grid.addWidget(self.lcd, 1, 0)
        self.setLayout(grid)

        self.display()

    def update_counter(self, cards_played):
        self.cards_left -= cards_played
        self.display()

    def display(self):
        to_display = "{}".format(self.cards_left)
        self.lcd.setDigitCount(len(to_display))
        self.lcd.display(to_display)
Esempio n. 13
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class Example(QWidget):
    def __init__(self):
        super().__init__()
        self.initUI()

    def initUI(self):
        # 设置窗口属性
        self.setGeometry(200, 200, 300, 300)
        self.setWindowTitle('格子布局')
        # 创建并设置格子布局
        grid = QGridLayout()
        self.setLayout(grid)
        self.lcd = QLCDNumber()
        # 参数1:控件名 ,参数2:行,参数3:列,参数4:占用的行数,参数5:占用的列数,参数6:对齐方式
        grid.addWidget(self.lcd, 0, 0, 4, 0)
        grid.setSpacing(10)

        names = [
            'Cls', 'Bc', '', 'Close', '7', '8', '9', '/', '4', '5', '6', '*',
            '1', '2', '3', '-', '0', '.', '=', '+'
        ]
        positions = [(i, j) for i in range(4, 9) for j in range(4, 8)]
        for position, name in zip(positions, names):
            if name == '':
                continue
            button = QPushButton(name)
            grid.addWidget(button, position[0], position[1], 1, 1)
            # grid.addWidget(button, *position)
            button.clicked.connect(self.bt_cli)

        self.show()

    def bt_cli(self):
        sender = self.sender().text()
        ls = ['/', '*', '-', '=', '+']
        if sender in ls:
            self.lcd.display("U")
        else:
            self.lcd.display(sender)
Esempio n. 14
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class ShiZhong(QWidget):
    def __init__(self):
        super(ShiZhong, self).__init__()
        self.initUI()
        self.init_timer()

    def initUI(self):
        self.resize(250, 150)
        self.setWindowTitle('电子时钟By LC')
        self.move_center()
        self.m = QPalette()
        self.m.setColor(QPalette.Background, Qt.green)
        self.setAutoFillBackground(True)
        self.setPalette(self.m)
        self.lcd = QLCDNumber()
        self.lcd.setDigitCount(10)
        self.lcd.setMode(QLCDNumber.Dec)
        self.lcd.setSegmentStyle(QLCDNumber.Flat)
        self.lcd.display(time.strftime("%X", time.localtime()))
        self.m_layout = QVBoxLayout()
        self.m_layout.addWidget(self.lcd)
        self.m_layout.setAlignment(Qt.AlignCenter)
        self.setLayout(self.m_layout)
        self.show()

    def init_timer(self):
        self.timer = QTimer()
        self.timer.setInterval(1000)
        self.timer.start()
        self.timer.timeout.connect(self.update_time)

    def update_time(self):
        self.lcd.display(time.strftime("%X", time.localtime()))

    def move_center(self):
        m_rect = self.frameGeometry()
        w_center_point = QDesktopWidget().availableGeometry().center()
        m_rect.moveCenter(w_center_point)
        self.move(m_rect.topLeft())
Esempio n. 15
0
class Window(QWidget):
    def __init__(self):
        super().__init__()

        self.title = "This is first thing"
        self.height = 700
        self.width = 1100
        self.top = 100
        self.left = 200
        self.iconName = "plioky.ico"
        self.lcd = QLCDNumber()
        self.vbox = QVBoxLayout()

        self.init_window()

    def init_window(self):

        self.setWindowIcon(QtGui.QIcon(self.iconName))
        self.setWindowTitle(self.title)
        self.setGeometry(self.left, self.top, self.width, self.height)

        self.vbox.addWidget(self.lcd)

        self.lcd.setStyleSheet("background-color:orange")
        self.setStyleSheet("background-color:#212f3d")

        button = QPushButton("Generate random number")
        button.clicked.connect(self.generate)
        button.setStyleSheet("background-color:white")
        self.vbox.addWidget(button)

        self.setLayout(self.vbox)

        self.show()

    def generate(self):
        rand = random.randint(0, 100)
        self.lcd.display(rand)
Esempio n. 16
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class Calculator(QWidget):
    def __init__(self):
        super().__init__()
        self.initUI()

    def initUI(self):
        grid = QGridLayout()
        self.setLayout(grid)

        self.setGeometry(300, 300, 400, 300)
        self.setWindowTitle("计算器界面")

        self.lcd = QLCDNumber()
        grid.addWidget(self.lcd, 0, 0, 3, 0)
        grid.setSpacing(10)

        names = [
            'Cls', 'Bc', '', 'Close', '7', '8', '9', '/', '4', '5', '6', '*',
            '1', '2', '3', '-', '0', '.', '=', '+'
        ]

        positions = [(i, j) for i in range(4, 9) for j in range(0, 4)]
        for position, name in zip(positions, names):
            if name == "":
                continue
            button = QPushButton(name)
            grid.addWidget(button, *position)
            button.clicked.connect(self.click)

        self.show()

    def click(self):
        sender = self.sender().text()
        ls = ["/", "*", "+", "-"]
        if sender in ls:
            self.lcd.display("not defined")
        else:
            self.lcd.display(sender)
Esempio n. 17
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class FreeWindow(QWidget):
    def __init__(self):
        super().__init__()
        self.makeUI()

    def makeUI(self):
        self.setGeometry(0, 0, 420, 300)
        self.setWindowTitle(
            "i hate pep8 6.0, added input-box(pay-respect counter)")

        self.frstbtn = QPushButton("F", self)
        self.frstbtn.resize(125, 100)
        self.frstbtn.move(137, 100)
        self.frstbtn.clicked.connect(self.i61)

        self.text = QLabel(self)
        self.text.setText("You have already PAYED RESPECT ")
        self.text.move(10, 225)

        self.counter = QLCDNumber(self)
        self.counter.move(200, 225)

        self.text = QLabel(self)
        self.text.setText("- these amount of times ")
        self.text.move(270, 225)

        self.text_for_input = QLabel(self)
        self.text_for_input.setText("Insert here ur int step ->")
        self.text_for_input.move(10, 50)

        self.inputbox = QLineEdit(self)
        self.inputbox.move(200, 50)

        self.count = 0

    def i61(self):
        self.count += int(self.inputbox.text())
        self.counter.display(self.count)
Esempio n. 18
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class Window(QWidget):
    def __init__(self):
        super().__init__()

        self.title = "QDial"
        self.left = 300
        self.top = 100
        self.width = 500
        self.height = 500
        self.IconName = "Icon/python.png"
        self.color = 'red'

        self.InitWindow()

    def InitWindow(self):
        self.setWindowIcon(QtGui.QIcon(self.IconName))
        self.setWindowTitle(self.title)
        self.setGeometry(self.left, self.top, self.width, self.height)
        #self.setStyleSheet('background-color:green')

        vbox = QVBoxLayout()
        self.lcd = QLCDNumber()
        self.lcd.setStyleSheet('background-color:green')
        #self.lcd.setStyleSheet('color:black')

        self.button = QPushButton("Random Number")
        self.button.clicked.connect(self.RandomGen)
        self.button.setStyleSheet('background-color:red')

        vbox.addWidget(self.lcd)
        vbox.addWidget(self.button)

        self.setLayout(vbox)

        self.show()

    def RandomGen(self):
        self.lcd.display(randint(10, 100))
Esempio n. 19
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class Timer:
    initsec = 30
    gosec = 10

    def __init__(self, maingo, layout, turn):
        self.lcd = QLCDNumber()
        self.sec = self.initsec
        self.turn = turn
        self.updui()
        self.lcd.setFrameStyle(QFrame.NoFrame)
        self.maingo = maingo
        self.timer = QTimer(self.maingo.goui)
        self.timer.timeout.connect(self.count_time)
        self.timer.start(1000)
        layout.addWidget(self.lcd)

    def get_stime(self, seconds):
        min = seconds // 60
        sec = seconds % 60
        return '{:0>2}'.format(min) + ':' + '{:0>2}'.format(sec)

    def updui(self):
        self.lcd.display(self.get_stime(self.sec))

    def count_time(self):
        if not self.turn:
            return
        self.sec -= 1
        self.updui()
        #hack
        if self.sec == 0 and self.maingo.protor.step == self.turn:
            self.maingo.protor.surrender()
            self.timer.stop()

    def go(self):
        self.turn = not self.turn
        if self.turn:
            self.sec += self.gosec
Esempio n. 20
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class ClockWidget(QWidget):

    def __init__(self):
        super().__init__()
        self.LCD = QLCDNumber()
        self.clockLayout = QHBoxLayout()
        self.timer = QTimer()
        self.initUI()
        self.setLayout(self.clockLayout)
        self.show()

    def initUI(self):

        self.timer.timeout.connect(self.refreshLCD)
        self.timer.start(1000)
        self.LCD.setDigitCount(8)
        self.LCD.display(strftime("%H:%M:%S"))
        self.clockLayout.addWidget(self.LCD)

        self.setMaximumSize(650, 100)

    def refreshLCD(self):
        self.LCD.display(strftime("%H:%M:%S"))
Esempio n. 21
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class Example(QWidget):
    def __init__(self):
        super().__init__()
        self.initUI()

    def initUI(self):
        self.lcd = QLCDNumber(self)
        sld = QSlider(Qt.Horizontal, self)

        vbox = QVBoxLayout()
        vbox.addWidget(self.lcd)
        vbox.addWidget(sld)

        self.setLayout(vbox)
        sld.valueChanged.connect(self.ChangedValue)

        self.setGeometry(300, 300, 250, 150)
        self.setWindowTitle('Signal and slot')
        self.show()

    def ChangedValue(self):
        sender = self.sender()
        self.lcd.display(sender.value())
Esempio n. 22
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    def initUI(self):
        lcd = QLCDNumber(self)
        sld = QSlider(Qt.Horizontal, self)
        sld.setMinimum(37)
        sld.setMaximum(32767)
        sld.setValue(37)

        playButton = QPushButton("Play", self)

        vbox = QVBoxLayout()
        vbox.addWidget(lcd)
        vbox.addWidget(sld)
        vbox.addWidget(playButton)

        self.setLayout(vbox)
        lcd.display(37)
        sld.valueChanged.connect(self.change)
        sld.valueChanged.connect(lcd.display)
        playButton.clicked.connect(self.play)

        self.setGeometry(300, 300, 250, 180)
        self.setWindowTitle('Signal & slot')
        self.show()
Esempio n. 23
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class Demo(QWidget):
    def __init__(self):
        super(Demo, self).__init__()
        self.resize(600, 600)

        #  实例化一个QLCDNumber控件,
        #  然后通过setDiditCount()方法来设置一共可以显示多少为数字;
        self.lcd_1 = QLCDNumber(self)
        self.lcd_1.setDigitCount(10)
        self.lcd_1.display(1234567890)

        # lcd_2显示浮点型数字
        self.lcd_2 = QLCDNumber(self)
        # 通过setSegmentStyle()可以设置显示屏数字样式
        """
        常量                  值           描述
        QLCDNumber.Outline  0           让内容浮显,其颜色显示屏背景颜色相同
        QLCDNumber.Filled   1           让内容浮显,颜色窗口标题相同
        QLCDNumber.Flat     2           让内容扁平化显示,颜色同窗口标题颜色相同
        """
        self.lcd_2.setSegmentStyle(QLCDNumber.Flat)

