Esempio n. 1
0
 def _unpackPlayer(self, packedOps):
     (playerID, hasPlayer,) = (0, False)
     try:
         (playerID,) = struct.unpack_from(PLAYER_ID_CHR, packedOps)
         filtered = dict(filter(lambda item: item[1].get('role', 0) & UNIT_ROLE.INVITED == 0, self._players.iteritems()))
         hasPlayer = playerID in filtered
     except struct.error as e:
         LOG_ERROR(e)
     nextOps = UnitBase._unpackPlayer(self, packedOps)
     if not hasPlayer and playerID:
         self.onUnitPlayerAdded(playerID, self.getPlayer(playerID))
     if hasPlayer:
         LOG_DEBUG_DEV('onUnitPlayerInfoChanged', playerID, self.getPlayer(playerID))
         self.onUnitPlayerInfoChanged(playerID, self.getPlayer(playerID))
     return nextOps
Esempio n. 2
0
    def _unpackPlayer(self, packedOps):
        accountDBID, hasPlayer = 0, False
        try:
            accountDBID, = struct.unpack_from(PLAYER_ID_CHR, packedOps)
            filtered = dict(filter(lambda item: item[1].get('role', 0) & UNIT_ROLE.INVITED == 0, self._players.iteritems()))
            hasPlayer = accountDBID in filtered
        except struct.error as e:
            LOG_ERROR(e)

        nextOps = UnitBase._unpackPlayer(self, packedOps)
        if not hasPlayer and accountDBID:
            self.onUnitPlayerAdded(accountDBID, self.getPlayer(accountDBID))
        if hasPlayer:
            LOG_DEBUG_DEV('onUnitPlayerInfoChanged', accountDBID, self.getPlayer(accountDBID))
            self.onUnitPlayerInfoChanged(accountDBID, self.getPlayer(accountDBID))
        return nextOps
Esempio n. 3
0
    def _unpackPlayer(self, packedOps):
        accountDBID, hasPlayer = 0, False
        try:
            accountDBID, = struct.unpack_from(PLAYER_ID_CHR, packedOps)
            filtered = dict(
                filter(lambda item: item[1].get("role", 0) & UNIT_ROLE.INVITED == 0, self._players.iteritems())
            )
            hasPlayer = accountDBID in filtered
        except struct.error as e:
            LOG_ERROR(e)

        nextOps = UnitBase._unpackPlayer(self, packedOps)
        if not hasPlayer and accountDBID:
            self.onUnitPlayerAdded(accountDBID, self.getPlayer(accountDBID))
        if hasPlayer:
            LOG_DEBUG_DEV("onUnitPlayerInfoChanged", accountDBID, self.getPlayer(accountDBID))
            self.onUnitPlayerInfoChanged(accountDBID, self.getPlayer(accountDBID))
        return nextOps