コード例 #1
0
    def __init__(self, rigUiInst, parent=None):
        #call base class constructor
        super(WeightWizard, self).__init__(parent)

        #get the directory path of the tools
        settings = QtCore.QSettings("Epic Games", "ARTv2")
        self.toolsPath = settings.value("toolsPath")
        self.iconsPath = settings.value("iconPath")

        #store rigUiInst in class
        self.rigUiInst = rigUiInst

        #set size policy
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        #create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.setCentralWidget(self.mainWidget)

        #load toolbar stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()
        self.setStyleSheet(self.style)

        #set qt object name
        self.setObjectName(windowObject)
        self.setWindowTitle(windowTitle)

        #create the mainLayout for the rig creator UI
        self.layout = QtWidgets.QVBoxLayout(self.mainWidget)

        self.resize(600, 400)
        self.setSizePolicy(mainSizePolicy)
        self.setMinimumSize(QtCore.QSize(600, 400))
        self.setMaximumSize(QtCore.QSize(600, 400))

        #Create a stackedWidget
        self.stackWidget = QtWidgets.QStackedWidget()
        self.layout.addWidget(self.stackWidget)

        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        #PAGE ONE: SKIN PROXY GEO
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        self.page1 = QtWidgets.QFrame()
        self.page1.setObjectName("dark")
        self.stackWidget.addWidget(self.page1)
        self.page1MainLayout = QtWidgets.QVBoxLayout(self.page1)

        #label
        pageOneLabel = QtWidgets.QLabel("Skin Weight Proxy Geometry?")
        pageOneLabel.setStyleSheet("background: transparent;")
        self.page1MainLayout.addWidget(pageOneLabel)
        font = QtGui.QFont()
        font.setPointSize(12)
        font.setBold(True)
        pageOneLabel.setFont(font)

        #image
        self.pageOneInfo = QtWidgets.QFrame()
        self.pageOneInfo.setMinimumSize(QtCore.QSize(560, 250))
        self.pageOneInfo.setMaximumSize(QtCore.QSize(560, 250))
        self.page1MainLayout.addWidget(self.pageOneInfo)

        image = utils.returnNicePath(self.iconsPath, "System/weightProxy.png")
        self.pageOneInfo.setStyleSheet("background-image: url(" + image + ");")

        #buttons
        self.pageOneButtonLayout = QtWidgets.QHBoxLayout()
        self.page1MainLayout.addLayout(self.pageOneButtonLayout)
        self.skinProxyFalseBtn = QtWidgets.QPushButton("No")
        self.skinProxyFalseBtn.setMinimumHeight(50)
        self.skinProxyFalseBtn.setFont(font)
        self.skinProxyTrueBtn = QtWidgets.QPushButton("Yes")
        self.skinProxyTrueBtn.setMinimumHeight(50)
        self.skinProxyTrueBtn.setFont(font)
        self.pageOneButtonLayout.addWidget(self.skinProxyFalseBtn)
        self.pageOneButtonLayout.addWidget(self.skinProxyTrueBtn)

        self.skinProxyFalseBtn.setObjectName("blueButton")
        self.skinProxyTrueBtn.setObjectName("blueButton")

        #button hookups
        self.skinProxyFalseBtn.clicked.connect(self.checkForCustomMeshes)
        self.skinProxyTrueBtn.clicked.connect(self.skinProxyGeo)

        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        #PAGE TWO: NO CUSTOM GEO FOUND
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        self.page2 = QtWidgets.QFrame()
        self.stackWidget.addWidget(self.page2)
        self.page2MainLayout = QtWidgets.QVBoxLayout(self.page2)
        self.page2.setObjectName("dark")

        #label
        pageTwoLabel = QtWidgets.QLabel("Skin Weight Custom Geometry?")
        self.page2MainLayout.addWidget(pageTwoLabel)
        font = QtGui.QFont()
        font.setPointSize(12)
        font.setBold(True)
        pageTwoLabel.setFont(font)

        #image
        self.pageTwoInfo = QtWidgets.QFrame()
        self.pageTwoInfo.setMinimumSize(QtCore.QSize(560, 250))
        self.pageTwoInfo.setMaximumSize(QtCore.QSize(560, 250))
        self.page2MainLayout.addWidget(self.pageTwoInfo)

        image = utils.returnNicePath(self.iconsPath, "System/geoNotFound.png")
        self.pageTwoInfo.setStyleSheet("background-image: url(" + image + ");")

        #buttons
        self.pageTwoButtonLayout = QtWidgets.QHBoxLayout()
        self.page2MainLayout.addLayout(self.pageTwoButtonLayout)
        self.skipStepButton = QtWidgets.QPushButton("Skip This Step")
        self.skipStepButton.setMinimumHeight(50)
        self.skipStepButton.setFont(font)
        self.addMeshesButton = QtWidgets.QPushButton("Add Meshes")
        self.addMeshesButton.setMinimumHeight(50)
        self.addMeshesButton.setFont(font)
        self.pageTwoButtonLayout.addWidget(self.skipStepButton)
        self.pageTwoButtonLayout.addWidget(self.addMeshesButton)
        self.addMeshesButton.setObjectName("blueButton")
        self.skipStepButton.setObjectName("blueButton")

        #connect button
        self.skipStepButton.clicked.connect(self.closeWizard)
        self.addMeshesButton.clicked.connect(self.addCustomMeshes)

        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        #PAGE THREE: SKIN CUSTOM GEO
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #

        self.page3 = QtWidgets.QFrame()
        self.stackWidget.addWidget(self.page3)
        self.page3MainLayout = QtWidgets.QVBoxLayout(self.page3)
        self.page3.setObjectName("dark")

        #label
        pageThreeLabel = QtWidgets.QLabel("Skin Weight Custom Geometry?")
        self.page3MainLayout.addWidget(pageThreeLabel)
        font = QtGui.QFont()
        font.setPointSize(12)
        font.setBold(True)
        pageThreeLabel.setFont(font)

        #image
        self.pageThreeInfo = QtWidgets.QFrame()
        self.pageThreeInfo.setMinimumSize(QtCore.QSize(560, 250))
        self.pageThreeInfo.setMaximumSize(QtCore.QSize(560, 250))
        self.page3MainLayout.addWidget(self.pageThreeInfo)

        image = utils.returnNicePath(self.iconsPath, "System/skinCustom.png")
        self.pageThreeInfo.setStyleSheet("background-image: url(" + image +
                                         ");")

        #buttons
        self.pageThreeButtonLayout = QtWidgets.QHBoxLayout()
        self.page3MainLayout.addLayout(self.pageThreeButtonLayout)
        self.skinGeoFalseBtn = QtWidgets.QPushButton("No")
        self.skinGeoFalseBtn.setMinimumHeight(50)
        self.skinGeoFalseBtn.setFont(font)
        self.skinGeoTrueBtn = QtWidgets.QPushButton("Yes")
        self.skinGeoTrueBtn.setMinimumHeight(50)
        self.skinGeoTrueBtn.setFont(font)
        self.pageThreeButtonLayout.addWidget(self.skinGeoFalseBtn)
        self.pageThreeButtonLayout.addWidget(self.skinGeoTrueBtn)
        self.skinGeoTrueBtn.setObjectName("blueButton")
        self.skinGeoFalseBtn.setObjectName("blueButton")

        #connect buttons
        self.skinGeoTrueBtn.clicked.connect(self.skinTools)
        self.skinGeoFalseBtn.clicked.connect(self.closeWizard)

        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        #PAGE FOUR: SKIN TOOLS
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #

        self.page4 = QtWidgets.QFrame()
        self.stackWidget.addWidget(self.page4)
        self.page4TopLayout = QtWidgets.QVBoxLayout(self.page4)
        self.page4.setObjectName("dark")
        self.page4MainLayout = QtWidgets.QHBoxLayout()
        self.page4TopLayout.addLayout(self.page4MainLayout)

        #vertical layout for lists
        self.page4VerticalLayout = QtWidgets.QVBoxLayout()
        self.page4MainLayout.addLayout(self.page4VerticalLayout)

        #list widgets for meshes/joints
        self.splitter = QtWidgets.QSplitter()
        self.page4VerticalLayout.addWidget(self.splitter)

        #add geo list widget
        self.geoLayoutWidget = QtWidgets.QWidget()
        self.geoLayout = QtWidgets.QVBoxLayout(self.geoLayoutWidget)
        label = QtWidgets.QLabel("Skinnable Geo:")
        label.setFont(font)
        self.geoLayout.addWidget(label)

        self.geoList = QtWidgets.QListWidget()
        self.geoLayout.addWidget(self.geoList)
        self.splitter.addWidget(self.geoLayoutWidget)

        #populate geo list
        skinnableGeo = self.findCustomGeo()
        for geo in skinnableGeo:
            self.geoList.addItem(geo)

        #geo list signals
        self.geoList.itemDoubleClicked.connect(self.selectGeo)

        #add joint list/layout
        self.splitterWidget = QtWidgets.QWidget()
        self.splitter.addWidget(self.splitterWidget)
        self.splitterLayout = QtWidgets.QVBoxLayout(self.splitterWidget)

        self.search = QtWidgets.QLineEdit()
        self.search.setPlaceholderText("Search...")
        self.splitterLayout.addWidget(self.search)
        self.jointList = QtWidgets.QListWidget()
        self.jointList.setSelectionMode(
            QtWidgets.QAbstractItemView.ExtendedSelection)
        self.splitterLayout.addWidget(self.jointList)

        #populate joint list
        joints = self.findJoints()
        for joint in joints:
            self.jointList.addItem(joint)

        #search bar
        self.search.textChanged.connect(self.searchJoints)

        #add bottom layout for options/filters
        self.bottomLayout = QtWidgets.QHBoxLayout()
        self.bottomLayoutFrame = QtWidgets.QFrame()
        self.bottomLayoutFrame.setObjectName("dark")
        self.bottomLayoutFrame.setMaximumHeight(70)
        self.bottomLayout.addWidget(self.bottomLayoutFrame)
        self.optionsLayout = QtWidgets.QHBoxLayout(self.bottomLayoutFrame)
        self.page4VerticalLayout.addLayout(self.bottomLayout)

        #add bottom options/smooth bind (max influences, maintain max, dropoff rate

        #MAX INFLUENCES
        self.maxInfluenceLayout = QtWidgets.QVBoxLayout()
        self.optionsLayout.addLayout(self.maxInfluenceLayout)

        label = QtWidgets.QLabel("Max Influences: ")
        label.setMaximumHeight(20)
        label.setStyleSheet("color: rgb(25,175,255); background:transparent;")
        self.maxInfluenceLayout.addWidget(label)

        self.maxInfOptionsLayout = QtWidgets.QHBoxLayout()
        self.maxInfluenceLayout.addLayout(self.maxInfOptionsLayout)

        self.maxInfluences = QtWidgets.QSlider()
        self.maxInfluences.setRange(1, 8)
        self.maxInfluences.setSingleStep(1)
        self.maxInfluences.setPageStep(1)
        self.maxInfluences.setOrientation(QtCore.Qt.Horizontal)
        self.maxInfOptionsLayout.addWidget(self.maxInfluences)

        self.maxInfluencesReadout = QtWidgets.QSpinBox()
        self.maxInfOptionsLayout.addWidget(self.maxInfluencesReadout)
        self.maxInfluencesReadout.setReadOnly(True)
        self.maxInfluencesReadout.setButtonSymbols(
            QtWidgets.QAbstractSpinBox.NoButtons)
        self.maxInfluences.valueChanged.connect(
            self.maxInfluencesReadout.setValue)

        #DROPOFF RATE
        self.dropoffRateLayout = QtWidgets.QVBoxLayout()
        self.optionsLayout.addLayout(self.dropoffRateLayout)

        label2 = QtWidgets.QLabel("Dropoff Rate:")
        label2.setMaximumHeight(20)
        label2.setStyleSheet("color: rgb(25,175,255); background:transparent;")
        self.dropoffRateLayout.addWidget(label2)

        self.dropRateOptionsLayout = QtWidgets.QHBoxLayout()
        self.dropoffRateLayout.addLayout(self.dropRateOptionsLayout)

        self.dropoffRate = QtWidgets.QSlider()
        self.dropoffRate.setRange(.1, 100)
        self.dropoffRate.setSingleStep(.1)
        self.dropoffRate.setPageStep(1)
        self.dropoffRate.setOrientation(QtCore.Qt.Horizontal)
        self.dropRateOptionsLayout.addWidget(self.dropoffRate)

        self.dropoffReadout = QtWidgets.QSpinBox()
        self.dropRateOptionsLayout.addWidget(self.dropoffReadout)
        self.dropoffReadout.setReadOnly(True)
        self.dropoffReadout.setButtonSymbols(
            QtWidgets.QAbstractSpinBox.NoButtons)
        self.dropoffRate.valueChanged.connect(self.dropoffReadout.setValue)

        #MAINTAIN MAX
        self.maintainMaxInf = QtWidgets.QPushButton("Maintain Max Influences")
        self.optionsLayout.addWidget(self.maintainMaxInf)
        self.maintainMaxInf.setMinimumWidth(160)
        self.maintainMaxInf.setCheckable(True)
        self.maintainMaxInf.setChecked(True)
        self.maintainMaxInf.clicked.connect(
            partial(self.toggleButtonState, self.maintainMaxInf))
        self.maintainMaxInf.setObjectName("blueButton")

        #button layout
        self.buttonLayout = QtWidgets.QVBoxLayout()
        self.optionsLayout.addLayout(self.buttonLayout)

        #SMOOTH BIND
        self.smoothBind = QtWidgets.QPushButton("Smooth Bind")
        self.smoothBind.setMinimumWidth(150)
        self.smoothBind.setMinimumHeight(30)
        self.buttonLayout.addWidget(self.smoothBind)
        self.smoothBind.clicked.connect(self.smoothBindSelected)
        self.smoothBind.setObjectName("blueButton")

        #CLOSE
        self.closeBtn = QtWidgets.QPushButton("Close")
        self.closeBtn.setMinimumWidth(150)
        self.closeBtn.setMinimumHeight(30)
        self.buttonLayout.addWidget(self.closeBtn)
        self.closeBtn.clicked.connect(self.closeWizard)
        self.closeBtn.setObjectName("blueButton")

        #set values
        self.dropoffRate.setValue(4)
        self.maxInfluences.setValue(4)

        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        #PAGE  FIVE: SKIN WEIGHTS FOUND
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
        # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #

        self.page5 = QtWidgets.QFrame()
        self.page5.setObjectName("dark")
        self.stackWidget.addWidget(self.page5)
        self.page5MainLayout = QtWidgets.QVBoxLayout(self.page5)

        #label
        pageFiveLabel = QtWidgets.QLabel(
            "Skin Weights Found For These Meshes:")
        self.page5MainLayout.addWidget(pageFiveLabel)
        font = QtGui.QFont()
        font.setPointSize(12)
        font.setBold(True)
        pageFiveLabel.setFont(font)

        #columnLayout
        self.page5ColumnLayout = QtWidgets.QHBoxLayout()
        self.page5MainLayout.addLayout(self.page5ColumnLayout)

        #left column has list widget of meshes
        self.page5MeshList = QtWidgets.QListWidget()
        self.page5ColumnLayout.addWidget(self.page5MeshList)
        self.page5MeshList.setSelectionMode(
            QtWidgets.QAbstractItemView.ExtendedSelection)
        self.page5MeshList.setMinimumWidth(250)
        self.page5MeshList.setMaximumWidth(250)

        #right column has import method, and import/do not import buttons
        self.page5VerticalLayout = QtWidgets.QVBoxLayout()
        self.page5ColumnLayout.addLayout(self.page5VerticalLayout)

        layout = QtWidgets.QHBoxLayout()
        self.page5VerticalLayout.addLayout(layout)

        label = QtWidgets.QLabel("Import Method: ")
        label.setStyleSheet("background: transparent;")
        layout.addWidget(label)
        layout.setSpacing(10)
        label.setMinimumWidth(130)
        label.setMaximumWidth(130)

        self.page5ImportOptions = QtWidgets.QComboBox()
        self.page5ImportOptions.addItem("Vertex Order")
        self.page5ImportOptions.addItem("World Position")
        self.page5ImportOptions.addItem("Local Position")
        self.page5ImportOptions.addItem("UV Position")
        layout.addWidget(self.page5ImportOptions)
        self.page5ImportOptions.setMinimumWidth(155)
        self.page5ImportOptions.setMaximumWidth(155)

        self.page5VerticalLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 200, QtWidgets.QSizePolicy.Expanding,
                                  QtWidgets.QSizePolicy.Fixed))

        self.page5ImportWeights = QtWidgets.QPushButton("Import Weights")
        self.page5ImportWeights.setMinimumHeight(50)
        self.page5ImportWeights.setFont(font)
        self.page5VerticalLayout.addWidget(self.page5ImportWeights)
        self.page5ImportWeights.clicked.connect(partial(self.importWeights))
        self.page5ImportWeights.setObjectName("blueButton")

        self.page5IgnoreWeights = QtWidgets.QPushButton("Skip")
        self.page5IgnoreWeights.setMinimumHeight(50)
        self.page5IgnoreWeights.setFont(font)
        self.page5VerticalLayout.addWidget(self.page5IgnoreWeights)
        self.page5IgnoreWeights.clicked.connect(partial(self.skipWeightImport))
        self.page5IgnoreWeights.setObjectName("blueButton")
コード例 #2
0
ファイル: ART_SymmetryModeUI.py プロジェクト: qinwang/ARTv2
    def buildSymmetryModeUI(self, mainUI):

        if cmds.window("ART_SymmetryModeWin", exists=True):
            cmds.deleteUI("ART_SymmetryModeWin", wnd=True)

        #launch a UI to get the name information
        self.symmetryModeWin = QtWidgets.QMainWindow(mainUI)

        #load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        style = f.read()
        f.close()

        self.symmetryModeWin.setStyleSheet(style)

        #size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        #create the main widget
        self.symModeWin_mainWidget = QtWidgets.QWidget()
        self.symmetryModeWin.setCentralWidget(self.symModeWin_mainWidget)

        #set qt object name
        self.symmetryModeWin.setObjectName("ART_SymmetryModeWin")
        self.symmetryModeWin.setWindowTitle("Mass Mirror Mode")

        #create the mainLayout for the rig creator UI
        self.symModeWin_mainLayout = QtWidgets.QVBoxLayout(
            self.symModeWin_mainWidget)
        self.symModeWin_mainLayout.setContentsMargins(0, 0, 0, 0)

        self.symmetryModeWin.setSizePolicy(mainSizePolicy)
        self.symmetryModeWin.setMinimumSize(QtCore.QSize(600, 250))
        self.symmetryModeWin.setMaximumSize(QtCore.QSize(600, 250))

        #create the background
        self.symModeWin_frame = QtWidgets.QFrame()
        self.symModeWin_frame.setObjectName("mid")
        self.symModeWin_mainLayout.addWidget(self.symModeWin_frame)