        # setSmallDecimalPoint(bool)方法可以设置小数点的显示方式:
        # 若为True,那么小数点就会在两个数字之间显示出来,而不会单独占一个位置。如果为False,那就会单独占位(默认为False)。
        # self.lcd_2.setSmallDecimalPoint(True)
        self.lcd_2.setDigitCount(10)
        self.lcd_2.display(0.123456789)

        # 3. lcd_3显示的为字符串,可以显示的字母种类有限:A, B, C, D, E, F, h, H, L,
        # o, P, r, u, U, Y, O/0, S/5, g/9;
        self.lcd_3 = QLCDNumber(self)  # 3
        self.lcd_3.setSegmentStyle(QLCDNumber.Filled)
        self.lcd_3.display('HELLO')

        self.lcd_4 = QLCDNumber(self)  # 4
        self.lcd_4.setSegmentStyle(QLCDNumber.Outline)
        self.lcd_4.setMode(QLCDNumber.Hex)
        self.lcd_4.setDigitCount(6)
        self.lcd_4.display(666)

        self.v_layout = QVBoxLayout()
        self.v_layout.addWidget(self.lcd_1)
        self.v_layout.addWidget(self.lcd_2)
        self.v_layout.addWidget(self.lcd_3)
        self.v_layout.addWidget(self.lcd_4)

        self.setLayout(self.v_layout)
Esempio n. 24
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class Sider(QWidget):
    def __init__(self):
        QWidget.__init__(self)

        self.timer = QTimer(self)
        self.timer.start(1000)
        self.timer.timeout.connect(self.ontime)

        # lcd
        self.time = 0
        self.lcd = QLCDNumber()
        # billborad
        self.log = QLabel(self)
        self.msg = ""
        self.count = 0

        layout = QVBoxLayout()
        layout.addWidget(self.lcd)
        layout.addWidget(self.log)
        layout.setStretch(0, 1)
        layout.setStretch(1, 3)
        self.setLayout(layout)
        self.show()

    def ontime(self):
        if self.time > 0:
            self.time -= 1
            self.lcd.display(self.time)

    def time_refresh(self):
        self.time = 60

    def log_refresh(self, x, y, time):
        self.count += 1
        self.msg += "Ai no." + str(self.count) + "| location: (" + str(x) + ", " + str(y) \
                    + "), time used: " + str(time) + " secs.\n"
        self.log.setText(self.msg)
Esempio n. 25
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class parameterWidget(QWidget):
    def __init__(self,minimum,maximum):
        super(parameterWidget,self).__init__()
        self.container = QVBoxLayout()
        self.container.addStretch(1)
        self.slider = QSlider(Qt.Horizontal, self)
        self.slider.setMinimum(minimum)
        self.slider.setMaximum(maximum)
        self.slider.setTickInterval(1)
        self.slider.setSingleStep(1)
        self.container.addWidget(self.slider)
        self.lcd = QLCDNumber()
        self.lcd.setFixedHeight(100)
        self.lcd.setFixedWidth(100)
        self.lcd.resize(50, 100)
        self.container.addWidget(self.lcd)
        self.lcd.setDigitCount(8)
        self.slider.valueChanged.connect(self.update_lcd)
        self.container.addStretch(1)
        self.setLayout(self.container)

    @pyqtSlot(int)
    def update_lcd(self,value):
        self.lcd.display(str(value))
Esempio n. 26
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class Example(QWidget):
    
    def __init__(self):
        super().__init__()
        
        self.initUI()
                


    def initUI(self):
        self.lcd = QLCDNumber(self)#设置数字类
        self.lcd.setDigitCount(25)
        self.lcd.setMode(QLCDNumber.Dec)
        self.lcd.setSegmentStyle(QLCDNumber.Flat)
        self.lcd.setStyleSheet("border: 1px solid green; color: green; background: silver;")#设置显示的颜色样式
        vbox = QVBoxLayout()#设置布局
        vbox.addWidget(self.lcd)
        self.setLayout(vbox)
        self.setGeometry(300, 300, 250, 150)
        self.setWindowTitle('hello')
        dir_path = os.path.abspath(os.path.dirname(__file__))+'\image\\1.ico'
        self.setWindowIcon(QIcon(dir_path))
        self.show()
        self.timer = QTimer()
        self.timer.start(1)
        self.timer.timeout.connect(self.flush)#使用了计时器
        '''
        创建计时器->设置1ms刷新间隔->每次刷新执行flush函数
        '''
        
        
    def flush(self):
        #获取系统当前时间
        dateTime=QDateTime.currentDateTime()
        #显示的内容
        self.lcd.display(dateTime.toString("yyyy-MM-dd HH:mm:ss.zzz"))
Esempio n. 27
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class Game(QMainWindow):
    def __init__(self):
        super().__init__()
        self.resize(400, 430)
        self.setWindowTitle('Tetris')
        self.scores = 0
        self.tetBoard = Board(self)
        self.lcd = QLCDNumber(self)
        self.tetBoard.resize(200, 415)
        self.layout = QHBoxLayout()
        self.layout.addWidget(self.tetBoard)
        self.layout.addWidget(self.lcd)
        self.lcd.move(250, 150)
        self.setLayout(self.layout)
        self.statusbar = self.statusBar()
        self.tetBoard.msg2statusbar[str].connect(self.statusbar.showMessage)
        self.tetBoard.closeMsg.connect(self.close)
        self.tetBoard.scoresMsg.connect(self.increase)
        self.tetBoard.start()
        self.show()

    def increase(self, score):
        self.scores += score
        self.lcd.display(self.scores)
Esempio n. 28
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class Temperature_Page(QWidget):
    def __init__(self):
        QWidget.__init__(self)

        self.NowTemperature = QLCDNumber(self)
        self.WantTemperature = QLCDNumber(self)
        self.SettingDial = QDial(self)
        self.lbNow = QLabel("현재 온도", self)
        self.lbWant = QLabel("희망 온도", self)
        self.NowFont = self.lbNow.font()
        self.NowFont.setPointSize(40)
        self.NowFont.setBold(True)

        self.lbNow.resize(300, 50)
        self.lbNow.move(50, 50)
        self.lbNow.setAlignment(Qt.AlignCenter)
        self.lbNow.setFont(self.NowFont)

        self.lbWant.resize(300, 50)
        self.lbWant.move(400, 50)
        self.lbWant.setAlignment(Qt.AlignCenter)
        self.lbWant.setFont(self.NowFont)

        self.NowTemperature.resize(300, 100)
        self.NowTemperature.move(50, 130)

        self.WantTemperature.resize(300, 100)
        self.WantTemperature.move(400, 130)

        self.SettingDial.resize(190, 190)
        self.SettingDial.setRange(-20, 20)
        self.SettingDial.setNotchesVisible(True)
        self.SettingDial.move(460, 250)
        self.NowTemperature.display(sensorValue)

        self.SettingDial.valueChanged.connect(self.WantTemperature.display)
Esempio n. 29
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class DigitalClock(QMAinWindow):
    def __init__(self):
        super().__init__()

        self.setWindowTitle('Digital Clock')
        self.setGeometry(400, 300, 550, 150)
        self.setWindowIcon(QtGui.QIcon('clock.png'))

        self.initUI()
        self.timer = QtCore.Qtimer(self)
        self.timer.timeout.connect(self.current_time)
        self.timer.start(1000)

    def initUI(self):
        self.clock_screen = QLCDNumber(self)
        self.clock_screen.setStyleSheet(
            "color: black; background-color: white")
        self.clock_screen.setDigitCount(8)
        self.clock_screen.setGeometry(QtCore.QRect(0, 0, 550, 150))
        self.current_time()

    def current_time(self):
        current = time.strftime("%I:%M:%S")
        self.clock_screen.display(current)
Esempio n. 30
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class PlayTimer(QWidget):
    done = pyqtSignal()

    def __init__(self, *args, **kwargs):
        super().__init__(*args, **kwargs)
        self.init_ui()

    def init_ui(self):
        self.setProperty('id', 'timer')
        vbox = QVBoxLayout(self)

        self.instructions = QLabel(self)
        self.instructions.setProperty("id", "timer-instruction")
        self.lcd = QLCDNumber(2, self)
        self.clock = QBasicTimer()

        vbox.addWidget(self.instructions)
        vbox.addWidget(self.lcd)
        vbox.setAlignment(Qt.AlignCenter)
        vbox.setAlignment(self.instructions, Qt.AlignCenter)

    def timerEvent(self, e):
        if self.preptime > 1:
            self.preptime -= 1
            self.lcd.display(self.preptime)
        elif self.runtime == 60:
            self.lcd.display(self.runtime)
            self.runtime -= 1
            self.instructions.setText("Play!")
        elif self.runtime > 0:
            self.lcd.display(self.runtime)
            self.runtime -= 1
        else:
            self.clock.stop()
            self.done.emit()

    def resizeEvent(self, e):
        self.lcd.setFixedSize(e.size().width() // 2, e.size().height() // 2)

    def start_timer(self):
        self.preptime, self.runtime = 3, 60
        self.instructions.setText("Get ready!")
        self.lcd.display(self.preptime)
        self.clock.start(1000, self)
Esempio n. 31
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class Example(QWidget):
    def __init__(self):
        super().__init__()
        self.initUI()

    def initUI(self):
        self.setGeometry(450, 150, 450, 150)
        self.setWindowTitle('Миникалькулятор')
        self.btn = QPushButton('->', self)
        self.label1 = QLineEdit(self)
        self.label2 = QLineEdit(self)
        self.labe1 = QLabel(self)
        self.labe2 = QLabel(self)
        self.labe3 = QLabel(self)
        self.labe4 = QLabel(self)
        self.q1 = QLCDNumber(self)
        self.q2 = QLCDNumber(self)
        self.q3 = QLCDNumber(self)
        self.q4 = QLCDNumber(self)
        self.label1.move(5, 25)
        self.label2.move(5, 65)
        self.btn.resize(20, 20)
        self.btn.move(150, 55)
        self.labe1.setText("Сумма")
        self.labe2.setText("Разность")
        self.labe3.setText("Произведение")
        self.labe4.setText("Частность")
        self.labe1.move(175, 5)
        self.labe2.move(175, 35)
        self.labe3.move(175, 65)
        self.labe4.move(175, 95)
        self.q1.move(270, 5)
        self.q2.move(270, 35)
        self.q3.move(270, 65)
        self.q4.move(270, 95)
        self.btn.clicked.connect(self.nn)

    def nn(self):
        e = int(self.label1.text())
        w = int(self.label2.text())
        self.q1.display(e + w)
        self.q2.display(e - w)
        self.q3.display(e * w)
        if w != 0: self.q4.display(e / w)
Esempio n. 32
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    def init_ui(self):

        widget = QWidget(self)
        self.setCentralWidget(widget)

        vbox = QVBoxLayout(widget)
        # 信号与槽机制
        lcd = QLCDNumber(widget)
        slide = QSlider(Qt.Horizontal, widget)
        slide.valueChanged.connect(lambda value: lcd.display(value))


        vbox.addWidget(lcd)
        vbox.addWidget(slide)

        x = 0
        y = 0
        text = "x:{0}, y:{1}".format(x, y)

        self.lable = QLabel(text, widget)
        self.setMouseTracking(True)   # 开启鼠标追踪功能
        vbox.addWidget(self.lable)

