def __init__(self, rigUiInst, parent=None): #call base class constructor super(WeightWizard, self).__init__(parent) #get the directory path of the tools settings = QtCore.QSettings("Epic Games", "ARTv2") self.toolsPath = settings.value("toolsPath") self.iconsPath = settings.value("iconPath") #store rigUiInst in class self.rigUiInst = rigUiInst #set size policy mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #create the main widget self.mainWidget = QtWidgets.QWidget() self.setCentralWidget(self.mainWidget) #load toolbar stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.setStyleSheet(self.style) #set qt object name self.setObjectName(windowObject) self.setWindowTitle(windowTitle) #create the mainLayout for the rig creator UI self.layout = QtWidgets.QVBoxLayout(self.mainWidget) self.resize(600, 400) self.setSizePolicy(mainSizePolicy) self.setMinimumSize(QtCore.QSize(600, 400)) self.setMaximumSize(QtCore.QSize(600, 400)) #Create a stackedWidget self.stackWidget = QtWidgets.QStackedWidget() self.layout.addWidget(self.stackWidget) # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #PAGE ONE: SKIN PROXY GEO # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # self.page1 = QtWidgets.QFrame() self.page1.setObjectName("dark") self.stackWidget.addWidget(self.page1) self.page1MainLayout = QtWidgets.QVBoxLayout(self.page1) #label pageOneLabel = QtWidgets.QLabel("Skin Weight Proxy Geometry?") pageOneLabel.setStyleSheet("background: transparent;") self.page1MainLayout.addWidget(pageOneLabel) font = QtGui.QFont() font.setPointSize(12) font.setBold(True) pageOneLabel.setFont(font) #image self.pageOneInfo = QtWidgets.QFrame() self.pageOneInfo.setMinimumSize(QtCore.QSize(560, 250)) self.pageOneInfo.setMaximumSize(QtCore.QSize(560, 250)) self.page1MainLayout.addWidget(self.pageOneInfo) image = utils.returnNicePath(self.iconsPath, "System/weightProxy.png") self.pageOneInfo.setStyleSheet("background-image: url(" + image + ");") #buttons self.pageOneButtonLayout = QtWidgets.QHBoxLayout() self.page1MainLayout.addLayout(self.pageOneButtonLayout) self.skinProxyFalseBtn = QtWidgets.QPushButton("No") self.skinProxyFalseBtn.setMinimumHeight(50) self.skinProxyFalseBtn.setFont(font) self.skinProxyTrueBtn = QtWidgets.QPushButton("Yes") self.skinProxyTrueBtn.setMinimumHeight(50) self.skinProxyTrueBtn.setFont(font) self.pageOneButtonLayout.addWidget(self.skinProxyFalseBtn) self.pageOneButtonLayout.addWidget(self.skinProxyTrueBtn) self.skinProxyFalseBtn.setObjectName("blueButton") self.skinProxyTrueBtn.setObjectName("blueButton") #button hookups self.skinProxyFalseBtn.clicked.connect(self.checkForCustomMeshes) self.skinProxyTrueBtn.clicked.connect(self.skinProxyGeo) # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #PAGE TWO: NO CUSTOM GEO FOUND # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # self.page2 = QtWidgets.QFrame() self.stackWidget.addWidget(self.page2) self.page2MainLayout = QtWidgets.QVBoxLayout(self.page2) self.page2.setObjectName("dark") #label pageTwoLabel = QtWidgets.QLabel("Skin Weight Custom Geometry?") self.page2MainLayout.addWidget(pageTwoLabel) font = QtGui.QFont() font.setPointSize(12) font.setBold(True) pageTwoLabel.setFont(font) #image self.pageTwoInfo = QtWidgets.QFrame() self.pageTwoInfo.setMinimumSize(QtCore.QSize(560, 250)) self.pageTwoInfo.setMaximumSize(QtCore.QSize(560, 250)) self.page2MainLayout.addWidget(self.pageTwoInfo) image = utils.returnNicePath(self.iconsPath, "System/geoNotFound.png") self.pageTwoInfo.setStyleSheet("background-image: url(" + image + ");") #buttons self.pageTwoButtonLayout = QtWidgets.QHBoxLayout() self.page2MainLayout.addLayout(self.pageTwoButtonLayout) self.skipStepButton = QtWidgets.QPushButton("Skip This Step") self.skipStepButton.setMinimumHeight(50) self.skipStepButton.setFont(font) self.addMeshesButton = QtWidgets.QPushButton("Add Meshes") self.addMeshesButton.setMinimumHeight(50) self.addMeshesButton.setFont(font) self.pageTwoButtonLayout.addWidget(self.skipStepButton) self.pageTwoButtonLayout.addWidget(self.addMeshesButton) self.addMeshesButton.setObjectName("blueButton") self.skipStepButton.setObjectName("blueButton") #connect button self.skipStepButton.clicked.connect(self.closeWizard) self.addMeshesButton.clicked.connect(self.addCustomMeshes) # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #PAGE THREE: SKIN CUSTOM GEO # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # self.page3 = QtWidgets.QFrame() self.stackWidget.addWidget(self.page3) self.page3MainLayout = QtWidgets.QVBoxLayout(self.page3) self.page3.setObjectName("dark") #label pageThreeLabel = QtWidgets.QLabel("Skin Weight Custom Geometry?") self.page3MainLayout.addWidget(pageThreeLabel) font = QtGui.QFont() font.setPointSize(12) font.setBold(True) pageThreeLabel.setFont(font) #image self.pageThreeInfo = QtWidgets.QFrame() self.pageThreeInfo.setMinimumSize(QtCore.QSize(560, 250)) self.pageThreeInfo.setMaximumSize(QtCore.QSize(560, 250)) self.page3MainLayout.addWidget(self.pageThreeInfo) image = utils.returnNicePath(self.iconsPath, "System/skinCustom.png") self.pageThreeInfo.setStyleSheet("background-image: url(" + image + ");") #buttons self.pageThreeButtonLayout = QtWidgets.QHBoxLayout() self.page3MainLayout.addLayout(self.pageThreeButtonLayout) self.skinGeoFalseBtn = QtWidgets.QPushButton("No") self.skinGeoFalseBtn.setMinimumHeight(50) self.skinGeoFalseBtn.setFont(font) self.skinGeoTrueBtn = QtWidgets.QPushButton("Yes") self.skinGeoTrueBtn.setMinimumHeight(50) self.skinGeoTrueBtn.setFont(font) self.pageThreeButtonLayout.addWidget(self.skinGeoFalseBtn) self.pageThreeButtonLayout.addWidget(self.skinGeoTrueBtn) self.skinGeoTrueBtn.setObjectName("blueButton") self.skinGeoFalseBtn.setObjectName("blueButton") #connect buttons self.skinGeoTrueBtn.clicked.connect(self.skinTools) self.skinGeoFalseBtn.clicked.connect(self.closeWizard) # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #PAGE FOUR: SKIN TOOLS # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # self.page4 = QtWidgets.QFrame() self.stackWidget.addWidget(self.page4) self.page4TopLayout = QtWidgets.QVBoxLayout(self.page4) self.page4.setObjectName("dark") self.page4MainLayout = QtWidgets.QHBoxLayout() self.page4TopLayout.addLayout(self.page4MainLayout) #vertical layout for lists self.page4VerticalLayout = QtWidgets.QVBoxLayout() self.page4MainLayout.addLayout(self.page4VerticalLayout) #list widgets for meshes/joints self.splitter = QtWidgets.QSplitter() self.page4VerticalLayout.addWidget(self.splitter) #add geo list widget self.geoLayoutWidget = QtWidgets.QWidget() self.geoLayout = QtWidgets.QVBoxLayout(self.geoLayoutWidget) label = QtWidgets.QLabel("Skinnable Geo:") label.setFont(font) self.geoLayout.addWidget(label) self.geoList = QtWidgets.QListWidget() self.geoLayout.addWidget(self.geoList) self.splitter.addWidget(self.geoLayoutWidget) #populate geo list skinnableGeo = self.findCustomGeo() for geo in skinnableGeo: self.geoList.addItem(geo) #geo list signals self.geoList.itemDoubleClicked.connect(self.selectGeo) #add joint list/layout self.splitterWidget = QtWidgets.QWidget() self.splitter.addWidget(self.splitterWidget) self.splitterLayout = QtWidgets.QVBoxLayout(self.splitterWidget) self.search = QtWidgets.QLineEdit() self.search.setPlaceholderText("Search...") self.splitterLayout.addWidget(self.search) self.jointList = QtWidgets.QListWidget() self.jointList.setSelectionMode( QtWidgets.QAbstractItemView.ExtendedSelection) self.splitterLayout.addWidget(self.jointList) #populate joint list joints = self.findJoints() for joint in joints: self.jointList.addItem(joint) #search bar self.search.textChanged.connect(self.searchJoints) #add bottom layout for options/filters self.bottomLayout = QtWidgets.QHBoxLayout() self.bottomLayoutFrame = QtWidgets.QFrame() self.bottomLayoutFrame.setObjectName("dark") self.bottomLayoutFrame.setMaximumHeight(70) self.bottomLayout.addWidget(self.bottomLayoutFrame) self.optionsLayout = QtWidgets.QHBoxLayout(self.bottomLayoutFrame) self.page4VerticalLayout.addLayout(self.bottomLayout) #add bottom options/smooth bind (max influences, maintain max, dropoff rate #MAX INFLUENCES self.maxInfluenceLayout = QtWidgets.QVBoxLayout() self.optionsLayout.addLayout(self.maxInfluenceLayout) label = QtWidgets.QLabel("Max Influences: ") label.setMaximumHeight(20) label.setStyleSheet("color: rgb(25,175,255); background:transparent;") self.maxInfluenceLayout.addWidget(label) self.maxInfOptionsLayout = QtWidgets.QHBoxLayout() self.maxInfluenceLayout.addLayout(self.maxInfOptionsLayout) self.maxInfluences = QtWidgets.QSlider() self.maxInfluences.setRange(1, 8) self.maxInfluences.setSingleStep(1) self.maxInfluences.setPageStep(1) self.maxInfluences.setOrientation(QtCore.Qt.Horizontal) self.maxInfOptionsLayout.addWidget(self.maxInfluences) self.maxInfluencesReadout = QtWidgets.QSpinBox() self.maxInfOptionsLayout.addWidget(self.maxInfluencesReadout) self.maxInfluencesReadout.setReadOnly(True) self.maxInfluencesReadout.setButtonSymbols( QtWidgets.QAbstractSpinBox.NoButtons) self.maxInfluences.valueChanged.connect( self.maxInfluencesReadout.setValue) #DROPOFF RATE self.dropoffRateLayout = QtWidgets.QVBoxLayout() self.optionsLayout.addLayout(self.dropoffRateLayout) label2 = QtWidgets.QLabel("Dropoff Rate:") label2.setMaximumHeight(20) label2.setStyleSheet("color: rgb(25,175,255); background:transparent;") self.dropoffRateLayout.addWidget(label2) self.dropRateOptionsLayout = QtWidgets.QHBoxLayout() self.dropoffRateLayout.addLayout(self.dropRateOptionsLayout) self.dropoffRate = QtWidgets.QSlider() self.dropoffRate.setRange(.1, 100) self.dropoffRate.setSingleStep(.1) self.dropoffRate.setPageStep(1) self.dropoffRate.setOrientation(QtCore.Qt.Horizontal) self.dropRateOptionsLayout.addWidget(self.dropoffRate) self.dropoffReadout = QtWidgets.QSpinBox() self.dropRateOptionsLayout.addWidget(self.dropoffReadout) self.dropoffReadout.setReadOnly(True) self.dropoffReadout.setButtonSymbols( QtWidgets.QAbstractSpinBox.NoButtons) self.dropoffRate.valueChanged.connect(self.dropoffReadout.setValue) #MAINTAIN MAX self.maintainMaxInf = QtWidgets.QPushButton("Maintain Max Influences") self.optionsLayout.addWidget(self.maintainMaxInf) self.maintainMaxInf.setMinimumWidth(160) self.maintainMaxInf.setCheckable(True) self.maintainMaxInf.setChecked(True) self.maintainMaxInf.clicked.connect( partial(self.toggleButtonState, self.maintainMaxInf)) self.maintainMaxInf.setObjectName("blueButton") #button layout self.buttonLayout = QtWidgets.QVBoxLayout() self.optionsLayout.addLayout(self.buttonLayout) #SMOOTH BIND self.smoothBind = QtWidgets.QPushButton("Smooth Bind") self.smoothBind.setMinimumWidth(150) self.smoothBind.setMinimumHeight(30) self.buttonLayout.addWidget(self.smoothBind) self.smoothBind.clicked.connect(self.smoothBindSelected) self.smoothBind.setObjectName("blueButton") #CLOSE self.closeBtn = QtWidgets.QPushButton("Close") self.closeBtn.setMinimumWidth(150) self.closeBtn.setMinimumHeight(30) self.buttonLayout.addWidget(self.closeBtn) self.closeBtn.clicked.connect(self.closeWizard) self.closeBtn.setObjectName("blueButton") #set values self.dropoffRate.setValue(4) self.maxInfluences.setValue(4) # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #PAGE FIVE: SKIN WEIGHTS FOUND # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # self.page5 = QtWidgets.QFrame() self.page5.setObjectName("dark") self.stackWidget.addWidget(self.page5) self.page5MainLayout = QtWidgets.QVBoxLayout(self.page5) #label pageFiveLabel = QtWidgets.QLabel( "Skin Weights Found For These Meshes:") self.page5MainLayout.addWidget(pageFiveLabel) font = QtGui.QFont() font.setPointSize(12) font.setBold(True) pageFiveLabel.setFont(font) #columnLayout self.page5ColumnLayout = QtWidgets.QHBoxLayout() self.page5MainLayout.addLayout(self.page5ColumnLayout) #left column has list widget of meshes self.page5MeshList = QtWidgets.QListWidget() self.page5ColumnLayout.addWidget(self.page5MeshList) self.page5MeshList.setSelectionMode( QtWidgets.QAbstractItemView.ExtendedSelection) self.page5MeshList.setMinimumWidth(250) self.page5MeshList.setMaximumWidth(250) #right column has import method, and import/do not import buttons self.page5VerticalLayout = QtWidgets.QVBoxLayout() self.page5ColumnLayout.addLayout(self.page5VerticalLayout) layout = QtWidgets.QHBoxLayout() self.page5VerticalLayout.addLayout(layout) label = QtWidgets.QLabel("Import Method: ") label.setStyleSheet("background: transparent;") layout.addWidget(label) layout.setSpacing(10) label.setMinimumWidth(130) label.setMaximumWidth(130) self.page5ImportOptions = QtWidgets.QComboBox() self.page5ImportOptions.addItem("Vertex Order") self.page5ImportOptions.addItem("World Position") self.page5ImportOptions.addItem("Local Position") self.page5ImportOptions.addItem("UV Position") layout.addWidget(self.page5ImportOptions) self.page5ImportOptions.setMinimumWidth(155) self.page5ImportOptions.setMaximumWidth(155) self.page5VerticalLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 200, QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Fixed)) self.page5ImportWeights = QtWidgets.QPushButton("Import Weights") self.page5ImportWeights.setMinimumHeight(50) self.page5ImportWeights.setFont(font) self.page5VerticalLayout.addWidget(self.page5ImportWeights) self.page5ImportWeights.clicked.connect(partial(self.importWeights)) self.page5ImportWeights.setObjectName("blueButton") self.page5IgnoreWeights = QtWidgets.QPushButton("Skip") self.page5IgnoreWeights.setMinimumHeight(50) self.page5IgnoreWeights.setFont(font) self.page5VerticalLayout.addWidget(self.page5IgnoreWeights) self.page5IgnoreWeights.clicked.connect(partial(self.skipWeightImport)) self.page5IgnoreWeights.setObjectName("blueButton")