        #create the layout for the widgets
        self.symModeWin_widgetLayout = QtWidgets.QHBoxLayout(
            self.symModeWin_frame)
        self.symModeWin_widgetLayout.setContentsMargins(5, 5, 5, 5)

        #add the QListWidget Frame
        self.symModeWin_moduleListFrame = QtWidgets.QFrame()
        self.symModeWin_moduleListFrame.setObjectName("mid")
        self.symModeWin_moduleListFrame.setMinimumSize(QtCore.QSize(450, 200))
        self.symModeWin_moduleListFrame.setMaximumSize(QtCore.QSize(450, 200))
        self.symModeWin_moduleListFrame.setContentsMargins(20, 0, 20, 0)

        #create the list widget
        self.symModeWin_moduleList = QtWidgets.QListWidget(
            self.symModeWin_moduleListFrame)
        self.symModeWin_widgetLayout.addWidget(self.symModeWin_moduleListFrame)
        self.symModeWin_moduleList.setMinimumSize(QtCore.QSize(450, 200))
        self.symModeWin_moduleList.setMaximumSize(QtCore.QSize(450, 200))
        self.symModeWin_moduleList.setSelectionMode(
            QtWidgets.QAbstractItemView.NoSelection)
        self.symModeWin_moduleList.setSpacing(3)

        #add the layout for the buttons
        self.symModeWin_buttonLayoutAll = QtWidgets.QVBoxLayout()
        self.symModeWin_widgetLayout.addLayout(self.symModeWin_buttonLayoutAll)
        self.symModeWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20)

        #add the selection buttons
        self.symModeWin_selectionButtonLayout = QtWidgets.QVBoxLayout()
        self.symModeWin_buttonLayoutAll.addLayout(
            self.symModeWin_selectionButtonLayout)
        self.symModeWin_selectAllButton = QtWidgets.QPushButton("Select All")
        self.symModeWin_selectAllButton.setMinimumSize(QtCore.QSize(115, 25))
        self.symModeWin_selectAllButton.setMaximumSize(QtCore.QSize(115, 25))
        self.symModeWin_selectionButtonLayout.addWidget(
            self.symModeWin_selectAllButton)
        self.symModeWin_selectAllButton.clicked.connect(
            partial(self.symmetryMode_selectDeselect, True))
        self.symModeWin_selectAllButton.setObjectName("blueButton")

        self.symModeWin_selectNoneButton = QtWidgets.QPushButton(
            "Clear Selection")
        self.symModeWin_selectNoneButton.setMinimumSize(QtCore.QSize(115, 25))
        self.symModeWin_selectNoneButton.setMaximumSize(QtCore.QSize(115, 25))
        self.symModeWin_selectionButtonLayout.addWidget(
            self.symModeWin_selectNoneButton)
        self.symModeWin_selectNoneButton.clicked.connect(
            partial(self.symmetryMode_selectDeselect, False))
        self.symModeWin_selectNoneButton.setObjectName("blueButton")

        #spacer
        spacerItem = QtWidgets.QSpacerItem(20, 40,
                                           QtWidgets.QSizePolicy.Minimum,
                                           QtWidgets.QSizePolicy.Expanding)
        self.symModeWin_buttonLayoutAll.addItem(spacerItem)

        #add the mirror buttons
        self.symModeWin_mirrorButtonLayout = QtWidgets.QVBoxLayout()
        self.symModeWin_buttonLayoutAll.addLayout(
            self.symModeWin_mirrorButtonLayout)
        self.symModeWin_mirrorL2RButton = QtWidgets.QPushButton(
            "Mirror Checked")
        self.symModeWin_mirrorL2RButton.setToolTip(
            "Mirror selected modules to unselected modules")

        self.symModeWin_mirrorL2RButton.setMinimumSize(QtCore.QSize(115, 25))
        self.symModeWin_mirrorL2RButton.setMaximumSize(QtCore.QSize(115, 25))
        self.symModeWin_mirrorButtonLayout.addWidget(
            self.symModeWin_mirrorL2RButton)
        self.symModeWin_mirrorL2RButton.setObjectName("blueButton")

        self.symModeWin_mirrorL2RButton.clicked.connect(
            partial(self.symmetryMode_mirror))

        #populate the list widget
        modules = utils.returnRigModules()
        entries = []
        listMods = []

        for mod in modules:
            modName = cmds.getAttr(mod + ".moduleName")
            mirrorModule = cmds.getAttr(mod + ".mirrorModule")
            invalidTypes = [None, "None"]
            if mirrorModule not in invalidTypes:
                if modName not in listMods:
                    entries.append([modName, mirrorModule])
                    listMods.append(modName)
                    listMods.append(mirrorModule)

        self.symModeWinModues = {}

        if len(entries) == 0:
            item = QtWidgets.QListWidgetItem(self.symModeWin_moduleList)
            label = QtWidgets.QLabel("No modules with mirroring setup")
            item.setSizeHint(label.sizeHint())
            self.symModeWin_moduleList.addItem(item)
            self.symModeWin_moduleList.setItemWidget(item, label)

        for each in entries:

            #create a custom widget to add to each entry in the listWidget
            mainWidget = QtWidgets.QWidget()
            buttonLayout = QtWidgets.QHBoxLayout(mainWidget)

            #create the checkbox
            checkbox = QtWidgets.QCheckBox()
            checkbox.setMinimumSize(QtCore.QSize(12, 12))
            checkbox.setMaximumSize(QtCore.QSize(12, 12))
            checkbox.setChecked(True)
            buttonLayout.addWidget(checkbox)

            label = QtWidgets.QLabel("Mirror ")
            buttonLayout.addWidget(label)

            mirrorFrom = QtWidgets.QComboBox()
            mirrorFrom.addItem(each[0])
            mirrorFrom.addItem(each[1])
            buttonLayout.addWidget(mirrorFrom)
            mirrorFrom.setMinimumWidth(150)

            label = QtWidgets.QLabel(" To ")
            buttonLayout.addWidget(label)
            label.setAlignment(QtCore.Qt.AlignCenter)

            mirrorTo = QtWidgets.QComboBox()
            mirrorTo.addItem(each[1])
            mirrorTo.addItem(each[0])
            buttonLayout.addWidget(mirrorTo)
            mirrorTo.setMinimumWidth(150)

            #signal/slots
            mirrorFrom.currentIndexChanged.connect(
                partial(self.toggleComboBoxFrom, mirrorFrom, mirrorTo))
            mirrorTo.currentIndexChanged.connect(
                partial(self.toggleComboBoxTo, mirrorFrom, mirrorTo))

            #add this item widget to the list
            item = QtWidgets.QListWidgetItem(self.symModeWin_moduleList)
            index = entries.index(each)
            if (index % 2) == 0:
                item.setBackground(QtGui.QColor(106, 106, 108))
            else:
                item.setBackground(QtGui.QColor(46, 46, 48))

            item.setSizeHint(mainWidget.sizeHint())
            self.symModeWin_moduleList.addItem(item)
            self.symModeWin_moduleList.setItemWidget(item, mainWidget)

        #show the window
        self.symmetryModeWin.show()
コード例 #3
0
    def buildImportWeightsUI(self):
        """
        Build the interface for importing skin weights. The interface will create an entry for every piece of selected
        geometry.

        The interface will look like this:

        .. image:: /images/importWeights.png

        """
        if cmds.window("ART_importSkinWeightsUI", exists=True):
            cmds.deleteUI("ART_importSkinWeightsUI", wnd=True)

        # launch a UI to get the name information
        self.importSkinWeights_Win = QtWidgets.QMainWindow(self.mainUI)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.importSkinWeights_Win.setStyleSheet(self.style)

        # create the main widget
        self.importSkinWeights_mainWidget = QtWidgets.QWidget()
        self.importSkinWeights_Win.setCentralWidget(self.importSkinWeights_mainWidget)

        # set qt object name
        self.importSkinWeights_Win.setObjectName("ART_importSkinWeightsUI")
        self.importSkinWeights_Win.setWindowTitle("Import Skin Weights")

        # create the mainLayout for the ui
        self.importSkinWeights_mainLayout = QtWidgets.QVBoxLayout(self.importSkinWeights_mainWidget)
        self.importSkinWeights_mainLayout.setContentsMargins(5, 5, 5, 5)

        self.importSkinWeights_Win.resize(450, 400)
        # self.importSkinWeights_Win.setSizePolicy(mainSizePolicy)
        self.importSkinWeights_Win.setMinimumSize(QtCore.QSize(450, 400))
        self.importSkinWeights_Win.setMaximumSize(QtCore.QSize(450, 400))

        # create the background image
        self.importSkinWeights_frame = QtWidgets.QFrame()
        self.importSkinWeights_mainLayout.addWidget(self.importSkinWeights_frame)
        self.importSkinWeights_frame.setObjectName("dark")

        # create widgetLayout
        self.importSkinWeights_widgetLayout = QtWidgets.QVBoxLayout(self.importSkinWeights_frame)

        # import skin weights method
        # self.importSkinWeights_methodForm = QtWidgets.QHBoxLayout()
        # self.importSkinWeights_widgetLayout.addLayout(self.importSkinWeights_methodForm)
        #
        # label = QtWidgets.QLabel("Import Method:  ")
        # label.setStyleSheet("background: transparent;")
        # self.importSkinWeights_methodForm.addWidget(label)

        # self.importSkinWeights_importMethod = QtWidgets.QComboBox()
        # self.importSkinWeights_methodForm.addWidget(self.importSkinWeights_importMethod)
        # self.importSkinWeights_importMethod.addItem("Vertex Order")
        # self.importSkinWeights_importMethod.addItem("World Position")
        # self.importSkinWeights_importMethod.addItem("Local Position")
        # self.importSkinWeights_importMethod.addItem("UV Position")

        # scroll area contents
        self.importSkinWeights_scrollContents = QtWidgets.QFrame()
        self.importSkinWeights_scrollContents.setObjectName("light")

        # Layout of Container Widget
        self.importSkinWeights_VLayout = QtWidgets.QVBoxLayout()
        self.importSkinWeights_VLayout.setSpacing(5)

        # find selected geometry and populate scroll area
        self.importSkinWeights_populate()

        # add scrollArea for selected geo, skinFileName, and checkbox for importing
        self.importSkinWeights_scrollLayout = QtWidgets.QScrollArea()
        self.importSkinWeights_widgetLayout.addWidget(self.importSkinWeights_scrollLayout)
        self.importSkinWeights_scrollLayout.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
        self.importSkinWeights_scrollLayout.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOn)
        self.importSkinWeights_scrollLayout.setWidgetResizable(False)
        self.importSkinWeights_scrollLayout.setWidget(self.importSkinWeights_scrollContents)

        # refresh and import button
        font = QtGui.QFont()
        font.setPointSize(8)
        font.setBold(True)

        self.importSkinWeights_BtnLayout = QtWidgets.QHBoxLayout()
        self.importSkinWeights_widgetLayout.addLayout(self.importSkinWeights_BtnLayout)

        self.importSkinWeights_RefreshBtn = QtWidgets.QPushButton("Refresh")
        self.importSkinWeights_BtnLayout.addWidget(self.importSkinWeights_RefreshBtn)
        self.importSkinWeights_RefreshBtn.setMinimumSize(QtCore.QSize(70, 50))
        self.importSkinWeights_RefreshBtn.setMaximumSize(QtCore.QSize(70, 50))
        self.importSkinWeights_RefreshBtn.setFont(font)
        self.importSkinWeights_RefreshBtn.clicked.connect(partial(self.buildImportWeightsUI))
        self.importSkinWeights_RefreshBtn.setObjectName("blueButton")

        self.importSkinWeights_ImportBtn = QtWidgets.QPushButton("IMPORT WEIGHTS")
        self.importSkinWeights_BtnLayout.addWidget(self.importSkinWeights_ImportBtn)
        self.importSkinWeights_ImportBtn.setMinimumSize(QtCore.QSize(350, 50))
        self.importSkinWeights_ImportBtn.setMaximumSize(QtCore.QSize(350, 50))
        self.importSkinWeights_ImportBtn.setFont(font)
        self.importSkinWeights_ImportBtn.clicked.connect(partial(self.importSkinWeights_DoImport))
        self.importSkinWeights_ImportBtn.setObjectName("blueButton")

        # lastly, progress bar
        self.importSkinWeights_progBarTotal = QtWidgets.QProgressBar()
        self.importSkinWeights_widgetLayout.addWidget(self.importSkinWeights_progBarTotal)
        self.importSkinWeights_progBarTotal.setRange(0, self.importSkinWeights_VLayout.count() - 1)
        self.importSkinWeights_progBarTotal.setValue(0)

        self.importSkinWeights_progBarCurrent = QtWidgets.QProgressBar()
        self.importSkinWeights_widgetLayout.addWidget(self.importSkinWeights_progBarCurrent)
        self.importSkinWeights_progBarCurrent.setRange(0, 100)
        self.importSkinWeights_progBarCurrent.setValue(0)

        # show window
        self.importSkinWeights_Win.show()
コード例 #4
0
    def createUI(self):
        """
        Builds the UI, listing options for choosing a project and showing all assets belonging to that project for
        edit or add.

        """

        # fonts
        font = QtGui.QFont()
        font.setPointSize(12)
        font.setBold(True)

        fontSmall = QtGui.QFont()
        fontSmall.setPointSize(9)
        fontSmall.setBold(True)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.setStyleSheet(self.style)
        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)

        # =======================================================================
        # #create the main widget
        # =======================================================================
        self.mainWidget = QtWidgets.QWidget()
        self.setCentralWidget(self.mainWidget)

        # set qt object name
        self.setObjectName(windowObject)
        if self.edit:
            self.setWindowTitle(windowTitle)
        if self.add:
            self.setWindowTitle("Add Rig For Animation")

        self.setAttribute(QtCore.Qt.WA_DeleteOnClose)

        # create the mainLayout
        self.layout = QtWidgets.QVBoxLayout(self.mainWidget)

        self.resize(400, 400)
        self.setSizePolicy(mainSizePolicy)
        self.setMinimumSize(QtCore.QSize(400, 400))
        self.setMaximumSize(QtCore.QSize(400, 400))

        # create the QFrame
        self.frame = QtWidgets.QFrame()
        self.layout.addWidget(self.frame)
        self.widgetLayout = QtWidgets.QHBoxLayout(self.frame)
        self.frame.setObjectName("mid")

        # =======================================================================
        # #create two VBox Layouts to create 2 columns
        # =======================================================================
        self.leftColumn = QtWidgets.QVBoxLayout()
        self.widgetLayout.addLayout(self.leftColumn)

        self.rightColumn = QtWidgets.QVBoxLayout()
        self.widgetLayout.addLayout(self.rightColumn)

        # =======================================================================
        # #left column : project comboBox, group comboBox, listWidget of characters
        # =======================================================================

        self.projectMenu = QtWidgets.QComboBox()
        self.leftColumn.addWidget(self.projectMenu)
        self.projectMenu.setMinimumSize(150, 30)
        self.projectMenu.setMaximumSize(150, 30)
        self.projectMenu.currentIndexChanged.connect(self.populateGroups)

        self.groupMenu = QtWidgets.QComboBox()
        self.leftColumn.addWidget(self.groupMenu)
        self.groupMenu.setMinimumSize(150, 30)
        self.groupMenu.setMaximumSize(150, 30)
        self.groupMenu.currentIndexChanged.connect(self.populateCharacters)

        self.characterList = QtWidgets.QListWidget()
        self.leftColumn.addWidget(self.characterList)
        self.characterList.setMinimumSize(150, 200)
        self.characterList.setMaximumSize(150, 200)
        self.characterList.itemClicked.connect(partial(self.populateIcon))
        self.populateProjects()
        # =======================================================================
        # #right column: icon frame, edit button/add button, close button
        # =======================================================================

        self.characterIcon = QtWidgets.QLabel()
        self.characterIcon.setMinimumSize(200, 200)
        self.characterIcon.setMaximumSize(200, 200)
        self.rightColumn.addWidget(self.characterIcon)

        # default image
        self.defaultPixMap = QtGui.QPixmap(utils.returnNicePath(self.iconsPath, "System/noCharacter.png"))
        self.characterIcon.setPixmap(self.defaultPixMap)

        # if edit:
        if self.edit:
            self.editButton = QtWidgets.QPushButton("Edit Selected")
            self.editButton.setFont(font)
            self.rightColumn.addWidget(self.editButton)
            self.editButton.setMinimumSize(200, 40)
            self.editButton.setMaximumSize(200, 40)
            self.editButton.clicked.connect(partial(self.editSelected))
            self.editButton.setObjectName("blueButton")

        # if add:
        if self.add:
            self.addButton = QtWidgets.QPushButton("Add Selected")
            self.addButton.setFont(font)
            self.rightColumn.addWidget(self.addButton)
            self.addButton.setMinimumSize(200, 40)
            self.addButton.setMaximumSize(200, 40)
            self.addButton.clicked.connect(partial(self.addSelected))
            self.addButton.setObjectName("blueButton")

        self.closeButton = QtWidgets.QPushButton("Close")
        self.closeButton.setFont(font)
        self.rightColumn.addWidget(self.closeButton)
        self.closeButton.setMinimumSize(200, 40)
        self.closeButton.setMaximumSize(200, 40)
        self.closeButton.clicked.connect(partial(self.closeUI))
        self.closeButton.setObjectName("blueButton")
コード例 #5
0
    def exportSkinWeights_doExport(self):
        """
        Gather the information from the interface and export the skin weights with that information.

        For each piece of geometry, built the path of the .weight file by joining the output path and the .weight
        file name, then call on export_skin_weights from riggingUtils, passing in the .weight file path and the mesh.