        # 事件发送者
        btn1 = QPushButton("Button 1", widget)
        btn2 = QPushButton("Button 2", widget)

        btn1.clicked.connect(self.buttonClicked)
        btn2.clicked.connect(self.buttonClicked)

        vbox.addWidget(btn1)
        vbox.addWidget(btn2)

        self.status = self.statusBar()

        # 创建事件委托
        self.c = Communicate()
        # 给事件委托绑定事件
        self.c.closeApp.connect(self.close)


        widget.setLayout(vbox)

        self.setGeometry(500, 100, 500, 500)
        self.setWindowTitle("simple")
        self.show()
Esempio n. 33
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class Main(QWidget):
    def __init__(self):
        super(Main, self).__init__()
        self.initUI()

    def initUI(self):

        timer = QTimer(self)
        timer.timeout.connect(self.Time)
        timer.start(10)

        self.lcd = QLCDNumber(self)
        self.lcd.resize(250, 100)

        self.lcd.move(0, 30)
        self.lcd.display(strftime('%H' + ':' + '%M'))

        self.r1 = QRadioButton('Hide seconds', self)
        self.r1.move(10, 0)
        self.r2 = QRadioButton('Show seconds', self)
        self.r2.move(110, 0)

        self.r1.toggled.connect(self.woSecs)
        self.r2.toggled.connect(self.wSecs)

        self.setGeometry(300, 300, 250, 130)
        self.setWindowTitle('Clock')
        self.setWindowIcon(QIcon(''))
        self.show()

    def Time(self):
        global var
        if var == True:
            self.lcd.display(strftime('%H' + ':' + '%M'))
        elif var == False:
            self.lcd.display(strftime('%H' + ':' + '%M' + ':' + '%S'))

    def wSecs(self):
        global var
        var = False

        self.resize(375, 130)
        self.lcd.resize(375, 100)
        self.lcd.setDigitCount(8)

    def woSecs(self):
        global var
        var = True
        self.resize(250, 130)
        self.lcd.resize(250, 100)
        self.lcd.setDigitCount(5)
Esempio n. 34
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class CountDownTimer(QLCDNumber):
    """
    time_allocation: positive integer, indicating the allocated time for user
    time_value: started as time_allocation, and dynamically changed every second
    """

    def __init__(self, time_allocation=15, parent=None):
        super(CountDownTimer, self).__init__(parent)
        self.time_allocation = time_allocation
        self.time_value = self.time_allocation

        # timer
        self.timer = QTimer(self)
        self.timer.timeout.connect(self.advance_time)

        # LCD time display
        self.lcd = QLCDNumber(self)
        self.lcd.setDigitCount(3)
        self.lcd.setSegmentStyle(QLCDNumber.Flat)
        self.lcd.display(self.time_value)

    def restart_timer(self):
        self.time_value = self.time_allocation
        self.lcd.display(self.time_value)
        palette = self.lcd.palette()
        palette.setColor(palette.WindowText, QColor(0, 0, 0))
        self.lcd.setPalette(palette)
        self.timer.start(1000)

    def advance_time(self):
        self.time_value -= 1

        # Yellow - five seconds left
        if self.time_value == 5:
            palette = self.lcd.palette()
            palette.setColor(palette.WindowText, QColor(255, 153, 0))
            self.lcd.setPalette(palette)

        # Red - no time left
        if self.time_value == 0:
            palette = self.lcd.palette()
            palette.setColor(palette.WindowText, QColor(255, 0, 0))
            self.lcd.setPalette(palette)
        self.lcd.display(self.time_value)
Esempio n. 35
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class ShowTime(QWidget):
    def __init__(self, parent=None):
        super(ShowTime, self).__init__(parent)
        self.isTimeStart = False  # 标记时间是否开始计时
        self.lcd = QLCDNumber(self)
        self.lcd.setDigitCount(8)

        self.lcd.display("00:00:00")

        # 创建定时器对象和时间对象
        self.timer = QTimer()  #
        self.timeClock = QTime()

        # 信号与槽
        # self.btn_start.clicked.connect(self.timestart)
        self.timer.timeout.connect(self.addtime)
        # self.btn_stop.clicked.connect(self.timestop)

        self.v_layout = QVBoxLayout()
        self.v_layout.addWidget(self.lcd)
        self.setLayout(self.v_layout)

    def back_to_zero(self):
        self.lcd.setDigitCount(8)
        self.lcd.display("00:00:00")

    def timestart(self):  # 启动计时
        if not self.isTimeStart:
            self.timeClock.setHMS(0, 0, 0)  # 初始时设置时间为  00:00:00
            self.timer.start(1000)  # 启动定时器,定时器对象每隔一秒发射一个timeout信号
        self.isTimeStart = True

    def addtime(self):  # 计时时间增一秒,并显示在QLable上
        self.timeClock = self.timeClock.addMSecs(1000)  # 时间增加一秒
        # self.lable_time_val.setText(self.timeClock.toString("hh:mm:ss"))  # 标签显示时间
        # print(self.timeClock.toString("hh:mm:ss"))
        self.lcd.display(self.timeClock.toString("hh:mm:ss"))  # 标签显示时间

    def timestop(self):  # 停止计时
        if self.isTimeStart:
            self.timer.stop()
            self.isTimeStart = False
Esempio n. 36
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class Timer(QDialog):
    timeout = pyqtSignal()
    def __init__(self, parent=None):
        super().__init__(parent)

        self.time=0
        self.timeInterval = 1000 #默认秒

        self.timerUp = QTimer()
        self.timerUp.setInterval(self.timeInterval)
        self.timerUp.timeout.connect(self.updateUptime)

        self.timerDown = QTimer()
        self.timerDown.setInterval(self.timeInterval)
        self.timerDown.timeout.connect(self.updateDowntime)

        self.initUi()

        self.buttonStart.clicked.connect(self.timerUp.start)
        self.buttonStop.clicked.connect(self.timerUp.stop)
        self.buttonReset.clicked.connect(self.reset)
        self.buttonCountDown.clicked.connect(self.timerDown.start)
        self.buttonStopAlarm.clicked.connect(self.timerDown.stop)
        self.timeSpinBox.valueChanged.connect(self.settimer)


    def initUi(self):
        mainLayout = QVBoxLayout()
        self.setLayout(mainLayout)

        self.groupBox = QGroupBox("unit")
        self.radioButton1 = QRadioButton("s")
        self.radioButton1.toggled.connect(self.setUnit)
        self.radioButton2 = QRadioButton("0.1s")
        self.radioButton2.toggled.connect(self.setUnit)
        self.radioButton3 = QRadioButton("0.01s")
        self.radioButton3.toggled.connect(self.setUnit)
        self.radioButton4 = QRadioButton("1ms")
        self.radioButton4.toggled.connect(self.setUnit)
        self.radioButton1.setChecked(True)
        self.unitLayout = QHBoxLayout()
        self.unitLayout.addWidget(self.radioButton1)
        self.unitLayout.addWidget(self.radioButton2)
        self.unitLayout.addWidget(self.radioButton3)
        self.unitLayout.addWidget(self.radioButton4)
        self.groupBox.setLayout(self.unitLayout)
        mainLayout.addWidget(self.groupBox)

        self.buttonStart = QPushButton(self.tr("start"))
        mainLayout.addWidget(self.buttonStart)


        self.buttonStop = QPushButton(self.tr("stop"))
        mainLayout.addWidget(self.buttonStop)

        self.timeViewer = QLCDNumber()
        self.timeViewer.setFixedHeight(45)
        mainLayout.addWidget(self.timeViewer)

        self.timeForHuman = QLabel()
        mainLayout.addWidget(self.timeForHuman)


        self.buttonReset = QPushButton(self.tr("reset"))
        mainLayout.addWidget(self.buttonReset)

        self.timeSpinBox = QSpinBox()
        self.timeSpinBox.setRange(0,10000)
        mainLayout.addWidget(self.timeSpinBox)
        self.buttonCountDown = QPushButton(self.tr("countdown"))
        mainLayout.addWidget(self.buttonCountDown)
        self.buttonStopAlarm = QPushButton(self.tr("stopalarm"))
        mainLayout.addWidget(self.buttonStopAlarm)



    def setUnit(self):
        if self.radioButton1.isChecked():
            self.timeInterval = 1000
        elif self.radioButton2.isChecked():
            self.timeInterval = 100
        elif self.radioButton3.isChecked():
            self.timeInterval = 10
        elif self.radioButton1.isChecked():
            self.timeInterval = 1
        self.timerUp.setInterval(self.timeInterval)
        self.timerDown.setInterval(self.timeInterval)


    def updateUptime(self):
        self.time += 1
        self.settimer(self.time)
        print(self.time)

    def updateDowntime(self):
        self.time =self.time-1
        self.settimer(self.time)
        print(self.time)
        if self.time <=0:
            self.timeout.emit()


    def settimer(self,int):
        self.time=int
        self.timeViewer.display(self.time)

        if self.timeInterval ==1000:
            self.timeForHuman.setText(time.strftime('%H hour %M minute %S second',time.gmtime(self.time)))
        elif self.timeInterval ==100:
            self.timeForHuman.setText(time.strftime('%H hour %M minute %S second',time.gmtime(self.time/10)))
        elif self.timeInterval ==10:
            self.timeForHuman.setText(time.strftime('%H hour %M minute %S second',time.gmtime(self.time/100)))
        elif self.timeInterval ==1:
            self.timeForHuman.setText(time.strftime('%H hour %M minute %S second',time.gmtime(self.time/1000)))


    def reset(self):
        self.time=0
        self.settimer(self.time)
class Objetives(QWidget):
    NumButtons = 3

    def __init__(self, parent=None):
        super(Objetives, self).__init__(parent)

        self.createDisplay()
        self.createDisplayAverage()
        self.createButtons()

        self.numVictory = 0
        self.numLosses = 0

        mainLayout = QGridLayout()
        mainLayout.addWidget(self.displayLCD)
        mainLayout.addWidget(self.horizontalGroupBox)
        mainLayout.addWidget(self.displayWinPercent)

        self.setLayout(mainLayout)

        self.setWindowTitle("Objetives")

    def createButtons(self):
        self.horizontalGroupBox = QGroupBox("")
        layout = QGridLayout()

        self.victoryButton = self.createButton("Victory", "+",self.addVictoryOrLosses)
        self.lossesButton = self.createButton("Losses", "+",self.addVictoryOrLosses)
        self.victoryDecreaseButton = self.createButton("DV","-",self.addVictoryOrLosses)
        self.losseDecreaseButton = self.createButton("DL","-",self.addVictoryOrLosses)

        self.lossesButton.setMinimumWidth(150)
        self.victoryButton.setMinimumWidth(150)

        self.losseDecreaseButton.setMaximumHeight(20)
        self.victoryDecreaseButton.setMaximumHeight(20)

        layout.addWidget(self.victoryButton, 0, 0, 1, 1)
        layout.addWidget(self.lossesButton, 0, 2, 1, 1)
        layout.addWidget(self.victoryDecreaseButton, 1, 0, 1, 1)
        layout.addWidget(self.losseDecreaseButton, 1, 2, 1, 1)

        self.horizontalGroupBox.setLayout(layout)

    def createDisplayAverage(self):
        self.displayWinPercent = QGroupBox("Wins")
        layout = QHBoxLayout()

        self.progressBar = QProgressBar()
        self.progressBar.setRange(0, 100)
        # self.progressBar.setValue(5000)