def buildSymmetryModeUI(self, mainUI): if cmds.window("ART_SymmetryModeWin", exists=True): cmds.deleteUI("ART_SymmetryModeWin", wnd=True) #launch a UI to get the name information self.symmetryModeWin = QtWidgets.QMainWindow(mainUI) #load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") style = f.read() f.close() self.symmetryModeWin.setStyleSheet(style) #size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #create the main widget self.symModeWin_mainWidget = QtWidgets.QWidget() self.symmetryModeWin.setCentralWidget(self.symModeWin_mainWidget) #set qt object name self.symmetryModeWin.setObjectName("ART_SymmetryModeWin") self.symmetryModeWin.setWindowTitle("Mass Mirror Mode") #create the mainLayout for the rig creator UI self.symModeWin_mainLayout = QtWidgets.QVBoxLayout( self.symModeWin_mainWidget) self.symModeWin_mainLayout.setContentsMargins(0, 0, 0, 0) self.symmetryModeWin.setSizePolicy(mainSizePolicy) self.symmetryModeWin.setMinimumSize(QtCore.QSize(600, 250)) self.symmetryModeWin.setMaximumSize(QtCore.QSize(600, 250)) #create the background self.symModeWin_frame = QtWidgets.QFrame() self.symModeWin_frame.setObjectName("mid") self.symModeWin_mainLayout.addWidget(self.symModeWin_frame) #create the layout for the widgets self.symModeWin_widgetLayout = QtWidgets.QHBoxLayout( self.symModeWin_frame) self.symModeWin_widgetLayout.setContentsMargins(5, 5, 5, 5) #add the QListWidget Frame self.symModeWin_moduleListFrame = QtWidgets.QFrame() self.symModeWin_moduleListFrame.setObjectName("mid") self.symModeWin_moduleListFrame.setMinimumSize(QtCore.QSize(450, 200)) self.symModeWin_moduleListFrame.setMaximumSize(QtCore.QSize(450, 200)) self.symModeWin_moduleListFrame.setContentsMargins(20, 0, 20, 0) #create the list widget self.symModeWin_moduleList = QtWidgets.QListWidget( self.symModeWin_moduleListFrame) self.symModeWin_widgetLayout.addWidget(self.symModeWin_moduleListFrame) self.symModeWin_moduleList.setMinimumSize(QtCore.QSize(450, 200)) self.symModeWin_moduleList.setMaximumSize(QtCore.QSize(450, 200)) self.symModeWin_moduleList.setSelectionMode( QtWidgets.QAbstractItemView.NoSelection) self.symModeWin_moduleList.setSpacing(3) #add the layout for the buttons self.symModeWin_buttonLayoutAll = QtWidgets.QVBoxLayout() self.symModeWin_widgetLayout.addLayout(self.symModeWin_buttonLayoutAll) self.symModeWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20) #add the selection buttons self.symModeWin_selectionButtonLayout = QtWidgets.QVBoxLayout() self.symModeWin_buttonLayoutAll.addLayout( self.symModeWin_selectionButtonLayout) self.symModeWin_selectAllButton = QtWidgets.QPushButton("Select All") self.symModeWin_selectAllButton.setMinimumSize(QtCore.QSize(115, 25)) self.symModeWin_selectAllButton.setMaximumSize(QtCore.QSize(115, 25)) self.symModeWin_selectionButtonLayout.addWidget( self.symModeWin_selectAllButton) self.symModeWin_selectAllButton.clicked.connect( partial(self.symmetryMode_selectDeselect, True)) self.symModeWin_selectAllButton.setObjectName("blueButton") self.symModeWin_selectNoneButton = QtWidgets.QPushButton( "Clear Selection") self.symModeWin_selectNoneButton.setMinimumSize(QtCore.QSize(115, 25)) self.symModeWin_selectNoneButton.setMaximumSize(QtCore.QSize(115, 25)) self.symModeWin_selectionButtonLayout.addWidget( self.symModeWin_selectNoneButton) self.symModeWin_selectNoneButton.clicked.connect( partial(self.symmetryMode_selectDeselect, False)) self.symModeWin_selectNoneButton.setObjectName("blueButton") #spacer spacerItem = QtWidgets.QSpacerItem(20, 40, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.symModeWin_buttonLayoutAll.addItem(spacerItem) #add the mirror buttons self.symModeWin_mirrorButtonLayout = QtWidgets.QVBoxLayout() self.symModeWin_buttonLayoutAll.addLayout( self.symModeWin_mirrorButtonLayout) self.symModeWin_mirrorL2RButton = QtWidgets.QPushButton( "Mirror Checked") self.symModeWin_mirrorL2RButton.setToolTip( "Mirror selected modules to unselected modules") self.symModeWin_mirrorL2RButton.setMinimumSize(QtCore.QSize(115, 25)) self.symModeWin_mirrorL2RButton.setMaximumSize(QtCore.QSize(115, 25)) self.symModeWin_mirrorButtonLayout.addWidget( self.symModeWin_mirrorL2RButton) self.symModeWin_mirrorL2RButton.setObjectName("blueButton") self.symModeWin_mirrorL2RButton.clicked.connect( partial(self.symmetryMode_mirror)) #populate the list widget modules = utils.returnRigModules() entries = [] listMods = [] for mod in modules: modName = cmds.getAttr(mod + ".moduleName") mirrorModule = cmds.getAttr(mod + ".mirrorModule") invalidTypes = [None, "None"] if mirrorModule not in invalidTypes: if modName not in listMods: entries.append([modName, mirrorModule]) listMods.append(modName) listMods.append(mirrorModule) self.symModeWinModues = {} if len(entries) == 0: item = QtWidgets.QListWidgetItem(self.symModeWin_moduleList) label = QtWidgets.QLabel("No modules with mirroring setup") item.setSizeHint(label.sizeHint()) self.symModeWin_moduleList.addItem(item) self.symModeWin_moduleList.setItemWidget(item, label) for each in entries: #create a custom widget to add to each entry in the listWidget mainWidget = QtWidgets.QWidget() buttonLayout = QtWidgets.QHBoxLayout(mainWidget) #create the checkbox checkbox = QtWidgets.QCheckBox() checkbox.setMinimumSize(QtCore.QSize(12, 12)) checkbox.setMaximumSize(QtCore.QSize(12, 12)) checkbox.setChecked(True) buttonLayout.addWidget(checkbox) label = QtWidgets.QLabel("Mirror ") buttonLayout.addWidget(label) mirrorFrom = QtWidgets.QComboBox() mirrorFrom.addItem(each[0]) mirrorFrom.addItem(each[1]) buttonLayout.addWidget(mirrorFrom) mirrorFrom.setMinimumWidth(150) label = QtWidgets.QLabel(" To ") buttonLayout.addWidget(label) label.setAlignment(QtCore.Qt.AlignCenter) mirrorTo = QtWidgets.QComboBox() mirrorTo.addItem(each[1]) mirrorTo.addItem(each[0]) buttonLayout.addWidget(mirrorTo) mirrorTo.setMinimumWidth(150) #signal/slots mirrorFrom.currentIndexChanged.connect( partial(self.toggleComboBoxFrom, mirrorFrom, mirrorTo)) mirrorTo.currentIndexChanged.connect( partial(self.toggleComboBoxTo, mirrorFrom, mirrorTo)) #add this item widget to the list item = QtWidgets.QListWidgetItem(self.symModeWin_moduleList) index = entries.index(each) if (index % 2) == 0: item.setBackground(QtGui.QColor(106, 106, 108)) else: item.setBackground(QtGui.QColor(46, 46, 48)) item.setSizeHint(mainWidget.sizeHint()) self.symModeWin_moduleList.addItem(item) self.symModeWin_moduleList.setItemWidget(item, mainWidget) #show the window self.symmetryModeWin.show()
def buildImportWeightsUI(self): """ Build the interface for importing skin weights. The interface will create an entry for every piece of selected geometry. The interface will look like this: .. image:: /images/importWeights.png """ if cmds.window("ART_importSkinWeightsUI", exists=True): cmds.deleteUI("ART_importSkinWeightsUI", wnd=True) # launch a UI to get the name information self.importSkinWeights_Win = QtWidgets.QMainWindow(self.mainUI) # load stylesheet styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.importSkinWeights_Win.setStyleSheet(self.style) # create the main widget self.importSkinWeights_mainWidget = QtWidgets.QWidget() self.importSkinWeights_Win.setCentralWidget(self.importSkinWeights_mainWidget) # set qt object name self.importSkinWeights_Win.setObjectName("ART_importSkinWeightsUI") self.importSkinWeights_Win.setWindowTitle("Import Skin Weights") # create the mainLayout for the ui self.importSkinWeights_mainLayout = QtWidgets.QVBoxLayout(self.importSkinWeights_mainWidget) self.importSkinWeights_mainLayout.setContentsMargins(5, 5, 5, 5) self.importSkinWeights_Win.resize(450, 400) # self.importSkinWeights_Win.setSizePolicy(mainSizePolicy) self.importSkinWeights_Win.setMinimumSize(QtCore.QSize(450, 400)) self.importSkinWeights_Win.setMaximumSize(QtCore.QSize(450, 400)) # create the background image self.importSkinWeights_frame = QtWidgets.QFrame() self.importSkinWeights_mainLayout.addWidget(self.importSkinWeights_frame) self.importSkinWeights_frame.setObjectName("dark") # create widgetLayout self.importSkinWeights_widgetLayout = QtWidgets.QVBoxLayout(self.importSkinWeights_frame) # import skin weights method # self.importSkinWeights_methodForm = QtWidgets.QHBoxLayout() # self.importSkinWeights_widgetLayout.addLayout(self.importSkinWeights_methodForm) # # label = QtWidgets.QLabel("Import Method: ") # label.setStyleSheet("background: transparent;") # self.importSkinWeights_methodForm.addWidget(label) # self.importSkinWeights_importMethod = QtWidgets.QComboBox() # self.importSkinWeights_methodForm.addWidget(self.importSkinWeights_importMethod) # self.importSkinWeights_importMethod.addItem("Vertex Order") # self.importSkinWeights_importMethod.addItem("World Position") # self.importSkinWeights_importMethod.addItem("Local Position") # self.importSkinWeights_importMethod.addItem("UV Position") # scroll area contents self.importSkinWeights_scrollContents = QtWidgets.QFrame() self.importSkinWeights_scrollContents.setObjectName("light") # Layout of Container Widget self.importSkinWeights_VLayout = QtWidgets.QVBoxLayout() self.importSkinWeights_VLayout.setSpacing(5) # find selected geometry and populate scroll area self.importSkinWeights_populate() # add scrollArea for selected geo, skinFileName, and checkbox for importing self.importSkinWeights_scrollLayout = QtWidgets.QScrollArea() self.importSkinWeights_widgetLayout.addWidget(self.importSkinWeights_scrollLayout) self.importSkinWeights_scrollLayout.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.importSkinWeights_scrollLayout.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOn) self.importSkinWeights_scrollLayout.setWidgetResizable(False) self.importSkinWeights_scrollLayout.setWidget(self.importSkinWeights_scrollContents) # refresh and import button font = QtGui.QFont() font.setPointSize(8) font.setBold(True) self.importSkinWeights_BtnLayout = QtWidgets.QHBoxLayout() self.importSkinWeights_widgetLayout.addLayout(self.importSkinWeights_BtnLayout) self.importSkinWeights_RefreshBtn = QtWidgets.QPushButton("Refresh") self.importSkinWeights_BtnLayout.addWidget(self.importSkinWeights_RefreshBtn) self.importSkinWeights_RefreshBtn.setMinimumSize(QtCore.QSize(70, 50)) self.importSkinWeights_RefreshBtn.setMaximumSize(QtCore.QSize(70, 50)) self.importSkinWeights_RefreshBtn.setFont(font) self.importSkinWeights_RefreshBtn.clicked.connect(partial(self.buildImportWeightsUI)) self.importSkinWeights_RefreshBtn.setObjectName("blueButton") self.importSkinWeights_ImportBtn = QtWidgets.QPushButton("IMPORT WEIGHTS") self.importSkinWeights_BtnLayout.addWidget(self.importSkinWeights_ImportBtn) self.importSkinWeights_ImportBtn.setMinimumSize(QtCore.QSize(350, 50)) self.importSkinWeights_ImportBtn.setMaximumSize(QtCore.QSize(350, 50)) self.importSkinWeights_ImportBtn.setFont(font) self.importSkinWeights_ImportBtn.clicked.connect(partial(self.importSkinWeights_DoImport)) self.importSkinWeights_ImportBtn.setObjectName("blueButton") # lastly, progress bar self.importSkinWeights_progBarTotal = QtWidgets.QProgressBar() self.importSkinWeights_widgetLayout.addWidget(self.importSkinWeights_progBarTotal) self.importSkinWeights_progBarTotal.setRange(0, self.importSkinWeights_VLayout.count() - 1) self.importSkinWeights_progBarTotal.setValue(0) self.importSkinWeights_progBarCurrent = QtWidgets.QProgressBar() self.importSkinWeights_widgetLayout.addWidget(self.importSkinWeights_progBarCurrent) self.importSkinWeights_progBarCurrent.setRange(0, 100) self.importSkinWeights_progBarCurrent.setValue(0) # show window self.importSkinWeights_Win.show()
def createUI(self): """ Builds the UI, listing options for choosing a project and showing all assets belonging to that project for edit or add. """ # fonts font = QtGui.QFont() font.setPointSize(12) font.setBold(True) fontSmall = QtGui.QFont() fontSmall.setPointSize(9) fontSmall.setBold(True) # load stylesheet styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.setStyleSheet(self.style) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # ======================================================================= # #create the main widget # ======================================================================= self.mainWidget = QtWidgets.QWidget() self.setCentralWidget(self.mainWidget) # set qt object name self.setObjectName(windowObject) if self.edit: self.setWindowTitle(windowTitle) if self.add: self.setWindowTitle("Add Rig For Animation") self.setAttribute(QtCore.Qt.WA_DeleteOnClose) # create the mainLayout self.layout = QtWidgets.QVBoxLayout(self.mainWidget) self.resize(400, 400) self.setSizePolicy(mainSizePolicy) self.setMinimumSize(QtCore.QSize(400, 400)) self.setMaximumSize(QtCore.QSize(400, 400)) # create the QFrame self.frame = QtWidgets.QFrame() self.layout.addWidget(self.frame) self.widgetLayout = QtWidgets.QHBoxLayout(self.frame) self.frame.setObjectName("mid") # ======================================================================= # #create two VBox Layouts to create 2 columns # ======================================================================= self.leftColumn = QtWidgets.QVBoxLayout() self.widgetLayout.addLayout(self.leftColumn) self.rightColumn = QtWidgets.QVBoxLayout() self.widgetLayout.addLayout(self.rightColumn) # ======================================================================= # #left column : project comboBox, group comboBox, listWidget of characters # ======================================================================= self.projectMenu = QtWidgets.QComboBox() self.leftColumn.addWidget(self.projectMenu) self.projectMenu.setMinimumSize(150, 30) self.projectMenu.setMaximumSize(150, 30) self.projectMenu.currentIndexChanged.connect(self.populateGroups) self.groupMenu = QtWidgets.QComboBox() self.leftColumn.addWidget(self.groupMenu) self.groupMenu.setMinimumSize(150, 30) self.groupMenu.setMaximumSize(150, 30) self.groupMenu.currentIndexChanged.connect(self.populateCharacters) self.characterList = QtWidgets.QListWidget() self.leftColumn.addWidget(self.characterList) self.characterList.setMinimumSize(150, 200) self.characterList.setMaximumSize(150, 200) self.characterList.itemClicked.connect(partial(self.populateIcon)) self.populateProjects() # ======================================================================= # #right column: icon frame, edit button/add button, close button # ======================================================================= self.characterIcon = QtWidgets.QLabel() self.characterIcon.setMinimumSize(200, 200) self.characterIcon.setMaximumSize(200, 200) self.rightColumn.addWidget(self.characterIcon) # default image self.defaultPixMap = QtGui.QPixmap(utils.returnNicePath(self.iconsPath, "System/noCharacter.png")) self.characterIcon.setPixmap(self.defaultPixMap) # if edit: if self.edit: self.editButton = QtWidgets.QPushButton("Edit Selected") self.editButton.setFont(font) self.rightColumn.addWidget(self.editButton) self.editButton.setMinimumSize(200, 40) self.editButton.setMaximumSize(200, 40) self.editButton.clicked.connect(partial(self.editSelected)) self.editButton.setObjectName("blueButton") # if add: if self.add: self.addButton = QtWidgets.QPushButton("Add Selected") self.addButton.setFont(font) self.rightColumn.addWidget(self.addButton) self.addButton.setMinimumSize(200, 40) self.addButton.setMaximumSize(200, 40) self.addButton.clicked.connect(partial(self.addSelected)) self.addButton.setObjectName("blueButton") self.closeButton = QtWidgets.QPushButton("Close") self.closeButton.setFont(font) self.rightColumn.addWidget(self.closeButton) self.closeButton.setMinimumSize(200, 40) self.closeButton.setMaximumSize(200, 40) self.closeButton.clicked.connect(partial(self.closeUI)) self.closeButton.setObjectName("blueButton")
def exportSkinWeights_doExport(self): """ Gather the information from the interface and export the skin weights with that information. For each piece of geometry, built the path of the .weight file by joining the output path and the .weight file name, then call on export_skin_weights from riggingUtils, passing in the .weight file path and the mesh. """ # get the export path exportPath = self.exportSkinWeights_lineEdit.text() value = False # find each lineEdit in the scrollArea and get the entered text for i in range(self.exportSkinWeights_VLayout.count()): hboxLayout = self.exportSkinWeights_VLayout.itemAt(i) for x in range(hboxLayout.count()): widget = hboxLayout.itemAt(x) # go through each widget in the hboxLayout, and get values if type(widget.widget()) == QtWidgets.QLabel: geoName = widget.widget().text().partition(" :")[0] dagname = widget.widget().property("dag") # see if the user wants to export the weights for this entry if type(widget.widget()) == QtWidgets.QCheckBox: value = widget.widget().isChecked() # get the fileName if type(widget.widget()) == QtWidgets.QLineEdit: fileName = widget.widget().text() if fileName.find(":") is not -1: # name contains invalid characters for file name. cmds.warning( "file name contains invalid characters: ':'") return # create the full path fullPath = utils.returnNicePath(exportPath, fileName + ".weights") if value: # if the checkbox is checked, export skin weights # export the skin data riggingUtils.export_skin_weights(fullPath, dagname) # add exportPath attribute to geometry if it doesn't exist if not cmds.objExists(dagname + ".weightFile"): cmds.addAttr(dagname, longName="weightFile", dt="string", keyable=True) cmds.setAttr(dagname + ".weightFile", fullPath, type="string") # close the UI self.exportSkinWeights_Win.close() # notify user try: cmds.inViewMessage(amg='<hl>All Weights Have Been Exported</hl>.', pos='midCenter', fade=True) except: print("All Weights Have Been Exported.")