        """

        # get the export path
        exportPath = self.exportSkinWeights_lineEdit.text()
        value = False

        # find each lineEdit in the scrollArea and get the entered text
        for i in range(self.exportSkinWeights_VLayout.count()):
            hboxLayout = self.exportSkinWeights_VLayout.itemAt(i)
            for x in range(hboxLayout.count()):
                widget = hboxLayout.itemAt(x)

                # go through each widget in the hboxLayout, and get values
                if type(widget.widget()) == QtWidgets.QLabel:
                    geoName = widget.widget().text().partition(" :")[0]
                    dagname = widget.widget().property("dag")

                # see if the user wants to export the weights for this entry
                if type(widget.widget()) == QtWidgets.QCheckBox:
                    value = widget.widget().isChecked()

                # get the fileName
                if type(widget.widget()) == QtWidgets.QLineEdit:
                    fileName = widget.widget().text()

                    if fileName.find(":") is not -1:
                        # name contains invalid characters for file name.
                        cmds.warning(
                            "file name contains invalid characters: ':'")
                        return

                    # create the full path
                    fullPath = utils.returnNicePath(exportPath,
                                                    fileName + ".weights")
                    if value:
                        # if the checkbox is checked, export skin weights

                        # export the skin data
                        riggingUtils.export_skin_weights(fullPath, dagname)

                        # add exportPath attribute to geometry if it doesn't exist
                        if not cmds.objExists(dagname + ".weightFile"):
                            cmds.addAttr(dagname,
                                         longName="weightFile",
                                         dt="string",
                                         keyable=True)
                        cmds.setAttr(dagname + ".weightFile",
                                     fullPath,
                                     type="string")

        # close the UI
        self.exportSkinWeights_Win.close()

        # notify user
        try:
            cmds.inViewMessage(amg='<hl>All Weights Have Been Exported</hl>.',
                               pos='midCenter',
                               fade=True)
        except:
            print("All Weights Have Been Exported.")
コード例 #6
0
    def buildMoveInfsUI(self):
        
        if cmds.window("ART_MoveInfluencesWin", exists = True):
            cmds.deleteUI("ART_MoveInfluencesWin", wnd = True)
            
        #launch a UI to get the name information
        self.moveInfsWin = QtWidgets.QMainWindow(self.mainUI)

        #load stylesheet
        styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.moveInfsWin.setStyleSheet(self.style)


        #size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)

        #create the main widget
        self.moveInfsWin_mainWidget = QtWidgets.QWidget()
        self.moveInfsWin.setCentralWidget(self.moveInfsWin_mainWidget)

        #set qt object name
        self.moveInfsWin.setObjectName("ART_MoveInfluencesWin")
        self.moveInfsWin.setWindowTitle("Move Influences")

        #create the mainLayout for the rig creator UI
        self.moveInfsWin_mainLayout = QtWidgets.QVBoxLayout(self.moveInfsWin_mainWidget)
        self.moveInfsWin_mainLayout.setContentsMargins(0, 0, 0, 0)

        self.moveInfsWin.resize(300, 100)
        self.moveInfsWin.setSizePolicy(mainSizePolicy)
        self.moveInfsWin.setMinimumSize(QtCore.QSize( 300, 100 ))
        self.moveInfsWin.setMaximumSize(QtCore.QSize( 300, 100 ))

        #create the background image
        self.moveInfsWin_frame = QtWidgets.QFrame()
        self.moveInfsWin_mainLayout.addWidget(self.moveInfsWin_frame)
        
        #layout for the widgets
        self.moveInfsWin_widgetLayout = QtWidgets.QVBoxLayout(self.moveInfsWin_frame)
        
        #layout for the combo boxes
        self.moveInfsWin_comboBoxLayout = QtWidgets.QHBoxLayout()
        self.moveInfsWin_widgetLayout.addLayout(self.moveInfsWin_comboBoxLayout)
        
        #combo boxes
        self.moveFromComboBox = QtWidgets.QComboBox()
        self.moveInfsWin_comboBoxLayout.addWidget(self.moveFromComboBox)
        
        label = QtWidgets.QLabel("  -------->  ")
        label.setMaximumWidth(40)
        label.setAlignment(QtCore.Qt.AlignCenter)
        self.moveInfsWin_comboBoxLayout.addWidget(label)
        
        self.moveToComboBox = QtWidgets.QComboBox()
        self.moveInfsWin_comboBoxLayout.addWidget(self.moveToComboBox)
        
        #process button
        self.moveInfsGoBtn = QtWidgets.QPushButton("Move Influences")
        self.moveInfsGoBtn.setObjectName("blueButton")
        self.moveInfsWin_widgetLayout.addWidget(self.moveInfsGoBtn)
        self.moveInfsGoBtn.setMinimumHeight(40)
        self.moveInfsGoBtn.clicked.connect(partial(self.moveInfluences))
        
        #populate the lists
        status = self.findInfluencesOnSelection()
        if not status:
            return
        
        #show the window
        self.moveInfsWin.show()
コード例 #7
0
ファイル: ART_ImportMotionUI.py プロジェクト: qinwang/ARTv2
    def fbxImport(self):

        try:
            #Maya 2015 has one click dependency on FBX. super annoying
            cmds.loadPlugin("OneClick.mll")
        except:
            pass

        #get the file path from the UI
        filePath = self.fbxFilePath.text()

        if not os.path.exists(filePath):
            cmds.warning("No such file exists")
            return

        #stripping namespace
        if self.stripNamespace.isChecked():
            #open maya standalone
            mayaPath = None
            for path in sys.path:
                if path.find("bin") != -1:
                    if path.find("bin" + os.sep) == -1:
                        mayaPath = utils.returnFriendlyPath(
                            os.path.join(path, "mayapy.exe"))

            #error checking
            if mayaPath == None:
                try:
                    msg = interfaceUtils.DialogMessage(
                        "Error", "Unable to locate mayapy.exe", [], 0)
                    msg.show()
                except:
                    cmds.warning("Unable to locate mayapy.exe.")
                return

            scriptPath = utils.returnNicePath(
                self.scriptPath, "System/ART_StripFbxNamespace.py")

            #run a subprocess, opening mayapy/mayastandlone, running our stripNameSpace script
            maya = subprocess.Popen(mayaPath + ' ' + scriptPath + ' ' +
                                    filePath,
                                    stdout=subprocess.PIPE,
                                    stderr=subprocess.PIPE)
            out = maya.stdout.read()
            err = maya.stderr.read()

            print out

        #get the current character
        character = self.fbxCharacterCombo.currentText()

        #duplicate the character's root
        if cmds.objExists("root"):
            cmds.warning(
                "There is already a skeleton in the scene with the name \"root\". Aborting"
            )
            return

        newSkeleton = cmds.duplicate(character + ":root")
        cmds.select(newSkeleton)
        cmds.delete(constraints=True)

        #go through each module in list, find import method, and setup constraints accordingly
        moduleItems = []
        for i in range(self.fbxModuleList.count()):
            item = self.fbxModuleList.item(i)
            itemWidget = self.fbxModuleList.itemWidget(item)
            itemModule = itemWidget.property("module")

            children = itemWidget.children()
            for child in children:
                if type(child) == QtWidgets.QComboBox:
                    importMethod = child.currentText()
                    moduleItems.append([itemModule, importMethod])

        controls = []
        postModules = []

        #setup the constraints
        for each in moduleItems:
            #get inst
            modType = cmds.getAttr(each[0] + ".moduleType")
            modName = cmds.getAttr(each[0] + ".moduleName")
            mod = __import__("RigModules." + modType, {}, {}, [modType])
            reload(mod)

            #list of modules that have post bake operations needed
            specialModules = ["ART_Leg_Standard"]

            #get the class name from that module file (returns Modules.ART_Root.ART_Root for example)
            moduleClass = getattr(mod, mod.className)

            #find the instance of that module
            moduleInst = moduleClass(self, modName)

            #set namespace for instance
            moduleInst.namespace = character + ":"

            #run the module's pre import function
            moduleInst.importFBX_pre(each[1], character)

            if modType in specialModules:
                postModules.append([each[1], character, moduleInst])

            returnControls = moduleInst.importFBX(each[1], character)
            if returnControls != None:
                controls.extend(returnControls)

        #ensure that the scene is in 30fps
        cmds.currentUnit(time='ntsc')
        cmds.playbackOptions(min=0,
                             max=100,
                             animationStartTime=0,
                             animationEndTime=100)
        cmds.currentTime(0)

        #import the FBX file
        string = "FBXImportMode -v \"exmerge\";"
        string += "FBXImport -file \"" + filePath + "\""
        string += "FBXImportFillTimeline -v true"
        mel.eval(string)

        #ensure we're on the base layer
        animLayers = cmds.ls(type="animLayer")
        if animLayers != []:
            for layer in animLayers:
                cmds.animLayer(layer, edit=True, selected=False)
            cmds.animLayer("BaseAnimation",
                           edit=True,
                           selected=True,
                           preferred=True)

        #snap timeline to length of imported animation
        cmds.select("root", hi=True)
        firstFrame = cmds.findKeyframe(cmds.ls(sl=True), which='first')
        lastFrame = cmds.findKeyframe(cmds.ls(sl=True), which='last')
        if lastFrame == firstFrame:
            lastFrame = lastFrame + 1

        cmds.playbackOptions(min=firstFrame,
                             max=lastFrame,
                             animationStartTime=firstFrame,
                             animationEndTime=lastFrame)

        #BAKE!
        cmds.select(controls)
        cmds.bakeResults(simulation=True, t=(firstFrame, lastFrame))

        #Post Modules: Modules that have post-bake operations needing to be done
        for each in postModules:
            method = each[0]
            character = each[1]
            inst = each[2]

            inst.importFBX_post(method, character)

        #Clean up (delete duplicate skeleton)
        cmds.delete("root")

        #Look at frame offset, and offset animation based on that
        frameOffset = self.frameOffsetField.value()

        cmds.select(controls)
        cmds.keyframe(timeChange=frameOffset, r=True)

        firstFrame = cmds.findKeyframe(which='first')
        lastFrame = cmds.findKeyframe(which='last')
        cmds.playbackOptions(min=firstFrame,
                             max=lastFrame,
                             animationStartTime=firstFrame,
                             animationEndTime=lastFrame)
コード例 #8
0
ファイル: ART_Settings.py プロジェクト: qinwang/ARTv2
    def buildSettingsUi(self):

        #fonts
        font = QtGui.QFont()
        font.setPointSize(10)
        font.setBold(True)

        fontSmall = QtGui.QFont()
        fontSmall.setPointSize(9)
        fontSmall.setBold(True)

        #images
        frameBackground = os.path.normcase(
            os.path.join(self.iconsPath, "System/field_background.png"))
        if frameBackground.partition("\\")[2] != "":
            frameBackground = frameBackground.replace("\\", "/")

        imageBkgrd = os.path.normcase(
            os.path.join(self.iconsPath, "System/toolbar_background.png"))
        if imageBkgrd.partition("\\")[2] != "":
            imageBkgrd = imageBkgrd.replace("\\", "/")

        imageBtnBkrd = os.path.normcase(
            os.path.join(self.iconsPath, "System/blue_field_background.png"))
        if imageBtnBkrd.partition("\\")[2] != "":
            imageBtnBkrd = imageBtnBkrd.replace("\\", "/")

        #size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        #create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.mainWidget.setStyleSheet(
            "background-color: rgb(0, 0, 0);, color: rgb(0,0,0);")
        self.setCentralWidget(self.mainWidget)

        #set qt object name
        self.setObjectName(windowObject)
        self.setWindowTitle(windowTitle)
        self.setAttribute(QtCore.Qt.WA_DeleteOnClose)

        #create the mainLayout for the rig creator UI
        self.layout = QtWidgets.QVBoxLayout(self.mainWidget)

        self.resize(600, 260)
        self.setSizePolicy(mainSizePolicy)
        self.setMinimumSize(QtCore.QSize(600, 260))
        self.setMaximumSize(QtCore.QSize(600, 260))

        #create the QFrame
        self.frame = QtWidgets.QFrame()
        self.layout.addWidget(self.frame)
        self.widgetLayout = QtWidgets.QVBoxLayout(self.frame)

        #info page styling
        self.frame.setStyleSheet("background-image: url(" + imageBkgrd + ");")

        #MayaTools/Core : Sccipts, icons, jointmover, etc
        #MayaTools/Projects: actual project files (animation rigs, thumbnails, poses, etc)

        #location
        self.locationLayout = QtWidgets.QHBoxLayout()
        self.widgetLayout.addLayout(self.locationLayout)

        #location -> label
        label = QtWidgets.QLabel("Tools Location:  ")
        self.locationLayout.addWidget(label)
        label.setFont(font)
        label.setMinimumWidth(150)

        #location -> line edit
        path = utils.returnFriendlyPath(self.toolsPath)
        self.locationPath = QtWidgets.QLineEdit(path)
        self.locationLayout.addWidget(self.locationPath)

        self.locationPath.setStyleSheet(
            "background-image: url(" + frameBackground +
            "); background-color: rgb(25,175,255);")
        self.locationPath.setMinimumHeight(35)

        #location -> browse button
        self.locationBrowse = QtWidgets.QPushButton()
        self.locationLayout.addWidget(self.locationBrowse)

        self.locationBrowse.setMinimumSize(35, 35)
        self.locationBrowse.setMaximumSize(35, 35)
        btnBackground = utils.returnNicePath(self.iconsPath,
                                             "System/fileBrowse.png")
        self.locationBrowse.setStyleSheet("background-image: url(" +
                                          btnBackground + ");")
        self.locationBrowse.clicked.connect(
            partial(self.browse, self.locationPath))

        #scripts folder
        self.scriptsLayout = QtWidgets.QHBoxLayout()
        self.widgetLayout.addLayout(self.scriptsLayout)

        #scripts -> label
        label = QtWidgets.QLabel("Scripts:  ")
        self.scriptsLayout.addWidget(label)
        label.setFont(fontSmall)
        label.setMinimumWidth(150)

        #scripts -> line edit
        path = utils.returnFriendlyPath(self.scriptPath)
        self.scriptsPath = QtWidgets.QLineEdit(path)
        self.scriptsLayout.addWidget(self.scriptsPath)

        self.scriptsPath.setStyleSheet("background-image: url(" +
                                       frameBackground +
                                       "); background-color: rgb(25,175,255);")
        self.scriptsPath.setMinimumHeight(35)

        #scripts -> browse button
        self.scriptsBrowse = QtWidgets.QPushButton()
        self.scriptsLayout.addWidget(self.scriptsBrowse)

        self.scriptsBrowse.setMinimumSize(35, 35)
        self.scriptsBrowse.setMaximumSize(35, 35)
        self.scriptsBrowse.setStyleSheet("background-image: url(" +
                                         btnBackground + ");")
        self.scriptsBrowse.clicked.connect(
            partial(self.browse, self.scriptsPath))

        #icons folder
        self.iconsLayout = QtWidgets.QHBoxLayout()
        self.widgetLayout.addLayout(self.iconsLayout)

        #icons -> label
        label = QtWidgets.QLabel("Icons:  ")
        self.iconsLayout.addWidget(label)
        label.setFont(fontSmall)
        label.setMinimumWidth(150)

        #icons -> line edit
        path = utils.returnFriendlyPath(self.iconsPath)
        self.iconPath = QtWidgets.QLineEdit(path)
        self.iconsLayout.addWidget(self.iconPath)

        self.iconPath.setStyleSheet("background-image: url(" +
                                    frameBackground +
                                    "); background-color: rgb(25,175,255);")
        self.iconPath.setMinimumHeight(35)

        #icons -> browse button
        self.iconsBrowse = QtWidgets.QPushButton()
        self.iconsLayout.addWidget(self.iconsBrowse)

        self.iconsBrowse.setMinimumSize(35, 35)
        self.iconsBrowse.setMaximumSize(35, 35)
        self.iconsBrowse.setStyleSheet("background-image: url(" +
                                       btnBackground + ");")
        self.iconsBrowse.clicked.connect(partial(self.browse, self.iconsPath))

        #projects folder
        self.projectsLayout = QtWidgets.QHBoxLayout()
        self.widgetLayout.addLayout(self.projectsLayout)

        #projects -> label
        label = QtWidgets.QLabel("Projects:  ")
        self.projectsLayout.addWidget(label)
        label.setFont(fontSmall)
        label.setMinimumWidth(150)

        #projects -> line edit
        path = utils.returnFriendlyPath(self.projPath)
        self.projectsPath = QtWidgets.QLineEdit(path)
        self.projectsLayout.addWidget(self.projectsPath)

        self.projectsPath.setStyleSheet(
            "background-image: url(" + frameBackground +
            "); background-color: rgb(25,175,255);")
        self.projectsPath.setMinimumHeight(35)

        #projects -> browse button
        self.projectsBrowse = QtWidgets.QPushButton()
        self.projectsLayout.addWidget(self.projectsBrowse)

        self.projectsBrowse.setMinimumSize(35, 35)
        self.projectsBrowse.setMaximumSize(35, 35)
        self.projectsBrowse.setStyleSheet("background-image: url(" +
                                          btnBackground + ");")
        self.projectsBrowse.clicked.connect(
            partial(self.browse, self.projectsPath))

        #Save button
        self.saveChangesBtn = QtWidgets.QPushButton("Save Changes")
        self.widgetLayout.addWidget(self.saveChangesBtn)
        self.saveChangesBtn.setFont(font)
        self.saveChangesBtn.setMinimumHeight(35)
        self.saveChangesBtn.setStyleSheet(
            "background-image: url(" + imageBtnBkrd +
            ");background-color: rgb(25, 175, 255);")
        self.saveChangesBtn.clicked.connect(partial(self.saveSettings))
コード例 #9
0
ファイル: ART_ResetModulesUI.py プロジェクト: qinwang/ARTv2
    def buildUI(self):

        if cmds.window("pyART_ResetModulesWIN", exists=True):
            cmds.deleteUI("pyART_ResetModulesWIN", wnd=True)

        #create the main window
        self.mainWin = QtWidgets.QMainWindow(self.pickerUI)

        #create the main widget
        self.mainWidget = QtWidgets.QFrame()
        self.mainWidget.setObjectName("dark")
        self.mainWin.setCentralWidget(self.mainWidget)

        #create the mainLayout
        self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget)

        #load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/animPicker.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.mainWin.setStyleSheet(self.style)

        self.mainWin.setMinimumSize(QtCore.QSize(400, 250))
        self.mainWin.setMaximumSize(QtCore.QSize(400, 250))
        self.mainWin.resize(400, 250)

        #set qt object name
        self.mainWin.setObjectName("pyART_ResetModulesWIN")
        self.mainWin.setWindowTitle("Reset Rig Controls")

        self.layout = QtWidgets.QHBoxLayout()
        self.mainLayout.addLayout(self.layout)

        #LEFT SIDE
        #list of modules
        self.moduleList = QtWidgets.QListWidget()
        self.moduleList.setMinimumSize(QtCore.QSize(180, 230))
        self.moduleList.setMaximumSize(QtCore.QSize(180, 230))
        self.layout.addWidget(self.moduleList)
        self.moduleList.setSelectionMode(
            QtWidgets.QAbstractItemView.MultiSelection)

        #RIGHT SIDE
        self.rightLayout = QtWidgets.QVBoxLayout()
        self.layout.addLayout(self.rightLayout)

        #character combo
        self.characterCombo = QtWidgets.QComboBox()
        self.rightLayout.addWidget(self.characterCombo)
        self.characterCombo.setMinimumSize(QtCore.QSize(180, 60))
        self.characterCombo.setMaximumSize(QtCore.QSize(180, 60))
        self.characterCombo.setIconSize(QtCore.QSize(50, 50))
        self.characterCombo.currentIndexChanged.connect(
            partial(self.findCharacterModules))

