def unpackOps(self, packedOps = ''): invokedOps = UnitBase.unpackOps(self, packedOps) if {UNIT_OP.REMOVE_PLAYER, UNIT_OP.ADD_PLAYER} & invokedOps: self.onUnitPlayersListChanged() if {UNIT_OP.DEL_MEMBER, UNIT_OP.SET_MEMBER} & invokedOps: self.onUnitMembersListChanged() if UNIT_OP.SET_SLOT in invokedOps: self.onUnitRosterChanged()
def unpackOps(self, packedOps=""): invokedOps = UnitBase.unpackOps(self, packedOps) if {UNIT_OP.REMOVE_PLAYER, UNIT_OP.ADD_PLAYER} & invokedOps: self.onUnitPlayersListChanged() if {UNIT_OP.DEL_MEMBER, UNIT_OP.SET_MEMBER} & invokedOps: self.onUnitMembersListChanged() if UNIT_OP.SET_SLOT in invokedOps: self.onUnitRosterChanged() if {UNIT_OP.EXTRAS_UPDATE, UNIT_OP.EXTRAS_RESET} & invokedOps: self.onUnitExtraChanged(self._extras)
def unpackOps(self, packedOps = ''): invokedOps = UnitBase.unpackOps(self, packedOps) if {UNIT_OP.REMOVE_PLAYER, UNIT_OP.ADD_PLAYER} & invokedOps: self.onUnitPlayersListChanged() if {UNIT_OP.DEL_MEMBER, UNIT_OP.SET_MEMBER} & invokedOps: self.onUnitMembersListChanged() if UNIT_OP.SET_SLOT in invokedOps: self.onUnitRosterChanged() if {UNIT_OP.EXTRAS_UPDATE, UNIT_OP.EXTRAS_RESET} & invokedOps: self.onUnitExtraChanged(self._extras)