def buildMoveInfsUI(self): if cmds.window("ART_MoveInfluencesWin", exists = True): cmds.deleteUI("ART_MoveInfluencesWin", wnd = True) #launch a UI to get the name information self.moveInfsWin = QtWidgets.QMainWindow(self.mainUI) #load stylesheet styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.moveInfsWin.setStyleSheet(self.style) #size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #create the main widget self.moveInfsWin_mainWidget = QtWidgets.QWidget() self.moveInfsWin.setCentralWidget(self.moveInfsWin_mainWidget) #set qt object name self.moveInfsWin.setObjectName("ART_MoveInfluencesWin") self.moveInfsWin.setWindowTitle("Move Influences") #create the mainLayout for the rig creator UI self.moveInfsWin_mainLayout = QtWidgets.QVBoxLayout(self.moveInfsWin_mainWidget) self.moveInfsWin_mainLayout.setContentsMargins(0, 0, 0, 0) self.moveInfsWin.resize(300, 100) self.moveInfsWin.setSizePolicy(mainSizePolicy) self.moveInfsWin.setMinimumSize(QtCore.QSize( 300, 100 )) self.moveInfsWin.setMaximumSize(QtCore.QSize( 300, 100 )) #create the background image self.moveInfsWin_frame = QtWidgets.QFrame() self.moveInfsWin_mainLayout.addWidget(self.moveInfsWin_frame) #layout for the widgets self.moveInfsWin_widgetLayout = QtWidgets.QVBoxLayout(self.moveInfsWin_frame) #layout for the combo boxes self.moveInfsWin_comboBoxLayout = QtWidgets.QHBoxLayout() self.moveInfsWin_widgetLayout.addLayout(self.moveInfsWin_comboBoxLayout) #combo boxes self.moveFromComboBox = QtWidgets.QComboBox() self.moveInfsWin_comboBoxLayout.addWidget(self.moveFromComboBox) label = QtWidgets.QLabel(" --------> ") label.setMaximumWidth(40) label.setAlignment(QtCore.Qt.AlignCenter) self.moveInfsWin_comboBoxLayout.addWidget(label) self.moveToComboBox = QtWidgets.QComboBox() self.moveInfsWin_comboBoxLayout.addWidget(self.moveToComboBox) #process button self.moveInfsGoBtn = QtWidgets.QPushButton("Move Influences") self.moveInfsGoBtn.setObjectName("blueButton") self.moveInfsWin_widgetLayout.addWidget(self.moveInfsGoBtn) self.moveInfsGoBtn.setMinimumHeight(40) self.moveInfsGoBtn.clicked.connect(partial(self.moveInfluences)) #populate the lists status = self.findInfluencesOnSelection() if not status: return #show the window self.moveInfsWin.show()
def fbxImport(self): try: #Maya 2015 has one click dependency on FBX. super annoying cmds.loadPlugin("OneClick.mll") except: pass #get the file path from the UI filePath = self.fbxFilePath.text() if not os.path.exists(filePath): cmds.warning("No such file exists") return #stripping namespace if self.stripNamespace.isChecked(): #open maya standalone mayaPath = None for path in sys.path: if path.find("bin") != -1: if path.find("bin" + os.sep) == -1: mayaPath = utils.returnFriendlyPath( os.path.join(path, "mayapy.exe")) #error checking if mayaPath == None: try: msg = interfaceUtils.DialogMessage( "Error", "Unable to locate mayapy.exe", [], 0) msg.show() except: cmds.warning("Unable to locate mayapy.exe.") return scriptPath = utils.returnNicePath( self.scriptPath, "System/ART_StripFbxNamespace.py") #run a subprocess, opening mayapy/mayastandlone, running our stripNameSpace script maya = subprocess.Popen(mayaPath + ' ' + scriptPath + ' ' + filePath, stdout=subprocess.PIPE, stderr=subprocess.PIPE) out = maya.stdout.read() err = maya.stderr.read() print out #get the current character character = self.fbxCharacterCombo.currentText() #duplicate the character's root if cmds.objExists("root"): cmds.warning( "There is already a skeleton in the scene with the name \"root\". Aborting" ) return newSkeleton = cmds.duplicate(character + ":root") cmds.select(newSkeleton) cmds.delete(constraints=True) #go through each module in list, find import method, and setup constraints accordingly moduleItems = [] for i in range(self.fbxModuleList.count()): item = self.fbxModuleList.item(i) itemWidget = self.fbxModuleList.itemWidget(item) itemModule = itemWidget.property("module") children = itemWidget.children() for child in children: if type(child) == QtWidgets.QComboBox: importMethod = child.currentText() moduleItems.append([itemModule, importMethod]) controls = [] postModules = [] #setup the constraints for each in moduleItems: #get inst modType = cmds.getAttr(each[0] + ".moduleType") modName = cmds.getAttr(each[0] + ".moduleName") mod = __import__("RigModules." + modType, {}, {}, [modType]) reload(mod) #list of modules that have post bake operations needed specialModules = ["ART_Leg_Standard"] #get the class name from that module file (returns Modules.ART_Root.ART_Root for example) moduleClass = getattr(mod, mod.className) #find the instance of that module moduleInst = moduleClass(self, modName) #set namespace for instance moduleInst.namespace = character + ":" #run the module's pre import function moduleInst.importFBX_pre(each[1], character) if modType in specialModules: postModules.append([each[1], character, moduleInst]) returnControls = moduleInst.importFBX(each[1], character) if returnControls != None: controls.extend(returnControls) #ensure that the scene is in 30fps cmds.currentUnit(time='ntsc') cmds.playbackOptions(min=0, max=100, animationStartTime=0, animationEndTime=100) cmds.currentTime(0) #import the FBX file string = "FBXImportMode -v \"exmerge\";" string += "FBXImport -file \"" + filePath + "\"" string += "FBXImportFillTimeline -v true" mel.eval(string) #ensure we're on the base layer animLayers = cmds.ls(type="animLayer") if animLayers != []: for layer in animLayers: cmds.animLayer(layer, edit=True, selected=False) cmds.animLayer("BaseAnimation", edit=True, selected=True, preferred=True) #snap timeline to length of imported animation cmds.select("root", hi=True) firstFrame = cmds.findKeyframe(cmds.ls(sl=True), which='first') lastFrame = cmds.findKeyframe(cmds.ls(sl=True), which='last') if lastFrame == firstFrame: lastFrame = lastFrame + 1 cmds.playbackOptions(min=firstFrame, max=lastFrame, animationStartTime=firstFrame, animationEndTime=lastFrame) #BAKE! cmds.select(controls) cmds.bakeResults(simulation=True, t=(firstFrame, lastFrame)) #Post Modules: Modules that have post-bake operations needing to be done for each in postModules: method = each[0] character = each[1] inst = each[2] inst.importFBX_post(method, character) #Clean up (delete duplicate skeleton) cmds.delete("root") #Look at frame offset, and offset animation based on that frameOffset = self.frameOffsetField.value() cmds.select(controls) cmds.keyframe(timeChange=frameOffset, r=True) firstFrame = cmds.findKeyframe(which='first') lastFrame = cmds.findKeyframe(which='last') cmds.playbackOptions(min=firstFrame, max=lastFrame, animationStartTime=firstFrame, animationEndTime=lastFrame)
def buildSettingsUi(self): #fonts font = QtGui.QFont() font.setPointSize(10) font.setBold(True) fontSmall = QtGui.QFont() fontSmall.setPointSize(9) fontSmall.setBold(True) #images frameBackground = os.path.normcase( os.path.join(self.iconsPath, "System/field_background.png")) if frameBackground.partition("\\")[2] != "": frameBackground = frameBackground.replace("\\", "/") imageBkgrd = os.path.normcase( os.path.join(self.iconsPath, "System/toolbar_background.png")) if imageBkgrd.partition("\\")[2] != "": imageBkgrd = imageBkgrd.replace("\\", "/") imageBtnBkrd = os.path.normcase( os.path.join(self.iconsPath, "System/blue_field_background.png")) if imageBtnBkrd.partition("\\")[2] != "": imageBtnBkrd = imageBtnBkrd.replace("\\", "/") #size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #create the main widget self.mainWidget = QtWidgets.QWidget() self.mainWidget.setStyleSheet( "background-color: rgb(0, 0, 0);, color: rgb(0,0,0);") self.setCentralWidget(self.mainWidget) #set qt object name self.setObjectName(windowObject) self.setWindowTitle(windowTitle) self.setAttribute(QtCore.Qt.WA_DeleteOnClose) #create the mainLayout for the rig creator UI self.layout = QtWidgets.QVBoxLayout(self.mainWidget) self.resize(600, 260) self.setSizePolicy(mainSizePolicy) self.setMinimumSize(QtCore.QSize(600, 260)) self.setMaximumSize(QtCore.QSize(600, 260)) #create the QFrame self.frame = QtWidgets.QFrame() self.layout.addWidget(self.frame) self.widgetLayout = QtWidgets.QVBoxLayout(self.frame) #info page styling self.frame.setStyleSheet("background-image: url(" + imageBkgrd + ");") #MayaTools/Core : Sccipts, icons, jointmover, etc #MayaTools/Projects: actual project files (animation rigs, thumbnails, poses, etc) #location self.locationLayout = QtWidgets.QHBoxLayout() self.widgetLayout.addLayout(self.locationLayout) #location -> label label = QtWidgets.QLabel("Tools Location: ") self.locationLayout.addWidget(label) label.setFont(font) label.setMinimumWidth(150) #location -> line edit path = utils.returnFriendlyPath(self.toolsPath) self.locationPath = QtWidgets.QLineEdit(path) self.locationLayout.addWidget(self.locationPath) self.locationPath.setStyleSheet( "background-image: url(" + frameBackground + "); background-color: rgb(25,175,255);") self.locationPath.setMinimumHeight(35) #location -> browse button self.locationBrowse = QtWidgets.QPushButton() self.locationLayout.addWidget(self.locationBrowse) self.locationBrowse.setMinimumSize(35, 35) self.locationBrowse.setMaximumSize(35, 35) btnBackground = utils.returnNicePath(self.iconsPath, "System/fileBrowse.png") self.locationBrowse.setStyleSheet("background-image: url(" + btnBackground + ");") self.locationBrowse.clicked.connect( partial(self.browse, self.locationPath)) #scripts folder self.scriptsLayout = QtWidgets.QHBoxLayout() self.widgetLayout.addLayout(self.scriptsLayout) #scripts -> label label = QtWidgets.QLabel("Scripts: ") self.scriptsLayout.addWidget(label) label.setFont(fontSmall) label.setMinimumWidth(150) #scripts -> line edit path = utils.returnFriendlyPath(self.scriptPath) self.scriptsPath = QtWidgets.QLineEdit(path) self.scriptsLayout.addWidget(self.scriptsPath) self.scriptsPath.setStyleSheet("background-image: url(" + frameBackground + "); background-color: rgb(25,175,255);") self.scriptsPath.setMinimumHeight(35) #scripts -> browse button self.scriptsBrowse = QtWidgets.QPushButton() self.scriptsLayout.addWidget(self.scriptsBrowse) self.scriptsBrowse.setMinimumSize(35, 35) self.scriptsBrowse.setMaximumSize(35, 35) self.scriptsBrowse.setStyleSheet("background-image: url(" + btnBackground + ");") self.scriptsBrowse.clicked.connect( partial(self.browse, self.scriptsPath)) #icons folder self.iconsLayout = QtWidgets.QHBoxLayout() self.widgetLayout.addLayout(self.iconsLayout) #icons -> label label = QtWidgets.QLabel("Icons: ") self.iconsLayout.addWidget(label) label.setFont(fontSmall) label.setMinimumWidth(150) #icons -> line edit path = utils.returnFriendlyPath(self.iconsPath) self.iconPath = QtWidgets.QLineEdit(path) self.iconsLayout.addWidget(self.iconPath) self.iconPath.setStyleSheet("background-image: url(" + frameBackground + "); background-color: rgb(25,175,255);") self.iconPath.setMinimumHeight(35) #icons -> browse button self.iconsBrowse = QtWidgets.QPushButton() self.iconsLayout.addWidget(self.iconsBrowse) self.iconsBrowse.setMinimumSize(35, 35) self.iconsBrowse.setMaximumSize(35, 35) self.iconsBrowse.setStyleSheet("background-image: url(" + btnBackground + ");") self.iconsBrowse.clicked.connect(partial(self.browse, self.iconsPath)) #projects folder self.projectsLayout = QtWidgets.QHBoxLayout() self.widgetLayout.addLayout(self.projectsLayout) #projects -> label label = QtWidgets.QLabel("Projects: ") self.projectsLayout.addWidget(label) label.setFont(fontSmall) label.setMinimumWidth(150) #projects -> line edit path = utils.returnFriendlyPath(self.projPath) self.projectsPath = QtWidgets.QLineEdit(path) self.projectsLayout.addWidget(self.projectsPath) self.projectsPath.setStyleSheet( "background-image: url(" + frameBackground + "); background-color: rgb(25,175,255);") self.projectsPath.setMinimumHeight(35) #projects -> browse button self.projectsBrowse = QtWidgets.QPushButton() self.projectsLayout.addWidget(self.projectsBrowse) self.projectsBrowse.setMinimumSize(35, 35) self.projectsBrowse.setMaximumSize(35, 35) self.projectsBrowse.setStyleSheet("background-image: url(" + btnBackground + ");") self.projectsBrowse.clicked.connect( partial(self.browse, self.projectsPath)) #Save button self.saveChangesBtn = QtWidgets.QPushButton("Save Changes") self.widgetLayout.addWidget(self.saveChangesBtn) self.saveChangesBtn.setFont(font) self.saveChangesBtn.setMinimumHeight(35) self.saveChangesBtn.setStyleSheet( "background-image: url(" + imageBtnBkrd + ");background-color: rgb(25, 175, 255);") self.saveChangesBtn.clicked.connect(partial(self.saveSettings))
def buildUI(self): if cmds.window("pyART_ResetModulesWIN", exists=True): cmds.deleteUI("pyART_ResetModulesWIN", wnd=True) #create the main window self.mainWin = QtWidgets.QMainWindow(self.pickerUI) #create the main widget self.mainWidget = QtWidgets.QFrame() self.mainWidget.setObjectName("dark") self.mainWin.setCentralWidget(self.mainWidget) #create the mainLayout self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget) #load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/animPicker.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.mainWin.setStyleSheet(self.style) self.mainWin.setMinimumSize(QtCore.QSize(400, 250)) self.mainWin.setMaximumSize(QtCore.QSize(400, 250)) self.mainWin.resize(400, 250) #set qt object name self.mainWin.setObjectName("pyART_ResetModulesWIN") self.mainWin.setWindowTitle("Reset Rig Controls") self.layout = QtWidgets.QHBoxLayout() self.mainLayout.addLayout(self.layout) #LEFT SIDE #list of modules self.moduleList = QtWidgets.QListWidget() self.moduleList.setMinimumSize(QtCore.QSize(180, 230)) self.moduleList.setMaximumSize(QtCore.QSize(180, 230)) self.layout.addWidget(self.moduleList) self.moduleList.setSelectionMode( QtWidgets.QAbstractItemView.MultiSelection) #RIGHT SIDE self.rightLayout = QtWidgets.QVBoxLayout() self.layout.addLayout(self.rightLayout) #character combo self.characterCombo = QtWidgets.QComboBox() self.rightLayout.addWidget(self.characterCombo) self.characterCombo.setMinimumSize(QtCore.QSize(180, 60)) self.characterCombo.setMaximumSize(QtCore.QSize(180, 60)) self.characterCombo.setIconSize(QtCore.QSize(50, 50)) self.characterCombo.currentIndexChanged.connect( partial(self.findCharacterModules)) #buttons self.selAllBtn = QtWidgets.QPushButton("Select All") self.selAllBtn.setMinimumWidth(180) self.selAllBtn.setMaximumWidth(180) self.rightLayout.addWidget(self.selAllBtn) self.selAllBtn.setObjectName("blueButton") self.selAllBtn.clicked.connect(partial(self.selectAllModules)) self.clearSelBtn = QtWidgets.QPushButton("Clear Selection") self.clearSelBtn.setMinimumWidth(180) self.clearSelBtn.setMaximumWidth(180) self.rightLayout.addWidget(self.clearSelBtn) self.clearSelBtn.setObjectName("blueButton") self.clearSelBtn.clicked.connect(partial(self.clearModuleSelection)) self.rightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Expanding)) #reset transforms button self.resetXformsBtn = QtWidgets.QPushButton("Reset Transformations") self.resetXformsBtn.setMinimumWidth(180) self.resetXformsBtn.setMaximumWidth(180) self.rightLayout.addWidget(self.resetXformsBtn) self.resetXformsBtn.setObjectName("blueButton") self.resetXformsBtn.clicked.connect(partial(self.reset)) #show window self.mainWin.show() #populate UI self.findCharacters() self.findCharacterModules()