        #buttons
        self.selAllBtn = QtWidgets.QPushButton("Select All")
        self.selAllBtn.setMinimumWidth(180)
        self.selAllBtn.setMaximumWidth(180)
        self.rightLayout.addWidget(self.selAllBtn)
        self.selAllBtn.setObjectName("blueButton")
        self.selAllBtn.clicked.connect(partial(self.selectAllModules))

        self.clearSelBtn = QtWidgets.QPushButton("Clear Selection")
        self.clearSelBtn.setMinimumWidth(180)
        self.clearSelBtn.setMaximumWidth(180)
        self.rightLayout.addWidget(self.clearSelBtn)
        self.clearSelBtn.setObjectName("blueButton")
        self.clearSelBtn.clicked.connect(partial(self.clearModuleSelection))

        self.rightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Expanding))

        #reset transforms button
        self.resetXformsBtn = QtWidgets.QPushButton("Reset Transformations")
        self.resetXformsBtn.setMinimumWidth(180)
        self.resetXformsBtn.setMaximumWidth(180)
        self.rightLayout.addWidget(self.resetXformsBtn)
        self.resetXformsBtn.setObjectName("blueButton")
        self.resetXformsBtn.clicked.connect(partial(self.reset))

        #show window
        self.mainWin.show()

        #populate UI
        self.findCharacters()
        self.findCharacterModules()
コード例 #10
0
ファイル: ART_PinModules.py プロジェクト: qinwang/ARTv2
    def buildUI(self):

        if cmds.window("ART_PinModulesWin", exists = True):
            cmds.deleteUI("ART_PinModulesWin", wnd = True)

        #launch a UI to get the name information
        self.window = QtWidgets.QMainWindow(self.mainUI)

        #load stylesheet
        styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.window.setStyleSheet(self.style)

        #size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)

        #create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.window.setCentralWidget(self.mainWidget)

        #set qt object name
        self.window.setObjectName("ART_PinModulesWin")
        self.window.setWindowTitle("Pin Modules")

        #create the mainLayout for the rig creator UI
        self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget)
        self.mainLayout.setContentsMargins(0, 0, 0, 0)

        self.window.resize(400, 250)
        self.window.setSizePolicy(mainSizePolicy)
        self.window.setMinimumSize(QtCore.QSize( 400, 250 ))
        self.window.setMaximumSize(QtCore.QSize( 400, 250 ))

        #create the background image
        self.frame = QtWidgets.QFrame()
        self.mainLayout.addWidget(self.frame)

        #create the layout for the widgets
        self.widgetLayout = QtWidgets.QHBoxLayout(self.frame)
        self.widgetLayout.setContentsMargins(5, 5, 5, 5)


        #left side == list of modules in scene. for each item in list, will do something similar to aim mode, where we will toggle an icon for pin state
        self.moduleList = QtWidgets.QListWidget()
        self.widgetLayout.addWidget(self.moduleList)
        self.moduleList.setMinimumSize(QtCore.QSize( 265, 200 ))
        self.moduleList.setMaximumSize(QtCore.QSize( 265, 200 ))
        self.moduleList.setSelectionMode(QtWidgets.QAbstractItemView.MultiSelection)
        self.moduleList.setSpacing(3)

        #right side layout == select all, clear selection, Pin Selected buttons
        self.buttonLayout = QtWidgets.QVBoxLayout()
        self.widgetLayout.addLayout(self.buttonLayout)
        self.buttonLayout.setContentsMargins(5, 20, 5, 20)

        #add the selection buttons
        self.selectAllButton = QtWidgets.QPushButton("Select All")
        self.selectAllButton.setMinimumSize(QtCore.QSize( 115, 25 ))
        self.selectAllButton.setMaximumSize(QtCore.QSize( 115, 25 ))
        self.buttonLayout.addWidget(self.selectAllButton)
        self.selectAllButton.clicked.connect(self.moduleList.selectAll)
        self.selectAllButton.setObjectName("blueButton")

        self.selectNoneButton = QtWidgets.QPushButton("Clear Selection")
        self.selectNoneButton.setMinimumSize(QtCore.QSize( 115, 25 ))
        self.selectNoneButton.setMaximumSize(QtCore.QSize( 115, 25 ))
        self.buttonLayout.addWidget(self.selectNoneButton)
        self.selectNoneButton.clicked.connect(self.moduleList.clearSelection)
        self.selectNoneButton.setObjectName("blueButton")

        #spacer
        spacerItem = QtWidgets.QSpacerItem(20, 80, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding)
        self.buttonLayout.addItem(spacerItem)

        #add the buttons for reset settings and reset transforms
        self.pinBtn = QtWidgets.QPushButton("Pin Selected")
        self.pinBtn.setMinimumSize(QtCore.QSize( 115, 25 ))
        self.pinBtn.setMaximumSize(QtCore.QSize( 115, 25 ))
        self.buttonLayout.addWidget(self.pinBtn)
        self.pinBtn.setToolTip("Pin the selected modules so that parent module movements do not effect the pinned module")
        self.pinBtn.clicked.connect(partial(self.toggleLock, True))
        self.pinBtn.setObjectName("blueButton")

        self.unpinBtn = QtWidgets.QPushButton("Unpin Selected")
        self.unpinBtn.setMinimumSize(QtCore.QSize( 115, 25 ))
        self.unpinBtn.setMaximumSize(QtCore.QSize( 115, 25 ))
        self.buttonLayout.addWidget(self.unpinBtn)
        self.unpinBtn.setToolTip("Unpin modules to resume normal module behavior")
        self.unpinBtn.clicked.connect(partial(self.toggleLock, False))
        self.unpinBtn.setObjectName("blueButton")



        #populate the list widget
        modules = utils.returnRigModules()
        for module in modules:
            #get module name
            moduleName = cmds.getAttr(module + ".moduleName")

            #font
            headerFont = QtGui.QFont()
            headerFont.setPointSize(10)
            headerFont.setBold(True)

            #create the listWidgetItem
            icon = QtGui.QIcon(os.path.join(self.iconsPath, "System/locked.png"))
            iconOff = QtGui.QIcon(os.path.join(self.iconsPath, "System/unlocked.png"))

            item = QtWidgets.QListWidgetItem(iconOff, "    " + moduleName)
            item.setFont(headerFont)
            item.setData(QtCore.Qt.UserRole, [icon, iconOff])

            pinState = cmds.getAttr(module + ".pinned")
            if pinState:
                item.setIcon(icon)


            self.moduleList.addItem(item)


        #show the window
        self.window.show()
コード例 #11
0
    def buildUI(self):

        if cmds.window("pyART_SelectControlsWIN", exists=True):
            cmds.deleteUI("pyART_SelectControlsWIN", wnd=True)

        # create the main window
        self.mainWin = QtWidgets.QMainWindow(self.pickerUI)

        # create the main widget
        self.mainWidget = QtWidgets.QFrame()
        self.mainWidget.setObjectName("dark")
        self.mainWin.setCentralWidget(self.mainWidget)

        # create the mainLayout
        self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/animPicker.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.mainWin.setStyleSheet(self.style)

        self.mainWin.setMinimumSize(QtCore.QSize(400, 250))
        self.mainWin.setMaximumSize(QtCore.QSize(400, 250))
        self.mainWin.resize(400, 250)

        # set qt object name
        self.mainWin.setObjectName("pyART_SelectControlsWIN")
        self.mainWin.setWindowTitle("Select Rig Controls")

        self.layout = QtWidgets.QHBoxLayout()
        self.mainLayout.addLayout(self.layout)

        # LEFT SIDE
        # list of modules
        self.moduleList = QtWidgets.QListWidget()
        self.moduleList.setMinimumSize(QtCore.QSize(180, 230))
        self.moduleList.setMaximumSize(QtCore.QSize(180, 230))
        self.layout.addWidget(self.moduleList)
        self.moduleList.setSelectionMode(
            QtWidgets.QAbstractItemView.MultiSelection)

        self.moduleList.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
        self.moduleList.customContextMenuRequested.connect(
            self.createContextMenu)

        # RIGHT SIDE
        self.rightLayout = QtWidgets.QVBoxLayout()
        self.layout.addLayout(self.rightLayout)

        # character combo
        self.characterCombo = QtWidgets.QComboBox()
        self.rightLayout.addWidget(self.characterCombo)
        self.characterCombo.setMinimumSize(QtCore.QSize(180, 60))
        self.characterCombo.setMaximumSize(QtCore.QSize(180, 60))
        self.characterCombo.setIconSize(QtCore.QSize(50, 50))
        self.characterCombo.currentIndexChanged.connect(
            partial(self.findCharacterModules))

        # select options
        self.fkControlsCB = QtWidgets.QCheckBox("FK Controls")
        self.fkControlsCB.setChecked(True)
        self.fkControlsCB.setToolTip(
            "If this is checked, for the selected modules,\nall FK controls will be selected or added to the selection."
        )
        self.rightLayout.addWidget(self.fkControlsCB)

        self.ikControlsCB = QtWidgets.QCheckBox("IK Controls")
        self.ikControlsCB.setChecked(True)
        self.ikControlsCB.setToolTip(
            "If this is checked, for the selected modules,\nall IK controls will be selected or added to the selection."
        )
        self.rightLayout.addWidget(self.ikControlsCB)

        self.specialControlsCB = QtWidgets.QCheckBox("Special Controls")
        self.specialControlsCB.setChecked(True)
        self.specialControlsCB.setToolTip(
            "If this is checked, for the selected modules,\nany control that is not FK or IK (like dynamics for example),\nwill be selected or added to the selection."
        )
        self.rightLayout.addWidget(self.specialControlsCB)

        self.selectSettingsCB = QtWidgets.QCheckBox("Include Settings")
        self.selectSettingsCB.setChecked(True)
        self.selectSettingsCB.setToolTip(
            "If this is checked, for the selected modules,\nall settings nodes will be included in the selection."
        )
        self.rightLayout.addWidget(self.selectSettingsCB)

        self.selectSpacesCB = QtWidgets.QCheckBox("Include Spaces")
        self.selectSpacesCB.setChecked(True)
        self.selectSpacesCB.setToolTip(
            "If this is checked, for the selected modules,\nall space switching nodes will be included in the selection."
        )
        self.rightLayout.addWidget(self.selectSpacesCB)

        self.rightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Expanding))

        self.selectCtrlsBtn = QtWidgets.QPushButton("Select Controls")
        self.selectCtrlsBtn.setMinimumWidth(180)
        self.selectCtrlsBtn.setMaximumWidth(180)
        self.rightLayout.addWidget(self.selectCtrlsBtn)
        self.selectCtrlsBtn.setObjectName("blueButton")
        self.selectCtrlsBtn.clicked.connect(self.selectControls)

        # show window
        if self.showUI:
            self.mainWin.show()

        # populate UI
        self.findCharacters()
        self.findCharacterModules()
コード例 #12
0
ファイル: ART_BakeOffsetsUI.py プロジェクト: qinwang/ARTv2
    def buildBakeOffsetsUI(self):
        """
        Builds the interface, finding all modules and listing them for selection.

        """

        if cmds.window("ART_BakeOffsetsWin", exists=True):
            cmds.deleteUI("ART_BakeOffsetsWin", wnd=True)

        # launch a UI to get the name information
        self.bakeOffsetsWin = QtWidgets.QMainWindow(self.mainUI)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.bakeOffsetsWin.setStyleSheet(self.style)

        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        # create the main widget
        self.bakeOffsetsWin_mainWidget = QtWidgets.QWidget()
        self.bakeOffsetsWin.setCentralWidget(self.bakeOffsetsWin_mainWidget)

        # set qt object name
        self.bakeOffsetsWin.setObjectName("ART_BakeOffsetsWin")
        self.bakeOffsetsWin.setWindowTitle("Bake Offsets")

        # create the mainLayout for the rig creator UI
        self.bakeOffsetsWin_mainLayout = QtWidgets.QVBoxLayout(
            self.bakeOffsetsWin_mainWidget)
        self.bakeOffsetsWin_mainLayout.setContentsMargins(0, 0, 0, 0)

        self.bakeOffsetsWin.resize(400, 250)
        self.bakeOffsetsWin.setSizePolicy(mainSizePolicy)
        self.bakeOffsetsWin.setMinimumSize(QtCore.QSize(400, 250))
        self.bakeOffsetsWin.setMaximumSize(QtCore.QSize(400, 250))

        # create the background
        self.bakeOffsetsWin_frame = QtWidgets.QFrame()
        self.bakeOffsetsWin_mainLayout.addWidget(self.bakeOffsetsWin_frame)

        # create the layout for the widgets
        self.bakeOffsetsWin_widgetLayout = QtWidgets.QHBoxLayout(
            self.bakeOffsetsWin_frame)
        self.bakeOffsetsWin_widgetLayout.setContentsMargins(5, 5, 5, 5)

        # add the QListWidget Frame
        self.bakeOffsetsWin_moduleListFrame = QtWidgets.QFrame()
        self.bakeOffsetsWin_moduleListFrame.setMinimumSize(
            QtCore.QSize(265, 200))
        self.bakeOffsetsWin_moduleListFrame.setMaximumSize(
            QtCore.QSize(265, 200))
        self.bakeOffsetsWin_moduleListFrame.setContentsMargins(20, 0, 20, 0)

        # create the list widget
        self.bakeOffsetsWin_moduleList = QtWidgets.QListWidget(
            self.bakeOffsetsWin_moduleListFrame)
        self.bakeOffsetsWin_widgetLayout.addWidget(
            self.bakeOffsetsWin_moduleListFrame)
        self.bakeOffsetsWin_moduleList.setMinimumSize(QtCore.QSize(265, 200))
        self.bakeOffsetsWin_moduleList.setMaximumSize(QtCore.QSize(265, 200))
        self.bakeOffsetsWin_moduleList.setSelectionMode(
            QtWidgets.QAbstractItemView.MultiSelection)
        self.bakeOffsetsWin_moduleList.setSpacing(3)

        # add the layout for the buttons
        self.bakeOffsetsWin_buttonLayoutAll = QtWidgets.QVBoxLayout()
        self.bakeOffsetsWin_widgetLayout.addLayout(
            self.bakeOffsetsWin_buttonLayoutAll)
        self.bakeOffsetsWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20)

        # add the selection buttons
        self.bakeOffsetsWin_selectionButtonLayout = QtWidgets.QVBoxLayout()
        self.bakeOffsetsWin_buttonLayoutAll.addLayout(
            self.bakeOffsetsWin_selectionButtonLayout)
        self.bakeOffsetsWin_selectAllButton = QtWidgets.QPushButton(
            "Select All")
        self.bakeOffsetsWin_selectAllButton.setMinimumSize(
            QtCore.QSize(115, 25))
        self.bakeOffsetsWin_selectAllButton.setMaximumSize(
            QtCore.QSize(115, 25))
        self.bakeOffsetsWin_selectionButtonLayout.addWidget(
            self.bakeOffsetsWin_selectAllButton)
        self.bakeOffsetsWin_selectAllButton.clicked.connect(
            self.bakeOffsetsWin_moduleList.selectAll)
        self.bakeOffsetsWin_selectAllButton.setObjectName("blueButton")

        self.bakeOffsetsWin_selectNoneButton = QtWidgets.QPushButton(
            "Clear Selection")
        self.bakeOffsetsWin_selectNoneButton.setMinimumSize(
            QtCore.QSize(115, 25))
        self.bakeOffsetsWin_selectNoneButton.setMaximumSize(
            QtCore.QSize(115, 25))
        self.bakeOffsetsWin_selectionButtonLayout.addWidget(
            self.bakeOffsetsWin_selectNoneButton)
        self.bakeOffsetsWin_selectNoneButton.clicked.connect(
            self.bakeOffsetsWin_moduleList.clearSelection)
        self.bakeOffsetsWin_selectNoneButton.setObjectName("blueButton")

        # spacer
        spacerItem = QtWidgets.QSpacerItem(20, 80,
                                           QtWidgets.QSizePolicy.Minimum,
                                           QtWidgets.QSizePolicy.Expanding)
        self.bakeOffsetsWin_selectionButtonLayout.addItem(spacerItem)

        # add the buttons for reset settings and reset transforms
        self.bakeOffsetsWin_bakeOFfsetsBtn = QtWidgets.QPushButton(
            "Bake Offsets")
        self.bakeOffsetsWin_bakeOFfsetsBtn.setMinimumSize(QtCore.QSize(
            115, 25))
        self.bakeOffsetsWin_bakeOFfsetsBtn.setMaximumSize(QtCore.QSize(
            115, 25))
        self.bakeOffsetsWin_selectionButtonLayout.addWidget(
            self.bakeOffsetsWin_bakeOFfsetsBtn)
        self.bakeOffsetsWin_bakeOFfsetsBtn.setToolTip(
            "Turn on Aim Mode for selected modules.")
        self.bakeOffsetsWin_bakeOFfsetsBtn.clicked.connect(
            partial(self.bakeOffsets))
        self.bakeOffsetsWin_bakeOFfsetsBtn.setObjectName("blueButton")

        # populate the list widget
        modules = utils.returnRigModules()
        for module in modules:
            # get module name
            moduleName = cmds.getAttr(module + ".moduleName")
            if moduleName != "root":
                self.bakeOffsetsWin_moduleList.addItem(moduleName)

        # show the window
        self.bakeOffsetsWin.show()
コード例 #13
0
    def buildUI(self):

        if cmds.window("pyART_movePickerToTabWIN", exists=True):
            cmds.deleteUI("pyART_movePickerToTabWIN", wnd=True)

        #create the main window
        self.mainWin = QtWidgets.QMainWindow(self.pickerUI)

        #create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.mainWin.setCentralWidget(self.mainWidget)

        #create the mainLayout
        self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget)
        self.layout = QtWidgets.QHBoxLayout()
        self.mainLayout.addLayout(self.layout)

        #load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/animPicker.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.mainWin.setStyleSheet(self.style)

        self.mainWin.setMinimumSize(QtCore.QSize(400, 400))
        self.mainWin.setMaximumSize(QtCore.QSize(400, 400))
        self.mainWin.resize(400, 400)

        #set qt object name
        self.mainWin.setObjectName("pyART_movePickerToTabWIN")
        self.mainWin.setWindowTitle("Move Picker")

        #create 2 columns
        self.column1 = QtWidgets.QVBoxLayout()
        self.layout.addLayout(self.column1)

        self.column2 = QtWidgets.QVBoxLayout()
        self.layout.addLayout(self.column2)

        #create left side list widget, which will house the picker items
        self.pickerItemsList = QtWidgets.QListWidget()
        self.column1.addWidget(self.pickerItemsList)
        self.pickerItemsList.setMinimumSize(180, 300)
        self.pickerItemsList.setMaximumSize(180, 300)

        #get the current tab index and the widget
        index = self.pickerUI.characterTabs.currentIndex()
        widget = self.pickerUI.characterTabs.widget(index)

        #get the tab text
        character = self.pickerUI.characterTabs.tabToolTip(index)