        layout.addWidget(self.progressBar)

        self.displayWinPercent.setLayout(layout)

    def createDisplay(self):
        self.displayLCD = QGroupBox("")
        layout = QHBoxLayout()

        paletteLosses = QPalette()
        paletteVictory = QPalette()

        paletteLosses.setColor(paletteLosses.WindowText, QColor(255, 000, 000))
        paletteVictory.setColor(paletteVictory.WindowText, QColor(000, 255, 000))

        self.lossesLcd = QLCDNumber(3)
        self.lossesLcd.setSegmentStyle(QLCDNumber.Filled)
        self.lossesLcd.setPalette(paletteLosses)

        self.victoryLcd = QLCDNumber(3)
        self.victoryLcd.setSegmentStyle(QLCDNumber.Filled)
        self.victoryLcd.setPalette(paletteVictory)

        self.lossesLcd.setMinimumHeight(100)
        self.victoryLcd.setMinimumHeight(100)

        self.lossesLcd.setMinimumWidth(150)
        self.victoryLcd.setMinimumWidth(150)

        layout.addWidget(self.victoryLcd)
        layout.addWidget(self.lossesLcd)

        self.displayLCD.setLayout(layout)

    def addVictoryOrLosses(self):
        clickedButton = self.sender()
        clickedOperator = clickedButton.text()
        operand = float(1)

        if clickedOperator == "Victory":
            self.numVictory = self.numVictory + 1
            self.victoryLcd.display(str(self.numVictory))

        if clickedOperator == "DV":
            self.numVictory = self.numVictory - 1
            self.victoryLcd.display(str(self.numVictory))

        if clickedOperator == "Losses":
            self.numLosses = self.numLosses + 1
            self.lossesLcd.display(str(self.numLosses))

        if clickedOperator == "DL":
            self.numLosses = self.numLosses - 1
            self.lossesLcd.display(str(self.numLosses))

        self.calculateAverage()

    def calculateAverage(self):
        total = self.numVictory + self.numLosses

        # self.progressBar.setValue((int(self.numVictory / total * 100)))
        self.progressBar.setValue(100)
        # self.victoryLcdAv.display(str(int(self.numVictory / total * 100)))
        # self.lossesLcdAv.display(str(int(self.numLosses / total * 100)))

    def createButton(self, text, op, member):
        button = Button(text,op)
        button.clicked.connect(member)
        return button
Esempio n. 38
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class GamePlayerWidget(QGroupBox):

    def __init__(self, nick, colour=None, parent=None):
        super(GamePlayerWidget, self).__init__(parent)
        self.player = nick
        self.pcolour = colour
        self.initUI()

    def initUI(self):
        #        self.setMinimumWidth(300)
        self.mainLayout = QHBoxLayout(self)
#         self.mainLayout.addStretch()
        self.scoreLCD = QLCDNumber(self)
        self.scoreLCD.setSegmentStyle(QLCDNumber.Flat)
        self.mainLayout.addWidget(self.scoreLCD)
        self.scoreLCD.setNumDigits(3)
        self.scoreLCD.setFixedSize(100, 60)
        self.scoreLCD.display(0)
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))

        self.nameLabel = QLabel(self)
        self.nameLabel.setText(self.player)
        sh = ("QLabel {{ font-size: 32px; font-weight: "
              "bold; color:rgb({},{},{});}}")
        self.nameLabel.setStyleSheet(sh.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
        self.mainLayout.addWidget(self.nameLabel)

        self.dealerPixmap = QtGui.QPixmap('icons/cards.png')
        self.nonDealerPixmap = QtGui.QPixmap()
        self.winnerPixmap = QtGui.QPixmap('icons/winner.png')

        self.iconlabel = IconLabel(self)
        self.iconlabel.setFixedSize(50, 50)
        self.iconlabel.setScaledContents(True)
        self.mainLayout.insertWidget(0, self.iconlabel)
#         self.mainLayout.addStretch()
        self.unsetDealer()

    def updateDisplay(self, points):
        if points >= 1000:
            self.scoreLCD.setNumDigits(4)
        self.scoreLCD.display(points)

    def setDealer(self): self.iconlabel.setPixmap(self.dealerPixmap)

    def unsetDealer(self): self.iconlabel.setPixmap(self.nonDealerPixmap)

    def setWinner(self): self.iconlabel.setPixmap(self.winnerPixmap)

    def setColour(self, colour):
        self.pcolour = colour
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
        sh = ("QLabel {{ font-size: 32px; font-weight: bold; "
              "color:rgb({},{},{});}}")
        self.nameLabel.setStyleSheet(sh.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
Esempio n. 39
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class timeDigitalWidget(QWidget):

    time = pyqtSignal()
    def __init__(self,winParent, percentaje):
        super(timeDigitalWidget, self).__init__()
        self.winParent=winParent
        self.seconds = 900
        self.pose3d = pose3d
        self.percentaje = percentaje
        self.show = False
        self.MAX_PERCENT = 30
        self.MAX_MARK = 10

        self.hLayout = QHBoxLayout()

        timeLabel = QLabel("Time")
        self.lcd = QLCDNumber(self)
        self.lcd.setMaximumSize(100,50)
        self.hLayout.addWidget(timeLabel,0)
        self.hLayout.addWidget(self.lcd, 1)

        hSpacer = QSpacerItem(300, 30, QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.hLayout.addItem(hSpacer)

        self.setLayout(self.hLayout)

        timer = QTimer(self)
        timer.start(1000)
        timer.timeout.connect(self.printTime)

        # get the palette
        palette = self.lcd.palette()

        # foreground color
        palette.setColor(palette.WindowText, QColor(85, 85, 255))
        # background color
        palette.setColor(palette.Background, QColor(0, 170, 255))
        # "light" border
        palette.setColor(palette.Light, QColor(255, 0, 0))
        # "dark" border
        palette.setColor(palette.Dark, QColor(0, 255, 0))

        # set the palette
        self.lcd.setPalette(palette)

    def showMark(self):
        self.show = True
        mark = self.testPercentaje()
        markLabel = QLabel('Final mark: ' + str(mark))
        self.hLayout.addWidget(markLabel, 0)
        self.setLayout(self.hLayout)

    def printTime(self):

        if self.seconds > 0:
            self.seconds -= 1
        else:
            if not self.show:
                self.showMark()
        self.lcd.display(self.seconds)


    def testPercentaje(self):
        pHouse = self.percentaje.calculatePercentaje()
        markPerc = float(pHouse) * float(self.MAX_MARK) / float(self.MAX_PERCENT)
        if pHouse > self.MAX_PERCENT:
            markPerc = 10
        return markPerc
Esempio n. 40
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class Ten(QWidget):

    def __init__(self, parent=None):
        super().__init__(parent)

        self._START = '&START'
        self._STOP = 'S&TOP'
        self._RESET = '&RESET'
        self._FORMAT = 'hh:mm:ss.zzz'

        self._widgets()
        self._layout()
        self._properties()
        self._connections()

    def _widgets(self):

        self.shiverTimer = QTime(0, 0, 0)
        self.timer = QTimer()
        self.timerLCDNumber = QLCDNumber()
        self.timerLCDNumber.setDigitCount(12)
        self.timerLCDNumber.display("00:00:00.000")
        self.stortPushButton = QPushButton(self._START)
        self.resetPushButton = QPushButton(self._RESET)

    def _layout(self):

        grid = QGridLayout()
        grid.addWidget(self.timerLCDNumber, 0, 0, 1, 2)
        grid.addWidget(self.stortPushButton, 1, 0)
        grid.addWidget(self.resetPushButton, 1, 1)

        self.setLayout(grid)

    def _properties(self):

        self.resize(350, 125)
        self.setWindowTitle('{} {}'.format(__title__, __version__))
        self.setWindowFlags(Qt.MSWindowsFixedSizeDialogHint)

    def _connections(self):

        self.timer.timeout.connect(self.showStopwatch)
        self.stortPushButton.clicked.connect(self.on_stortPushButton_clicked)
        self.resetPushButton.clicked.connect(self.on_resetPushButton_clicked)

    def showStopwatch(self):
        """
            Event handler for showing elapsed time, just like a stopwatch
        """

        self.shiverTimer = self.shiverTimer.addMSecs(1)
        text = self.shiverTimer.toString(self._FORMAT)
        self.timerLCDNumber.display(text)

    def on_stortPushButton_clicked(self):

        if self.stortPushButton.text() == self._START:
            self.timer.start(1)                     # Start the timer
            self.stortPushButton.setText(self._STOP)
        else:
            self.timer.stop()                       # Stop the timer
            self.stortPushButton.setText(self._START)

    def on_resetPushButton_clicked(self):

        self.timer.stop()
        self.shiverTimer = QTime(0, 0, 0)
        self.timerLCDNumber.display(self.shiverTimer.toString(self._FORMAT))

        if self.stortPushButton.text() == self._STOP:
            self.stortPushButton.setText(self._START)
class SinglePlayerGame(QWidget):
    def __init__(self, difficulty=1, numberOfGames=1):
        super(SinglePlayerGame, self).__init__()
        self.difficulty = difficulty
        self.numberOfGames = numberOfGames
        self.gamesPlayed = 0
        self.playerScore = 0
        self.opponentScore = 0
        self.playerIsNotFirst = False

        self.gamesCounter = QLabel()
        self.gamesCounter.setAlignment(Qt.AlignHCenter | Qt.AlignVCenter)
        self.updateGameCounter()

        mainLayout = QVBoxLayout()

        self.gameWidget = BotGame(self.getOpponent())
        self.gameWidget.gameEnded.connect(self.updateScoreAndReset)
        self.saveButton = QPushButton('Save series')
        self.saveButton.clicked.connect(self.saveGame)
        self.message = self.createLabel('')
        self.message.hide()
        mainLayout.addLayout(self.createScoreLayout())
        mainLayout.addWidget(self.gameWidget)
        mainLayout.addWidget(self.message)
        pack = self.packInHStretch([self.gamesCounter, self.saveButton])
        mainLayout.addLayout(pack)
        self.setLayout(mainLayout)

    def createScoreLayout(self):
        self.playerScoreLcd = QLCDNumber(2)
        self.playerScoreLcd.setSegmentStyle(QLCDNumber.Filled)
        self.playerScoreLcd.setMinimumSize(75, 50)
        self.playerScoreLcd.display(0)
        self.opponentScoreLcd = QLCDNumber(2)
        self.opponentScoreLcd.setSegmentStyle(QLCDNumber.Filled)
        self.opponentScoreLcd.setMinimumSize(75, 50)
        self.opponentScoreLcd.display(0)
        layout = QHBoxLayout()
        layout.addStretch(1)
        layout.addWidget(self.createLabel('You: '))
        layout.addWidget(self.playerScoreLcd)
        layout.addStretch(1)
        layout.addWidget(self.createLabel('Opponent: '))
        layout.addWidget(self.opponentScoreLcd)
        layout.addStretch(1)
        return layout

    def packInHStretch(self, widgets):
        layout = QHBoxLayout()
        layout.addStretch(1)
        for widget in widgets:
            layout.addWidget(widget)
            layout.addStretch(1)
        return layout

    def displayMessage(self, message):
        self.message.setText(message)
        self.message.show()
        self.repaint()

    def hideMessage(self):
        self.message.hide()
        self.repaint()

    def updateScoreAndReset(self):
        self.gamesPlayed += 1
        self.playerIsNotFirst = not self.playerIsNotFirst
        result = self.gameWidget.board.state
        message = ''
        if result == game.boards.State.X_WON:
            self.playerScore += 3
            message = 'Congrats! You won the game!'
        elif result == game.boards.State.O_WON:
            self.opponentScore += 3
            message = 'Sorry! You lost the game!'
        elif result == game.boards.State.DRAW:
            self.playerScore += 1
            self.opponentScore += 1
            message = 'The game ended in a draw!'
        self.displayMessage(message)
        self.playerScoreLcd.display(self.playerScore)
        self.opponentScoreLcd.display(self.opponentScore)
        if self.numberOfGames > self.gamesPlayed:
            for i in range(3, 0, -1):
                self.displayMessage(message + ' New game starting in ' +
                                    str(i))
                time.sleep(1)
            self.hideMessage()
            self.gameWidget.reset(self.playerIsNotFirst)
            self.updateGameCounter()
        else:
            self.announceResult()

    def announceResult(self):
        if self.playerScore > self.opponentScore:
            self.displayMessage('Congrats! You won the series!')
        elif self.playerScore < self.opponentScore:
            self.displayMessage('Sorry. You lost the series!')
        else:
            self.displayMessage('The series ended in a draw!')