def buildUI(self): if cmds.window("ART_PinModulesWin", exists = True): cmds.deleteUI("ART_PinModulesWin", wnd = True) #launch a UI to get the name information self.window = QtWidgets.QMainWindow(self.mainUI) #load stylesheet styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.window.setStyleSheet(self.style) #size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #create the main widget self.mainWidget = QtWidgets.QWidget() self.window.setCentralWidget(self.mainWidget) #set qt object name self.window.setObjectName("ART_PinModulesWin") self.window.setWindowTitle("Pin Modules") #create the mainLayout for the rig creator UI self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget) self.mainLayout.setContentsMargins(0, 0, 0, 0) self.window.resize(400, 250) self.window.setSizePolicy(mainSizePolicy) self.window.setMinimumSize(QtCore.QSize( 400, 250 )) self.window.setMaximumSize(QtCore.QSize( 400, 250 )) #create the background image self.frame = QtWidgets.QFrame() self.mainLayout.addWidget(self.frame) #create the layout for the widgets self.widgetLayout = QtWidgets.QHBoxLayout(self.frame) self.widgetLayout.setContentsMargins(5, 5, 5, 5) #left side == list of modules in scene. for each item in list, will do something similar to aim mode, where we will toggle an icon for pin state self.moduleList = QtWidgets.QListWidget() self.widgetLayout.addWidget(self.moduleList) self.moduleList.setMinimumSize(QtCore.QSize( 265, 200 )) self.moduleList.setMaximumSize(QtCore.QSize( 265, 200 )) self.moduleList.setSelectionMode(QtWidgets.QAbstractItemView.MultiSelection) self.moduleList.setSpacing(3) #right side layout == select all, clear selection, Pin Selected buttons self.buttonLayout = QtWidgets.QVBoxLayout() self.widgetLayout.addLayout(self.buttonLayout) self.buttonLayout.setContentsMargins(5, 20, 5, 20) #add the selection buttons self.selectAllButton = QtWidgets.QPushButton("Select All") self.selectAllButton.setMinimumSize(QtCore.QSize( 115, 25 )) self.selectAllButton.setMaximumSize(QtCore.QSize( 115, 25 )) self.buttonLayout.addWidget(self.selectAllButton) self.selectAllButton.clicked.connect(self.moduleList.selectAll) self.selectAllButton.setObjectName("blueButton") self.selectNoneButton = QtWidgets.QPushButton("Clear Selection") self.selectNoneButton.setMinimumSize(QtCore.QSize( 115, 25 )) self.selectNoneButton.setMaximumSize(QtCore.QSize( 115, 25 )) self.buttonLayout.addWidget(self.selectNoneButton) self.selectNoneButton.clicked.connect(self.moduleList.clearSelection) self.selectNoneButton.setObjectName("blueButton") #spacer spacerItem = QtWidgets.QSpacerItem(20, 80, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.buttonLayout.addItem(spacerItem) #add the buttons for reset settings and reset transforms self.pinBtn = QtWidgets.QPushButton("Pin Selected") self.pinBtn.setMinimumSize(QtCore.QSize( 115, 25 )) self.pinBtn.setMaximumSize(QtCore.QSize( 115, 25 )) self.buttonLayout.addWidget(self.pinBtn) self.pinBtn.setToolTip("Pin the selected modules so that parent module movements do not effect the pinned module") self.pinBtn.clicked.connect(partial(self.toggleLock, True)) self.pinBtn.setObjectName("blueButton") self.unpinBtn = QtWidgets.QPushButton("Unpin Selected") self.unpinBtn.setMinimumSize(QtCore.QSize( 115, 25 )) self.unpinBtn.setMaximumSize(QtCore.QSize( 115, 25 )) self.buttonLayout.addWidget(self.unpinBtn) self.unpinBtn.setToolTip("Unpin modules to resume normal module behavior") self.unpinBtn.clicked.connect(partial(self.toggleLock, False)) self.unpinBtn.setObjectName("blueButton") #populate the list widget modules = utils.returnRigModules() for module in modules: #get module name moduleName = cmds.getAttr(module + ".moduleName") #font headerFont = QtGui.QFont() headerFont.setPointSize(10) headerFont.setBold(True) #create the listWidgetItem icon = QtGui.QIcon(os.path.join(self.iconsPath, "System/locked.png")) iconOff = QtGui.QIcon(os.path.join(self.iconsPath, "System/unlocked.png")) item = QtWidgets.QListWidgetItem(iconOff, " " + moduleName) item.setFont(headerFont) item.setData(QtCore.Qt.UserRole, [icon, iconOff]) pinState = cmds.getAttr(module + ".pinned") if pinState: item.setIcon(icon) self.moduleList.addItem(item) #show the window self.window.show()
def buildUI(self): if cmds.window("pyART_SelectControlsWIN", exists=True): cmds.deleteUI("pyART_SelectControlsWIN", wnd=True) # create the main window self.mainWin = QtWidgets.QMainWindow(self.pickerUI) # create the main widget self.mainWidget = QtWidgets.QFrame() self.mainWidget.setObjectName("dark") self.mainWin.setCentralWidget(self.mainWidget) # create the mainLayout self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget) # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/animPicker.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.mainWin.setStyleSheet(self.style) self.mainWin.setMinimumSize(QtCore.QSize(400, 250)) self.mainWin.setMaximumSize(QtCore.QSize(400, 250)) self.mainWin.resize(400, 250) # set qt object name self.mainWin.setObjectName("pyART_SelectControlsWIN") self.mainWin.setWindowTitle("Select Rig Controls") self.layout = QtWidgets.QHBoxLayout() self.mainLayout.addLayout(self.layout) # LEFT SIDE # list of modules self.moduleList = QtWidgets.QListWidget() self.moduleList.setMinimumSize(QtCore.QSize(180, 230)) self.moduleList.setMaximumSize(QtCore.QSize(180, 230)) self.layout.addWidget(self.moduleList) self.moduleList.setSelectionMode( QtWidgets.QAbstractItemView.MultiSelection) self.moduleList.setContextMenuPolicy(QtCore.Qt.CustomContextMenu) self.moduleList.customContextMenuRequested.connect( self.createContextMenu) # RIGHT SIDE self.rightLayout = QtWidgets.QVBoxLayout() self.layout.addLayout(self.rightLayout) # character combo self.characterCombo = QtWidgets.QComboBox() self.rightLayout.addWidget(self.characterCombo) self.characterCombo.setMinimumSize(QtCore.QSize(180, 60)) self.characterCombo.setMaximumSize(QtCore.QSize(180, 60)) self.characterCombo.setIconSize(QtCore.QSize(50, 50)) self.characterCombo.currentIndexChanged.connect( partial(self.findCharacterModules)) # select options self.fkControlsCB = QtWidgets.QCheckBox("FK Controls") self.fkControlsCB.setChecked(True) self.fkControlsCB.setToolTip( "If this is checked, for the selected modules,\nall FK controls will be selected or added to the selection." ) self.rightLayout.addWidget(self.fkControlsCB) self.ikControlsCB = QtWidgets.QCheckBox("IK Controls") self.ikControlsCB.setChecked(True) self.ikControlsCB.setToolTip( "If this is checked, for the selected modules,\nall IK controls will be selected or added to the selection." ) self.rightLayout.addWidget(self.ikControlsCB) self.specialControlsCB = QtWidgets.QCheckBox("Special Controls") self.specialControlsCB.setChecked(True) self.specialControlsCB.setToolTip( "If this is checked, for the selected modules,\nany control that is not FK or IK (like dynamics for example),\nwill be selected or added to the selection." ) self.rightLayout.addWidget(self.specialControlsCB) self.selectSettingsCB = QtWidgets.QCheckBox("Include Settings") self.selectSettingsCB.setChecked(True) self.selectSettingsCB.setToolTip( "If this is checked, for the selected modules,\nall settings nodes will be included in the selection." ) self.rightLayout.addWidget(self.selectSettingsCB) self.selectSpacesCB = QtWidgets.QCheckBox("Include Spaces") self.selectSpacesCB.setChecked(True) self.selectSpacesCB.setToolTip( "If this is checked, for the selected modules,\nall space switching nodes will be included in the selection." ) self.rightLayout.addWidget(self.selectSpacesCB) self.rightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Expanding)) self.selectCtrlsBtn = QtWidgets.QPushButton("Select Controls") self.selectCtrlsBtn.setMinimumWidth(180) self.selectCtrlsBtn.setMaximumWidth(180) self.rightLayout.addWidget(self.selectCtrlsBtn) self.selectCtrlsBtn.setObjectName("blueButton") self.selectCtrlsBtn.clicked.connect(self.selectControls) # show window if self.showUI: self.mainWin.show() # populate UI self.findCharacters() self.findCharacterModules()
def buildBakeOffsetsUI(self): """ Builds the interface, finding all modules and listing them for selection. """ if cmds.window("ART_BakeOffsetsWin", exists=True): cmds.deleteUI("ART_BakeOffsetsWin", wnd=True) # launch a UI to get the name information self.bakeOffsetsWin = QtWidgets.QMainWindow(self.mainUI) # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.bakeOffsetsWin.setStyleSheet(self.style) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the main widget self.bakeOffsetsWin_mainWidget = QtWidgets.QWidget() self.bakeOffsetsWin.setCentralWidget(self.bakeOffsetsWin_mainWidget) # set qt object name self.bakeOffsetsWin.setObjectName("ART_BakeOffsetsWin") self.bakeOffsetsWin.setWindowTitle("Bake Offsets") # create the mainLayout for the rig creator UI self.bakeOffsetsWin_mainLayout = QtWidgets.QVBoxLayout( self.bakeOffsetsWin_mainWidget) self.bakeOffsetsWin_mainLayout.setContentsMargins(0, 0, 0, 0) self.bakeOffsetsWin.resize(400, 250) self.bakeOffsetsWin.setSizePolicy(mainSizePolicy) self.bakeOffsetsWin.setMinimumSize(QtCore.QSize(400, 250)) self.bakeOffsetsWin.setMaximumSize(QtCore.QSize(400, 250)) # create the background self.bakeOffsetsWin_frame = QtWidgets.QFrame() self.bakeOffsetsWin_mainLayout.addWidget(self.bakeOffsetsWin_frame) # create the layout for the widgets self.bakeOffsetsWin_widgetLayout = QtWidgets.QHBoxLayout( self.bakeOffsetsWin_frame) self.bakeOffsetsWin_widgetLayout.setContentsMargins(5, 5, 5, 5) # add the QListWidget Frame self.bakeOffsetsWin_moduleListFrame = QtWidgets.QFrame() self.bakeOffsetsWin_moduleListFrame.setMinimumSize( QtCore.QSize(265, 200)) self.bakeOffsetsWin_moduleListFrame.setMaximumSize( QtCore.QSize(265, 200)) self.bakeOffsetsWin_moduleListFrame.setContentsMargins(20, 0, 20, 0) # create the list widget self.bakeOffsetsWin_moduleList = QtWidgets.QListWidget( self.bakeOffsetsWin_moduleListFrame) self.bakeOffsetsWin_widgetLayout.addWidget( self.bakeOffsetsWin_moduleListFrame) self.bakeOffsetsWin_moduleList.setMinimumSize(QtCore.QSize(265, 200)) self.bakeOffsetsWin_moduleList.setMaximumSize(QtCore.QSize(265, 200)) self.bakeOffsetsWin_moduleList.setSelectionMode( QtWidgets.QAbstractItemView.MultiSelection) self.bakeOffsetsWin_moduleList.setSpacing(3) # add the layout for the buttons self.bakeOffsetsWin_buttonLayoutAll = QtWidgets.QVBoxLayout() self.bakeOffsetsWin_widgetLayout.addLayout( self.bakeOffsetsWin_buttonLayoutAll) self.bakeOffsetsWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20) # add the selection buttons self.bakeOffsetsWin_selectionButtonLayout = QtWidgets.QVBoxLayout() self.bakeOffsetsWin_buttonLayoutAll.addLayout( self.bakeOffsetsWin_selectionButtonLayout) self.bakeOffsetsWin_selectAllButton = QtWidgets.QPushButton( "Select All") self.bakeOffsetsWin_selectAllButton.setMinimumSize( QtCore.QSize(115, 25)) self.bakeOffsetsWin_selectAllButton.setMaximumSize( QtCore.QSize(115, 25)) self.bakeOffsetsWin_selectionButtonLayout.addWidget( self.bakeOffsetsWin_selectAllButton) self.bakeOffsetsWin_selectAllButton.clicked.connect( self.bakeOffsetsWin_moduleList.selectAll) self.bakeOffsetsWin_selectAllButton.setObjectName("blueButton") self.bakeOffsetsWin_selectNoneButton = QtWidgets.QPushButton( "Clear Selection") self.bakeOffsetsWin_selectNoneButton.setMinimumSize( QtCore.QSize(115, 25)) self.bakeOffsetsWin_selectNoneButton.setMaximumSize( QtCore.QSize(115, 25)) self.bakeOffsetsWin_selectionButtonLayout.addWidget( self.bakeOffsetsWin_selectNoneButton) self.bakeOffsetsWin_selectNoneButton.clicked.connect( self.bakeOffsetsWin_moduleList.clearSelection) self.bakeOffsetsWin_selectNoneButton.setObjectName("blueButton") # spacer spacerItem = QtWidgets.QSpacerItem(20, 80, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.bakeOffsetsWin_selectionButtonLayout.addItem(spacerItem) # add the buttons for reset settings and reset transforms self.bakeOffsetsWin_bakeOFfsetsBtn = QtWidgets.QPushButton( "Bake Offsets") self.bakeOffsetsWin_bakeOFfsetsBtn.setMinimumSize(QtCore.QSize( 115, 25)) self.bakeOffsetsWin_bakeOFfsetsBtn.setMaximumSize(QtCore.QSize( 115, 25)) self.bakeOffsetsWin_selectionButtonLayout.addWidget( self.bakeOffsetsWin_bakeOFfsetsBtn) self.bakeOffsetsWin_bakeOFfsetsBtn.setToolTip( "Turn on Aim Mode for selected modules.") self.bakeOffsetsWin_bakeOFfsetsBtn.clicked.connect( partial(self.bakeOffsets)) self.bakeOffsetsWin_bakeOFfsetsBtn.setObjectName("blueButton") # populate the list widget modules = utils.returnRigModules() for module in modules: # get module name moduleName = cmds.getAttr(module + ".moduleName") if moduleName != "root": self.bakeOffsetsWin_moduleList.addItem(moduleName) # show the window self.bakeOffsetsWin.show()
def buildUI(self): if cmds.window("pyART_movePickerToTabWIN", exists=True): cmds.deleteUI("pyART_movePickerToTabWIN", wnd=True) #create the main window self.mainWin = QtWidgets.QMainWindow(self.pickerUI) #create the main widget self.mainWidget = QtWidgets.QWidget() self.mainWin.setCentralWidget(self.mainWidget) #create the mainLayout self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget) self.layout = QtWidgets.QHBoxLayout() self.mainLayout.addLayout(self.layout) #load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/animPicker.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.mainWin.setStyleSheet(self.style) self.mainWin.setMinimumSize(QtCore.QSize(400, 400)) self.mainWin.setMaximumSize(QtCore.QSize(400, 400)) self.mainWin.resize(400, 400) #set qt object name self.mainWin.setObjectName("pyART_movePickerToTabWIN") self.mainWin.setWindowTitle("Move Picker") #create 2 columns self.column1 = QtWidgets.QVBoxLayout() self.layout.addLayout(self.column1) self.column2 = QtWidgets.QVBoxLayout() self.layout.addLayout(self.column2) #create left side list widget, which will house the picker items self.pickerItemsList = QtWidgets.QListWidget() self.column1.addWidget(self.pickerItemsList) self.pickerItemsList.setMinimumSize(180, 300) self.pickerItemsList.setMaximumSize(180, 300) #get the current tab index and the widget index = self.pickerUI.characterTabs.currentIndex() widget = self.pickerUI.characterTabs.widget(index) #get the tab text character = self.pickerUI.characterTabs.tabToolTip(index) #find character nodes in the scene, and compare namespace to selected tab characterMods = utils.returnCharacterModules() nodeNamespace = "" for each in characterMods: if cmds.objExists(each + ".namespace"): namespace = cmds.getAttr(each + ".namespace") if namespace == character: nodeNamespace = namespace + ":" for module in self.modulesToAdd: if module[2] == None: modName = cmds.getAttr(nodeNamespace + module[0] + ".moduleName") else: modName = module[2] qlistItem = QtWidgets.QListWidgetItem(modName) qlistItem.setData(QtCore.Qt.UserRole, module[1]) self.pickerItemsList.addItem(qlistItem) #create right side list widget, which will house the available tabs self.tabList = QtWidgets.QListWidget() self.column2.addWidget(self.tabList) self.tabList.setMinimumSize(180, 300) self.tabList.setMaximumSize(180, 300) tabs = self.findTabs(False) for tab in tabs: qlistItem = QtWidgets.QListWidgetItem(tab[0]) qlistItem.setData(QtCore.Qt.UserRole, tab[1]) self.tabList.addItem(qlistItem) #create button for move selected picker to selected tab self.movePickerBtn = QtWidgets.QPushButton( "Move Selected Picker To Selected Tab") self.mainLayout.addWidget(self.movePickerBtn) self.movePickerBtn.setObjectName("blueButton") self.movePickerBtn.setMinimumHeight(50) self.movePickerBtn.setMaximumHeight(50) self.movePickerBtn.clicked.connect(self.moveToTab) #show ui self.mainWin.show()