        #find character nodes in the scene, and compare namespace to selected tab
        characterMods = utils.returnCharacterModules()
        nodeNamespace = ""

        for each in characterMods:
            if cmds.objExists(each + ".namespace"):
                namespace = cmds.getAttr(each + ".namespace")
                if namespace == character:
                    nodeNamespace = namespace + ":"

        for module in self.modulesToAdd:
            if module[2] == None:
                modName = cmds.getAttr(nodeNamespace + module[0] +
                                       ".moduleName")
            else:
                modName = module[2]

            qlistItem = QtWidgets.QListWidgetItem(modName)
            qlistItem.setData(QtCore.Qt.UserRole, module[1])
            self.pickerItemsList.addItem(qlistItem)

        #create right side list widget, which will house the available tabs
        self.tabList = QtWidgets.QListWidget()
        self.column2.addWidget(self.tabList)
        self.tabList.setMinimumSize(180, 300)
        self.tabList.setMaximumSize(180, 300)

        tabs = self.findTabs(False)
        for tab in tabs:
            qlistItem = QtWidgets.QListWidgetItem(tab[0])
            qlistItem.setData(QtCore.Qt.UserRole, tab[1])
            self.tabList.addItem(qlistItem)

        #create button for move selected picker to selected tab
        self.movePickerBtn = QtWidgets.QPushButton(
            "Move Selected Picker To Selected Tab")
        self.mainLayout.addWidget(self.movePickerBtn)
        self.movePickerBtn.setObjectName("blueButton")
        self.movePickerBtn.setMinimumHeight(50)
        self.movePickerBtn.setMaximumHeight(50)
        self.movePickerBtn.clicked.connect(self.moveToTab)

        #show ui
        self.mainWin.show()
コード例 #14
0
    def buildResetModeUI(self, mainUI):

        if cmds.window("ART_ResetModeWin", exists=True):
            cmds.deleteUI("ART_ResetModeWin", wnd=True)

        #launch a UI to get the name information
        self.resetModeWin = QtWidgets.QMainWindow(mainUI)

        #load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.resetModeWin.setStyleSheet(self.style)

        #size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        #create the main widget
        self.resetModeWin_mainWidget = QtWidgets.QWidget()
        self.resetModeWin.setCentralWidget(self.resetModeWin_mainWidget)

        #set qt object name
        self.resetModeWin.setObjectName("ART_ResetModeWin")
        self.resetModeWin.setWindowTitle("Reset Modules")

        #create the mainLayout for the rig creator UI
        self.resetModeWin_mainLayout = QtWidgets.QVBoxLayout(
            self.resetModeWin_mainWidget)
        self.resetModeWin_mainLayout.setContentsMargins(0, 0, 0, 0)

        self.resetModeWin.resize(400, 250)
        self.resetModeWin.setSizePolicy(mainSizePolicy)
        self.resetModeWin.setMinimumSize(QtCore.QSize(400, 250))
        self.resetModeWin.setMaximumSize(QtCore.QSize(400, 250))

        #create the background image
        self.resetModeWin_frame = QtWidgets.QFrame()
        self.resetModeWin_mainLayout.addWidget(self.resetModeWin_frame)

        #create the layout for the widgets
        self.resetModeWin_widgetLayout = QtWidgets.QHBoxLayout(
            self.resetModeWin_frame)
        self.resetModeWin_widgetLayout.setContentsMargins(5, 5, 5, 5)

        #add the QListWidget Frame
        self.resetModeWin_moduleListFrame = QtWidgets.QFrame()
        self.resetModeWin_moduleListFrame.setMinimumSize(QtCore.QSize(
            275, 200))
        self.resetModeWin_moduleListFrame.setMaximumSize(QtCore.QSize(
            275, 200))
        self.resetModeWin_moduleListFrame.setContentsMargins(20, 0, 20, 0)

        #create the list widget
        self.resetModeWin_moduleList = QtWidgets.QListWidget(
            self.resetModeWin_moduleListFrame)
        self.resetModeWin_widgetLayout.addWidget(
            self.resetModeWin_moduleListFrame)
        self.resetModeWin_moduleList.setMinimumSize(QtCore.QSize(265, 200))
        self.resetModeWin_moduleList.setMaximumSize(QtCore.QSize(265, 200))
        self.resetModeWin_moduleList.setSelectionMode(
            QtWidgets.QAbstractItemView.MultiSelection)
        self.resetModeWin_moduleList.setSpacing(3)

        #add the layout for the buttons
        self.resetModeWin_buttonLayoutAll = QtWidgets.QVBoxLayout()
        self.resetModeWin_widgetLayout.addLayout(
            self.resetModeWin_buttonLayoutAll)
        self.resetModeWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20)

        #button background image
        image = utils.returnNicePath(self.iconsPath,
                                     "System/blue_field_background.png")

        #add the selection buttons
        self.resetModeWin_selectionButtonLayout = QtWidgets.QVBoxLayout()
        self.resetModeWin_buttonLayoutAll.addLayout(
            self.resetModeWin_selectionButtonLayout)
        self.resetModeWin_selectAllButton = QtWidgets.QPushButton("Select All")
        self.resetModeWin_selectAllButton.setMinimumSize(QtCore.QSize(115, 25))
        self.resetModeWin_selectAllButton.setMaximumSize(QtCore.QSize(115, 25))
        self.resetModeWin_selectionButtonLayout.addWidget(
            self.resetModeWin_selectAllButton)
        self.resetModeWin_selectAllButton.clicked.connect(
            self.resetModeWin_moduleList.selectAll)
        self.resetModeWin_selectAllButton.setObjectName("blueButton")

        self.resetModeWin_selectNoneButton = QtWidgets.QPushButton(
            "Clear Selection")
        self.resetModeWin_selectNoneButton.setMinimumSize(QtCore.QSize(
            115, 25))
        self.resetModeWin_selectNoneButton.setMaximumSize(QtCore.QSize(
            115, 25))
        self.resetModeWin_selectionButtonLayout.addWidget(
            self.resetModeWin_selectNoneButton)
        self.resetModeWin_selectNoneButton.clicked.connect(
            self.resetModeWin_moduleList.clearSelection)
        self.resetModeWin_selectNoneButton.setObjectName("blueButton")

        #spacer
        spacerItem = QtWidgets.QSpacerItem(20, 80,
                                           QtWidgets.QSizePolicy.Minimum,
                                           QtWidgets.QSizePolicy.Expanding)
        self.resetModeWin_selectionButtonLayout.addItem(spacerItem)

        #add the buttons for reset settings and reset transforms
        self.resetModeWin_resetSettings = QtWidgets.QPushButton(
            "Reset Settings")
        self.resetModeWin_resetSettings.setMinimumSize(QtCore.QSize(115, 25))
        self.resetModeWin_resetSettings.setMaximumSize(QtCore.QSize(115, 25))
        self.resetModeWin_selectionButtonLayout.addWidget(
            self.resetModeWin_resetSettings)
        self.resetModeWin_resetSettings.clicked.connect(
            partial(self.resetMode_resetSettings))
        self.resetModeWin_resetSettings.setObjectName("blueButton")

        self.resetModeWin_resetXforms = QtWidgets.QPushButton("Reset Xforms")
        self.resetModeWin_resetXforms.setMinimumSize(QtCore.QSize(115, 25))
        self.resetModeWin_resetXforms.setMaximumSize(QtCore.QSize(115, 25))
        self.resetModeWin_selectionButtonLayout.addWidget(
            self.resetModeWin_resetXforms)
        self.resetModeWin_resetXforms.clicked.connect(
            partial(self.resetMode_resetXformsUI))
        self.resetModeWin_resetXforms.setObjectName("blueButton")

        #populate the list widget
        modules = utils.returnRigModules()
        for module in modules:
            moduleName = cmds.getAttr(module + ".moduleName")
            self.resetModeWin_moduleList.addItem(moduleName)

        #show the window
        self.resetModeWin.show()
コード例 #15
0
ファイル: ART_ImportMotionUI.py プロジェクト: qinwang/ARTv2
    def buildUI(self):

        if cmds.window("pyART_ImportMotionWIN", exists=True):
            cmds.deleteUI("pyART_ImportMotionWIN", wnd=True)

        #create the main window
        self.mainWin = QtWidgets.QMainWindow(self.pickerUI)

        #create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.mainWin.setCentralWidget(self.mainWidget)

        #create the mainLayout
        self.layout = QtWidgets.QVBoxLayout(self.mainWidget)

        #load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/animPicker.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.mainWin.setStyleSheet(self.style)

        self.mainWin.setMinimumSize(QtCore.QSize(600, 350))
        self.mainWin.setMaximumSize(QtCore.QSize(600, 350))
        self.mainWin.resize(600, 350)

        #set qt object name
        self.mainWin.setObjectName("pyART_ImportMotionWIN")
        self.mainWin.setWindowTitle("Import Motion")

        #tabs
        self.importTabs = QtWidgets.QTabWidget()
        self.layout.addWidget(self.importTabs)

        #style sheet
        stylesheet = """
        QTabBar::tab
        {
            background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(19,132,183), stop:1 rgb(30,30,30));
            width: 100px;
            padding-left: -10px;
        }
        QTabBar::tab:selected
        {
            background-color: rgb(14,100,143);
            border: 2px solid black;
        }
        QTabBar::tab:hover
        {
            background: rgb(19,132,183);
        }
        QTabBar::tab:!selected
        {
            margin-top: 5px;
        }
        QTabWidget::pane
        {
            border-top: 2px solid rgb(19,132,183);
            border-left: 2px solid rgb(19,132,183);
            border-right: 2px solid rgb(19,132,183);
            border-bottom: 2px solid rgb(19,132,183);
        }
        """

        self.importTabs.setStyleSheet(stylesheet)

        #FBX Tab
        self.fbxImportTab = QtWidgets.QWidget()
        self.importTabs.addTab(self.fbxImportTab, "FBX")

        #Anim Curve Tab
        self.animImportTab = QtWidgets.QWidget()
        self.importTabs.addTab(self.animImportTab, "Animation")

        #=======================================================================
        #=======================================================================
        #=======================================================================
        #=======================================================================
        # #FBX TAB
        #=======================================================================
        #=======================================================================
        #=======================================================================
        #=======================================================================

        #horizontal layout
        self.fbxMainLayout = QtWidgets.QHBoxLayout(self.fbxImportTab)

        #LEFT SIDE

        #module list widget
        self.fbxModuleList = QtWidgets.QListWidget()
        self.fbxMainLayout.addWidget(self.fbxModuleList)
        self.fbxModuleList.setMinimumSize(QtCore.QSize(300, 280))
        self.fbxModuleList.setMaximumSize(QtCore.QSize(300, 280))
        self.fbxModuleList.setSpacing(15)
        self.fbxModuleList.setSelectionMode(
            QtWidgets.QAbstractItemView.NoSelection)

        #RIGHT SIDE

        self.fbxRightLayout = QtWidgets.QVBoxLayout()
        self.fbxMainLayout.addLayout(self.fbxRightLayout)

        self.fbxCharacterCombo = QtWidgets.QComboBox()
        self.fbxRightLayout.addWidget(self.fbxCharacterCombo)
        self.fbxCharacterCombo.setMinimumSize(QtCore.QSize(250, 50))
        self.fbxCharacterCombo.setMaximumSize(QtCore.QSize(250, 50))
        self.fbxCharacterCombo.setIconSize(QtCore.QSize(45, 45))
        self.fbxCharacterCombo.currentIndexChanged.connect(
            partial(self.findCharacterModules))

        self.fbxPathLayout = QtWidgets.QHBoxLayout()
        self.fbxRightLayout.addLayout(self.fbxPathLayout)

        self.fbxFilePath = QtWidgets.QLineEdit()
        self.fbxFilePath.setMinimumWidth(210)
        self.fbxFilePath.setMaximumWidth(210)
        self.fbxPathLayout.addWidget(self.fbxFilePath)
        self.fbxFilePath.setPlaceholderText("fbx file..")

        browseBtn = QtWidgets.QPushButton()
        browseBtn.setMinimumSize(25, 25)
        browseBtn.setMaximumSize(25, 25)
        self.fbxPathLayout.addWidget(browseBtn)
        icon = QtGui.QIcon(
            utils.returnNicePath(self.iconsPath, "System/fileBrowse.png"))
        browseBtn.setIconSize(QtCore.QSize(25, 25))
        browseBtn.setIcon(icon)
        browseBtn.clicked.connect(self.fbxFileBrowse)

        self.frameOffsetLayout = QtWidgets.QHBoxLayout()
        self.fbxRightLayout.addLayout(self.frameOffsetLayout)

        frameOffset = QtWidgets.QLabel("Frame Offset:")
        frameOffset.setStyleSheet("background: transparent; font: bold;")
        self.frameOffsetLayout.addWidget(frameOffset)

        self.frameOffsetField = QtWidgets.QSpinBox()
        self.frameOffsetField.setButtonSymbols(
            QtWidgets.QAbstractSpinBox.NoButtons)
        self.frameOffsetField.setRange(-1000, 10000)
        self.frameOffsetLayout.addWidget(self.frameOffsetField)

        #option to strip namespace
        self.stripNamespace = QtWidgets.QCheckBox("Strip Incoming Namespace")
        self.stripNamespace.setToolTip(
            "If the incoming FBX has a namespace, checking this\noption will strip that namespace upon import"
        )
        self.stripNamespace.setChecked(True)
        self.fbxRightLayout.addWidget(self.stripNamespace)

        #Save/Load Settings
        saveLoadLayout = QtWidgets.QHBoxLayout()
        self.fbxRightLayout.addLayout(saveLoadLayout)

        saveSettingsBtn = QtWidgets.QPushButton("Save Settings")
        saveSettingsBtn.setMinimumSize(120, 30)
        saveSettingsBtn.setMaximumSize(120, 30)
        icon = QtGui.QIcon(
            utils.returnNicePath(self.iconsPath, "System/save.png"))
        saveSettingsBtn.setIconSize(QtCore.QSize(25, 25))
        saveSettingsBtn.setIcon(icon)
        saveLoadLayout.addWidget(saveSettingsBtn)
        saveSettingsBtn.setObjectName("blueButton")
        saveSettingsBtn.setToolTip("Save out module import settings")
        saveSettingsBtn.clicked.connect(self.saveSettings)

        loadSettingsBtn = QtWidgets.QPushButton("Load Settings")
        loadSettingsBtn.setMinimumSize(120, 30)
        loadSettingsBtn.setMaximumSize(120, 30)
        icon = QtGui.QIcon(
            utils.returnNicePath(self.iconsPath, "System/load.png"))
        loadSettingsBtn.setIconSize(QtCore.QSize(25, 25))
        loadSettingsBtn.setIcon(icon)
        saveLoadLayout.addWidget(loadSettingsBtn)
        loadSettingsBtn.setObjectName("blueButton")
        loadSettingsBtn.setToolTip("Load and set module import settings")
        loadSettingsBtn.clicked.connect(self.loadSettings)

        #SPACER!
        self.fbxRightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Expanding))

        #Button
        self.importFBXbutton = QtWidgets.QPushButton("Import")
        self.fbxRightLayout.addWidget(self.importFBXbutton)
        self.importFBXbutton.setObjectName("blueButton")
        self.importFBXbutton.setMinimumHeight(50)
        self.importFBXbutton.clicked.connect(self.fbxImport)

        #show window
        self.mainWin.show()

        #populate UI
        self.findCharacters()
        self.findCharacterModules()
コード例 #16
0
ファイル: ART_DebugRigs.py プロジェクト: qinwang/ARTv2
    def buildUI(self):
        """
        Build the UI, listing all modules in the scene that make up the asset for the user to select and build rigs
        for the selected.

        """

        # create the main window
        self.mainWin = QtWidgets.QMainWindow(self.mainUI)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.mainWin.setStyleSheet(self.style)

        # create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.mainWin.setCentralWidget(self.mainWidget)

        # set qt object name
        self.mainWin.setObjectName("ART_DebugRigsWin")
        self.mainWin.setWindowTitle("Build Rigs")

        # font
        headerFont = QtGui.QFont()
        headerFont.setPointSize(8)
        headerFont.setBold(True)

        # set size policy
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        # create the mainLayout for the rig creator UI
        self.layout = QtWidgets.QVBoxLayout(self.mainWidget)

        self.mainWin.resize(400, 300)
        self.mainWin.setSizePolicy(mainSizePolicy)
        self.mainWin.setMinimumSize(QtCore.QSize(400, 300))
        self.mainWin.setMaximumSize(QtCore.QSize(400, 300))

        # create the QFrame for this page
        self.background = QtWidgets.QFrame()
        self.background.setObjectName("mid")
        self.layout.addWidget(self.background)
        self.mainLayout = QtWidgets.QHBoxLayout(self.background)

        # create the list on the left and add the modules to the list
        self.moduleList = QtWidgets.QListWidget()
        self.mainLayout.addWidget(self.moduleList)

        for mod in self.mainUI.moduleInstances:
            item = QtWidgets.QListWidgetItem(mod.name)
            item.setData(QtCore.Qt.UserRole, mod)
            self.moduleList.addItem(item)

        # create our buttons on the right
        self.rightLayout = QtWidgets.QVBoxLayout()
        self.mainLayout.addLayout(self.rightLayout)

        infoText = "This tool is only for testing rigs in development. "
        infoText += "It will leave behind nodes in your scene that you do NOT want to publish with. "
        infoText += "When using this tool, it is advised to open a clean scene to publish your final asset."

        self.info = QtWidgets.QLabel()
        self.rightLayout.addWidget(self.info)
        self.info.setWordWrap(True)
        self.info.setMinimumSize(150, 125)
        self.info.setMaximumSize(150, 125)
        self.info.setText(infoText)

        self.rightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 200, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Expanding))

        self.buildButton = QtWidgets.QPushButton("Build Rigs For Selected")
        self.buildButton.setObjectName("blueButton")
        self.rightLayout.addWidget(self.buildButton)
        self.buildButton.setMinimumSize(150, 40)
        self.buildButton.setMaximumSize(150, 40)
        self.buildButton.clicked.connect(partial(self.buildRigs))

        self.deleteButton = QtWidgets.QPushButton("Remove Selected Rigs")
        self.deleteButton.setObjectName("blueButton")
        self.rightLayout.addWidget(self.deleteButton)
        self.deleteButton.setMinimumSize(150, 40)
        self.deleteButton.setMaximumSize(150, 40)
        self.deleteButton.clicked.connect(partial(self.deleteRig))

        self.closeButton = QtWidgets.QPushButton("Close")
        self.closeButton.setObjectName("blueButton")
        self.rightLayout.addWidget(self.closeButton)
        self.closeButton.setMinimumSize(150, 40)
        self.closeButton.setMaximumSize(150, 40)
        self.closeButton.clicked.connect(partial(self.close))

        self.mainWin.show()
コード例 #17
0
    def buildUI(self):
        """
        Builds the interface, which doesn't really have any user-interaction, but is there to display information
        about the progress of the rig build. There are two QProgressBars that show current module build progress and
        total build progress, then a QTextEdit which outputs information about what the build process is currently
        working on.

        After the interface is built, it sets the rig pose on the joints of each module.

