Esempio n. 1
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def glass_path(scene, x, y, w, h, colr):

    qp = QPainterPath()
    qp.addRoundedRect(x, y, w, h, 5, 5)

    gradient = QLinearGradient(0, +0, 0, 1)
    gradient.setCoordinateMode(QGradient.ObjectBoundingMode)
    gradient.setColorAt(0, colr)
    gradient.setColorAt(1, colr.lighter(150))
    brush = QBrush(gradient)

    item = QGraphicsPathItem()
    item.setPath(qp)
    item.setBrush(brush)
    scene.addItem(item)

    # Draw glass reflection

    glass = QPainterPath()
    r = 3
    glass.addRoundedRect(x + r, y + r, w - 2 * r, 2 * r, r, r)

    gradient = QLinearGradient(0, +0, 0, 1)
    gradient.setCoordinateMode(QGradient.ObjectBoundingMode)
    gradient.setColorAt(0, QColor(255, 255, 255, 188))
    gradient.setColorAt(1, QColor(255, 255, 255, 0))
    brush = QBrush(gradient)

    item = QGraphicsPathItem()
    item.setPath(glass)
    item.setBrush(brush)
    item.setPen(QPen(Qt.transparent))
    scene.addItem(item)
Esempio n. 2
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    def __init__(self, parent):
        super(QNEBlock, self).__init__(parent)

        self.m_nodeEditor = None
        self.m_name = ""
        self.m_uuid = ""

        self.normalBrush = QApplication.palette().dark()
        normalColor = self.normalBrush.color()
        normalColor.setAlphaF(0.8)
        self.normalBrush.setColor(normalColor)

        self.selectedBrush = QApplication.palette().light()
        selectedColor = self.selectedBrush.color()
        selectedColor.setAlphaF(0.8)
        self.selectedBrush.setColor(selectedColor)

        self.pen = QPen(QApplication.palette().text().color(), 1)

        path = QPainterPath()
        path.addRoundedRect(-50, -15, 100, 30, 5, 5)
        self.setPath(path)
        self.setBrush(self.normalBrush)
        self.setFlag(QGraphicsItem.ItemIsMovable)
        self.setFlag(QGraphicsItem.ItemIsSelectable)

        self.effect = QGraphicsDropShadowEffect(None)
        self.effect.setBlurRadius(8)
        self.effect.setOffset(2, 2)
        self.setGraphicsEffect(self.effect)

        self.horzMargin = 20
        self.vertMargin = 5
        self.width = self.horzMargin
        self.height = self.vertMargin
Esempio n. 3
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    def addPort(self, name, hasInput=False, hasOutput=False, flags=0):
        port = QNEPort(self)
        port.setName(name)
        port.setCanConnect(hasInput, hasOutput)
        port.setNEBlock(self)
        port.setPortFlags(flags)

        innerSize = port.innerSize()
        width = innerSize.width()
        height = innerSize.height()
        if width > self.width - self.horzMargin:
            self.width = width + self.horzMargin
        self.height += height

        path = QPainterPath()
        path.addRoundedRect(-self.width / 2, -self.height / 2, self.width,
                            self.height, 5, 5)
        self.setPath(path)

        y = -self.height / 2 + self.vertMargin + port.radius()
        for port_ in self.childItems():
            if port_.type() != QNEPort.Type:
                continue

            port_.setPos(-self.width / 2 - port.radius(), y)
            port_.setWidth(self.width)
            y += port_.innerSize().height()

        return port
Esempio n. 4
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    def addPort(self, name, isOutput = False, flags = 0, ptr = None):
        port = QNEPort(self)
        port.setName(name)
        port.setIsOutput(isOutput)
        port.setNEBlock(self)
        port.setPortFlags(flags)
        port.setPtr(ptr)

        fontmetrics = QFontMetrics(self.scene().font());
        width = fontmetrics.width(name)
        height = fontmetrics.height()
        if width > self.width - self.horzMargin:
            self.width = width + self.horzMargin
        self.height += height

        path = QPainterPath()
        path.addRoundedRect(-self.width/2, -self.height/2, self.width, self.height, 5, 5)
        self.setPath(path)

        y = -self.height / 2 + self.vertMargin + port.radius()
        for port_ in self.childItems():
            if port_.type() != QNEPort.Type:
                continue

            if port_.isOutput():
                port_.setPos(self.width/2 + port.radius(), y)
            else:
                port_.setPos(-self.width/2 - port.radius(), y)
            y += height;

        return port
Esempio n. 5
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 def set_shape(self, width, height):
     ''' Compute the polygon to fit in width, height '''
     path = QPainterPath()
     path.addRoundedRect(0, 0, width, height, height / 2, height / 2)
     path.moveTo(min(width / 2, height / 2), 0)
     path.lineTo(min(width / 2, height / 2), height)
     path.moveTo(max(width / 2, width - height / 2), 0)
     path.lineTo(max(width / 2, width - height / 2), height)
     self.setPath(path)
     super(Start, self).set_shape(width, height)
Esempio n. 6
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 def set_shape(self, width, height):
     ''' Compute the polygon to fit in width, height '''
     path = QPainterPath()
     path.addRoundedRect(0, 0, width, height, height / 2, height / 2)
     path.moveTo(min(width / 2, height / 2), 0)
     path.lineTo(min(width / 2, height / 2), height)
     path.moveTo(max(width / 2, width - height / 2), 0)
     path.lineTo(max(width / 2, width - height / 2), height)
     self.setPath(path)
     super(Start, self).set_shape(width, height)
Esempio n. 7
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    def set_shape(self, width, height):
        ''' Compute the polygon to fit in width, height '''
        path = QPainterPath()
        path.addRoundedRect(0, 0, width, height, height / 4, height)

        if self.nested_scene and self.is_composite():
            # Distinguish composite states with dash line
            self.setPen(QPen(Qt.DashLine))
        else:
            self.setPen(QPen(Qt.SolidLine))
        self.setPath(path)
        super(State, self).set_shape(width, height)
Esempio n. 8
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    def set_shape(self, width, height):
        ''' Compute the polygon to fit in width, height '''
        path = QPainterPath()
        path.addRoundedRect(0, 0, width, height, height / 4, height)

        if self.nested_scene and self.is_composite():
            # Distinguish composite states with dash line
            self.setPen(QPen(Qt.DashLine))
        else:
            self.setPen(QPen(Qt.SolidLine))
        self.setPath(path)
        super(State, self).set_shape(width, height)
Esempio n. 9
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    def __init__(self, parent):
        super(QNEBlock, self).__init__(parent)

        path = QPainterPath()
        path.addRoundedRect(-50, -15, 100, 30, 5, 5);
        self.setPath(path)
        self.setPen(QPen(Qt.darkGreen))
        self.setBrush(Qt.green)
        self.setFlag(QGraphicsItem.ItemIsMovable)
        self.setFlag(QGraphicsItem.ItemIsSelectable)

        self.horzMargin = 20
        self.vertMargin = 5
        self.width = self.horzMargin
        self.height = self.vertMargin
Esempio n. 10
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 def set_shape(self, width, height):
     ''' Compute the polygon to fit in width, height '''
     path = QPainterPath()
     path.addRoundedRect(0, 0, width, height, height / 2, height / 2)
     self.setPath(path)
     super(Start, self).set_shape(width, height)
Esempio n. 11
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 def set_shape(self, width, height):
     ''' Compute the polygon to fit in width, height '''
     path = QPainterPath()
     path.addRoundedRect(0, 0, width, height, height / 2, height / 2)
     self.setPath(path)
     super(Start, self).set_shape(width, height)