def buildResetModeUI(self, mainUI): if cmds.window("ART_ResetModeWin", exists=True): cmds.deleteUI("ART_ResetModeWin", wnd=True) #launch a UI to get the name information self.resetModeWin = QtWidgets.QMainWindow(mainUI) #load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.resetModeWin.setStyleSheet(self.style) #size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #create the main widget self.resetModeWin_mainWidget = QtWidgets.QWidget() self.resetModeWin.setCentralWidget(self.resetModeWin_mainWidget) #set qt object name self.resetModeWin.setObjectName("ART_ResetModeWin") self.resetModeWin.setWindowTitle("Reset Modules") #create the mainLayout for the rig creator UI self.resetModeWin_mainLayout = QtWidgets.QVBoxLayout( self.resetModeWin_mainWidget) self.resetModeWin_mainLayout.setContentsMargins(0, 0, 0, 0) self.resetModeWin.resize(400, 250) self.resetModeWin.setSizePolicy(mainSizePolicy) self.resetModeWin.setMinimumSize(QtCore.QSize(400, 250)) self.resetModeWin.setMaximumSize(QtCore.QSize(400, 250)) #create the background image self.resetModeWin_frame = QtWidgets.QFrame() self.resetModeWin_mainLayout.addWidget(self.resetModeWin_frame) #create the layout for the widgets self.resetModeWin_widgetLayout = QtWidgets.QHBoxLayout( self.resetModeWin_frame) self.resetModeWin_widgetLayout.setContentsMargins(5, 5, 5, 5) #add the QListWidget Frame self.resetModeWin_moduleListFrame = QtWidgets.QFrame() self.resetModeWin_moduleListFrame.setMinimumSize(QtCore.QSize( 275, 200)) self.resetModeWin_moduleListFrame.setMaximumSize(QtCore.QSize( 275, 200)) self.resetModeWin_moduleListFrame.setContentsMargins(20, 0, 20, 0) #create the list widget self.resetModeWin_moduleList = QtWidgets.QListWidget( self.resetModeWin_moduleListFrame) self.resetModeWin_widgetLayout.addWidget( self.resetModeWin_moduleListFrame) self.resetModeWin_moduleList.setMinimumSize(QtCore.QSize(265, 200)) self.resetModeWin_moduleList.setMaximumSize(QtCore.QSize(265, 200)) self.resetModeWin_moduleList.setSelectionMode( QtWidgets.QAbstractItemView.MultiSelection) self.resetModeWin_moduleList.setSpacing(3) #add the layout for the buttons self.resetModeWin_buttonLayoutAll = QtWidgets.QVBoxLayout() self.resetModeWin_widgetLayout.addLayout( self.resetModeWin_buttonLayoutAll) self.resetModeWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20) #button background image image = utils.returnNicePath(self.iconsPath, "System/blue_field_background.png") #add the selection buttons self.resetModeWin_selectionButtonLayout = QtWidgets.QVBoxLayout() self.resetModeWin_buttonLayoutAll.addLayout( self.resetModeWin_selectionButtonLayout) self.resetModeWin_selectAllButton = QtWidgets.QPushButton("Select All") self.resetModeWin_selectAllButton.setMinimumSize(QtCore.QSize(115, 25)) self.resetModeWin_selectAllButton.setMaximumSize(QtCore.QSize(115, 25)) self.resetModeWin_selectionButtonLayout.addWidget( self.resetModeWin_selectAllButton) self.resetModeWin_selectAllButton.clicked.connect( self.resetModeWin_moduleList.selectAll) self.resetModeWin_selectAllButton.setObjectName("blueButton") self.resetModeWin_selectNoneButton = QtWidgets.QPushButton( "Clear Selection") self.resetModeWin_selectNoneButton.setMinimumSize(QtCore.QSize( 115, 25)) self.resetModeWin_selectNoneButton.setMaximumSize(QtCore.QSize( 115, 25)) self.resetModeWin_selectionButtonLayout.addWidget( self.resetModeWin_selectNoneButton) self.resetModeWin_selectNoneButton.clicked.connect( self.resetModeWin_moduleList.clearSelection) self.resetModeWin_selectNoneButton.setObjectName("blueButton") #spacer spacerItem = QtWidgets.QSpacerItem(20, 80, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.resetModeWin_selectionButtonLayout.addItem(spacerItem) #add the buttons for reset settings and reset transforms self.resetModeWin_resetSettings = QtWidgets.QPushButton( "Reset Settings") self.resetModeWin_resetSettings.setMinimumSize(QtCore.QSize(115, 25)) self.resetModeWin_resetSettings.setMaximumSize(QtCore.QSize(115, 25)) self.resetModeWin_selectionButtonLayout.addWidget( self.resetModeWin_resetSettings) self.resetModeWin_resetSettings.clicked.connect( partial(self.resetMode_resetSettings)) self.resetModeWin_resetSettings.setObjectName("blueButton") self.resetModeWin_resetXforms = QtWidgets.QPushButton("Reset Xforms") self.resetModeWin_resetXforms.setMinimumSize(QtCore.QSize(115, 25)) self.resetModeWin_resetXforms.setMaximumSize(QtCore.QSize(115, 25)) self.resetModeWin_selectionButtonLayout.addWidget( self.resetModeWin_resetXforms) self.resetModeWin_resetXforms.clicked.connect( partial(self.resetMode_resetXformsUI)) self.resetModeWin_resetXforms.setObjectName("blueButton") #populate the list widget modules = utils.returnRigModules() for module in modules: moduleName = cmds.getAttr(module + ".moduleName") self.resetModeWin_moduleList.addItem(moduleName) #show the window self.resetModeWin.show()
def buildUI(self): if cmds.window("pyART_ImportMotionWIN", exists=True): cmds.deleteUI("pyART_ImportMotionWIN", wnd=True) #create the main window self.mainWin = QtWidgets.QMainWindow(self.pickerUI) #create the main widget self.mainWidget = QtWidgets.QWidget() self.mainWin.setCentralWidget(self.mainWidget) #create the mainLayout self.layout = QtWidgets.QVBoxLayout(self.mainWidget) #load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/animPicker.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.mainWin.setStyleSheet(self.style) self.mainWin.setMinimumSize(QtCore.QSize(600, 350)) self.mainWin.setMaximumSize(QtCore.QSize(600, 350)) self.mainWin.resize(600, 350) #set qt object name self.mainWin.setObjectName("pyART_ImportMotionWIN") self.mainWin.setWindowTitle("Import Motion") #tabs self.importTabs = QtWidgets.QTabWidget() self.layout.addWidget(self.importTabs) #style sheet stylesheet = """ QTabBar::tab { background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(19,132,183), stop:1 rgb(30,30,30)); width: 100px; padding-left: -10px; } QTabBar::tab:selected { background-color: rgb(14,100,143); border: 2px solid black; } QTabBar::tab:hover { background: rgb(19,132,183); } QTabBar::tab:!selected { margin-top: 5px; } QTabWidget::pane { border-top: 2px solid rgb(19,132,183); border-left: 2px solid rgb(19,132,183); border-right: 2px solid rgb(19,132,183); border-bottom: 2px solid rgb(19,132,183); } """ self.importTabs.setStyleSheet(stylesheet) #FBX Tab self.fbxImportTab = QtWidgets.QWidget() self.importTabs.addTab(self.fbxImportTab, "FBX") #Anim Curve Tab self.animImportTab = QtWidgets.QWidget() self.importTabs.addTab(self.animImportTab, "Animation") #======================================================================= #======================================================================= #======================================================================= #======================================================================= # #FBX TAB #======================================================================= #======================================================================= #======================================================================= #======================================================================= #horizontal layout self.fbxMainLayout = QtWidgets.QHBoxLayout(self.fbxImportTab) #LEFT SIDE #module list widget self.fbxModuleList = QtWidgets.QListWidget() self.fbxMainLayout.addWidget(self.fbxModuleList) self.fbxModuleList.setMinimumSize(QtCore.QSize(300, 280)) self.fbxModuleList.setMaximumSize(QtCore.QSize(300, 280)) self.fbxModuleList.setSpacing(15) self.fbxModuleList.setSelectionMode( QtWidgets.QAbstractItemView.NoSelection) #RIGHT SIDE self.fbxRightLayout = QtWidgets.QVBoxLayout() self.fbxMainLayout.addLayout(self.fbxRightLayout) self.fbxCharacterCombo = QtWidgets.QComboBox() self.fbxRightLayout.addWidget(self.fbxCharacterCombo) self.fbxCharacterCombo.setMinimumSize(QtCore.QSize(250, 50)) self.fbxCharacterCombo.setMaximumSize(QtCore.QSize(250, 50)) self.fbxCharacterCombo.setIconSize(QtCore.QSize(45, 45)) self.fbxCharacterCombo.currentIndexChanged.connect( partial(self.findCharacterModules)) self.fbxPathLayout = QtWidgets.QHBoxLayout() self.fbxRightLayout.addLayout(self.fbxPathLayout) self.fbxFilePath = QtWidgets.QLineEdit() self.fbxFilePath.setMinimumWidth(210) self.fbxFilePath.setMaximumWidth(210) self.fbxPathLayout.addWidget(self.fbxFilePath) self.fbxFilePath.setPlaceholderText("fbx file..") browseBtn = QtWidgets.QPushButton() browseBtn.setMinimumSize(25, 25) browseBtn.setMaximumSize(25, 25) self.fbxPathLayout.addWidget(browseBtn) icon = QtGui.QIcon( utils.returnNicePath(self.iconsPath, "System/fileBrowse.png")) browseBtn.setIconSize(QtCore.QSize(25, 25)) browseBtn.setIcon(icon) browseBtn.clicked.connect(self.fbxFileBrowse) self.frameOffsetLayout = QtWidgets.QHBoxLayout() self.fbxRightLayout.addLayout(self.frameOffsetLayout) frameOffset = QtWidgets.QLabel("Frame Offset:") frameOffset.setStyleSheet("background: transparent; font: bold;") self.frameOffsetLayout.addWidget(frameOffset) self.frameOffsetField = QtWidgets.QSpinBox() self.frameOffsetField.setButtonSymbols( QtWidgets.QAbstractSpinBox.NoButtons) self.frameOffsetField.setRange(-1000, 10000) self.frameOffsetLayout.addWidget(self.frameOffsetField) #option to strip namespace self.stripNamespace = QtWidgets.QCheckBox("Strip Incoming Namespace") self.stripNamespace.setToolTip( "If the incoming FBX has a namespace, checking this\noption will strip that namespace upon import" ) self.stripNamespace.setChecked(True) self.fbxRightLayout.addWidget(self.stripNamespace) #Save/Load Settings saveLoadLayout = QtWidgets.QHBoxLayout() self.fbxRightLayout.addLayout(saveLoadLayout) saveSettingsBtn = QtWidgets.QPushButton("Save Settings") saveSettingsBtn.setMinimumSize(120, 30) saveSettingsBtn.setMaximumSize(120, 30) icon = QtGui.QIcon( utils.returnNicePath(self.iconsPath, "System/save.png")) saveSettingsBtn.setIconSize(QtCore.QSize(25, 25)) saveSettingsBtn.setIcon(icon) saveLoadLayout.addWidget(saveSettingsBtn) saveSettingsBtn.setObjectName("blueButton") saveSettingsBtn.setToolTip("Save out module import settings") saveSettingsBtn.clicked.connect(self.saveSettings) loadSettingsBtn = QtWidgets.QPushButton("Load Settings") loadSettingsBtn.setMinimumSize(120, 30) loadSettingsBtn.setMaximumSize(120, 30) icon = QtGui.QIcon( utils.returnNicePath(self.iconsPath, "System/load.png")) loadSettingsBtn.setIconSize(QtCore.QSize(25, 25)) loadSettingsBtn.setIcon(icon) saveLoadLayout.addWidget(loadSettingsBtn) loadSettingsBtn.setObjectName("blueButton") loadSettingsBtn.setToolTip("Load and set module import settings") loadSettingsBtn.clicked.connect(self.loadSettings) #SPACER! self.fbxRightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Expanding)) #Button self.importFBXbutton = QtWidgets.QPushButton("Import") self.fbxRightLayout.addWidget(self.importFBXbutton) self.importFBXbutton.setObjectName("blueButton") self.importFBXbutton.setMinimumHeight(50) self.importFBXbutton.clicked.connect(self.fbxImport) #show window self.mainWin.show() #populate UI self.findCharacters() self.findCharacterModules()
def buildUI(self): """ Build the UI, listing all modules in the scene that make up the asset for the user to select and build rigs for the selected. """ # create the main window self.mainWin = QtWidgets.QMainWindow(self.mainUI) # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.mainWin.setStyleSheet(self.style) # create the main widget self.mainWidget = QtWidgets.QWidget() self.mainWin.setCentralWidget(self.mainWidget) # set qt object name self.mainWin.setObjectName("ART_DebugRigsWin") self.mainWin.setWindowTitle("Build Rigs") # font headerFont = QtGui.QFont() headerFont.setPointSize(8) headerFont.setBold(True) # set size policy mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the mainLayout for the rig creator UI self.layout = QtWidgets.QVBoxLayout(self.mainWidget) self.mainWin.resize(400, 300) self.mainWin.setSizePolicy(mainSizePolicy) self.mainWin.setMinimumSize(QtCore.QSize(400, 300)) self.mainWin.setMaximumSize(QtCore.QSize(400, 300)) # create the QFrame for this page self.background = QtWidgets.QFrame() self.background.setObjectName("mid") self.layout.addWidget(self.background) self.mainLayout = QtWidgets.QHBoxLayout(self.background) # create the list on the left and add the modules to the list self.moduleList = QtWidgets.QListWidget() self.mainLayout.addWidget(self.moduleList) for mod in self.mainUI.moduleInstances: item = QtWidgets.QListWidgetItem(mod.name) item.setData(QtCore.Qt.UserRole, mod) self.moduleList.addItem(item) # create our buttons on the right self.rightLayout = QtWidgets.QVBoxLayout() self.mainLayout.addLayout(self.rightLayout) infoText = "This tool is only for testing rigs in development. " infoText += "It will leave behind nodes in your scene that you do NOT want to publish with. " infoText += "When using this tool, it is advised to open a clean scene to publish your final asset." self.info = QtWidgets.QLabel() self.rightLayout.addWidget(self.info) self.info.setWordWrap(True) self.info.setMinimumSize(150, 125) self.info.setMaximumSize(150, 125) self.info.setText(infoText) self.rightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 200, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Expanding)) self.buildButton = QtWidgets.QPushButton("Build Rigs For Selected") self.buildButton.setObjectName("blueButton") self.rightLayout.addWidget(self.buildButton) self.buildButton.setMinimumSize(150, 40) self.buildButton.setMaximumSize(150, 40) self.buildButton.clicked.connect(partial(self.buildRigs)) self.deleteButton = QtWidgets.QPushButton("Remove Selected Rigs") self.deleteButton.setObjectName("blueButton") self.rightLayout.addWidget(self.deleteButton) self.deleteButton.setMinimumSize(150, 40) self.deleteButton.setMaximumSize(150, 40) self.deleteButton.clicked.connect(partial(self.deleteRig)) self.closeButton = QtWidgets.QPushButton("Close") self.closeButton.setObjectName("blueButton") self.rightLayout.addWidget(self.closeButton) self.closeButton.setMinimumSize(150, 40) self.closeButton.setMaximumSize(150, 40) self.closeButton.clicked.connect(partial(self.close)) self.mainWin.show()