        """

        # create the main window
        self.mainWin = QtWidgets.QMainWindow(interfaceUtils.getMainWindow())
        self.mainWin.setStyleSheet("background-color: rgb(0, 0, 0);, color: rgb(0,0,0);")

        styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.mainWin.setStyleSheet(self.style)

        # create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.mainWin.setCentralWidget(self.mainWidget)

        # set qt object name
        self.mainWin.setObjectName("ART_BuildProgressWin")
        self.mainWin.setWindowTitle("Build Progress")

        # font
        headerFont = QtGui.QFont()
        headerFont.setPointSize(8)
        headerFont.setBold(True)

        # set size policy
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)

        # create the mainLayout for the rig creator UI
        self.layout = QtWidgets.QVBoxLayout(self.mainWidget)

        self.mainWin.resize(500, 300)
        self.mainWin.setSizePolicy(mainSizePolicy)
        self.mainWin.setMinimumSize(QtCore.QSize(500, 300))
        self.mainWin.setMaximumSize(QtCore.QSize(500, 300))

        # create the QFrame for this page
        self.background = QtWidgets.QFrame()
        self.layout.addWidget(self.background)
        self.mainLayout = QtWidgets.QVBoxLayout(self.background)
        self.background.setObjectName("epic")

        # build the progress bars:

        self.currentTask = QtWidgets.QProgressBar()
        self.mainLayout.addWidget(self.currentTask)
        self.currentTask.setRange(0, 100)
        self.currentTask.setTextVisible(True)
        self.currentTask.setValue(0)

        self.totalProgress = QtWidgets.QProgressBar()
        self.mainLayout.addWidget(self.totalProgress)
        self.totalProgress.setFormat("Total Progress..")
        self.totalProgress.setRange(0, 12)
        self.totalProgress.setTextVisible(True)
        self.totalProgress.setValue(0)

        # detailed information
        self.infoText = QtWidgets.QTextEdit()
        self.mainLayout.addWidget(self.infoText)
        self.infoText.setMinimumHeight(200)
        self.infoText.setMaximumHeight(200)
        self.infoText.setText("Starting Build Process..")
        self.infoText.setReadOnly(True)

        # show the window
        self.mainWin.show()

        # start build
        self.setRigPose()
コード例 #18
0
    def buildInterface(self):
        """
        Builds the interface for the tool, finding all joints that compose the asset, comparing them to joints in the
        skinCluster, then separating the initial list into joints in the cluster, and joints not in the cluster.

        """

        if cmds.window("ART_addRemoveInfsWin", exists=True):
            cmds.deleteUI("ART_addRemoveInfsWin", wnd=True)

        # launch a UI to get the name information
        self.addRemoveInfsWin = QtWidgets.QMainWindow(self.mainUI)

        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        # create the main widget
        self.addRemoveInfsWin_mainWidget = QtWidgets.QWidget()
        self.addRemoveInfsWin.setCentralWidget(
            self.addRemoveInfsWin_mainWidget)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        # set qt object name
        self.addRemoveInfsWin.setObjectName("ART_addRemoveInfsWin")
        self.addRemoveInfsWin.setWindowTitle("Add/Remove Influences")

        # create the mainLayout for the ui
        self.addRemoveInfsWin_mainLayout = QtWidgets.QVBoxLayout(
            self.addRemoveInfsWin_mainWidget)
        self.addRemoveInfsWin_mainLayout.setContentsMargins(5, 5, 5, 5)

        self.addRemoveInfsWin.resize(300, 450)
        self.addRemoveInfsWin.setSizePolicy(mainSizePolicy)
        self.addRemoveInfsWin.setMinimumSize(QtCore.QSize(300, 450))
        self.addRemoveInfsWin.setMaximumSize(QtCore.QSize(300, 450))

        # create the background image
        self.addRemoveInfsWin_frame = QtWidgets.QFrame()
        self.addRemoveInfsWin_mainLayout.addWidget(self.addRemoveInfsWin_frame)
        self.addRemoveInfsWin_frame.setObjectName("dark")

        # create the main layout for the widgets
        self.addRemoveInfsWin_widgetLayout = QtWidgets.QHBoxLayout(
            self.addRemoveInfsWin_frame)

        # two layouts needed for the widget layout. left side = vertical layout for filters,
        # search, and list. right layout = vertical layout for buttons
        self.addRemoveInfsWin_leftSideLayout = QtWidgets.QVBoxLayout()
        self.addRemoveInfsWin_widgetLayout.addLayout(
            self.addRemoveInfsWin_leftSideLayout)

        self.addRemoveInfsWin_rightSideLayout = QtWidgets.QVBoxLayout()
        self.addRemoveInfsWin_widgetLayout.addLayout(
            self.addRemoveInfsWin_rightSideLayout)

        # left side: filters, search, list
        self.addRemoveInfsWin_filters = QtWidgets.QComboBox()
        self.addRemoveInfsWin_leftSideLayout.addWidget(
            self.addRemoveInfsWin_filters)
        self.addRemoveInfsWin_filters.addItem("Show Influences In Skin")
        self.addRemoveInfsWin_filters.addItem("Show Influences Not In Skin")
        self.addRemoveInfsWin_filters.currentIndexChanged.connect(
            partial(self.addOrRemoveInfs_ShowInfsFilter))

        self.addRemoveInfsWin_search = QtWidgets.QLineEdit()
        self.addRemoveInfsWin_leftSideLayout.addWidget(
            self.addRemoveInfsWin_search)
        self.addRemoveInfsWin_search.setPlaceholderText("Search...")
        self.addRemoveInfsWin_search.textChanged.connect(
            partial(self.addOrRemoveInfs_Search))

        self.addRemoveInfsWin_infList = QtWidgets.QListWidget()
        self.addRemoveInfsWin_leftSideLayout.addWidget(
            self.addRemoveInfsWin_infList)
        self.addRemoveInfsWin_infList.setSelectionMode(
            QtWidgets.QAbstractItemView.ExtendedSelection)

        # right side: add button, remove button, prune weights, remove unused button
        font = QtGui.QFont()
        font.setPointSize(8)
        font.setBold(True)

        self.addRemoveInfsWin_refreshSelBtn = QtWidgets.QPushButton("Refresh")
        self.addRemoveInfsWin_rightSideLayout.addWidget(
            self.addRemoveInfsWin_refreshSelBtn)
        self.addRemoveInfsWin_refreshSelBtn.setMinimumSize(110, 35)
        self.addRemoveInfsWin_refreshSelBtn.setMaximumSize(110, 35)
        self.addRemoveInfsWin_refreshSelBtn.setFont(font)
        self.addRemoveInfsWin_refreshSelBtn.clicked.connect(
            partial(self.addOrRemoveInfs_RefreshSelection))
        self.addRemoveInfsWin_refreshSelBtn.setObjectName("blueButton")
        self.addRemoveInfsWin_rightSideLayout.addSpacerItem(
            QtWidgets.QSpacerItem(100, 300, QtWidgets.QSizePolicy.Expanding,
                                  QtWidgets.QSizePolicy.Fixed))

        self.addRemoveInfsWin_addInfBtn = QtWidgets.QPushButton("Add")
        self.addRemoveInfsWin_rightSideLayout.addWidget(
            self.addRemoveInfsWin_addInfBtn)
        self.addRemoveInfsWin_addInfBtn.setMinimumSize(110, 35)
        self.addRemoveInfsWin_addInfBtn.setMaximumSize(110, 35)
        self.addRemoveInfsWin_addInfBtn.setFont(font)
        self.addRemoveInfsWin_addInfBtn.clicked.connect(
            partial(self.addOrRemoveInfs_addInf, True, False))
        self.addRemoveInfsWin_addInfBtn.setObjectName("blueButton")

        self.addRemoveInfsWin_removeInfBtn = QtWidgets.QPushButton("Remove")
        self.addRemoveInfsWin_rightSideLayout.addWidget(
            self.addRemoveInfsWin_removeInfBtn)
        self.addRemoveInfsWin_removeInfBtn.setMinimumSize(110, 35)
        self.addRemoveInfsWin_removeInfBtn.setMaximumSize(110, 35)
        self.addRemoveInfsWin_removeInfBtn.setFont(font)
        self.addRemoveInfsWin_removeInfBtn.clicked.connect(
            partial(self.addOrRemoveInfs_addInf, False, False))
        self.addRemoveInfsWin_removeInfBtn.setObjectName("blueButton")

        self.addRemoveInfsWin_removeUnusedInfBtn = QtWidgets.QPushButton(
            "Remove Unused")
        self.addRemoveInfsWin_rightSideLayout.addWidget(
            self.addRemoveInfsWin_removeUnusedInfBtn)
        self.addRemoveInfsWin_removeUnusedInfBtn.setMinimumSize(110, 35)
        self.addRemoveInfsWin_removeUnusedInfBtn.setMaximumSize(110, 35)
        self.addRemoveInfsWin_removeUnusedInfBtn.setFont(font)
        self.addRemoveInfsWin_removeUnusedInfBtn.clicked.connect(
            partial(self.addOrRemoveInfs_addInf, False, True))
        self.addRemoveInfsWin_removeUnusedInfBtn.setObjectName("blueButton")

        self.addRemoveInfsWin_pruneBtn = QtWidgets.QPushButton("Prune Weights")
        self.addRemoveInfsWin_rightSideLayout.addWidget(
            self.addRemoveInfsWin_pruneBtn)
        self.addRemoveInfsWin_pruneBtn.setMinimumSize(110, 35)
        self.addRemoveInfsWin_pruneBtn.setMaximumSize(110, 35)
        self.addRemoveInfsWin_pruneBtn.setFont(font)
        self.addRemoveInfsWin_pruneBtn.clicked.connect(
            partial(self.addOrRemoveInfs_prune))
        self.addRemoveInfsWin_pruneBtn.setObjectName("blueButton")

        # populate infList
        self.addOrRemoveInfs_RefreshSelection()

        # show window
        self.addRemoveInfsWin.show()
コード例 #19
0
    def __init__(self, moduleInst, rigUiInst, parent = None):


        super(ART_SetMirrorModule_UI, self).__init__(parent)

        #get the directory path of the tools
        settings = QtCore.QSettings("Epic Games", "ARTv2")
        self.toolsPath = settings.value("toolsPath")
        self.iconsPath = settings.value("iconPath")

        #create class variables
        self.modInst = moduleInst
        self.rigUiInst = rigUiInst


        #load stylesheet
        styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        style = f.read()
        f.close()

        self.setStyleSheet(style)

        #size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)

        #create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.setCentralWidget(self.mainWidget)

        #set qt object name
        self.setObjectName(windowObject)
        self.setWindowTitle(windowTitle)

        #create the mainLayout for the rig creator UI
        self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget)
        self.mainLayout.setContentsMargins(0, 0, 0, 0)

        self.setSizePolicy(mainSizePolicy)
        self.setMinimumSize(QtCore.QSize( 250, 200 ))
        self.setMaximumSize(QtCore.QSize( 250, 200 ))

        #create the background image
        self.frame = QtWidgets.QFrame()
        self.mainLayout.addWidget(self.frame)

        #create the layout for the widgets
        self.widgetLayout = QtWidgets.QVBoxLayout(self.frame)


        label = QtWidgets.QLabel("Choose Mirror Module:")
        self.widgetLayout.addWidget(label)
        font = QtGui.QFont()
        font.setBold(True)

        self.moduleList = QtWidgets.QListWidget()
        self.moduleList.addItem("None")
        self.widgetLayout.addWidget(self.moduleList)


        #add items to comboBox
        networkNode = self.modInst.returnNetworkNode
        modules = utils.returnRigModules()
        for mod in modules:
            modName = cmds.getAttr(mod + ".moduleName")
            modType = cmds.getAttr(mod + ".moduleType")

            if modType == cmds.getAttr(networkNode + ".moduleType"):
                if mod != networkNode:
                    self.moduleList.addItem(modName)

        self.moduleList.setCurrentRow(0)



        spacerItem1 = QtWidgets.QSpacerItem(20, 40, QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Expanding)
        self.widgetLayout.addItem(spacerItem1)


        #update button
        self.updateBtn = QtWidgets.QPushButton("UPDATE")
        self.widgetLayout.addWidget(self.updateBtn)
        self.updateBtn.setMinimumSize(QtCore.QSize(230, 40))
        self.updateBtn.setMaximumSize(QtCore.QSize(230, 40))
        self.updateBtn.setSizePolicy(mainSizePolicy)
        font = QtGui.QFont()
        font.setPointSize(12)
        self.updateBtn.setFont(font)
        self.updateBtn.setObjectName("blueButton")

        #hookup signal/slot on create button
        self.updateBtn.clicked.connect(self.setMirrorModule)
コード例 #20
0
    def buildExportWeightsUI(self):
        """
        Build the interface for exporting the skin weights. An entry is added for each piece of selected geometry.
        The user then has the ability to specify a .weight file name for the associated geometry.
        The user also specifies where they would like the weight files saved to.

        .. image:: /images/exportWeights.png

        """

        if cmds.window("ART_exportSkinWeightsUI", exists=True):
            cmds.deleteUI("ART_exportSkinWeightsUI", wnd=True)

        # launch a UI to get the name information
        self.exportSkinWeights_Win = QtWidgets.QMainWindow(self.mainUI)

        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        # create the main widget
        self.exportSkinWeights_mainWidget = QtWidgets.QWidget()
        self.exportSkinWeights_Win.setCentralWidget(
            self.exportSkinWeights_mainWidget)

        # set qt object name
        self.exportSkinWeights_Win.setObjectName("ART_exportSkinWeightsUI")
        self.exportSkinWeights_Win.setWindowTitle("Export Skin Weights")

        # create the mainLayout for the ui
        self.exportSkinWeights_mainLayout = QtWidgets.QVBoxLayout(
            self.exportSkinWeights_mainWidget)
        self.exportSkinWeights_mainLayout.setContentsMargins(5, 5, 5, 5)

        self.exportSkinWeights_Win.resize(450, 600)
        self.exportSkinWeights_Win.setSizePolicy(mainSizePolicy)
        self.exportSkinWeights_Win.setMinimumSize(QtCore.QSize(450, 600))
        self.exportSkinWeights_Win.setMaximumSize(QtCore.QSize(450, 600))

        # create the background image
        self.exportSkinWeights_frame = QtWidgets.QFrame()
        self.exportSkinWeights_mainLayout.addWidget(
            self.exportSkinWeights_frame)
        self.exportSkinWeights_frame.setObjectName("dark")

        # create widgetLayout
        self.exportSkinWeights_widgetLayout = QtWidgets.QVBoxLayout(
            self.exportSkinWeights_frame)

        # create the hboxLayout for lineEdit and browser button
        self.exportSkinWeights_browseLayout = QtWidgets.QHBoxLayout()
        self.exportSkinWeights_widgetLayout.addLayout(
            self.exportSkinWeights_browseLayout)

        # create the line edit for the export path
        self.exportSkinWeights_lineEdit = QtWidgets.QLineEdit(
            utils.returnFriendlyPath(self.toolsPath))
        self.exportSkinWeights_browseLayout.addWidget(
            self.exportSkinWeights_lineEdit)

        self.exportSkinWeights_browseBtn = QtWidgets.QPushButton()
        self.exportSkinWeights_browseLayout.addWidget(
            self.exportSkinWeights_browseBtn)
        self.exportSkinWeights_browseBtn.setMinimumSize(35, 35)
        self.exportSkinWeights_browseBtn.setMaximumSize(35, 35)
        icon = QtGui.QIcon(
            os.path.join(self.iconsPath, "System/fileBrowse.png"))
        self.exportSkinWeights_browseBtn.setIconSize(QtCore.QSize(30, 30))
        self.exportSkinWeights_browseBtn.setIcon(icon)
        self.exportSkinWeights_browseBtn.clicked.connect(
            partial(self.exportSkinWeights_fileBrowse))

        # scroll area contents
        self.exportSkinWeights_scrollContents = QtWidgets.QFrame()
        self.exportSkinWeights_scrollContents.setObjectName("light")

        # Layout of Container Widget
        self.exportSkinWeights_VLayout = QtWidgets.QVBoxLayout()

        # find selected geometry and populate scroll area
        self.exportSkinWeights_populate()

        # add scrollArea for selected geo, skinFileName, and checkbox for exporting
        self.exportSkinWeights_scrollLayout = QtWidgets.QScrollArea()
        self.exportSkinWeights_widgetLayout.addWidget(
            self.exportSkinWeights_scrollLayout)
        self.exportSkinWeights_scrollLayout.setHorizontalScrollBarPolicy(
            QtCore.Qt.ScrollBarAlwaysOff)
        self.exportSkinWeights_scrollLayout.setVerticalScrollBarPolicy(
            QtCore.Qt.ScrollBarAlwaysOn)
        self.exportSkinWeights_scrollLayout.setWidgetResizable(False)
        self.exportSkinWeights_scrollLayout.setWidget(
            self.exportSkinWeights_scrollContents)

        # lastly, export button
        font = QtGui.QFont()
        font.setPointSize(8)
        font.setBold(True)

        self.exportSkinWeights_exportBtnLayout = QtWidgets.QHBoxLayout()
        self.exportSkinWeights_widgetLayout.addLayout(
            self.exportSkinWeights_exportBtnLayout)

        self.exportSkinWeights_RefreshBtn = QtWidgets.QPushButton("Refresh")
        self.exportSkinWeights_exportBtnLayout.addWidget(
            self.exportSkinWeights_RefreshBtn)
        self.exportSkinWeights_RefreshBtn.setMinimumSize(QtCore.QSize(70, 50))
        self.exportSkinWeights_RefreshBtn.setMaximumSize(QtCore.QSize(70, 50))
        self.exportSkinWeights_RefreshBtn.setFont(font)
        self.exportSkinWeights_RefreshBtn.clicked.connect(
            partial(self.buildExportWeightsUI))
        self.exportSkinWeights_RefreshBtn.setObjectName("blueButton")

        self.exportSkinWeights_ExportBtn = QtWidgets.QPushButton(
            "EXPORT WEIGHTS")
        self.exportSkinWeights_exportBtnLayout.addWidget(
            self.exportSkinWeights_ExportBtn)
        self.exportSkinWeights_ExportBtn.setMinimumSize(QtCore.QSize(350, 50))
        self.exportSkinWeights_ExportBtn.setMaximumSize(QtCore.QSize(350, 50))
        self.exportSkinWeights_ExportBtn.setFont(font)
        self.exportSkinWeights_ExportBtn.clicked.connect(
            partial(self.exportSkinWeights_doExport))
        self.exportSkinWeights_ExportBtn.setObjectName("blueButton")

        # show window
        self.exportSkinWeights_Win.show()
コード例 #21
0
ファイル: ART_MatchOverRangeUI.py プロジェクト: qinwang/ARTv2
    def buildUI(self):

        if cmds.window("pyART_MatchOverRangeWIN", exists=True):
            cmds.deleteUI("pyART_MatchOverRangeWIN", wnd=True)