    def updateGameCounter(self):
        self.gamesCounter.setText('Game ' + str(self.gamesPlayed + 1) +
                                  ' of ' + str(self.numberOfGames))

    def createLabel(self, text):
        lbl = QLabel(text)
        lbl.setAlignment(Qt.AlignHCenter | Qt.AlignVCenter)
        font = QFont()
        font.setPointSize(12)
        lbl.setFont(font)
        return lbl

    def getOpponent(self):
        return game.players.ai.select_bot(self.difficulty)

    def saveGame(self):
        if self.gamesPlayed == self.numberOfGames:
            if self.gameWidget.board.state != game.boards.State.IN_PROGRESS:
                self.displayMessage('Cannot save. The game has ended.')
                return
        filename = QFileDialog().getSaveFileName(self, 'Save game',
                                                 'untitledgame')
        if not filename[0]:
            return
        self.displayMessage('Saving...')
        with open(filename[0], 'wb') as handle:
            pickle.dump(self.getConfiguration(), handle)
        self.displayMessage('Saved!')

    def getConfiguration(self):
        return (self.difficulty,
                self.numberOfGames,
                self.gamesPlayed,
                self.playerScore,
                self.opponentScore,
                self.playerIsNotFirst,
                self.gameWidget.board)

    def validateConfig(self, config):
        if not isinstance(config, tuple):
            return False
        if len(config) != 7:
            return False
        if not isinstance(config[0], int) or config[0] not in range(1, 5):
            return False
        if not isinstance(config[1], int) or config[1] < 1:
            return False
        if not isinstance(config[2], int) or config[2] > config[1]:
            return False
        if not isinstance(config[3], int) or config[3] < 0:
            return False
        if not isinstance(config[4], int) or config[4] < 0:
            return False
        if not isinstance(config[5], bool):
            return False
        if not isinstance(config[6], game.boards.Macroboard):
            return False
        return True

    def loadConfiguration(self, config):
        if not self.validateConfig(config):
            raise ValueError('Invalid configuration')
        self.difficulty = config[0]
        self.numberOfGames = config[1]
        self.gamesPlayed = config[2]
        self.playerScore = config[3]
        self.opponentScore = config[4]
        self.playerIsNotFirst = config[5]
        self.gameWidget.loadBoard(config[6])
        self.gameWidget.setSecondPlayer(self.getOpponent())
        self.updateGameCounter()
        self.playerScoreLcd.display(self.playerScore)
        self.opponentScoreLcd.display(self.opponentScore)
class PlayingMediaWidget(QWidget):

    def __init__(self, cue, **kwargs):
        super().__init__(**kwargs)

        self.cue = cue
        self.cue_time = CueTime(cue)
        self.cue_time.notify.connect(self._time_updated, Connection.QtQueued)

        self._dbmeter_element = None
        self._accurate_time = False

        scroll_size = (self.parent().verticalScrollBar().width() + 5)
        self.setGeometry(0, 0, self.parent().width() - scroll_size, 102)
        self.setFocusPolicy(Qt.NoFocus)

        self.gridLayoutWidget = QWidget(self)
        self.gridLayoutWidget.setGeometry(self.geometry())
        self.gridLayout = QGridLayout(self.gridLayoutWidget)
        self.gridLayout.setContentsMargins(2, 2, 2, 2)

        self.nameLabel = QLabel(self.gridLayoutWidget)
        self.nameLabel.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.nameLabel.setText(cue.name)
        self.nameLabel.setToolTip(cue.name)
        self.gridLayout.addWidget(self.nameLabel, 0, 0, 1, 3)

        self.playPauseButton = QPushButton(self.gridLayoutWidget)
        self.playPauseButton.setSizePolicy(QSizePolicy.Ignored,
                                           QSizePolicy.Ignored)
        self.playPauseButton.setIcon(QIcon.fromTheme('media-playback-pause'))
        self.playPauseButton.setIconSize(QSize(24, 24))
        self.playPauseButton.setFocusPolicy(Qt.NoFocus)
        self.playPauseButton.clicked.connect(self._pause)
        self.gridLayout.addWidget(self.playPauseButton, 1, 0)

        self.stopButton = QPushButton(self.gridLayoutWidget)
        self.stopButton.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.stopButton.setIcon(QIcon.fromTheme('media-playback-stop'))
        self.stopButton.setIconSize(QSize(24, 24))
        self.stopButton.setFocusPolicy(Qt.NoFocus)
        self.stopButton.clicked.connect(self._stop)
        self.gridLayout.addWidget(self.stopButton, 1, 1)

        self.timeDisplay = QLCDNumber(self.gridLayoutWidget)
        self.timeDisplay.setStyleSheet('background-color: transparent')
        self.timeDisplay.setSegmentStyle(QLCDNumber.Flat)
        self.timeDisplay.setDigitCount(8)
        self.timeDisplay.display(strtime(cue.media.duration))
        self.gridLayout.addWidget(self.timeDisplay, 1, 2)

        self.seekSlider = QClickSlider(self.gridLayoutWidget)
        self.seekSlider.setOrientation(Qt.Horizontal)
        self.seekSlider.setRange(0, cue.media.duration)
        self.seekSlider.setFocusPolicy(Qt.NoFocus)
        self.seekSlider.sliderMoved.connect(self._seek)
        self.seekSlider.sliderJumped.connect(self._seek)
        self.seekSlider.setVisible(False)

        self.dbmeter = QDbMeter(self.gridLayoutWidget)
        self.dbmeter.setVisible(False)

        self.gridLayout.setRowStretch(0, 1)
        self.gridLayout.setRowStretch(1, 2)
        self.gridLayout.setColumnStretch(0, 3)
        self.gridLayout.setColumnStretch(1, 3)
        self.gridLayout.setColumnStretch(2, 5)

        cue.changed('name').connect(self.name_changed)
        cue.media.changed('duration').connect(self.update_duration)
        cue.media.played.connect(self._pause_to_play)
        cue.media.paused.connect(self._play_to_pause)

        self.fade = self.cue.media.element('Fade')
        if self.fade is not None:
            self.fade.enter_fadein.connect(self.enter_fadein)
            self.fade.enter_fadeout.connect(self.enter_fadeout)
            self.fade.exit_fadein.connect(self.exit_fade)
            self.fade.exit_fadeout.connect(self.exit_fade)

    def enter_fadeout(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(255, 50, 50))
        self.timeDisplay.setPalette(p)

    def enter_fadein(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(0, 255, 0))
        self.timeDisplay.setPalette(p)

    def exit_fade(self):
        self.timeDisplay.setPalette(self.palette())

    def name_changed(self, name):
        self.nameLabel.setText(name)
        self.nameLabel.setToolTip(name)

    def set_accurate_time(self, enable):
        self._accurate_time = enable

    def set_seek_visible(self, visible):
        if visible and not self.seekSlider.isVisible():
            self.gridLayout.addWidget(self.seekSlider, 2, 0, 1, 3)
            self.gridLayout.setRowStretch(2, 1)
        elif not visible and self.seekSlider.isVisible():
            self.gridLayout.removeWidget(self.seekSlider)
            self.gridLayout.setRowStretch(2, 0)

        self.seekSlider.setVisible(visible)

    def set_dbmeter_visible(self, visible):
        if self._dbmeter_element is not None:
            self._dbmeter_element.level_ready.disconnect(self.dbmeter.plot)
            self._dbmeter_element = None

        if visible:
            self._dbmeter_element = self.cue.media.element('DbMeter')
            if self._dbmeter_element is not None:
                self._dbmeter_element.level_ready.connect(self.dbmeter.plot)

        # Add/Remove the QDbMeter in the layout
        if visible and not self.dbmeter.isVisible():
            self.gridLayout.addWidget(self.dbmeter, 0, 3, 4, 1)
            self.gridLayout.setColumnStretch(3, 1)
        elif not visible and self.dbmeter.isVisible():
            self.gridLayout.removeWidget(self.dbmeter)
            self.gridLayout.setColumnStretch(3, 0)

        self.dbmeter.setVisible(visible)

    def _time_updated(self, time):
        if not self.visibleRegion().isEmpty():
            # If the given value is the duration or < 0 set the time to 0
            if time == self.cue.media.duration or time < 0:
                time = 0

            # Set the value the seek slider
            self.seekSlider.setValue(time)

            # Show the time in the widget
            self.timeDisplay.display(strtime(self.cue.media.duration - time,
                                             accurate=self._accurate_time))

    def update_duration(self, media, duration):
        self.seekSlider.setMaximum(duration)

    def _stop(self, *args):
        self.cue.stop()

    def _play(self, *args):
        self.cue.start()

    def _pause(self, *args):
        self.cue.pause()

    def _seek(self, position):
        self.cue.media.seek(position)

    def _play_to_pause(self):
        self.playPauseButton.clicked.disconnect()
        self.playPauseButton.clicked.connect(self._play)
        self.playPauseButton.setIcon(QIcon.fromTheme('media-playback-start'))

    def _pause_to_play(self):
        self.playPauseButton.clicked.disconnect()
        self.playPauseButton.clicked.connect(self._pause)
        self.playPauseButton.setIcon(QIcon.fromTheme('media-playback-pause'))
Esempio n. 43
0
class BottomButtons(QFrame):
    
    def __init__(self, parent):
        super(BottomButtons, self).__init__(parent)
        self.parent = parent
        self.isPaused = False
        self.seconds = 0
        self.clockTimer = QBasicTimer()
        self.clockTimer.start(1000, self)
        self.initUI(self.parent.gameboard)
        
        
    def initUI(self, gameboard): 
        
        self.setStyleSheet("QWidget { background: #BCBCBC}")
        self.setFrameStyle(QFrame.Sunken | QFrame.StyledPanel)
        self.setFixedSize((gameboard.width - 1)*blockSize, 120)
        self.grid = QGridLayout()
        self.setLayout(self.grid)
        
        hbox = QHBoxLayout()
        vbox = QVBoxLayout()
        
        towerLabel = QLabel()
        towerLabel.setPixmap(QPixmap(os.path.join('./Pictures/', "tower.png")))
        
        vbox.addWidget(towerLabel)
        
        vbox.addLayout(hbox)
        self.grid.addLayout(vbox, 0, 0)
        
        towers = gameboard.getTowers()
        i = 0
        buttons = 0
        
        # We go through the list of different towers in the map and add buttons for them to the bottom left corner of the screen.
        while i < len(towers):
            if towers[i] == "t1":
                self.musketeerButton = BuyButton(QPixmap(os.path.join('./Pictures/', "musketeer_buybutton.png")), QPixmap(os.path.join('./Pictures/', "musketeer_buybutton_hover.png")), QPixmap(os.path.join('./Pictures/', "musketeer_buybutton_pressed.png")), self)
                self.musketeerButton.move(buttons*towerButtonSize + 10, 50)
                self.musketeerButton.clicked.connect(self.musketeerButtonClick)
                hbox.addWidget(self.musketeerButton)
                buttons += 1
            elif towers[i] == "t2":
                self.cannonButton = BuyButton(QPixmap(os.path.join('./Pictures/', "cannon_buybutton.png")), QPixmap(os.path.join('./Pictures/', "cannon_buybutton_hovered.png")), QPixmap(os.path.join('./Pictures/', "cannon_buybutton_pressed.png")), self)
                self.cannonButton.move(buttons*towerButtonSize + 10, 50)
                self.cannonButton.clicked.connect(self.cannonButtonClick)
                hbox.addWidget(self.cannonButton)
                buttons += 1
            i += 1
        
        hbox.addStretch()
        