def buildUI(self): """ Builds the interface, which doesn't really have any user-interaction, but is there to display information about the progress of the rig build. There are two QProgressBars that show current module build progress and total build progress, then a QTextEdit which outputs information about what the build process is currently working on. After the interface is built, it sets the rig pose on the joints of each module. """ # create the main window self.mainWin = QtWidgets.QMainWindow(interfaceUtils.getMainWindow()) self.mainWin.setStyleSheet("background-color: rgb(0, 0, 0);, color: rgb(0,0,0);") styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.mainWin.setStyleSheet(self.style) # create the main widget self.mainWidget = QtWidgets.QWidget() self.mainWin.setCentralWidget(self.mainWidget) # set qt object name self.mainWin.setObjectName("ART_BuildProgressWin") self.mainWin.setWindowTitle("Build Progress") # font headerFont = QtGui.QFont() headerFont.setPointSize(8) headerFont.setBold(True) # set size policy mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the mainLayout for the rig creator UI self.layout = QtWidgets.QVBoxLayout(self.mainWidget) self.mainWin.resize(500, 300) self.mainWin.setSizePolicy(mainSizePolicy) self.mainWin.setMinimumSize(QtCore.QSize(500, 300)) self.mainWin.setMaximumSize(QtCore.QSize(500, 300)) # create the QFrame for this page self.background = QtWidgets.QFrame() self.layout.addWidget(self.background) self.mainLayout = QtWidgets.QVBoxLayout(self.background) self.background.setObjectName("epic") # build the progress bars: self.currentTask = QtWidgets.QProgressBar() self.mainLayout.addWidget(self.currentTask) self.currentTask.setRange(0, 100) self.currentTask.setTextVisible(True) self.currentTask.setValue(0) self.totalProgress = QtWidgets.QProgressBar() self.mainLayout.addWidget(self.totalProgress) self.totalProgress.setFormat("Total Progress..") self.totalProgress.setRange(0, 12) self.totalProgress.setTextVisible(True) self.totalProgress.setValue(0) # detailed information self.infoText = QtWidgets.QTextEdit() self.mainLayout.addWidget(self.infoText) self.infoText.setMinimumHeight(200) self.infoText.setMaximumHeight(200) self.infoText.setText("Starting Build Process..") self.infoText.setReadOnly(True) # show the window self.mainWin.show() # start build self.setRigPose()
def buildInterface(self): """ Builds the interface for the tool, finding all joints that compose the asset, comparing them to joints in the skinCluster, then separating the initial list into joints in the cluster, and joints not in the cluster. """ if cmds.window("ART_addRemoveInfsWin", exists=True): cmds.deleteUI("ART_addRemoveInfsWin", wnd=True) # launch a UI to get the name information self.addRemoveInfsWin = QtWidgets.QMainWindow(self.mainUI) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the main widget self.addRemoveInfsWin_mainWidget = QtWidgets.QWidget() self.addRemoveInfsWin.setCentralWidget( self.addRemoveInfsWin_mainWidget) # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() # set qt object name self.addRemoveInfsWin.setObjectName("ART_addRemoveInfsWin") self.addRemoveInfsWin.setWindowTitle("Add/Remove Influences") # create the mainLayout for the ui self.addRemoveInfsWin_mainLayout = QtWidgets.QVBoxLayout( self.addRemoveInfsWin_mainWidget) self.addRemoveInfsWin_mainLayout.setContentsMargins(5, 5, 5, 5) self.addRemoveInfsWin.resize(300, 450) self.addRemoveInfsWin.setSizePolicy(mainSizePolicy) self.addRemoveInfsWin.setMinimumSize(QtCore.QSize(300, 450)) self.addRemoveInfsWin.setMaximumSize(QtCore.QSize(300, 450)) # create the background image self.addRemoveInfsWin_frame = QtWidgets.QFrame() self.addRemoveInfsWin_mainLayout.addWidget(self.addRemoveInfsWin_frame) self.addRemoveInfsWin_frame.setObjectName("dark") # create the main layout for the widgets self.addRemoveInfsWin_widgetLayout = QtWidgets.QHBoxLayout( self.addRemoveInfsWin_frame) # two layouts needed for the widget layout. left side = vertical layout for filters, # search, and list. right layout = vertical layout for buttons self.addRemoveInfsWin_leftSideLayout = QtWidgets.QVBoxLayout() self.addRemoveInfsWin_widgetLayout.addLayout( self.addRemoveInfsWin_leftSideLayout) self.addRemoveInfsWin_rightSideLayout = QtWidgets.QVBoxLayout() self.addRemoveInfsWin_widgetLayout.addLayout( self.addRemoveInfsWin_rightSideLayout) # left side: filters, search, list self.addRemoveInfsWin_filters = QtWidgets.QComboBox() self.addRemoveInfsWin_leftSideLayout.addWidget( self.addRemoveInfsWin_filters) self.addRemoveInfsWin_filters.addItem("Show Influences In Skin") self.addRemoveInfsWin_filters.addItem("Show Influences Not In Skin") self.addRemoveInfsWin_filters.currentIndexChanged.connect( partial(self.addOrRemoveInfs_ShowInfsFilter)) self.addRemoveInfsWin_search = QtWidgets.QLineEdit() self.addRemoveInfsWin_leftSideLayout.addWidget( self.addRemoveInfsWin_search) self.addRemoveInfsWin_search.setPlaceholderText("Search...") self.addRemoveInfsWin_search.textChanged.connect( partial(self.addOrRemoveInfs_Search)) self.addRemoveInfsWin_infList = QtWidgets.QListWidget() self.addRemoveInfsWin_leftSideLayout.addWidget( self.addRemoveInfsWin_infList) self.addRemoveInfsWin_infList.setSelectionMode( QtWidgets.QAbstractItemView.ExtendedSelection) # right side: add button, remove button, prune weights, remove unused button font = QtGui.QFont() font.setPointSize(8) font.setBold(True) self.addRemoveInfsWin_refreshSelBtn = QtWidgets.QPushButton("Refresh") self.addRemoveInfsWin_rightSideLayout.addWidget( self.addRemoveInfsWin_refreshSelBtn) self.addRemoveInfsWin_refreshSelBtn.setMinimumSize(110, 35) self.addRemoveInfsWin_refreshSelBtn.setMaximumSize(110, 35) self.addRemoveInfsWin_refreshSelBtn.setFont(font) self.addRemoveInfsWin_refreshSelBtn.clicked.connect( partial(self.addOrRemoveInfs_RefreshSelection)) self.addRemoveInfsWin_refreshSelBtn.setObjectName("blueButton") self.addRemoveInfsWin_rightSideLayout.addSpacerItem( QtWidgets.QSpacerItem(100, 300, QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Fixed)) self.addRemoveInfsWin_addInfBtn = QtWidgets.QPushButton("Add") self.addRemoveInfsWin_rightSideLayout.addWidget( self.addRemoveInfsWin_addInfBtn) self.addRemoveInfsWin_addInfBtn.setMinimumSize(110, 35) self.addRemoveInfsWin_addInfBtn.setMaximumSize(110, 35) self.addRemoveInfsWin_addInfBtn.setFont(font) self.addRemoveInfsWin_addInfBtn.clicked.connect( partial(self.addOrRemoveInfs_addInf, True, False)) self.addRemoveInfsWin_addInfBtn.setObjectName("blueButton") self.addRemoveInfsWin_removeInfBtn = QtWidgets.QPushButton("Remove") self.addRemoveInfsWin_rightSideLayout.addWidget( self.addRemoveInfsWin_removeInfBtn) self.addRemoveInfsWin_removeInfBtn.setMinimumSize(110, 35) self.addRemoveInfsWin_removeInfBtn.setMaximumSize(110, 35) self.addRemoveInfsWin_removeInfBtn.setFont(font) self.addRemoveInfsWin_removeInfBtn.clicked.connect( partial(self.addOrRemoveInfs_addInf, False, False)) self.addRemoveInfsWin_removeInfBtn.setObjectName("blueButton") self.addRemoveInfsWin_removeUnusedInfBtn = QtWidgets.QPushButton( "Remove Unused") self.addRemoveInfsWin_rightSideLayout.addWidget( self.addRemoveInfsWin_removeUnusedInfBtn) self.addRemoveInfsWin_removeUnusedInfBtn.setMinimumSize(110, 35) self.addRemoveInfsWin_removeUnusedInfBtn.setMaximumSize(110, 35) self.addRemoveInfsWin_removeUnusedInfBtn.setFont(font) self.addRemoveInfsWin_removeUnusedInfBtn.clicked.connect( partial(self.addOrRemoveInfs_addInf, False, True)) self.addRemoveInfsWin_removeUnusedInfBtn.setObjectName("blueButton") self.addRemoveInfsWin_pruneBtn = QtWidgets.QPushButton("Prune Weights") self.addRemoveInfsWin_rightSideLayout.addWidget( self.addRemoveInfsWin_pruneBtn) self.addRemoveInfsWin_pruneBtn.setMinimumSize(110, 35) self.addRemoveInfsWin_pruneBtn.setMaximumSize(110, 35) self.addRemoveInfsWin_pruneBtn.setFont(font) self.addRemoveInfsWin_pruneBtn.clicked.connect( partial(self.addOrRemoveInfs_prune)) self.addRemoveInfsWin_pruneBtn.setObjectName("blueButton") # populate infList self.addOrRemoveInfs_RefreshSelection() # show window self.addRemoveInfsWin.show()
def __init__(self, moduleInst, rigUiInst, parent = None): super(ART_SetMirrorModule_UI, self).__init__(parent) #get the directory path of the tools settings = QtCore.QSettings("Epic Games", "ARTv2") self.toolsPath = settings.value("toolsPath") self.iconsPath = settings.value("iconPath") #create class variables self.modInst = moduleInst self.rigUiInst = rigUiInst #load stylesheet styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") style = f.read() f.close() self.setStyleSheet(style) #size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #create the main widget self.mainWidget = QtWidgets.QWidget() self.setCentralWidget(self.mainWidget) #set qt object name self.setObjectName(windowObject) self.setWindowTitle(windowTitle) #create the mainLayout for the rig creator UI self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget) self.mainLayout.setContentsMargins(0, 0, 0, 0) self.setSizePolicy(mainSizePolicy) self.setMinimumSize(QtCore.QSize( 250, 200 )) self.setMaximumSize(QtCore.QSize( 250, 200 )) #create the background image self.frame = QtWidgets.QFrame() self.mainLayout.addWidget(self.frame) #create the layout for the widgets self.widgetLayout = QtWidgets.QVBoxLayout(self.frame) label = QtWidgets.QLabel("Choose Mirror Module:") self.widgetLayout.addWidget(label) font = QtGui.QFont() font.setBold(True) self.moduleList = QtWidgets.QListWidget() self.moduleList.addItem("None") self.widgetLayout.addWidget(self.moduleList) #add items to comboBox networkNode = self.modInst.returnNetworkNode modules = utils.returnRigModules() for mod in modules: modName = cmds.getAttr(mod + ".moduleName") modType = cmds.getAttr(mod + ".moduleType") if modType == cmds.getAttr(networkNode + ".moduleType"): if mod != networkNode: self.moduleList.addItem(modName) self.moduleList.setCurrentRow(0) spacerItem1 = QtWidgets.QSpacerItem(20, 40, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.widgetLayout.addItem(spacerItem1) #update button self.updateBtn = QtWidgets.QPushButton("UPDATE") self.widgetLayout.addWidget(self.updateBtn) self.updateBtn.setMinimumSize(QtCore.QSize(230, 40)) self.updateBtn.setMaximumSize(QtCore.QSize(230, 40)) self.updateBtn.setSizePolicy(mainSizePolicy) font = QtGui.QFont() font.setPointSize(12) self.updateBtn.setFont(font) self.updateBtn.setObjectName("blueButton") #hookup signal/slot on create button self.updateBtn.clicked.connect(self.setMirrorModule)
def buildExportWeightsUI(self): """ Build the interface for exporting the skin weights. An entry is added for each piece of selected geometry. The user then has the ability to specify a .weight file name for the associated geometry. The user also specifies where they would like the weight files saved to. .. image:: /images/exportWeights.png """ if cmds.window("ART_exportSkinWeightsUI", exists=True): cmds.deleteUI("ART_exportSkinWeightsUI", wnd=True) # launch a UI to get the name information self.exportSkinWeights_Win = QtWidgets.QMainWindow(self.mainUI) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() # create the main widget self.exportSkinWeights_mainWidget = QtWidgets.QWidget() self.exportSkinWeights_Win.setCentralWidget( self.exportSkinWeights_mainWidget) # set qt object name self.exportSkinWeights_Win.setObjectName("ART_exportSkinWeightsUI") self.exportSkinWeights_Win.setWindowTitle("Export Skin Weights") # create the mainLayout for the ui self.exportSkinWeights_mainLayout = QtWidgets.QVBoxLayout( self.exportSkinWeights_mainWidget) self.exportSkinWeights_mainLayout.setContentsMargins(5, 5, 5, 5) self.exportSkinWeights_Win.resize(450, 600) self.exportSkinWeights_Win.setSizePolicy(mainSizePolicy) self.exportSkinWeights_Win.setMinimumSize(QtCore.QSize(450, 600)) self.exportSkinWeights_Win.setMaximumSize(QtCore.QSize(450, 600)) # create the background image self.exportSkinWeights_frame = QtWidgets.QFrame() self.exportSkinWeights_mainLayout.addWidget( self.exportSkinWeights_frame) self.exportSkinWeights_frame.setObjectName("dark") # create widgetLayout self.exportSkinWeights_widgetLayout = QtWidgets.QVBoxLayout( self.exportSkinWeights_frame) # create the hboxLayout for lineEdit and browser button self.exportSkinWeights_browseLayout = QtWidgets.QHBoxLayout() self.exportSkinWeights_widgetLayout.addLayout( self.exportSkinWeights_browseLayout) # create the line edit for the export path self.exportSkinWeights_lineEdit = QtWidgets.QLineEdit( utils.returnFriendlyPath(self.toolsPath)) self.exportSkinWeights_browseLayout.addWidget( self.exportSkinWeights_lineEdit) self.exportSkinWeights_browseBtn = QtWidgets.QPushButton() self.exportSkinWeights_browseLayout.addWidget( self.exportSkinWeights_browseBtn) self.exportSkinWeights_browseBtn.setMinimumSize(35, 35) self.exportSkinWeights_browseBtn.setMaximumSize(35, 35) icon = QtGui.QIcon( os.path.join(self.iconsPath, "System/fileBrowse.png")) self.exportSkinWeights_browseBtn.setIconSize(QtCore.QSize(30, 30)) self.exportSkinWeights_browseBtn.setIcon(icon) self.exportSkinWeights_browseBtn.clicked.connect( partial(self.exportSkinWeights_fileBrowse)) # scroll area contents self.exportSkinWeights_scrollContents = QtWidgets.QFrame() self.exportSkinWeights_scrollContents.setObjectName("light") # Layout of Container Widget self.exportSkinWeights_VLayout = QtWidgets.QVBoxLayout() # find selected geometry and populate scroll area self.exportSkinWeights_populate() # add scrollArea for selected geo, skinFileName, and checkbox for exporting self.exportSkinWeights_scrollLayout = QtWidgets.QScrollArea() self.exportSkinWeights_widgetLayout.addWidget( self.exportSkinWeights_scrollLayout) self.exportSkinWeights_scrollLayout.setHorizontalScrollBarPolicy( QtCore.Qt.ScrollBarAlwaysOff) self.exportSkinWeights_scrollLayout.setVerticalScrollBarPolicy( QtCore.Qt.ScrollBarAlwaysOn) self.exportSkinWeights_scrollLayout.setWidgetResizable(False) self.exportSkinWeights_scrollLayout.setWidget( self.exportSkinWeights_scrollContents) # lastly, export button font = QtGui.QFont() font.setPointSize(8) font.setBold(True) self.exportSkinWeights_exportBtnLayout = QtWidgets.QHBoxLayout() self.exportSkinWeights_widgetLayout.addLayout( self.exportSkinWeights_exportBtnLayout) self.exportSkinWeights_RefreshBtn = QtWidgets.QPushButton("Refresh") self.exportSkinWeights_exportBtnLayout.addWidget( self.exportSkinWeights_RefreshBtn) self.exportSkinWeights_RefreshBtn.setMinimumSize(QtCore.QSize(70, 50)) self.exportSkinWeights_RefreshBtn.setMaximumSize(QtCore.QSize(70, 50)) self.exportSkinWeights_RefreshBtn.setFont(font) self.exportSkinWeights_RefreshBtn.clicked.connect( partial(self.buildExportWeightsUI)) self.exportSkinWeights_RefreshBtn.setObjectName("blueButton") self.exportSkinWeights_ExportBtn = QtWidgets.QPushButton( "EXPORT WEIGHTS") self.exportSkinWeights_exportBtnLayout.addWidget( self.exportSkinWeights_ExportBtn) self.exportSkinWeights_ExportBtn.setMinimumSize(QtCore.QSize(350, 50)) self.exportSkinWeights_ExportBtn.setMaximumSize(QtCore.QSize(350, 50)) self.exportSkinWeights_ExportBtn.setFont(font) self.exportSkinWeights_ExportBtn.clicked.connect( partial(self.exportSkinWeights_doExport)) self.exportSkinWeights_ExportBtn.setObjectName("blueButton") # show window self.exportSkinWeights_Win.show()