        # create the main window
        self.mainWin = QtWidgets.QMainWindow(self.pickerUI)

        # create the main widget
        self.mainWidget = QtWidgets.QFrame()
        self.mainWidget.setObjectName("dark")
        self.mainWin.setCentralWidget(self.mainWidget)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/animPicker.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()
        self.mainWin.setStyleSheet(self.style)

        # set window size
        self.mainWin.setMinimumSize(QtCore.QSize(600, 350))
        self.mainWin.setMaximumSize(QtCore.QSize(600, 350))
        self.mainWin.resize(600, 350)

        # set qt object name
        self.mainWin.setObjectName("pyART_MatchOverRangeWIN")
        self.mainWin.setWindowTitle("Match Over Frame Range")

        # horizontal layout
        self.mainLayout = QtWidgets.QHBoxLayout(self.mainWidget)

        # LEFT SIDE
        # module list widget
        self.moduleList = QtWidgets.QListWidget()
        self.mainLayout.addWidget(self.moduleList)
        # self.moduleList.setMinimumSize(QtCore.QSize(300, 280))
        # self.moduleList.setMaximumSize(QtCore.QSize(300, 280))
        self.moduleList.setSelectionMode(
            QtWidgets.QAbstractItemView.NoSelection)
        self.moduleList.setSpacing(20)

        # RIGHT SIDE
        self.rightLayout = QtWidgets.QVBoxLayout()
        self.mainLayout.addLayout(self.rightLayout)

        self.rightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 25, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Fixed))
        self.characterCombo = QtWidgets.QComboBox()
        self.rightLayout.addWidget(self.characterCombo)
        self.characterCombo.setMinimumHeight(50)
        self.characterCombo.setMaximumHeight(50)
        self.characterCombo.setIconSize(QtCore.QSize(50, 50))
        self.characterCombo.currentIndexChanged.connect(
            partial(self.findCharacterModules))

        # frame ranges

        # SPACER!
        self.rightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 40, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Fixed))

        self.rangeLayout = QtWidgets.QHBoxLayout()
        self.rightLayout.addLayout(self.rangeLayout)

        label1 = QtWidgets.QLabel("Start:")
        label1.setStyleSheet("background: transparent;")
        self.rangeLayout.addWidget(label1)

        self.startFrame = QtWidgets.QSpinBox()
        self.startFrame.setButtonSymbols(QtWidgets.QAbstractSpinBox.NoButtons)
        self.rangeLayout.addWidget(self.startFrame)
        self.startFrame.setRange(-10000, 10000)

        label2 = QtWidgets.QLabel("End:")
        label2.setStyleSheet("background: transparent;")
        self.rangeLayout.addWidget(label2)

        self.endFrame = QtWidgets.QSpinBox()
        self.endFrame.setButtonSymbols(QtWidgets.QAbstractSpinBox.NoButtons)
        self.rangeLayout.addWidget(self.endFrame)
        self.endFrame.setRange(-10000, 10000)

        # SPACER!
        self.rightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 0, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Expanding))

        # Button
        self.matchButton = QtWidgets.QPushButton("Match")
        self.rightLayout.addWidget(self.matchButton)
        self.matchButton.setObjectName("blueButton")
        self.matchButton.setMinimumHeight(50)
        self.matchButton.clicked.connect(self.match)

        # SPACER!
        self.rightLayout.addSpacerItem(
            QtWidgets.QSpacerItem(0, 25, QtWidgets.QSizePolicy.Fixed,
                                  QtWidgets.QSizePolicy.Fixed))

        # show the window
        self.mainWin.show()

        # populate UI
        self.findCharacters()
        self.findCharacterModules()

        startFrame = cmds.playbackOptions(q=True, min=True)
        endFrame = cmds.playbackOptions(q=True, max=True)

        self.startFrame.setValue(startFrame)
        self.endFrame.setValue(endFrame)
コード例 #22
0
    def __init__(self,
                 baseName,
                 moduleInst,
                 rigUiInst,
                 prefix,
                 suffix,
                 parent=None):
        """
        Instantiates the class, taking in current module information, and builds the interface.

        :param baseName: The base name of the module, found on the network node attribute.
        :param moduleInst: The instance in memory of the module whose name is to change.
        :param rigUiInst: The instance in memory of the Rig Creator UI from which this class was called.
        :param prefix: The existing prefix of the module name.
        :param suffix: The existing suffix of the module name.

        """

        super(ART_ChangeModuleName_UI, self).__init__(parent)

        # get the directory path of the tools
        settings = QtCore.QSettings("Epic Games", "ARTv2")
        self.toolsPath = settings.value("toolsPath")
        self.iconsPath = settings.value("iconPath")

        # create class variables
        self.baseName = baseName
        self.modInst = moduleInst
        self.rigUiInst = rigUiInst
        self.prefixInc = prefix
        self.suffixInc = suffix

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        style = f.read()
        f.close()

        self.setStyleSheet(style)

        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        # create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.setCentralWidget(self.mainWidget)

        # set qt object name
        self.setObjectName(windowObject)
        self.setWindowTitle(windowTitle)

        # create the mainLayout for the rig creator UI
        self.mainLayout = QtWidgets.QVBoxLayout(self.mainWidget)
        self.mainLayout.setContentsMargins(0, 0, 0, 0)

        self.resize(300, 150)
        self.setSizePolicy(mainSizePolicy)
        self.setMinimumSize(QtCore.QSize(300, 150))
        self.setMaximumSize(QtCore.QSize(300, 150))

        # create the background image
        self.frame = QtWidgets.QFrame()
        self.mainLayout.addWidget(self.frame)

        # create the layout for the widgets
        self.widgetLayout = QtWidgets.QVBoxLayout(self.frame)

        # create the prefix pair of fields
        self.prefixForm = QtWidgets.QFormLayout()
        self.widgetLayout.addLayout(self.prefixForm)

        self.prefixLabel = QtWidgets.QLabel("Prefix: ")
        self.prefixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole,
                                  self.prefixLabel)

        self.prefix = QtWidgets.QLineEdit(self.prefixInc)
        self.prefixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole,
                                  self.prefix)

        # hookup signal/slot connection
        self.prefix.textChanged.connect(self.updatePreview)

        # create the suffix pair of fields
        self.suffixForm = QtWidgets.QFormLayout()
        self.widgetLayout.addLayout(self.suffixForm)

        self.suffixLabel = QtWidgets.QLabel("Suffix: ")
        self.suffixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole,
                                  self.suffixLabel)

        self.suffix = QtWidgets.QLineEdit(self.suffixInc)
        self.suffixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole,
                                  self.suffix)

        # hookup signal/slot connection
        self.suffix.textChanged.connect(self.updatePreview)

        # spacer
        spacerItem = QtWidgets.QSpacerItem(20, 40,
                                           QtWidgets.QSizePolicy.Minimum,
                                           QtWidgets.QSizePolicy.Expanding)
        self.widgetLayout.addItem(spacerItem)

        # realtime preview of final module name
        self.previewForm = QtWidgets.QFormLayout()
        self.widgetLayout.addLayout(self.previewForm)
        self.previewLabel = QtWidgets.QLabel("Preview: ")
        self.previewName = QtWidgets.QLabel(self.prefixInc + self.baseName +
                                            self.suffixInc)
        self.previewName.setMinimumSize(QtCore.QSize(200, 20))
        self.previewName.setMaximumSize(QtCore.QSize(200, 20))
        self.previewName.setAlignment(QtCore.Qt.AlignHCenter)
        self.previewForm.setWidget(0, QtWidgets.QFormLayout.LabelRole,
                                   self.previewLabel)
        self.previewForm.setWidget(0, QtWidgets.QFormLayout.FieldRole,
                                   self.previewName)

        # set preview font
        font = QtGui.QFont()
        font.setPointSize(12)
        self.previewName.setFont(font)

        spacerItem1 = QtWidgets.QSpacerItem(20, 40,
                                            QtWidgets.QSizePolicy.Minimum,
                                            QtWidgets.QSizePolicy.Expanding)
        self.widgetLayout.addItem(spacerItem1)

        # update button
        self.updateBtn = QtWidgets.QPushButton("UPDATE")
        self.widgetLayout.addWidget(self.updateBtn)
        self.updateBtn.setMinimumSize(QtCore.QSize(285, 40))
        self.updateBtn.setMaximumSize(QtCore.QSize(285, 40))
        self.updateBtn.setSizePolicy(mainSizePolicy)
        font = QtGui.QFont()
        font.setPointSize(12)
        self.updateBtn.setFont(font)
        self.updateBtn.setObjectName("blueButton")

        # hookup signal/slot on create button
        self.updateBtn.clicked.connect(self.applyModuleNameChange)
コード例 #23
0
ファイル: ART_BoneCounter.py プロジェクト: qinwang/ARTv2
    def buildBoneCounterUI(self):
        """
        Builds the interface for the bone counter tool, which is comprised off a QLineEdit that shows the current
        bone count, a QPushButton to launch another simple UI that allows the user to set a bone count target,
        and QProgressBar that shows a percentage to target bone count.

        .. seealso:: ART_BoneCounter.setBoneCountTarget

        """

        if cmds.window("ART_BoneCounterWin", exists=True):
            cmds.deleteUI("ART_BoneCounterWin", wnd=True)

        # launch a UI to get the name information
        self.boneCounterWin = QtWidgets.QMainWindow(self.mainUI)

        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed, QtWidgets.QSizePolicy.Fixed)

        # create the main widget
        self.boneCounterWin_mainWidget = QtWidgets.QWidget()
        self.boneCounterWin.setCentralWidget(self.boneCounterWin_mainWidget)

        # set qt object name
        self.boneCounterWin.setObjectName("ART_BoneCounterWin")
        self.boneCounterWin.setWindowTitle("Bone Counter")

        # create the mainLayout for the rig creator UI
        self.boneCounterWin_mainLayout = QtWidgets.QVBoxLayout(self.boneCounterWin_mainWidget)
        self.boneCounterWin_mainLayout.setContentsMargins(0, 0, 0, 0)

        self.boneCounterWin.resize(300, 100)
        self.boneCounterWin.setSizePolicy(mainSizePolicy)
        self.boneCounterWin.setMinimumSize(QtCore.QSize(300, 100))
        self.boneCounterWin.setMaximumSize(QtCore.QSize(300, 100))

        headerFont = QtGui.QFont()
        headerFont.setPointSize(8)
        headerFont.setBold(True)

        # load toolbar stylesheet
        styleSheetFile = utils.returnNicePath(self.toolsPath, "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        # create the bone counter stylesheet
        self.progBarStyle = """
        QProgressBar{
            border: 2px solid black;
            border-radius: 5px;
            text-align: center;
            font: 87 10pt "Arial";
            color: rgb(255,255,255);
        }

        QProgressBar::chunk {
            background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(25,175,255), stop:1 rgb(9,62,98));
            width: 10px;
            margin: 0.5px;
        }
        """

        self.progBarStyleMax = """
        QProgressBar{
            border: 2px solid black;
            border-radius: 5px;
            text-align: center;
            font: 87 10pt "Arial Black";
            color: rgb(255,255,255);
        }

        QProgressBar::chunk {
            background-color: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 rgb(255,174,0), stop:1 rgb(30,30,30));
            width: 10px;
            margin: 0.5px;
        }
        """

        # create the background image
        self.boneCounterWin_frame = QtWidgets.QFrame()
        self.boneCounterWin_mainLayout.addWidget(self.boneCounterWin_frame)
        self.boneCounterWin_frame.setObjectName("mid")
        self.boneCounterWin.setStyleSheet(self.style)

        # create the layout for the widgets
        self.boneCounterWin_widgetLayoutMain = QtWidgets.QVBoxLayout(self.boneCounterWin_frame)
        self.boneCounterWin_widgetLayoutMain.setContentsMargins(5, 5, 5, 5)
        self.boneCounterWin_widgetLayout = QtWidgets.QHBoxLayout()
        self.boneCounterWin_widgetLayoutMain.addLayout(self.boneCounterWin_widgetLayout)

        # label creation
        self.boneCount = QtWidgets.QLabel("Bone Count:      ")
        self.boneCount.setFont(headerFont)
        self.boneCounterWin_widgetLayout.addWidget(self.boneCount)

        self.boneCounter = QtWidgets.QSpinBox()
        self.boneCounter.setReadOnly(True)
        self.boneCounter.setButtonSymbols(QtWidgets.QAbstractSpinBox.NoButtons)
        self.boneCounter.setRange(1, 9999)
        self.boneCounter.setMinimumWidth(60)
        self.boneCounter.setMaximumWidth(60)
        self.boneCounterWin_widgetLayout.addWidget(self.boneCounter)

        # create the button
        self.boneMaxButton = QtWidgets.QPushButton("Set Target")
        self.boneCounterWin_widgetLayout.addWidget(self.boneMaxButton)
        self.boneMaxButton.clicked.connect(partial(self.setBoneCountTarget))
        self.boneMaxButton.setMinimumHeight(30)
        self.boneMaxButton.setStyleSheet(self.style)
        self.boneMaxButton.setObjectName("blueButton")

        # add the progress bar
        self.boneCountBar = QtWidgets.QProgressBar()
        self.boneCounterWin_widgetLayoutMain.addWidget(self.boneCountBar)
        self.boneCountBar.setValue(1)
        self.boneCountBar.setStyleSheet(self.progBarStyle)
        self.boneCountBar.setRange(0, 100)
        self.boneCountBar.setFormat("target = %m")

        # add the max range of the progress bar to the main network node
        if cmds.objExists("ART_Root_Module.target"):
            value = cmds.getAttr("ART_Root_Module.target")
            currentValue = self.boneCountBar.value()
            self.boneCountBar.setMaximum(value)

            if value < currentValue:
                self.boneCountBar.setValue(value)

            if currentValue <= value:
                self.boneCountBar.setStyleSheet(self.progBarStyle)
            if currentValue > value:
                self.boneCountBar.setStyleSheet(self.progBarStyleMax)

        else:
            cmds.addAttr("ART_Root_Module", sn="target", keyable=False)
            cmds.setAttr("ART_Root_Module.target", 100, lock=True)

        # get the current bone count
        modules = utils.returnRigModules()
        allBones = []
        for module in modules:
            joints = cmds.getAttr(module + ".Created_Bones")
            splitJoints = joints.split("::")

            for bone in splitJoints:
                if bone != "":
                    allBones.append(bone)

        # update the spinBox and progress bar
        self.boneCounter.setValue(len(allBones))
        max = self.boneCountBar.maximum()

        if len(allBones) <= max:
            self.boneCountBar.setValue(len(allBones))
            self.boneCountBar.setStyleSheet(self.progBarStyle)
        if len(allBones) > max:
            self.boneCountBar.setValue(max)
            self.boneCountBar.setStyleSheet(self.progBarStyleMax)

        # show window
        self.boneCounterWin.show()
コード例 #24
0
    def addSelected(self, *args):
        """
        Finds the selected character, and references that file into the currently opened scene. The path is
        constructed using the QSettings info, with any group as a subfolder, and lastly the selected asset/character
        as the last part of the path.

        Also handles namespaces, adding the new namespace to the network node of the added asset, and launches the
        animationUI.

        """

        # get a list of the existing folders in projects
        selectedProject = self.projectMenu.currentText()
        fullPath = utils.returnNicePath(self.projectPath, selectedProject)
        selectedGroup = self.groupMenu.currentText()
        if len(selectedGroup) > 1:
            fullPath = utils.returnNicePath(fullPath, selectedGroup)

        selectedCharacter = self.characterList.currentItem().text()
        mayaFile = utils.returnNicePath(fullPath, selectedCharacter + ".ma")
        iconFile = utils.returnNicePath(fullPath, selectedCharacter + ".png")

        # reference in the selected character if the file exists on drive
        if os.path.exists(mayaFile):
            if os.path.exists(iconFile):

                # find existing namespaces in scene
                namespaces = cmds.namespaceInfo(listOnlyNamespaces=True)

                # reference the rig file
                cmds.file(mayaFile, r=True, type="mayaAscii", loadReferenceDepth="all", namespace=selectedCharacter,
                          options="v=0")

                # clear selection and fit view
                cmds.select(clear=True)
                cmds.viewFit()
                panels = cmds.getPanel(type='modelPanel')

                # turn on smooth shading
                for panel in panels:
                    editor = cmds.modelPanel(panel, q=True, modelEditor=True)
                    cmds.modelEditor(editor, edit=True, displayAppearance="smoothShaded", displayTextures=True,
                                     textures=True)

                # find new namespaces in scene to figure out the namespace that was created upon referencing the
                # character
                newCharacterName = selectedCharacter
                newNamespaces = cmds.namespaceInfo(listOnlyNamespaces=True)

                for name in newNamespaces:
                    if name not in namespaces:
                        newCharacterName = name

                # add an attribute to the rig root (if needed) and set the namespace attr to the newCharacterName
                if cmds.objExists(newCharacterName + ":ART_RIG_ROOT"):
                    if not cmds.objExists(newCharacterName + ":ART_RIG_ROOT.namespace"):
                        cmds.addAttr(newCharacterName + ":ART_RIG_ROOT", ln="namespace", dt="string", keyable=False)

                    cmds.setAttr(newCharacterName + ":ART_RIG_ROOT.namespace", newCharacterName, type="string")

                # delete any interfaces that may be up
                self.closeUI()

                if cmds.dockControl("pyArtRigCreatorDock", q=True, exists=True):
                    if cmds.window("pyArtRigCreatorUi", exists=True):
                        cmds.deleteUI("pyArtRigCreatorUi", wnd=True)
                    cmds.deleteUI("pyArtRigCreatorDock", control=True)

        # launch anim UI
        cmds.refresh(force=True)

        stylesheetDir = utils.returnNicePath(self.scriptPath, "Interfaces/StyleSheets/")
        stylesheets = os.listdir(stylesheetDir)
        for sheet in stylesheets:
            interfaceUtils.writeQSS(os.path.join(stylesheetDir, sheet))

        import Interfaces.ART_AnimationUI as ART_AnimationUI
        ART_AnimationUI.run()
コード例 #25
0
ファイル: ART_AimModeUI.py プロジェクト: qinwang/ARTv2
    def buildAimModeUI(self):
        """
        Builds the Aim Mode interface, finding all modules that have the ability to aim, and listing those modules
        as well as their current aim status.