        '''
        slider2 = QSlider(Qt.Horizontal, self)
        slider2.setFocusPolicy(Qt.NoFocus)
        slider2.setSliderPosition(100 - self.parent.gameSpeed)
        #slider2.setGeometry(210, 140, 100, 20)
        slider2.valueChanged[int].connect(self.changeGameSpeed)
        
        hbox2 = QHBoxLayout()
        hbox2.addWidget(slider2)
        hbox2.addStretch()
        
        self.grid.addLayout(hbox2, 0, 1)
        '''
        
        hbox3 = QHBoxLayout()
        vbox3 = QVBoxLayout()
        hbox3.addStretch()
        
        self.lcd = QLCDNumber(self)
        
        vbox3.addStretch()
        vbox3.addWidget(self.lcd)
        vbox3.addStretch()
        
        self.pauseButton = QPushButton('Pause')
        self.pauseButton.clicked.connect(self.pauseGame)
    
        # I could add a restart button
        
        vbox3.addWidget(self.pauseButton)      
        self.grid.addLayout(vbox3, 0,2)
        
        self.show()
    
    
    def changeGameSpeed(self, value):
        self.parent.gameSpeed = 100 - value
        if not self.isPaused:
            self.parent.timer.stop()
            self.parent.timer.start(self.parent._gameSpeed, self.parent)
    
        
    def musketeerButtonClick(self):
        
        if self.isPaused == False:
            if self.parent.gameboard.money > Musketeer().price:
                self.parent.isTowerSelected = True
                self.parent.selectedTower = Musketeer()
                self.statusBarMessage('Musketeer tower selected')
            else:
                self.statusBarMessage("You don't have enough money.")
        else:
            self.statusBarMessage("The game is paused. You can't build towers.")
        
        
    def cannonButtonClick(self):
        
        if self.parent.gameover == False:
            if self.isPaused == False:
                if self.parent.gameboard.money > Cannon().price:
                    self.parent.isTowerSelected = True
                    self.parent.selectedTower = Cannon()
                    self.statusBarMessage('Cannon tower selected')
                else:    
                    self.statusBarMessage("You don't have enough money.")
            else:
                self.statusBarMessage("The game is paused. You can't build towers.")
        else: self.statusBarMessage("The game has ended can't build towers.")
        

    def pauseGame(self, pressed):
        
        if self.parent.gameover == False:
        
            if self.isPaused == False:
                self.statusBarMessage('Game paused')
                self.pauseButton.setText('Play')
                self.isPaused = True 
                self.parent.timer.stop()  
                self.clockTimer.stop()
                
            else:
                self.statusBarMessage('')
                self.pauseButton.setText('Pause')
                self.isPaused = False 
                self.parent.timer.start(self.parent._gameSpeed, self.parent)
                self.clockTimer.start(1000, self)
        
        else:
            self.statusBarMessage('The game has ended.')
    
    
    def timerEvent(self, event):
        self.seconds += 1
        self.lcd.display("%.2d:%.2d" % (self.seconds // 60, self.seconds % 60))
        
    
    def statusBarMessage(self, message):
        self.parent.statusBar().showMessage(message)
Esempio n. 44
0
class Phase10PlayerWidget(GamePlayerWidget):

    roundWinnerSet = QtCore.pyqtSignal(str)

    def __init__(self, nick, engine, bgroup=None, parent=None):
        self.engine = engine
        self.current_phase = min(
            self.engine.getRemainingPhasesFromPlayer(nick))
        self.phases_in_order = self.engine.getPhasesInOrderFlag()
        self.bgroup = bgroup
        super(Phase10PlayerWidget, self).__init__(
            nick, PlayerColours[self.engine.getListPlayers().index(nick)],
            parent)

    def initUI(self):
        css = ("QGroupBox {{ font-size: 28px;"
               "font-weight: bold; color:rgb({},{},{});}}")
        self.setStyleSheet(css.format(self.pcolour.red(),
                                      self.pcolour.green(),
                                      self.pcolour.blue()))
        self.setTitle(self.player)
        super(Phase10PlayerWidget, self).initUI()

        trashWidget = QWidget()
        trashWidget.setLayout(self.mainLayout)

        self.mainLayout = QVBoxLayout(self)
        self.mainLayout.addStretch()
        self.upperLayout = QHBoxLayout()
        self.mainLayout.addLayout(self.upperLayout)
        self.upperLayout.addStretch()
        self.phaseNameLabel = QLabel(self)
        self.phaseNameLabel.setStyleSheet(
            "font-weight: bold; font-size: 24px;")
        self.updatePhaseName()
        self.upperLayout.addWidget(self.phaseNameLabel)
        self.upperLayout.addStretch()
        self.lowerLayout = QHBoxLayout()
        self.mainLayout.addLayout(self.lowerLayout)
        self.mainLayout.addStretch()

        self.phaseLabelsLayout = QGridLayout()
        self.phaseLabelsLayout.setSpacing(5)

        self.checkboxLayout = QVBoxLayout()

        self.scoreLCD = QLCDNumber(self)
        self.scoreLCD.setSegmentStyle(QLCDNumber.Flat)
        self.mainLayout.addWidget(self.scoreLCD)
        self.scoreLCD.setNumDigits(3)
        self.scoreLCD.setMinimumWidth(100)
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))

        # Left part - score
        self.lowerLayout.addWidget(self.iconlabel)
        self.lowerLayout.addWidget(self.scoreLCD)
        self.lowerLayout.addLayout(self.phaseLabelsLayout)
        self.lowerLayout.addLayout(self.checkboxLayout)

        self.iconlabel.setMinimumSize(60, 60)

#         self.scoreLCD.setMinimumWidth(100)
#         self.scoreLCD.setMaximumWidth(200)
#         self.scoreLCD.setMinimumHeight(60)
#         self.scoreLCD.setMaximumHeight(80)

        self.scoreLCD.display(self.engine.getScoreFromPlayer(self.player))

        # Middle part - Phase list
        self.phaseLabels = list()
        for phase in range(1, 11):
            label = Phase10Label(phase, self)
            if phase == self.current_phase:
                label.setCurrent()
            elif self.engine.hasPhaseCompleted(self.player, phase):
                label.setPassed()
            self.phaseLabels.append(label)
            self.phaseLabelsLayout.addWidget(
                label, (phase-1)/5, (phase-1) % 5, 1, 1)

        # Middle part - Inputs
        self.roundWinnerRadioButton = QRadioButton()
        self.bgroup.addButton(self.roundWinnerRadioButton)
        self.checkboxLayout.addWidget(self.roundWinnerRadioButton)

        self.roundPhaseClearedCheckbox = QCheckBox(self)
        self.checkboxLayout.addWidget(self.roundPhaseClearedCheckbox)

        self.roundScore = Phase10ScoreSpinBox(self)
        self.roundScore.setMaximumWidth(90)
        self.roundScore.valueChanged.connect(self.updateRoundPhaseCleared)
        self.lowerLayout.addWidget(self.roundScore)

        self.roundWinnerRadioButton.toggled.connect(
            self.roundScore.setDisabled)
        self.roundWinnerRadioButton.toggled.connect(
            self.roundPhaseClearedCheckbox.setDisabled)
        self.roundWinnerRadioButton.toggled.connect(
            self.roundPhaseClearedCheckbox.setChecked)
        self.roundWinnerRadioButton.toggled.connect(self.roundWinnerSetAction)

        self.retranslateUI()

    def retranslateUI(self):
        self.roundWinnerRadioButton.setText(
            i18n("Phase10PlayerWidget", "Winner"))
        self.roundPhaseClearedCheckbox.setText(
            i18n("Phase10PlayerWidget", "Completed"))
        self.updatePhaseName()

    def updateDisplay(self, points, completed_phases, remaining_phases):
        if len(remaining_phases) == 0:
            self.current_phase = 0
        else:
            self.current_phase = min(remaining_phases)

        self.roundWinnerRadioButton.setDown(True)
        if points >= 1000:
            self.scoreLCD.setNumDigits(4)
        self.scoreLCD.display(points)
        self.roundScore.setValue(5)
        self.roundScore.clear()
        self.roundPhaseClearedCheckbox.setChecked(False)

        for phase, label in enumerate(self.phaseLabels, start=1):
            if phase == self.current_phase and not self.engine.getWinner():
                if not label.isCurrent():
                    label.setCurrent()
            elif phase in completed_phases:
                if not label.isPassed():
                    label.setPassed()
            else:
                if not label.isRemaining():
                    label.setRemaining()
        self.updatePhaseName()

    def getScore(self):
        if self.isRoundWinner():
            return 0
        try:
            return int(self.roundScore.value())
        except Exception:
            return -1

    def switchPhasesInOrder(self, in_order):
        self.phases_in_order = in_order
        if not self.phases_in_order:
            return
        self.phaseLabels[self.current_phase-1].setRemaining()
        for label in self.phaseLabels:
            if label.isRemaining():
                label.setCurrent()
                self.current_phase = label.getNumber()
                break

    def updatePhaseSelected(self, phaselabel):
        if phaselabel.isRemaining():
            self.current_phase = phaselabel.getNumber()
            for label in self.phaseLabels:
                if label.isCurrent():
                    label.setRemaining()
            phaselabel.setCurrent()
        self.updatePhaseName()

    def updatePhaseName(self):
        phasenames = getPhaseNames(self.engine.getPhases())
        self.phaseNameLabel.setText(phasenames[self.current_phase-1])

    def updateRoundPhaseCleared(self, value):
        try:
            score = int(self.roundScore.text())
        except Exception:
            self.roundPhaseClearedCheckbox.setChecked(False)
            return

        if score < 0:
            if not self.roundWinnerRadioButton.isChecked():
                self.roundPhaseClearedCheckbox.setChecked(False)
            return

        if (score % 5 != 0):
            return

        if (score >= 50):
            self.roundWinnerRadioButton.setChecked(False)
            self.roundPhaseClearedCheckbox.setChecked(False)
        elif (score == 0):
            self.roundWinnerRadioButton.setChecked(True)
            self.roundPhaseClearedCheckbox.setChecked(True)
        else:
            self.roundWinnerRadioButton.setChecked(False)
            self.roundPhaseClearedCheckbox.setChecked(True)