def buildUI(self): if cmds.window("pyART_MatchOverRangeWIN", exists=True): cmds.deleteUI("pyART_MatchOverRangeWIN", wnd=True) # create the main window self.mainWin = QtWidgets.QMainWindow(self.pickerUI) # create the main widget self.mainWidget = QtWidgets.QFrame() self.mainWidget.setObjectName("dark") self.mainWin.setCentralWidget(self.mainWidget) # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/animPicker.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.mainWin.setStyleSheet(self.style) # set window size self.mainWin.setMinimumSize(QtCore.QSize(600, 350)) self.mainWin.setMaximumSize(QtCore.QSize(600, 350)) self.mainWin.resize(600, 350) # set qt object name self.mainWin.setObjectName("pyART_MatchOverRangeWIN") self.mainWin.setWindowTitle("Match Over Frame Range") # horizontal layout self.mainLayout = QtWidgets.QHBoxLayout(self.mainWidget) # LEFT SIDE # module list widget self.moduleList = QtWidgets.QListWidget() self.mainLayout.addWidget(self.moduleList) # self.moduleList.setMinimumSize(QtCore.QSize(300, 280)) # self.moduleList.setMaximumSize(QtCore.QSize(300, 280)) self.moduleList.setSelectionMode( QtWidgets.QAbstractItemView.NoSelection) self.moduleList.setSpacing(20) # RIGHT SIDE self.rightLayout = QtWidgets.QVBoxLayout() self.mainLayout.addLayout(self.rightLayout) self.rightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 25, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)) self.characterCombo = QtWidgets.QComboBox() self.rightLayout.addWidget(self.characterCombo) self.characterCombo.setMinimumHeight(50) self.characterCombo.setMaximumHeight(50) self.characterCombo.setIconSize(QtCore.QSize(50, 50)) self.characterCombo.currentIndexChanged.connect( partial(self.findCharacterModules)) # frame ranges # SPACER! self.rightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 40, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)) self.rangeLayout = QtWidgets.QHBoxLayout() self.rightLayout.addLayout(self.rangeLayout) label1 = QtWidgets.QLabel("Start:") label1.setStyleSheet("background: transparent;") self.rangeLayout.addWidget(label1) self.startFrame = QtWidgets.QSpinBox() self.startFrame.setButtonSymbols(QtWidgets.QAbstractSpinBox.NoButtons) self.rangeLayout.addWidget(self.startFrame) self.startFrame.setRange(-10000, 10000) label2 = QtWidgets.QLabel("End:") label2.setStyleSheet("background: transparent;") self.rangeLayout.addWidget(label2) self.endFrame = QtWidgets.QSpinBox() self.endFrame.setButtonSymbols(QtWidgets.QAbstractSpinBox.NoButtons) self.rangeLayout.addWidget(self.endFrame) self.endFrame.setRange(-10000, 10000) # SPACER! self.rightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Expanding)) # Button self.matchButton = QtWidgets.QPushButton("Match") self.rightLayout.addWidget(self.matchButton) self.matchButton.setObjectName("blueButton") self.matchButton.setMinimumHeight(50) self.matchButton.clicked.connect(self.match) # SPACER! self.rightLayout.addSpacerItem( QtWidgets.QSpacerItem(0, 25, QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)) # show the window self.mainWin.show() # populate UI self.findCharacters() self.findCharacterModules() startFrame = cmds.playbackOptions(q=True, min=True) endFrame = cmds.playbackOptions(q=True, max=True) self.startFrame.setValue(startFrame) self.endFrame.setValue(endFrame)
def __init__(self, baseName, moduleInst, rigUiInst, prefix, suffix, parent=None): """ Instantiates the class, taking in current module information, and builds the interface. :param baseName: The base name of the module, found on the network node attribute. :param moduleInst: The instance in memory of the module whose name is to change. :param rigUiInst: The instance in memory of the Rig Creator UI from which this class was called. :param prefix: The existing prefix of the module name. :param suffix: The existing suffix of the module name. """ super(ART_ChangeModuleName_UI, self).__init__(parent) # get the directory path of the tools settings = QtCore.QSettings("Epic Games", "ARTv2") self.toolsPath = settings.value("toolsPath") self.iconsPath = settings.value("iconPath") # create class variables self.baseName = baseName self.modInst = moduleInst self.rigUiInst = rigUiInst self.prefixInc = prefix self.suffixInc = suffix # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") style = f.read() f.close() self.setStyleSheet(style) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the main widget self.mainWidget = QtWidgets.QWidget() self.setCentralWidget(self.mainWidget) # set qt object name self.setObjectName(windowObject) self.setWindowTitle(windowTitle) # create the mainLayout for the rig creator UI self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget) self.mainLayout.setContentsMargins(0, 0, 0, 0) self.resize(300, 150) self.setSizePolicy(mainSizePolicy) self.setMinimumSize(QtCore.QSize(300, 150)) self.setMaximumSize(QtCore.QSize(300, 150)) # create the background image self.frame = QtWidgets.QFrame() self.mainLayout.addWidget(self.frame) # create the layout for the widgets self.widgetLayout = QtWidgets.QVBoxLayout(self.frame) # create the prefix pair of fields self.prefixForm = QtWidgets.QFormLayout() self.widgetLayout.addLayout(self.prefixForm) self.prefixLabel = QtWidgets.QLabel("Prefix: ") self.prefixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.prefixLabel) self.prefix = QtWidgets.QLineEdit(self.prefixInc) self.prefixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.prefix) # hookup signal/slot connection self.prefix.textChanged.connect(self.updatePreview) # create the suffix pair of fields self.suffixForm = QtWidgets.QFormLayout() self.widgetLayout.addLayout(self.suffixForm) self.suffixLabel = QtWidgets.QLabel("Suffix: ") self.suffixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.suffixLabel) self.suffix = QtWidgets.QLineEdit(self.suffixInc) self.suffixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.suffix) # hookup signal/slot connection self.suffix.textChanged.connect(self.updatePreview) # spacer spacerItem = QtWidgets.QSpacerItem(20, 40, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.widgetLayout.addItem(spacerItem) # realtime preview of final module name self.previewForm = QtWidgets.QFormLayout() self.widgetLayout.addLayout(self.previewForm) self.previewLabel = QtWidgets.QLabel("Preview: ") self.previewName = QtWidgets.QLabel(self.prefixInc + self.baseName + self.suffixInc) self.previewName.setMinimumSize(QtCore.QSize(200, 20)) self.previewName.setMaximumSize(QtCore.QSize(200, 20)) self.previewName.setAlignment(QtCore.Qt.AlignHCenter) self.previewForm.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.previewLabel) self.previewForm.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.previewName) # set preview font font = QtGui.QFont() font.setPointSize(12) self.previewName.setFont(font) spacerItem1 = QtWidgets.QSpacerItem(20, 40, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.widgetLayout.addItem(spacerItem1) # update button self.updateBtn = QtWidgets.QPushButton("UPDATE") self.widgetLayout.addWidget(self.updateBtn) self.updateBtn.setMinimumSize(QtCore.QSize(285, 40)) self.updateBtn.setMaximumSize(QtCore.QSize(285, 40)) self.updateBtn.setSizePolicy(mainSizePolicy) font = QtGui.QFont() font.setPointSize(12) self.updateBtn.setFont(font) self.updateBtn.setObjectName("blueButton") # hookup signal/slot on create button self.updateBtn.clicked.connect(self.applyModuleNameChange)
def buildBoneCounterUI(self): """ Builds the interface for the bone counter tool, which is comprised off a QLineEdit that shows the current bone count, a QPushButton to launch another simple UI that allows the user to set a bone count target, and QProgressBar that shows a percentage to target bone count. .. seealso:: ART_BoneCounter.setBoneCountTarget """ if cmds.window("ART_BoneCounterWin", exists=True): cmds.deleteUI("ART_BoneCounterWin", wnd=True) # launch a UI to get the name information self.boneCounterWin = QtWidgets.QMainWindow(self.mainUI) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the main widget self.boneCounterWin_mainWidget = QtWidgets.QWidget() self.boneCounterWin.setCentralWidget(self.boneCounterWin_mainWidget) # set qt object name self.boneCounterWin.setObjectName("ART_BoneCounterWin") self.boneCounterWin.setWindowTitle("Bone Counter") # create the mainLayout for the rig creator UI self.boneCounterWin_mainLayout = QtWidgets.QVBoxLayout(self.boneCounterWin_mainWidget) self.boneCounterWin_mainLayout.setContentsMargins(0, 0, 0, 0) self.boneCounterWin.resize(300, 100) self.boneCounterWin.setSizePolicy(mainSizePolicy) self.boneCounterWin.setMinimumSize(QtCore.QSize(300, 100)) self.boneCounterWin.setMaximumSize(QtCore.QSize(300, 100)) headerFont = QtGui.QFont() headerFont.setPointSize(8) headerFont.setBold(True) # load toolbar stylesheet styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() # create the bone counter stylesheet self.progBarStyle = """ QProgressBar{ border: 2px solid black; border-radius: 5px; text-align: center; font: 87 10pt "Arial"; color: rgb(255,255,255); } QProgressBar::chunk { background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(25,175,255), stop:1 rgb(9,62,98)); width: 10px; margin: 0.5px; } """ self.progBarStyleMax = """ QProgressBar{ border: 2px solid black; border-radius: 5px; text-align: center; font: 87 10pt "Arial Black"; color: rgb(255,255,255); } QProgressBar::chunk { background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(255,174,0), stop:1 rgb(30,30,30)); width: 10px; margin: 0.5px; } """ # create the background image self.boneCounterWin_frame = QtWidgets.QFrame() self.boneCounterWin_mainLayout.addWidget(self.boneCounterWin_frame) self.boneCounterWin_frame.setObjectName("mid") self.boneCounterWin.setStyleSheet(self.style) # create the layout for the widgets self.boneCounterWin_widgetLayoutMain = QtWidgets.QVBoxLayout(self.boneCounterWin_frame) self.boneCounterWin_widgetLayoutMain.setContentsMargins(5, 5, 5, 5) self.boneCounterWin_widgetLayout = QtWidgets.QHBoxLayout() self.boneCounterWin_widgetLayoutMain.addLayout(self.boneCounterWin_widgetLayout) # label creation self.boneCount = QtWidgets.QLabel("Bone Count: ") self.boneCount.setFont(headerFont) self.boneCounterWin_widgetLayout.addWidget(self.boneCount) self.boneCounter = QtWidgets.QSpinBox() self.boneCounter.setReadOnly(True) self.boneCounter.setButtonSymbols(QtWidgets.QAbstractSpinBox.NoButtons) self.boneCounter.setRange(1, 9999) self.boneCounter.setMinimumWidth(60) self.boneCounter.setMaximumWidth(60) self.boneCounterWin_widgetLayout.addWidget(self.boneCounter) # create the button self.boneMaxButton = QtWidgets.QPushButton("Set Target") self.boneCounterWin_widgetLayout.addWidget(self.boneMaxButton) self.boneMaxButton.clicked.connect(partial(self.setBoneCountTarget)) self.boneMaxButton.setMinimumHeight(30) self.boneMaxButton.setStyleSheet(self.style) self.boneMaxButton.setObjectName("blueButton") # add the progress bar self.boneCountBar = QtWidgets.QProgressBar() self.boneCounterWin_widgetLayoutMain.addWidget(self.boneCountBar) self.boneCountBar.setValue(1) self.boneCountBar.setStyleSheet(self.progBarStyle) self.boneCountBar.setRange(0, 100) self.boneCountBar.setFormat("target = %m") # add the max range of the progress bar to the main network node if cmds.objExists("ART_Root_Module.target"): value = cmds.getAttr("ART_Root_Module.target") currentValue = self.boneCountBar.value() self.boneCountBar.setMaximum(value) if value < currentValue: self.boneCountBar.setValue(value) if currentValue <= value: self.boneCountBar.setStyleSheet(self.progBarStyle) if currentValue > value: self.boneCountBar.setStyleSheet(self.progBarStyleMax) else: cmds.addAttr("ART_Root_Module", sn="target", keyable=False) cmds.setAttr("ART_Root_Module.target", 100, lock=True) # get the current bone count modules = utils.returnRigModules() allBones = [] for module in modules: joints = cmds.getAttr(module + ".Created_Bones") splitJoints = joints.split("::") for bone in splitJoints: if bone != "": allBones.append(bone) # update the spinBox and progress bar self.boneCounter.setValue(len(allBones)) max = self.boneCountBar.maximum() if len(allBones) <= max: self.boneCountBar.setValue(len(allBones)) self.boneCountBar.setStyleSheet(self.progBarStyle) if len(allBones) > max: self.boneCountBar.setValue(max) self.boneCountBar.setStyleSheet(self.progBarStyleMax) # show window self.boneCounterWin.show()
def addSelected(self, *args): """ Finds the selected character, and references that file into the currently opened scene. The path is constructed using the QSettings info, with any group as a subfolder, and lastly the selected asset/character as the last part of the path. Also handles namespaces, adding the new namespace to the network node of the added asset, and launches the animationUI. """ # get a list of the existing folders in projects selectedProject = self.projectMenu.currentText() fullPath = utils.returnNicePath(self.projectPath, selectedProject) selectedGroup = self.groupMenu.currentText() if len(selectedGroup) > 1: fullPath = utils.returnNicePath(fullPath, selectedGroup) selectedCharacter = self.characterList.currentItem().text() mayaFile = utils.returnNicePath(fullPath, selectedCharacter + ".ma") iconFile = utils.returnNicePath(fullPath, selectedCharacter + ".png") # reference in the selected character if the file exists on drive if os.path.exists(mayaFile): if os.path.exists(iconFile): # find existing namespaces in scene namespaces = cmds.namespaceInfo(listOnlyNamespaces=True) # reference the rig file cmds.file(mayaFile, r=True, type="mayaAscii", loadReferenceDepth="all", namespace=selectedCharacter, options="v=0") # clear selection and fit view cmds.select(clear=True) cmds.viewFit() panels = cmds.getPanel(type='modelPanel') # turn on smooth shading for panel in panels: editor = cmds.modelPanel(panel, q=True, modelEditor=True) cmds.modelEditor(editor, edit=True, displayAppearance="smoothShaded", displayTextures=True, textures=True) # find new namespaces in scene to figure out the namespace that was created upon referencing the # character newCharacterName = selectedCharacter newNamespaces = cmds.namespaceInfo(listOnlyNamespaces=True) for name in newNamespaces: if name not in namespaces: newCharacterName = name # add an attribute to the rig root (if needed) and set the namespace attr to the newCharacterName if cmds.objExists(newCharacterName + ":ART_RIG_ROOT"): if not cmds.objExists(newCharacterName + ":ART_RIG_ROOT.namespace"): cmds.addAttr(newCharacterName + ":ART_RIG_ROOT", ln="namespace", dt="string", keyable=False) cmds.setAttr(newCharacterName + ":ART_RIG_ROOT.namespace", newCharacterName, type="string") # delete any interfaces that may be up self.closeUI() if cmds.dockControl("pyArtRigCreatorDock", q=True, exists=True): if cmds.window("pyArtRigCreatorUi", exists=True): cmds.deleteUI("pyArtRigCreatorUi", wnd=True) cmds.deleteUI("pyArtRigCreatorDock", control=True) # launch anim UI cmds.refresh(force=True) stylesheetDir = utils.returnNicePath(self.scriptPath, "Interfaces/StyleSheets/") stylesheets = os.listdir(stylesheetDir) for sheet in stylesheets: interfaceUtils.writeQSS(os.path.join(stylesheetDir, sheet)) import Interfaces.ART_AnimationUI as ART_AnimationUI ART_AnimationUI.run()