        """

        if cmds.window("ART_AimModeWin", exists=True):
            cmds.deleteUI("ART_AimModeWin", wnd=True)

        # launch a UI to get the name information
        self.aimModeWin = QtWidgets.QMainWindow(self.mainUI)

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.aimModeWin.setStyleSheet(self.style)

        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        # create the main widget
        self.aimModeWin_mainWidget = QtWidgets.QWidget()
        self.aimModeWin.setCentralWidget(self.aimModeWin_mainWidget)

        # set qt object name
        self.aimModeWin.setObjectName("ART_AimModeWin")
        self.aimModeWin.setWindowTitle("Aim Mode")

        # create the mainLayout for the rig creator UI
        self.aimModeWin_mainLayout = QtWidgets.QVBoxLayout(
            self.aimModeWin_mainWidget)
        self.aimModeWin_mainLayout.setContentsMargins(0, 0, 0, 0)

        self.aimModeWin.resize(400, 250)
        self.aimModeWin.setSizePolicy(mainSizePolicy)
        self.aimModeWin.setMinimumSize(QtCore.QSize(400, 250))
        self.aimModeWin.setMaximumSize(QtCore.QSize(400, 250))

        # create the background image
        self.aimModeWin_frame = QtWidgets.QFrame()
        self.aimModeWin_mainLayout.addWidget(self.aimModeWin_frame)

        # create the layout for the widgets
        self.aimModeWin_widgetLayout = QtWidgets.QHBoxLayout(
            self.aimModeWin_frame)
        self.aimModeWin_widgetLayout.setContentsMargins(5, 5, 5, 5)

        # add the QListWidget Frame
        self.aimModeWin_moduleListFrame = QtWidgets.QFrame()
        self.aimModeWin_moduleListFrame.setMinimumSize(QtCore.QSize(275, 200))
        self.aimModeWin_moduleListFrame.setMaximumSize(QtCore.QSize(275, 200))
        self.aimModeWin_moduleListFrame.setContentsMargins(20, 0, 20, 0)

        # create the list widget
        self.aimModeWin_moduleList = QtWidgets.QListWidget(
            self.aimModeWin_moduleListFrame)
        self.aimModeWin_widgetLayout.addWidget(self.aimModeWin_moduleListFrame)
        self.aimModeWin_moduleList.setMinimumSize(QtCore.QSize(265, 200))
        self.aimModeWin_moduleList.setMaximumSize(QtCore.QSize(265, 200))
        self.aimModeWin_moduleList.setSelectionMode(
            QtWidgets.QAbstractItemView.MultiSelection)
        self.aimModeWin_moduleList.setSpacing(3)

        # add the layout for the buttons
        self.aimModeWin_buttonLayoutAll = QtWidgets.QVBoxLayout()
        self.aimModeWin_widgetLayout.addLayout(self.aimModeWin_buttonLayoutAll)
        self.aimModeWin_buttonLayoutAll.setContentsMargins(5, 20, 5, 20)

        # add the selection buttons
        self.aimModeWin_selectionButtonLayout = QtWidgets.QVBoxLayout()
        self.aimModeWin_buttonLayoutAll.addLayout(
            self.aimModeWin_selectionButtonLayout)
        self.aimModeWin_selectAllButton = QtWidgets.QPushButton("Select All")
        self.aimModeWin_selectAllButton.setMinimumSize(QtCore.QSize(115, 25))
        self.aimModeWin_selectAllButton.setMaximumSize(QtCore.QSize(115, 25))
        self.aimModeWin_selectionButtonLayout.addWidget(
            self.aimModeWin_selectAllButton)
        self.aimModeWin_selectAllButton.clicked.connect(
            self.aimModeWin_moduleList.selectAll)
        self.aimModeWin_selectAllButton.setObjectName("blueButton")

        self.aimModeWin_selectNoneButton = QtWidgets.QPushButton(
            "Clear Selection")
        self.aimModeWin_selectNoneButton.setMinimumSize(QtCore.QSize(115, 25))
        self.aimModeWin_selectNoneButton.setMaximumSize(QtCore.QSize(115, 25))
        self.aimModeWin_selectionButtonLayout.addWidget(
            self.aimModeWin_selectNoneButton)
        self.aimModeWin_selectNoneButton.clicked.connect(
            self.aimModeWin_moduleList.clearSelection)
        self.aimModeWin_selectNoneButton.setObjectName("blueButton")

        # spacer
        spacerItem = QtWidgets.QSpacerItem(20, 80,
                                           QtWidgets.QSizePolicy.Minimum,
                                           QtWidgets.QSizePolicy.Expanding)
        self.aimModeWin_selectionButtonLayout.addItem(spacerItem)

        # add the buttons for reset settings and reset transforms
        self.aimModeWin_turnOnAim = QtWidgets.QPushButton("On")
        self.aimModeWin_turnOnAim.setMinimumSize(QtCore.QSize(115, 25))
        self.aimModeWin_turnOnAim.setMaximumSize(QtCore.QSize(115, 25))
        self.aimModeWin_selectionButtonLayout.addWidget(
            self.aimModeWin_turnOnAim)
        self.aimModeWin_turnOnAim.setToolTip(
            "Turn on Aim Mode for selected modules.")
        self.aimModeWin_turnOnAim.clicked.connect(
            partial(self.aimModeUI_Toggle, True))
        self.aimModeWin_turnOnAim.setObjectName("blueButton")

        self.aimModeWin_turnOffAim = QtWidgets.QPushButton("Off")
        self.aimModeWin_turnOffAim.setMinimumSize(QtCore.QSize(115, 25))
        self.aimModeWin_turnOffAim.setMaximumSize(QtCore.QSize(115, 25))
        self.aimModeWin_selectionButtonLayout.addWidget(
            self.aimModeWin_turnOffAim)
        self.aimModeWin_turnOffAim.setToolTip(
            "Turn off Aim Mode for selected modules.")
        self.aimModeWin_turnOffAim.clicked.connect(
            partial(self.aimModeUI_Toggle, False))
        self.aimModeWin_turnOffAim.setObjectName("blueButton")

        # populate the list widget
        modules = utils.returnRigModules()
        for module in modules:
            # get module name
            moduleName = cmds.getAttr(module + ".moduleName")

            # figure out if the module supports aimMode
            canAim = False
            if cmds.objExists(module + ".canAim"):
                canAim = cmds.getAttr(module + ".canAim")

                # see if it is currently in aimMode
                aimMode = cmds.getAttr(module + ".aimMode")

            # if it does, add it to the listwidget
            if canAim:

                # font
                headerFont = QtGui.QFont()
                headerFont.setPointSize(10)
                headerFont.setBold(True)

                # create the listWidgetItem
                pixmap = QtGui.QPixmap(10, 10)
                pixmap.fill(QtGui.QColor(0, 255, 0))
                icon = QtGui.QIcon(pixmap)

                pixmapOff = QtGui.QPixmap(10, 10)
                pixmapOff.fill(QtGui.QColor(255, 0, 0))
                iconOff = QtGui.QIcon(pixmapOff)

                item = QtWidgets.QListWidgetItem(iconOff, moduleName)
                item.setFont(headerFont)
                item.setTextAlignment(QtCore.Qt.AlignCenter)
                item.setData(QtCore.Qt.UserRole, [icon, iconOff])

                if aimMode:
                    item.setIcon(icon)

                self.aimModeWin_moduleList.addItem(item)

        # show the window
        self.aimModeWin.show()
コード例 #26
0
    def finalizeSetup_UI(self):

        if cmds.window("ART_finalizeSetupWin", exists=True):
            cmds.deleteUI("ART_finalizeSetupWin", wnd=True)

        #launch a UI to get the name information
        self.finalizeSetupWin = QtWidgets.QMainWindow(self.mainUI)

        #size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        #load toolbar stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        self.style = f.read()
        f.close()

        self.finalizeSetupWin.setStyleSheet(self.style)

        #create the main widget
        self.finalizeSetupWin_mainWidget = QtWidgets.QWidget()
        self.finalizeSetupWin.setCentralWidget(
            self.finalizeSetupWin_mainWidget)

        #set qt object name
        self.finalizeSetupWin.setObjectName("ART_finalizeSetupWin")
        self.finalizeSetupWin.setWindowTitle("Finalize Setup")

        #create the mainLayout for the rig creator UI
        self.finalizeSetupWin_mainLayout = QtWidgets.QVBoxLayout(
            self.finalizeSetupWin_mainWidget)
        self.finalizeSetupWin_mainLayout.setContentsMargins(0, 0, 0, 0)

        self.finalizeSetupWin.resize(450, 300)
        self.finalizeSetupWin.setSizePolicy(mainSizePolicy)
        self.finalizeSetupWin.setMinimumSize(QtCore.QSize(450, 300))
        self.finalizeSetupWin.setMaximumSize(QtCore.QSize(450, 300))

        #create the background image
        self.finalizeSetupWin_frame = QtWidgets.QFrame()
        self.finalizeSetupWin_mainLayout.addWidget(self.finalizeSetupWin_frame)

        #create the main vertical layout inside the frame
        self.finalizeSetupWin_mainVLayout = QtWidgets.QVBoxLayout(
            self.finalizeSetupWin_frame)

        # # # # TEXT EDIT # # # #
        self.finalizeSetupWin_Text = QtWidgets.QTextEdit()
        self.finalizeSetupWin_Text.setMinimumSize(QtCore.QSize(440, 230))
        self.finalizeSetupWin_Text.setMaximumSize(QtCore.QSize(440, 230))
        self.finalizeSetupWin_mainVLayout.addWidget(self.finalizeSetupWin_Text)
        self.finalizeSetupWin_Text.setReadOnly(True)
        self.finalizeSetupWin_Text.setAcceptRichText(True)

        #text
        text = "Finalizing the setup will create the skeleton that will be used for skin binding."
        cursor = self.finalizeSetupWin_Text.textCursor()
        cursor.insertText(text)

        text = "\nIt is recommended that offsets are baked before continuing.  "
        self.finalizeSetupWin_Text.setTextColor(QtGui.QColor(236, 217, 0))
        self.finalizeSetupWin_Text.setFontPointSize(10)
        self.finalizeSetupWin_Text.append(text)

        #image
        image2 = utils.returnNicePath(self.iconsPath, "System/bakeOffsets.png")
        icon = QtGui.QPixmap(image2)
        image = icon.toImage()
        cursor.insertImage(image)

        text = "\n(You will still be able to edit your setup by coming back to this step using the 'Edit Setup' button seen in the deformation tools interface):\n\n"
        self.finalizeSetupWin_Text.setTextColor(QtGui.QColor(255, 255, 255))
        self.finalizeSetupWin_Text.setFontPointSize(8)
        self.finalizeSetupWin_Text.append(text)

        #image
        image2 = utils.returnNicePath(self.iconsPath,
                                      "System/finalizeSetup.png")
        icon = QtGui.QPixmap(image2)
        image = icon.toImage()
        cursor.insertImage(image)

        self.finalizeSetupWin_Text.setTextCursor(cursor)
        end = "<br>"
        fragment = QtGui.QTextDocumentFragment.fromHtml(end)
        cursor.insertFragment(fragment)
        # # # # END TEXT EDIT # # # #

        # # # # BUTTON LAYOUT # # # #
        self.finalizeSetupWin_buttonLayout = QtWidgets.QHBoxLayout()
        self.finalizeSetupWin_mainVLayout.addLayout(
            self.finalizeSetupWin_buttonLayout)

        self.finalizeSetupWin_ContinueBtn = QtWidgets.QPushButton("Continue")
        self.finalizeSetupWin_CancelBtn = QtWidgets.QPushButton("Cancel")
        self.finalizeSetupWin_HelpBtn = QtWidgets.QPushButton("?")
        self.finalizeSetupWin_HelpBtn.setMinimumSize(QtCore.QSize(25, 25))
        self.finalizeSetupWin_HelpBtn.setMaximumSize(QtCore.QSize(25, 25))
        self.finalizeSetupWin_buttonLayout.addWidget(
            self.finalizeSetupWin_ContinueBtn)
        self.finalizeSetupWin_buttonLayout.addWidget(
            self.finalizeSetupWin_CancelBtn)
        self.finalizeSetupWin_buttonLayout.addWidget(
            self.finalizeSetupWin_HelpBtn)

        self.finalizeSetupWin_ContinueBtn.clicked.connect(
            partial(self.finalizeSetup_Continue))
        self.finalizeSetupWin_CancelBtn.clicked.connect(
            partial(self.finalizeSetup_Cancel))
        self.finalizeSetupWin_HelpBtn.clicked.connect(
            partial(self.finalizeSetup_Help))

        self.finalizeSetupWin_ContinueBtn.setObjectName("blueButton")
        self.finalizeSetupWin_CancelBtn.setObjectName("blueButton")
        self.finalizeSetupWin_HelpBtn.setObjectName("blueButton")
        # # # # END BUTTON LAYOUT # # # #

        #show window
        self.finalizeSetupWin_Text.moveCursor(QtGui.QTextCursor.Start)
        self.finalizeSetupWin.show()
コード例 #27
0
    def __init__(self, baseName, className, rigUiInst, parent=None):
        """
        Initialize the class, taking in the base name of the module to be added, the name of the class of the module
        to be added, and the instance of the rig creator UI. Then build the interface for the tool.

        :param baseName: The base name of the module to be added, defined in the module class file at the top.
        :param className: The class name of the module to be added, so we can then initialize that module.
        :param rigUiInst: The instance of the rig creator UI, from which this function was called.

        """

        super(ART_AddModule_UI, self).__init__(parent)

        # get the directory path of the tools
        settings = QtCore.QSettings("Epic Games", "ARTv2")
        self.toolsPath = settings.value("toolsPath")
        self.iconsPath = settings.value("iconPath")

        # create class variables
        self.baseName = baseName
        self.className = className
        self.rigUiInst = rigUiInst

        # load stylesheet
        styleSheetFile = utils.returnNicePath(
            self.toolsPath,
            "Core/Scripts/Interfaces/StyleSheets/mainScheme.qss")
        f = open(styleSheetFile, "r")
        style = f.read()
        f.close()

        self.setStyleSheet(style)

        # size policies
        mainSizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Fixed,
                                               QtWidgets.QSizePolicy.Fixed)

        # create the main widget
        self.mainWidget = QtWidgets.QWidget()
        self.setCentralWidget(self.mainWidget)

        # set qt object name
        self.setObjectName(windowObject)
        self.setWindowTitle(windowTitle)

        # create the mainLayout for the rig creator UI
        self.mainLayout = QtWidgets.QHBoxLayout(self.mainWidget)
        self.mainLayout.setContentsMargins(0, 0, 0, 0)

        self.setSizePolicy(mainSizePolicy)
        self.setMinimumSize(QtCore.QSize(500, 220))
        self.setMaximumSize(QtCore.QSize(500, 520))

        # create the background
        self.frame = QtWidgets.QFrame()
        self.frame.setObjectName("mid")
        self.mainLayout.addWidget(self.frame)

        # create the layout for the widgets
        self.column1layout = QtWidgets.QVBoxLayout(self.frame)
        self.mainLayout.addLayout(self.column1layout)

        self.column2Layout = QtWidgets.QVBoxLayout()
        self.mainLayout.addLayout(self.column2Layout)

        font = QtGui.QFont()
        font.setBold(True)

        label = QtWidgets.QLabel("Choose Parent Bone")
        label.setFont(font)
        label.setAlignment(QtCore.Qt.AlignCenter)
        self.column2Layout.addWidget(label)

        self.boneSearch = QtWidgets.QLineEdit()
        self.column2Layout.addWidget(self.boneSearch)
        self.boneSearch.setPlaceholderText("Search...")
        self.boneSearch.textChanged.connect(self.searchList)

        self.hierarchyTree = QtWidgets.QListWidget()
        self.column2Layout.addWidget(self.hierarchyTree)

        # add items to listWidget
        parents = utils.getViableParents()
        for bone in parents:
            self.hierarchyTree.addItem(bone)

            if bone == "root":
                index = parents.index(bone)
                self.hierarchyTree.setCurrentRow(index)

        # create the prefix pair of fields
        self.prefixForm = QtWidgets.QFormLayout()
        self.column1layout.addLayout(self.prefixForm)

        self.prefixLabel = QtWidgets.QLabel("Prefix: ")
        self.prefixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole,
                                  self.prefixLabel)

        self.prefix = QtWidgets.QLineEdit()
        self.prefixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole,
                                  self.prefix)

        # hookup signal/slot connection
        self.prefix.textChanged.connect(self.updatePreview)

        # create the suffix pair of fields
        self.suffixForm = QtWidgets.QFormLayout()
        self.column1layout.addLayout(self.suffixForm)

        self.suffixLabel = QtWidgets.QLabel("Suffix: ")
        self.suffixForm.setWidget(0, QtWidgets.QFormLayout.LabelRole,
                                  self.suffixLabel)

        self.suffix = QtWidgets.QLineEdit()
        self.suffixForm.setWidget(0, QtWidgets.QFormLayout.FieldRole,
                                  self.suffix)

        # hookup signal/slot connection
        self.suffix.textChanged.connect(self.updatePreview)

        self.previewLabel = QtWidgets.QLabel("Module Name: ")
        self.column1layout.addWidget(self.previewLabel)

        self.previewName = QtWidgets.QLabel(self.baseName)
        self.previewName.setMinimumSize(QtCore.QSize(255, 25))
        self.previewName.setMaximumSize(QtCore.QSize(255, 25))
        self.previewName.setAlignment(QtCore.Qt.AlignHCenter)
        self.column1layout.addWidget(self.previewName)

        # set preview font
        font = QtGui.QFont()
        font.setPointSize(12)
        self.previewName.setFont(font)

        spacerItem1 = QtWidgets.QSpacerItem(20, 40,
                                            QtWidgets.QSizePolicy.Minimum,
                                            QtWidgets.QSizePolicy.Expanding)
        self.column1layout.addItem(spacerItem1)

        # special cases (arms and legs)
        specialCaseModules = ["ART_Leg_Standard", "ART_Arm_Standard"]
        if className in specialCaseModules:
            # spacer
            groupBox = QtWidgets.QGroupBox("")
            self.column1layout.addWidget(groupBox)
            layout = QtWidgets.QVBoxLayout(groupBox)

            self.radioButtonLayout = QtWidgets.QHBoxLayout()
            layout.addLayout(self.radioButtonLayout)
            self.rightRadioBtn = QtWidgets.QRadioButton("Right Side")
            self.leftRadioBtn = QtWidgets.QRadioButton("Left Side")
            self.radioButtonLayout.addWidget(self.rightRadioBtn)
            self.radioButtonLayout.addWidget(self.leftRadioBtn)
            self.leftRadioBtn.setChecked(True)

        # spacer
        spacerItem2 = QtWidgets.QSpacerItem(20, 80,
                                            QtWidgets.QSizePolicy.Minimum,
                                            QtWidgets.QSizePolicy.Expanding)
        self.column1layout.addItem(spacerItem2)

        # create button
        self.createButton = QtWidgets.QPushButton("CREATE")
        self.column1layout.addWidget(self.createButton)
        self.createButton.setMinimumSize(QtCore.QSize(255, 40))
        self.createButton.setMaximumSize(QtCore.QSize(255, 40))
        self.createButton.setSizePolicy(mainSizePolicy)
        self.createButton.setObjectName("blueButton")
        font = QtGui.QFont()
        font.setPointSize(12)
        self.createButton.setFont(font)

        # hookup signal/slot on create button
        self.createButton.clicked.connect(self.createModule)

        self.hierarchyTree.setFocus()