    def mousePressEvent(self, event):
        child = self.childAt(event.pos())
        if child is None:
            self.roundScore.setFocus()
        elif type(child) == Phase10Label and not self.phases_in_order:
            self.updatePhaseSelected(child)
        return QGroupBox.mousePressEvent(self, event)
#

    def isRoundWinner(self): return self.roundWinnerRadioButton.isChecked()

    def getRoundPhase(self): return self.current_phase

    def isRoundCleared(self): return self.roundPhaseClearedCheckbox.isChecked()

    def roundWinnerSetAction(self, isset):
        if isset:
            self.roundWinnerSet.emit(self.player)

    def reset(self): pass

    def finish(self):
        self.roundWinnerRadioButton.toggled.disconnect(
            self.roundScore.setDisabled)
        self.roundWinnerRadioButton.toggled.disconnect(
            self.roundPhaseClearedCheckbox.setDisabled)
        self.roundWinnerRadioButton.toggled.disconnect(
            self.roundPhaseClearedCheckbox.setChecked)
        self.roundWinnerRadioButton.toggled.disconnect(
            self.roundWinnerSetAction)
        self.roundWinnerRadioButton.setDisabled(True)
        self.roundPhaseClearedCheckbox.setDisabled(True)
        self.roundScore.setDisabled(True)

    def setColour(self, colour):
        self.pcolour = colour
        css = ("QGroupBox {{ font-size: 28px; font-weight: bold;"
               "color:rgb({},{},{});}}")
        self.setStyleSheet(css.format(self.pcolour.red(),
                                      self.pcolour.green(),
                                      self.pcolour.blue()))
Esempio n. 45
0
class DedeNimeur(QMainWindow):
    def __init__(self):
        super(DedeNimeur, self).__init__()
        self.statusBar()

        self.size, self.height, self.width, self.mines = 30, 10, 10, 10
        self.lcd = QLCDNumber()
        self.lcd.setFixedSize(300, 60)
        self.board = Board(self.height, self.width, self.mines, self.size)
        self.timer = QBasicTimer()
        self.real_timer = QElapsedTimer()

        vbox = QVBoxLayout()
        vbox.addWidget(self.lcd)
        vbox.addWidget(self.board)

        central = QWidget()
        central.setLayout(vbox)
        self.setCentralWidget(central)

        start = QAction('Start', self)
        start.setStatusTip('Start')
        start.setShortcut('Ctrl+N')
        start.triggered.connect(self.init)

        exit = QAction('Exit', self)
        exit.setStatusTip('Exit')
        exit.setShortcut('Ctrl+Q')
        exit.triggered.connect(qApp.quit)

        height = QAction('Height', self)
        height.setStatusTip('Set board width')
        height.triggered.connect(self.set_height)
        width = QAction('Width', self)
        width.setStatusTip('Set board height')
        width.triggered.connect(self.set_width)
        mines = QAction('Mines', self)
        mines.setStatusTip('Set board mines')
        mines.triggered.connect(self.set_mines)
        size = QAction('Size', self)
        size.setStatusTip('Set button size')
        size.triggered.connect(self.set_size)

        toolbar = self.addToolBar('Toolbar')
        toolbar.addAction(start)
        toolbar.addAction(width)
        toolbar.addAction(height)
        toolbar.addAction(mines)
        toolbar.addAction(size)
        toolbar.addAction(exit)

        self.setWindowTitle(u'DédéNimeur')
        self.show()

    def init(self):
        if self.mines < self.height * self.width:
            self.board.height = self.height
            self.board.width = self.width
            self.board.mines = self.mines
            self.board.size = self.size
            self.board.init()
        else:
            QMessageBox.question(self, 'NOPE', u"Va falloir spécifier un truc cohérent…", QMessageBox.Ok)

    def set_height(self):
        text, ok = QInputDialog.getText(self, 'Settings', 'height')
        if ok:
            self.height = int(text)
            self.init()

    def set_width(self):
        text, ok = QInputDialog.getText(self, 'Settings', 'width')
        if ok:
            self.width = int(text)
            self.init()

    def set_mines(self):
        text, ok = QInputDialog.getText(self, 'Settings', 'mines')
        if ok:
            self.mines = int(text)
            self.init()

    def set_size(self):
        text, ok = QInputDialog.getText(self, 'Settings', 'size')
        if ok:
            self.size = int(text)
            self.init()

    def start_timers(self):
        self.timer.start(100, self)
        self.real_timer.start()
        self.lcd.display(int(self.real_timer.elapsed() / 1000))

    def stop_timers(self):
        self.timer.stop()
        return self.real_timer.elapsed()

    def timerEvent(self, e):
        self.lcd.display(int(self.real_timer.elapsed() / 1000))
Esempio n. 46
0
class CueWidget(QWidget):

    STOP = QIcon.fromTheme('led-off')
    START = QIcon.fromTheme('led-running')
    PAUSE = QIcon.fromTheme('led-pause')
    ERROR = QIcon.fromTheme('led-error')

    ICON_SIZE = 14

    context_menu_request = pyqtSignal(object, QPoint)
    edit_request = pyqtSignal(object)
    cue_executed = pyqtSignal(object)

    def __init__(self, cue, **kwargs):
        super().__init__(**kwargs)
        self.cue = None

        self._selected = False
        self._accurate_timing = False
        self._show_dbmeter = False
        self._countdown_mode = True

        self._dbmeter_element = None
        self._fade_element = None

        self.setAttribute(Qt.WA_TranslucentBackground)
        self.setLayout(QGridLayout())

        self.layout().setContentsMargins(0, 0, 0, 0)
        self.layout().setSpacing(2)
        self.layout().setColumnStretch(0, 6)
        self.layout().setRowStretch(0, 4)

        self.nameButton = QClickLabel(self)
        self.nameButton.setObjectName('ButtonCueWidget')
        self.nameButton.setWordWrap(True)
        self.nameButton.setAlignment(Qt.AlignCenter)
        self.nameButton.setFocusPolicy(Qt.NoFocus)
        self.nameButton.clicked.connect(self._clicked)
        self.nameButton.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.layout().addWidget(self.nameButton, 0, 0)

        self.statusIcon = QLabel(self.nameButton)
        self.statusIcon.setStyleSheet('background-color: transparent')
        self.statusIcon.setPixmap(CueWidget.STOP.pixmap(CueWidget.ICON_SIZE,
                                                        CueWidget.ICON_SIZE))

        self.seekSlider = QClickSlider(self.nameButton)
        self.seekSlider.setOrientation(Qt.Horizontal)
        self.seekSlider.setFocusPolicy(Qt.NoFocus)
        self.seekSlider.setVisible(False)

        self.dbMeter = QDbMeter(self)
        self.dbMeter.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.dbMeter.setVisible(False)

        self.timeBar = QProgressBar(self)
        self.timeBar.setTextVisible(False)
        self.timeBar.setLayout(QHBoxLayout())
        self.timeBar.layout().setContentsMargins(0, 0, 0, 0)
        self.timeDisplay = QLCDNumber(self.timeBar)
        self.timeDisplay.setStyleSheet('background-color: transparent')
        self.timeDisplay.setSegmentStyle(QLCDNumber.Flat)
        self.timeDisplay.setDigitCount(8)
        self.timeDisplay.display('00:00:00')
        self.timeBar.layout().addWidget(self.timeDisplay)
        self.timeBar.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.timeBar.setVisible(False)

        self._set_cue(cue)

    @property
    def selected(self):
        return self._selected

    @selected.setter
    def selected(self, value):
        self._selected = value
        self._update_style(self.cue.stylesheet)

    def contextMenuEvent(self, event):
        self.context_menu_request.emit(self, event.globalPos())

    def mouseMoveEvent(self, event):
        if (event.buttons() == Qt.LeftButton and
                (event.modifiers() == Qt.ControlModifier or
                 event.modifiers() == Qt.ShiftModifier)):
            mime_data = QMimeData()
            mime_data.setText(PageWidget.DRAG_MAGIC)

            drag = QDrag(self)
            drag.setMimeData(mime_data)
            drag.setPixmap(self.grab(self.rect()))

            if event.modifiers() == Qt.ControlModifier:
                drag.exec_(Qt.MoveAction)
            else:
                drag.exec_(Qt.CopyAction)

            event.accept()
        else:
            event.ignore()

    def set_countdown_mode(self, mode):
        self._countdown_mode = mode
        self._update_time(self.cue.current_time())

    def set_accurate_timing(self, enable):
        self._accurate_timing = enable
        if self.cue.state == CueState.Pause:
            self._update_time(self.cue.current_time(), True)
        elif self.cue.state != CueState.Running:
            self._update_duration(self.cue.duration)

    def show_seek_slider(self, visible):
        self.seekSlider.setVisible(visible)
        self.update()

    def show_dbmeters(self, visible):
        if isinstance(self.cue, MediaCue):
            self._show_dbmeter = visible

            if self._dbmeter_element is not None:
                self._dbmeter_element.level_ready.disconnect(self.dbMeter.plot)
                self._dbmeter_element = None

            if visible:
                self._dbmeter_element = self.cue.media.element('DbMeter')
                if self._dbmeter_element is not None:
                    self._dbmeter_element.level_ready.connect(self.dbMeter.plot)

                self.layout().addWidget(self.dbMeter, 0, 1)
                self.layout().setColumnStretch(1, 1)
                self.dbMeter.show()
            else:
                self.dbMeter.hide()
                self.layout().setColumnStretch(1, 0)

            self.update()

    def _set_cue(self, cue):
        self.cue = cue
        self.cue.changed('name').connect(self._update_name, Connection.QtQueued)
        self.cue.changed('stylesheet').connect(self._update_style, Connection.QtQueued)
        self.cue.changed('duration').connect(self._update_duration, Connection.QtQueued)
        self.cue.changed('description').connect(self._update_description, Connection.QtQueued)

        if isinstance(cue, MediaCue):
            self.cue.media.changed('pipe').connect(self._media_updated)

            self.cue.paused.connect(self.dbMeter.reset, Connection.QtQueued)
            self.cue.stopped.connect(self.dbMeter.reset, Connection.QtQueued)
            self.cue.end.connect(self.dbMeter.reset, Connection.QtQueued)
            self.cue.error.connect(self.dbMeter.reset, Connection.QtQueued)

            self.seekSlider.sliderMoved.connect(self.cue.media.seek)
            self.seekSlider.sliderJumped.connect(self.cue.media.seek)