def buildAimModeUI(self): """ Builds the Aim Mode interface, finding all modules that have the ability to aim, and listing those modules as well as their current aim status. """ if cmds.window("ART_AimModeWin", exists=True): cmds.deleteUI("ART_AimModeWin", wnd=True) # launch a UI to get the name information self.aimModeWin = QtWidgets.QMainWindow(self.mainUI) # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.aimModeWin.setStyleSheet(self.style) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the main widget self.aimModeWin_mainWidget = QtWidgets.QWidget() self.aimModeWin.setCentralWidget(self.aimModeWin_mainWidget) # set qt object name self.aimModeWin.setObjectName("ART_AimModeWin") self.aimModeWin.setWindowTitle("Aim Mode") # create the mainLayout for the rig creator UI self.aimModeWin_mainLayout = QtWidgets.QVBoxLayout( self.aimModeWin_mainWidget) self.aimModeWin_mainLayout.setContentsMargins(0, 0, 0, 0) self.aimModeWin.resize(400, 250) self.aimModeWin.setSizePolicy(mainSizePolicy) self.aimModeWin.setMinimumSize(QtCore.QSize(400, 250)) self.aimModeWin.setMaximumSize(QtCore.QSize(400, 250)) # create the background image self.aimModeWin_frame = QtWidgets.QFrame() self.aimModeWin_mainLayout.addWidget(self.aimModeWin_frame) # create the layout for the widgets self.aimModeWin_widgetLayout = QtWidgets.QHBoxLayout( self.aimModeWin_frame) self.aimModeWin_widgetLayout.setContentsMargins(5, 5, 5, 5) # add the QListWidget Frame self.aimModeWin_moduleListFrame = QtWidgets.QFrame() self.aimModeWin_moduleListFrame.setMinimumSize(QtCore.QSize(275, 200)) self.aimModeWin_moduleListFrame.setMaximumSize(QtCore.QSize(275, 200)) self.aimModeWin_moduleListFrame.setContentsMargins(20, 0, 20, 0) # create the list widget self.aimModeWin_moduleList = QtWidgets.QListWidget( self.aimModeWin_moduleListFrame) self.aimModeWin_widgetLayout.addWidget(self.aimModeWin_moduleListFrame) self.aimModeWin_moduleList.setMinimumSize(QtCore.QSize(265, 200)) self.aimModeWin_moduleList.setMaximumSize(QtCore.QSize(265, 200)) self.aimModeWin_moduleList.setSelectionMode( QtWidgets.QAbstractItemView.MultiSelection) self.aimModeWin_moduleList.setSpacing(3) # add the layout for the buttons self.aimModeWin_buttonLayoutAll = QtWidgets.QVBoxLayout() self.aimModeWin_widgetLayout.addLayout(self.aimModeWin_buttonLayoutAll) self.aimModeWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20) # add the selection buttons self.aimModeWin_selectionButtonLayout = QtWidgets.QVBoxLayout() self.aimModeWin_buttonLayoutAll.addLayout( self.aimModeWin_selectionButtonLayout) self.aimModeWin_selectAllButton = QtWidgets.QPushButton("Select All") self.aimModeWin_selectAllButton.setMinimumSize(QtCore.QSize(115, 25)) self.aimModeWin_selectAllButton.setMaximumSize(QtCore.QSize(115, 25)) self.aimModeWin_selectionButtonLayout.addWidget( self.aimModeWin_selectAllButton) self.aimModeWin_selectAllButton.clicked.connect( self.aimModeWin_moduleList.selectAll) self.aimModeWin_selectAllButton.setObjectName("blueButton") self.aimModeWin_selectNoneButton = QtWidgets.QPushButton( "Clear Selection") self.aimModeWin_selectNoneButton.setMinimumSize(QtCore.QSize(115, 25)) self.aimModeWin_selectNoneButton.setMaximumSize(QtCore.QSize(115, 25)) self.aimModeWin_selectionButtonLayout.addWidget( self.aimModeWin_selectNoneButton) self.aimModeWin_selectNoneButton.clicked.connect( self.aimModeWin_moduleList.clearSelection) self.aimModeWin_selectNoneButton.setObjectName("blueButton") # spacer spacerItem = QtWidgets.QSpacerItem(20, 80, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.aimModeWin_selectionButtonLayout.addItem(spacerItem) # add the buttons for reset settings and reset transforms self.aimModeWin_turnOnAim = QtWidgets.QPushButton("On") self.aimModeWin_turnOnAim.setMinimumSize(QtCore.QSize(115, 25)) self.aimModeWin_turnOnAim.setMaximumSize(QtCore.QSize(115, 25)) self.aimModeWin_selectionButtonLayout.addWidget( self.aimModeWin_turnOnAim) self.aimModeWin_turnOnAim.setToolTip( "Turn on Aim Mode for selected modules.") self.aimModeWin_turnOnAim.clicked.connect( partial(self.aimModeUI_Toggle, True)) self.aimModeWin_turnOnAim.setObjectName("blueButton") self.aimModeWin_turnOffAim = QtWidgets.QPushButton("Off") self.aimModeWin_turnOffAim.setMinimumSize(QtCore.QSize(115, 25)) self.aimModeWin_turnOffAim.setMaximumSize(QtCore.QSize(115, 25)) self.aimModeWin_selectionButtonLayout.addWidget( self.aimModeWin_turnOffAim) self.aimModeWin_turnOffAim.setToolTip( "Turn off Aim Mode for selected modules.") self.aimModeWin_turnOffAim.clicked.connect( partial(self.aimModeUI_Toggle, False)) self.aimModeWin_turnOffAim.setObjectName("blueButton") # populate the list widget modules = utils.returnRigModules() for module in modules: # get module name moduleName = cmds.getAttr(module + ".moduleName") # figure out if the module supports aimMode canAim = False if cmds.objExists(module + ".canAim"): canAim = cmds.getAttr(module + ".canAim") # see if it is currently in aimMode aimMode = cmds.getAttr(module + ".aimMode") # if it does, add it to the listwidget if canAim: # font headerFont = QtGui.QFont() headerFont.setPointSize(10) headerFont.setBold(True) # create the listWidgetItem pixmap = QtGui.QPixmap(10, 10) pixmap.fill(QtGui.QColor(0, 255, 0)) icon = QtGui.QIcon(pixmap) pixmapOff = QtGui.QPixmap(10, 10) pixmapOff.fill(QtGui.QColor(255, 0, 0)) iconOff = QtGui.QIcon(pixmapOff) item = QtWidgets.QListWidgetItem(iconOff, moduleName) item.setFont(headerFont) item.setTextAlignment(QtCore.Qt.AlignCenter) item.setData(QtCore.Qt.UserRole, [icon, iconOff]) if aimMode: item.setIcon(icon) self.aimModeWin_moduleList.addItem(item) # show the window self.aimModeWin.show()
def finalizeSetup_UI(self): if cmds.window("ART_finalizeSetupWin", exists=True): cmds.deleteUI("ART_finalizeSetupWin", wnd=True) #launch a UI to get the name information self.finalizeSetupWin = QtWidgets.QMainWindow(self.mainUI) #size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) #load toolbar stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") self.style = f.read() f.close() self.finalizeSetupWin.setStyleSheet(self.style) #create the main widget self.finalizeSetupWin_mainWidget = QtWidgets.QWidget() self.finalizeSetupWin.setCentralWidget( self.finalizeSetupWin_mainWidget) #set qt object name self.finalizeSetupWin.setObjectName("ART_finalizeSetupWin") self.finalizeSetupWin.setWindowTitle("Finalize Setup") #create the mainLayout for the rig creator UI self.finalizeSetupWin_mainLayout = QtWidgets.QVBoxLayout( self.finalizeSetupWin_mainWidget) self.finalizeSetupWin_mainLayout.setContentsMargins(0, 0, 0, 0) self.finalizeSetupWin.resize(450, 300) self.finalizeSetupWin.setSizePolicy(mainSizePolicy) self.finalizeSetupWin.setMinimumSize(QtCore.QSize(450, 300)) self.finalizeSetupWin.setMaximumSize(QtCore.QSize(450, 300)) #create the background image self.finalizeSetupWin_frame = QtWidgets.QFrame() self.finalizeSetupWin_mainLayout.addWidget(self.finalizeSetupWin_frame) #create the main vertical layout inside the frame self.finalizeSetupWin_mainVLayout = QtWidgets.QVBoxLayout( self.finalizeSetupWin_frame) # # # # TEXT EDIT # # # # self.finalizeSetupWin_Text = QtWidgets.QTextEdit() self.finalizeSetupWin_Text.setMinimumSize(QtCore.QSize(440, 230)) self.finalizeSetupWin_Text.setMaximumSize(QtCore.QSize(440, 230)) self.finalizeSetupWin_mainVLayout.addWidget(self.finalizeSetupWin_Text) self.finalizeSetupWin_Text.setReadOnly(True) self.finalizeSetupWin_Text.setAcceptRichText(True) #text text = "Finalizing the setup will create the skeleton that will be used for skin binding." cursor = self.finalizeSetupWin_Text.textCursor() cursor.insertText(text) text = "\nIt is recommended that offsets are baked before continuing. " self.finalizeSetupWin_Text.setTextColor(QtGui.QColor(236, 217, 0)) self.finalizeSetupWin_Text.setFontPointSize(10) self.finalizeSetupWin_Text.append(text) #image image2 = utils.returnNicePath(self.iconsPath, "System/bakeOffsets.png") icon = QtGui.QPixmap(image2) image = icon.toImage() cursor.insertImage(image) text = "\n(You will still be able to edit your setup by coming back to this step using the 'Edit Setup' button seen in the deformation tools interface):\n\n" self.finalizeSetupWin_Text.setTextColor(QtGui.QColor(255, 255, 255)) self.finalizeSetupWin_Text.setFontPointSize(8) self.finalizeSetupWin_Text.append(text) #image image2 = utils.returnNicePath(self.iconsPath, "System/finalizeSetup.png") icon = QtGui.QPixmap(image2) image = icon.toImage() cursor.insertImage(image) self.finalizeSetupWin_Text.setTextCursor(cursor) end = "<br>" fragment = QtGui.QTextDocumentFragment.fromHtml(end) cursor.insertFragment(fragment) # # # # END TEXT EDIT # # # # # # # # BUTTON LAYOUT # # # # self.finalizeSetupWin_buttonLayout = QtWidgets.QHBoxLayout() self.finalizeSetupWin_mainVLayout.addLayout( self.finalizeSetupWin_buttonLayout) self.finalizeSetupWin_ContinueBtn = QtWidgets.QPushButton("Continue") self.finalizeSetupWin_CancelBtn = QtWidgets.QPushButton("Cancel") self.finalizeSetupWin_HelpBtn = QtWidgets.QPushButton("?") self.finalizeSetupWin_HelpBtn.setMinimumSize(QtCore.QSize(25, 25)) self.finalizeSetupWin_HelpBtn.setMaximumSize(QtCore.QSize(25, 25)) self.finalizeSetupWin_buttonLayout.addWidget( self.finalizeSetupWin_ContinueBtn) self.finalizeSetupWin_buttonLayout.addWidget( self.finalizeSetupWin_CancelBtn) self.finalizeSetupWin_buttonLayout.addWidget( self.finalizeSetupWin_HelpBtn) self.finalizeSetupWin_ContinueBtn.clicked.connect( partial(self.finalizeSetup_Continue)) self.finalizeSetupWin_CancelBtn.clicked.connect( partial(self.finalizeSetup_Cancel)) self.finalizeSetupWin_HelpBtn.clicked.connect( partial(self.finalizeSetup_Help)) self.finalizeSetupWin_ContinueBtn.setObjectName("blueButton") self.finalizeSetupWin_CancelBtn.setObjectName("blueButton") self.finalizeSetupWin_HelpBtn.setObjectName("blueButton") # # # # END BUTTON LAYOUT # # # # #show window self.finalizeSetupWin_Text.moveCursor(QtGui.QTextCursor.Start) self.finalizeSetupWin.show()
def __init__(self, baseName, className, rigUiInst, parent=None): """ Initialize the class, taking in the base name of the module to be added, the name of the class of the module to be added, and the instance of the rig creator UI. Then build the interface for the tool. :param baseName: The base name of the module to be added, defined in the module class file at the top. :param className: The class name of the module to be added, so we can then initialize that module. :param rigUiInst: The instance of the rig creator UI, from which this function was called. """ super(ART_AddModule_UI, self).__init__(parent) # get the directory path of the tools settings = QtCore.QSettings("Epic Games", "ARTv2") self.toolsPath = settings.value("toolsPath") self.iconsPath = settings.value("iconPath") # create class variables self.baseName = baseName self.className = className self.rigUiInst = rigUiInst # load stylesheet styleSheetFile = utils.returnNicePath( self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss") f = open(styleSheetFile, "r") style = f.read() f.close() self.setStyleSheet(style) # size policies mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed) # create the main widget self.mainWidget = QtWidgets.QWidget() self.setCentralWidget(self.mainWidget) # set qt object name self.setObjectName(windowObject) self.setWindowTitle(windowTitle) # create the mainLayout for the rig creator UI self.mainLayout = QtWidgets.QHBoxLayout(self.mainWidget) self.mainLayout.setContentsMargins(0, 0, 0, 0) self.setSizePolicy(mainSizePolicy) self.setMinimumSize(QtCore.QSize(500, 220)) self.setMaximumSize(QtCore.QSize(500, 520)) # create the background self.frame = QtWidgets.QFrame() self.frame.setObjectName("mid") self.mainLayout.addWidget(self.frame) # create the layout for the widgets self.column1layout = QtWidgets.QVBoxLayout(self.frame) self.mainLayout.addLayout(self.column1layout) self.column2Layout = QtWidgets.QVBoxLayout() self.mainLayout.addLayout(self.column2Layout) font = QtGui.QFont() font.setBold(True) label = QtWidgets.QLabel("Choose Parent Bone") label.setFont(font) label.setAlignment(QtCore.Qt.AlignCenter) self.column2Layout.addWidget(label) self.boneSearch = QtWidgets.QLineEdit() self.column2Layout.addWidget(self.boneSearch) self.boneSearch.setPlaceholderText("Search...") self.boneSearch.textChanged.connect(self.searchList) self.hierarchyTree = QtWidgets.QListWidget() self.column2Layout.addWidget(self.hierarchyTree) # add items to listWidget parents = utils.getViableParents() for bone in parents: self.hierarchyTree.addItem(bone) if bone == "root": index = parents.index(bone) self.hierarchyTree.setCurrentRow(index) # create the prefix pair of fields self.prefixForm = QtWidgets.QFormLayout() self.column1layout.addLayout(self.prefixForm) self.prefixLabel = QtWidgets.QLabel("Prefix: ") self.prefixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.prefixLabel) self.prefix = QtWidgets.QLineEdit() self.prefixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.prefix) # hookup signal/slot connection self.prefix.textChanged.connect(self.updatePreview) # create the suffix pair of fields self.suffixForm = QtWidgets.QFormLayout() self.column1layout.addLayout(self.suffixForm) self.suffixLabel = QtWidgets.QLabel("Suffix: ") self.suffixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.suffixLabel) self.suffix = QtWidgets.QLineEdit() self.suffixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.suffix) # hookup signal/slot connection self.suffix.textChanged.connect(self.updatePreview) self.previewLabel = QtWidgets.QLabel("Module Name: ") self.column1layout.addWidget(self.previewLabel) self.previewName = QtWidgets.QLabel(self.baseName) self.previewName.setMinimumSize(QtCore.QSize(255, 25)) self.previewName.setMaximumSize(QtCore.QSize(255, 25)) self.previewName.setAlignment(QtCore.Qt.AlignHCenter) self.column1layout.addWidget(self.previewName) # set preview font font = QtGui.QFont() font.setPointSize(12) self.previewName.setFont(font) spacerItem1 = QtWidgets.QSpacerItem(20, 40, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.column1layout.addItem(spacerItem1) # special cases (arms and legs) specialCaseModules = ["ART_Leg_Standard", "ART_Arm_Standard"] if className in specialCaseModules: # spacer groupBox = QtWidgets.QGroupBox("") self.column1layout.addWidget(groupBox) layout = QtWidgets.QVBoxLayout(groupBox) self.radioButtonLayout = QtWidgets.QHBoxLayout() layout.addLayout(self.radioButtonLayout) self.rightRadioBtn = QtWidgets.QRadioButton("Right Side") self.leftRadioBtn = QtWidgets.QRadioButton("Left Side") self.radioButtonLayout.addWidget(self.rightRadioBtn) self.radioButtonLayout.addWidget(self.leftRadioBtn) self.leftRadioBtn.setChecked(True) # spacer spacerItem2 = QtWidgets.QSpacerItem(20, 80, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding) self.column1layout.addItem(spacerItem2) # create button self.createButton = QtWidgets.QPushButton("CREATE") self.column1layout.addWidget(self.createButton) self.createButton.setMinimumSize(QtCore.QSize(255, 40)) self.createButton.setMaximumSize(QtCore.QSize(255, 40)) self.createButton.setSizePolicy(mainSizePolicy) self.createButton.setObjectName("blueButton") font = QtGui.QFont() font.setPointSize(12) self.createButton.setFont(font) # hookup signal/slot on create button self.createButton.clicked.connect(self.createModule) self.hierarchyTree.setFocus()