Esempio n. 1
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 def unpackOps(self, packedOps = ''):
     invokedOps = UnitBase.unpackOps(self, packedOps)
     if {UNIT_OP.REMOVE_PLAYER, UNIT_OP.ADD_PLAYER} & invokedOps:
         self.onUnitPlayersListChanged()
     if {UNIT_OP.DEL_MEMBER, UNIT_OP.SET_MEMBER} & invokedOps:
         self.onUnitMembersListChanged()
     if UNIT_OP.SET_SLOT in invokedOps:
         self.onUnitRosterChanged()
Esempio n. 2
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 def unpackOps(self, packedOps=""):
     invokedOps = UnitBase.unpackOps(self, packedOps)
     if {UNIT_OP.REMOVE_PLAYER, UNIT_OP.ADD_PLAYER} & invokedOps:
         self.onUnitPlayersListChanged()
     if {UNIT_OP.DEL_MEMBER, UNIT_OP.SET_MEMBER} & invokedOps:
         self.onUnitMembersListChanged()
     if UNIT_OP.SET_SLOT in invokedOps:
         self.onUnitRosterChanged()
     if {UNIT_OP.EXTRAS_UPDATE, UNIT_OP.EXTRAS_RESET} & invokedOps:
         self.onUnitExtraChanged(self._extras)
Esempio n. 3
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 def unpackOps(self, packedOps = ''):
     invokedOps = UnitBase.unpackOps(self, packedOps)
     if {UNIT_OP.REMOVE_PLAYER, UNIT_OP.ADD_PLAYER} & invokedOps:
         self.onUnitPlayersListChanged()
     if {UNIT_OP.DEL_MEMBER, UNIT_OP.SET_MEMBER} & invokedOps:
         self.onUnitMembersListChanged()
     if UNIT_OP.SET_SLOT in invokedOps:
         self.onUnitRosterChanged()
     if {UNIT_OP.EXTRAS_UPDATE, UNIT_OP.EXTRAS_RESET} & invokedOps:
         self.onUnitExtraChanged(self._extras)