        # Cue status changed
        self.cue.started.connect(self._status_playing, Connection.QtQueued)
        self.cue.stopped.connect(self._status_stopped, Connection.QtQueued)
        self.cue.paused.connect(self._status_paused, Connection.QtQueued)
        self.cue.error.connect(self._status_error, Connection.QtQueued)
        self.cue.end.connect(self._status_stopped, Connection.QtQueued)

        self._cue_time = CueTime(self.cue)
        self._cue_time.notify.connect(self._update_time)

        self._update_name(cue.name)
        self._update_style(cue.stylesheet)
        self._update_duration(self.cue.duration)

    def _media_updated(self):
        self.show_dbmeters(self._show_dbmeter)

        new_fade = self.cue.media.element('Fade')
        if new_fade is not self._fade_element:
            if self._fade_element is not None:
                self._fade_element.enter_fadein.disconnect(self._enter_fadein)
                self._fade_element.enter_fadeout.disconnect(self._enter_fadeout)
                self._fade_element.exit_fadein.disconnect(self._exit_fade)
                self._fade_element.exit_fadeout.disconnect(self._exit_fade)

            if new_fade is not None:
                self._fade_element = new_fade
                self._fade_element.enter_fadein.connect(self._enter_fadein)
                self._fade_element.enter_fadeout.connect(self._enter_fadeout)
                self._fade_element.exit_fadein.connect(self._exit_fade)
                self._fade_element.exit_fadeout.connect(self._exit_fade)

    def _update_name(self, name):
        self.nameButton.setText(name)

    def _update_description(self, description):
        self.nameButton.setToolTip(description)

    def _clicked(self, event):
        if not self.seekSlider.geometry().contains(event.pos()):
            if event.button() != Qt.RightButton:
                if event.modifiers() == Qt.ShiftModifier:
                    self.edit_request.emit(self.cue)
                elif event.modifiers() == Qt.ControlModifier:
                    self.selected = not self.selected
                else:
                    self.cue_executed.emit(self.cue)
                    self.cue.execute()

    def _update_style(self, stylesheet):
        stylesheet += 'text-decoration: underline;' if self.selected else ''
        self.nameButton.setStyleSheet(stylesheet)

    def _enter_fadein(self):
        p = self.timeDisplay.palette()
        p.setColor(p.WindowText, QColor(0, 255, 0))
        self.timeDisplay.setPalette(p)

    def _enter_fadeout(self):
        p = self.timeDisplay.palette()
        p.setColor(p.WindowText, QColor(255, 50, 50))
        self.timeDisplay.setPalette(p)

    def _exit_fade(self):
        self.timeDisplay.setPalette(self.timeBar.palette())

    def _status_stopped(self):
        self.statusIcon.setPixmap(CueWidget.STOP.pixmap(CueWidget.ICON_SIZE,
                                                        CueWidget.ICON_SIZE))
        self._update_time(0, True)

    def _status_playing(self):
        self.statusIcon.setPixmap(CueWidget.START.pixmap(CueWidget.ICON_SIZE,
                                                         CueWidget.ICON_SIZE))

    def _status_paused(self):
        self.statusIcon.setPixmap(CueWidget.PAUSE.pixmap(CueWidget.ICON_SIZE,
                                                         CueWidget.ICON_SIZE))

    def _status_error(self, cue, error, details):
        self.statusIcon.setPixmap(CueWidget.ERROR.pixmap(CueWidget.ICON_SIZE,
                                                         CueWidget.ICON_SIZE))
        QDetailedMessageBox.dcritical(self.cue.name, error, details)

    def _update_duration(self, duration):
        # Update the maximum values of seek-slider and time progress-bar
        if duration > 0:
            if not self.timeBar.isVisible():
                self.layout().addWidget(self.timeBar, 1, 0, 1, 2)
                self.layout().setRowStretch(1, 1)
                self.timeBar.show()
            self.timeBar.setMaximum(duration)
            self.seekSlider.setMaximum(duration)
        else:
            self.timeBar.hide()
            self.layout().setRowStretch(1, 0)

        # If not in playing or paused update the widget showed time
        if self.cue.state != CueState.Running or self.cue.state != CueState.Running:
            self._update_time(duration, True)

    def _update_time(self, time, ignore_visibility=False):
        if ignore_visibility or not self.visibleRegion().isEmpty():
            # If the given value is the duration or < 0 set the time to 0
            if time == self.cue.duration or time < 0:
                time = 0

            # Set the value the seek slider
            self.seekSlider.setValue(time)

            # If in count-down mode the widget will show the remaining time
            if self._countdown_mode:
                time = self.cue.duration - time

            # Set the value of the timer progress-bar
            if self.cue.duration > 0:
                self.timeBar.setValue(time)

            # Show the time in the widget
            self.timeDisplay.display(strtime(time, accurate=self._accurate_timing))

    def resizeEvent(self, event):
        self.update()

    def update(self):
        super().update()
        self.layout().activate()

        xdim = self.nameButton.width()
        ydim = self.nameButton.height() / 5
        ypos = self.nameButton.height() - ydim

        self.seekSlider.setGeometry(0, ypos, xdim, ydim)
        self.statusIcon.setGeometry(4, 4, CueWidget.ICON_SIZE,
                                    CueWidget.ICON_SIZE)
Esempio n. 47
0
class PlayingMediaWidget(QWidget):

    def __init__(self, cue, media_time, parent=None):
        super().__init__(parent)

        self.cue = cue
        self.media_time = media_time

        self._dbmeter_element = None
        self._accurate_time = False

        scroll_size = (self.parent().verticalScrollBar().width() + 5)
        self.setGeometry(0, 0, self.parent().width() - scroll_size, 102)
        self.setFocusPolicy(Qt.NoFocus)

        self.gridLayoutWidget = QWidget(self)
        self.gridLayoutWidget.setGeometry(self.geometry())
        self.gridLayout = QGridLayout(self.gridLayoutWidget)
        self.gridLayout.setContentsMargins(2, 2, 2, 2)

        self.nameLabel = QLabel(self.gridLayoutWidget)
        self.nameLabel.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.nameLabel.setText(cue['name'])
        self.nameLabel.setToolTip(cue['name'])
        self.gridLayout.addWidget(self.nameLabel, 0, 0, 1, 3)

        self.playPauseButton = QPushButton(self.gridLayoutWidget)
        self.playPauseButton.setSizePolicy(QSizePolicy.Ignored,
                                           QSizePolicy.Ignored)
        self.playPauseButton.setIcon(QIcon.fromTheme("media-playback-pause"))
        self.playPauseButton.setFocusPolicy(Qt.NoFocus)
        self.playPauseButton.clicked.connect(lambda: self.cue.media.pause())
        self.gridLayout.addWidget(self.playPauseButton, 1, 0)

        self.stopButton = QPushButton(self.gridLayoutWidget)
        self.stopButton.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.stopButton.setIcon(QIcon.fromTheme("media-playback-stop"))
        self.stopButton.setFocusPolicy(Qt.NoFocus)
        self.stopButton.clicked.connect(lambda m: cue.media.stop())
        self.gridLayout.addWidget(self.stopButton, 1, 1)

        self.timeDisplay = QLCDNumber(self.gridLayoutWidget)
        self.timeDisplay.setSegmentStyle(QLCDNumber.Flat)
        self.timeDisplay.setDigitCount(8)
        self.timeDisplay.display(strtime(cue.media['duration']))
        self.gridLayout.addWidget(self.timeDisplay, 1, 2)

        self.seekSlider = QClickSlider(self.gridLayoutWidget)
        self.seekSlider.setOrientation(Qt.Horizontal)
        self.seekSlider.setRange(0, cue.media['duration'])
        self.seekSlider.setFocusPolicy(Qt.NoFocus)
        self.seekSlider.sliderMoved.connect(cue.media.seek)
        self.seekSlider.sliderJumped.connect(cue.media.seek)
        self.seekSlider.setVisible(False)

        self.dbmeter = QDbMeter(self.gridLayoutWidget)
        self.dbmeter.setVisible(False)

        self.gridLayout.setRowStretch(0, 1)
        self.gridLayout.setRowStretch(1, 2)
        self.gridLayout.setColumnStretch(0, 3)
        self.gridLayout.setColumnStretch(1, 3)
        self.gridLayout.setColumnStretch(2, 5)

        self.media_time.notify.connect(self.on_time_updated)

        cue.updated.connect(self.on_cue_updated)
        cue.media.duration.connect(self.update_duration)
        cue.media.played.connect(self._pause_to_play)
        cue.media.paused.connect(self._play_to_pause)

        self.fade = self.cue.media.element("Fade")
        if self.fade is not None:
            self.fade.enter_fadein.connect(self.enter_fadein)
            self.fade.enter_fadeout.connect(self.enter_fadeout)
            self.fade.exit_fadein.connect(self.exit_fade)
            self.fade.exit_fadeout.connect(self.exit_fade)

    def enter_fadeout(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(255, 50, 50))
        self.timeDisplay.setPalette(p)

    def enter_fadein(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(0, 255, 0))
        self.timeDisplay.setPalette(p)

    def exit_fade(self):
        self.timeDisplay.setPalette(self.palette())

    def on_cue_updated(self, cue):
        self.nameLabel.setText(cue['name'])
        self.nameLabel.setToolTip(cue['name'])

    def set_accurate_time(self, enable):
        self._accurate_time = enable

    def set_seek_visible(self, visible):
        if visible and not self.seekSlider.isVisible():
            self.gridLayout.addWidget(self.seekSlider, 2, 0, 1, 3)
            self.gridLayout.setRowStretch(2, 1)
        elif not visible and self.seekSlider.isVisible():
            self.gridLayout.removeWidget(self.seekSlider)
            self.gridLayout.setRowStretch(2, 0)

        self.seekSlider.setVisible(visible)

    def set_dbmeter_visible(self, visible):
        if self._dbmeter_element is not None:
            self._dbmeter_element.levelReady.disconnect(self.dbmeter.plot)
            self._dbmeter_element = None

        if visible:
            self._dbmeter_element = self.cue.media.element("DbMeter")
            if self._dbmeter_element is not None:
                self._dbmeter_element.levelReady.connect(self.dbmeter.plot)

        # Add/Remove the QDbMeter in the layout
        if visible and not self.dbmeter.isVisible():
            self.gridLayout.addWidget(self.dbmeter, 0, 3, 4, 1)
            self.gridLayout.setColumnStretch(3, 1)
        elif not visible and self.dbmeter.isVisible():
            self.gridLayout.removeWidget(self.dbmeter)
            self.gridLayout.setColumnStretch(3, 0)

        self.dbmeter.setVisible(visible)

    def on_time_updated(self, time):
        if not self.visibleRegion().isEmpty():
            # If the given value is the duration or < 0 set the time to 0
            if time == self.cue.media['duration'] or time < 0:
                time = 0

            # Set the value the seek slider
            self.seekSlider.setValue(time)

            # If in count-down mode the widget will show the remaining time
            time = self.cue.media['duration'] - time

            # Show the time in the widget
            self.timeDisplay.display(strtime(time,
                                             accurate=self._accurate_time))

    def update_duration(self, media, duration):
        self.seekSlider.setMaximum(duration)

    def _play_to_pause(self):
        self.playPauseButton.clicked.disconnect()
        self.playPauseButton.clicked.connect(lambda: self.cue.media.play())
        self.playPauseButton.setIcon(QIcon.fromTheme("media-playback-start"))

    def _pause_to_play(self):
        self.playPauseButton.clicked.disconnect()
        self.playPauseButton.clicked.connect(lambda: self.cue.media.pause())
        self.playPauseButton.setIcon(QIcon.fromTheme("media-playback-pause"))

    def destroy_widget(self):
        self.hide()
        self.set_dbmeter_visible(False)
        self.media_time.notify.disconnect(self.on_time_updated)

        if self.fade is not None:
            self.fade.enter_fadein.disconnect(self.enter_fadein)
            self.fade.enter_fadeout.disconnect(self.enter_fadeout)
            self.fade.exit_fadein.disconnect(self.exit_fade)
            self.fade.exit_fadeout.disconnect(self.exit_fade)

        self.cue.media.duration.disconnect(self.update_duration)
        self.cue.updated.disconnect(self.on_cue_updated)